Some edits for the new sensor/motor examples (#901)

* Some edits for the new sensor/motor examples

* article typo

* dark and bright

* fix block styling

* I like 'on'

* more block styling
This commit is contained in:
Galen Nickel 2019-09-02 04:20:42 -07:00 committed by Peli de Halleux
parent d5194b8d28
commit 7e9cc791ec
10 changed files with 17 additions and 15 deletions

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### Tank tester
This program lets you change the tank values using the brick buttons
This program lets you change the tank values using the brick buttons.
```typescript
let tankB = 0;

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# Coast Or Brake
# Coast or Brake
This code example will set the brake when button **A** is pressed or let the motor coast (turn freely when not running) when button **B** is pressed. The motor is turned by one rotation to cause motion.
```blocks
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {

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"imageUrl":"/static/tutorials/pivot-turn.png"
}, {
"name": "Smooth Turn",
"description": "Turn the driving base in a smooth motion.",
"description": "Turn the driving base in a smooth, steering motion.",
"cardType": "example",
"url":"/tutorials/smooth-turn",
"imageUrl":"/static/tutorials/smooth-turn.png"

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# Pause Until Pressed
This is an example of code using a touch sensor to detect a wall or other obstacle. The motors are running until the sensor is pressed.
This is a code example to detect contact or collision with another object. It uses a touch sensor to detect hitting a wall or other obstacle. The motors are run and then stopped when the sensor is pressed.
```blocks
motors.largeBC.tank(50, 50)

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# Pivot Turn
A **pivot turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) turns around a wheel by spinning a single wheel.
A **pivot turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) turns around the wheel on the inside of the turn by spinning just the single wheel at the outside of the turn.
You can achieve turn with a ``tank`` or a ``steer`` block.
You can make a turn happen with either a ``||motors:tank||`` or a ``||motors:steer||`` block.
```blocks
forever(function() {

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# Reflected light calibration
The ``calibrateLight`` blocks allows you to calibrate the reflected light of the color sensor in one block. Start the block and move the sensor over the dark and bright surface; then stop moving it.
The ``||sensors:calibrateLight||`` blocks allows you to calibrate the reflected light of the color sensor in one block. At the time you run the block, move the sensor over a dark surface and a bright surface; then stop moving it.
```blocks
sensors.color3.onLightDetected(LightIntensityMode.Reflected, Light.Dark, function () {

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# Reflected light measure
This example uses a color sensor to measure the reflected light on the dark and light surface
and set the light/dark thresholds.
This example uses a color sensor to measure the reflected light from a dark and light surface
and sets the light/dark thresholds.
```blocks
sensors.color3.onLightDetected(LightIntensityMode.Reflected, Light.Dark, function () {

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# Smooth Turn
A **smooth turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) turns around both wheels at a different speed.
A **smooth turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) makes a turn by spinning both both wheels but with each running at a different speed.
You can achieve turn with a ``tank`` or a ``steer`` block.
You can make a turn happen with either a ``||motors:tank||`` or a ``||motors:steer||`` block.
```blocks
forever(function() {

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# Spin Turn
A **spin turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) turns on the spot, by spinning both wheels in opposite directions.
A **spin turn** happens when a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf) turns, or rotates, on a single spot by spinning both wheels, but with each turning in opposite directions.
You can achieve turn with a ``tank`` or a ``steer`` block.
You can make a turn happen with either a ``||motors:tank||`` or a ``||motors:steer||`` block.
```blocks
forever(function() {

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# Tank ZigZag
This example shows how to use the [tank](/reference/motors/tank) block to keep the speed of 2 large motors synchronized. In this example, a [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
) will move on a zig zag pattern.
This example shows how to use the [tank](/reference/motors/tank) block to keep the speed of 2 large motors synchronized. The [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
) will move in a zig zag pattern.
```blocks
/**