Fill in some ultrasonic sensor topics (#321)
* Fill in some ultrasonic sensor topics * Busted link * Adjust those sea also links * Busted snippets
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* [Gyro](/reference/sensors/gyro)
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* [angle](/reference/sensors/gyro/angle)
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* [rate](/reference/sensors/gyro/rate)
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* [reset](/reference/sensors/gyro/reset)
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* [reset](/reference/sensors/gyro/reset)
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* [Ultrasonic](/reference/sensors/ultrasonic)
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* [on event](/reference/sensors/ultrasonic/on-event),
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* [distance](reference/sensors/ultrasonic/distance),
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* [pause until](reference/sensors/ultrasonic/pause-until)
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sensors.gyro1.angle();
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sensors.gyro1.rate();
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sensors.gyro1.reset();
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```
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```
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## Ultrasonic
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```cards
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sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectDetected, function () {});
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sensors.ultrasonic1.distance();
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sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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```
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13
libs/ultrasonic-sensor/docs/reference/sensors/ultrasonic.md
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13
libs/ultrasonic-sensor/docs/reference/sensors/ultrasonic.md
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# Ultrasonic sensor
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```cards
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sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectDetected, function () {});
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sensors.ultrasonic1.distance();
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sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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```
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## See Also
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[on event](/reference/sensors/ultrasonic/on-event),
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[distance](reference/sensors/ultrasonic/distance),
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[pause until](reference/sensors/ultrasonic/pause-until)
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# distance
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The distance of an object detected by the ultrasonic sensor.
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```sig
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sensors.ultrasonic1.distance()
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```
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The distance value returned is the number of centimeters to the object that the sensor is currently detecting.
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## Returns
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* a [number](/types/number) that is the distance of the object detected by the ultrasonic sensor in centimeters.
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## Example
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When the ultrasonic sensor on port 4 detects a far object, display its distance on the screen.
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```blocks
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sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectFar, function () {
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brick.showString("Object detected at:", 1)
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brick.showNumber(sensors.ultrasonic4.distance(), 2)
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brick.showString("centimeters", 3)
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})
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```
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## See also
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[on event](/reference/sensors/ultrasonic/on-event), [pause until](/reference/sensors/ultrasonic/pause-until)
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# on Event
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Run some code when an object is detected by the ultrasonic sensor.
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```sig
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sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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```
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How an object is detected depends on the distance and movement _thresholds_ set for the sensor. A threshold is a number that is some distance in centimeters or the strength of ultrasonic sound. You can set a distance to detect something that is far, near, or is sending out ultrasound (like the sensor of another robot in the area). The three thresholds you can set are:
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* **near**: a distance to set to detect objects coming close
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* **far**: a distance to set to detect objects farther away but not as close as the **near** threshold
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* **detected**: the strength of ultrasound to needed to detect presence of another ultrasonic sensor
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Both **near** and **far** have distance thresholds set in centimeters. The **detect** threshold is a value of strength the ultrasonic sound in decibels.
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## Parameters
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* **event**: the object detection action to wait for. The detection types (events) are:
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> * ``object detected``: some other object is sending out an ultrasonic sound
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> * ``object near``: the sensor detected something within the distance of the near threshold
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> * ``object far``: the sensor detected somethin within the distance of the far threshold
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* **body**: the code you want to run when something happens to the touch sensor.
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## Example
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When the ultrasonic sensor on port 4 detects a far object, display its distance on the screen.
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```blocks
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sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectFar, function () {
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brick.showString("Object detected at:", 1)
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brick.showNumber(sensors.ultrasonic4.distance(), 2)
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brick.showString("centimeters", 3)
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})
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```
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## See also
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[pause until](/reference/sensors/ultrasonic/pause-until)
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# pause Until
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Make your program wait until an some object is detected in proximity of the sensor.
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```sig
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sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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```
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How an object is detected depends on the distance and movement _thresholds_ set for the sensor. A threshold is a number that is some distance in centimeters or the strength of ultrasonic sound. You can set a distance to detect something that is far, near, or is sending out ultrasound (like the sensor of another robot in the area). The three thresholds you can set are:
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* **near**: a distance to set to detect objects coming close
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* **far**: a distance to set to detect objects farther away but not as close as the **near** threshold
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* **detected**: the strength of ultrasound to needed to detect presence of another ultrasonic sensor
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Both **near** and **far** have distance thresholds set in centimeters. The **detect** threshold is a value of strength the ultrasonic sound in decibels.
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## Parameters
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* **event**: the object detection action to wait for. The detection types (events) are:
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> * ``object detected``: some other object is sending out an ultrasonic sound
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> * ``object near``: the sensor detected something within the distance of the near threshold
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> * ``object far``: the sensor detected somethin within the distance of the far threshold
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## Example
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Wait for another object sending out ultrasonic sound. Show a message on the screen when it's dectected.
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```blocks
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brick.showString("Waiting for another", 1);
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brick.showString("robot to appear...", 2);
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sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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brick.showString("Hey, I just heard", 1)
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brick.showString("Something!", 2);
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```
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## See also
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[on event](/reference/sensors/ultrasonic/on-event)
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* Registers code to run when the given color is close
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* @param handler the code to run when detected
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*/
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//% help=input/ultrasonic/on
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//% help=sensors/ultrasonic/on-event
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//% blockId=ultrasonicOn
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//% block="on %sensor|%event"
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//% parts="ultrasonicsensor"
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@ -56,7 +56,7 @@ namespace sensors {
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/**
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* Waits for the event to occur
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*/
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//% help=input/ultrasonic/wait
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//% help=sensors/ultrasonic/pause-until
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//% block="pause until %sensor| %event"
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//% blockId=ultrasonicWait
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//% parts="ultrasonicsensor"
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@ -72,7 +72,7 @@ namespace sensors {
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* Gets the distance from the sonar in centimeters
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* @param sensor the ultrasonic sensor port
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*/
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//% help=input/ultrasonic/distance
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//% help=sensors/ultrasonic/distance
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//% block="%sensor|distance"
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//% blockId=sonarGetDistance
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//% parts="ultrasonicsensor"
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