fix tutorial
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		@@ -15,7 +15,7 @@ At first, it's nice to know that your program is running. Plug in a ``||brick:sh
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into the ``||loops:on start||`` block. Change the image to something else if you want!
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					into the ``||loops:on start||`` block. Change the image to something else if you want!
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```blocks
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					```blocks
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brick.showMood(moods.neutral)
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					brick.showMood(moods.sleeping)
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```
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					```
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## Step 3 - Try your code @fullscreen
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					## Step 3 - Try your code @fullscreen
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@@ -29,7 +29,7 @@ As you may have noticed, the code starts running immediately once you download i
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from rolling away, add a ``||brick:pause until enter pressed||`` button to wait for the user to press enter.
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					from rolling away, add a ``||brick:pause until enter pressed||`` button to wait for the user to press enter.
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```blocks
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					```blocks
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brick.showMood(moods.neutral)
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					brick.showMood(moods.sleeping)
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brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
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					brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
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```
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					```
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@@ -39,8 +39,9 @@ Drag a ``||motors:steer motors||`` block from the **MOTORS** toolbox drawer and
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Click on the **(+)** symbol and make sure to tell your motors to turn **1** rotation.
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					Click on the **(+)** symbol and make sure to tell your motors to turn **1** rotation.
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```blocks
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					```blocks
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brick.showMood(moods.neutral)
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					brick.showMood(moods.sleeping)
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brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
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					brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
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					brick.showMood(moods.neutral)
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motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
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					motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
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```
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					```
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