Add setLights shadow block

This commit is contained in:
Sam El-Husseini 2017-08-07 10:19:38 -07:00
parent 17683033b1
commit 5e7af872b5
3 changed files with 16 additions and 3 deletions

View File

@ -20,6 +20,7 @@
"input.remoteTopRight": "Remote top-right button.",
"output.createBuffer": "Create a new zero-initialized buffer.",
"output.createBuffer|param|size": "number of bytes in the buffer",
"output.getPattern": "Pattern block.",
"output.setLights": "Set lights.",
"screen.clear": "Clear screen and reset font to normal.",
"screen.doubleIcon": "Double size of an icon.",

View File

@ -16,7 +16,8 @@
"input.remoteTopLeft|block": "remote top-left",
"input.remoteTopRight|block": "remote top-right",
"input|block": "input",
"output.setLights|block": "set lights %pattern",
"output.getPattern|block": "%pattern",
"output.setLights|block": "set lights %pattern=led_pattern",
"output|block": "output",
"screen|block": "screen",
"serial|block": "serial",

View File

@ -216,8 +216,8 @@ namespace output {
/**
* Set lights.
*/
//% blockId=setLights block="set lights %pattern"
export function setLights(pattern: LightsPattern): void {
//% blockId=setLights block="set lights %pattern=led_pattern"
export function setLights(pattern: number): void {
if (currPattern === pattern)
return
currPattern = pattern
@ -225,4 +225,15 @@ namespace output {
cmd[0] = pattern + 48
input.internal.getBtnsMM().write(cmd)
}
/**
* Pattern block.
*/
//% blockId=led_pattern block="%pattern"
//% shim=TD_ID colorSecondary="#6e9a36"
//% blockHidden=true
export function getPattern(pattern: LightsPattern): number {
return pattern;
}
}