rename "enter..." to "button enter"
This commit is contained in:
		@@ -30,11 +30,11 @@
 | 
			
		||||
  "brick.Button.pauseUntil|block": "pause until %button|%event",
 | 
			
		||||
  "brick.Button.wasPressed|block": "%button|was pressed",
 | 
			
		||||
  "brick.batteryLevel|block": "battery level",
 | 
			
		||||
  "brick.buttonDown|block": "down",
 | 
			
		||||
  "brick.buttonEnter|block": "enter",
 | 
			
		||||
  "brick.buttonLeft|block": "left",
 | 
			
		||||
  "brick.buttonRight|block": "right",
 | 
			
		||||
  "brick.buttonUp|block": "up",
 | 
			
		||||
  "brick.buttonDown|block": "button down",
 | 
			
		||||
  "brick.buttonEnter|block": "button enter",
 | 
			
		||||
  "brick.buttonLeft|block": "button left",
 | 
			
		||||
  "brick.buttonRight|block": "button right",
 | 
			
		||||
  "brick.buttonUp|block": "button up",
 | 
			
		||||
  "brick.clearScreen|block": "clear screen",
 | 
			
		||||
  "brick.lightPattern|block": "%pattern",
 | 
			
		||||
  "brick.printPorts|block": "print ports",
 | 
			
		||||
 
 | 
			
		||||
@@ -170,6 +170,7 @@ namespace brick {
 | 
			
		||||
        // this needs to be done in query(), which is run without the main JS execution mutex
 | 
			
		||||
        // otherwise, while(true){} will lock the device
 | 
			
		||||
        if (ret & DAL.BUTTON_ID_ESCAPE) {
 | 
			
		||||
            motors.stopAllMotors(); // ensuring that all motors are off
 | 
			
		||||
            control.reset()
 | 
			
		||||
        }
 | 
			
		||||
        return ret
 | 
			
		||||
@@ -203,31 +204,31 @@ namespace brick {
 | 
			
		||||
    /**
 | 
			
		||||
     * Enter button on the EV3 Brick.
 | 
			
		||||
     */
 | 
			
		||||
    //% whenUsed block="enter" weight=95 fixedInstance
 | 
			
		||||
    //% whenUsed block="button enter" weight=95 fixedInstance
 | 
			
		||||
    export const buttonEnter: Button = new DevButton(DAL.BUTTON_ID_ENTER)
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Left button on the EV3 Brick.
 | 
			
		||||
     */
 | 
			
		||||
    //% whenUsed block="left" weight=95 fixedInstance
 | 
			
		||||
    //% whenUsed block="button left" weight=95 fixedInstance
 | 
			
		||||
    export const buttonLeft: Button = new DevButton(DAL.BUTTON_ID_LEFT)
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Right button on the EV3 Brick.
 | 
			
		||||
     */
 | 
			
		||||
    //% whenUsed block="right" weight=94 fixedInstance
 | 
			
		||||
    //% whenUsed block="button right" weight=94 fixedInstance
 | 
			
		||||
    export const buttonRight: Button = new DevButton(DAL.BUTTON_ID_RIGHT)
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Up button on the EV3 Brick.
 | 
			
		||||
     */
 | 
			
		||||
    //% whenUsed block="up" weight=95 fixedInstance
 | 
			
		||||
    //% whenUsed block="button up" weight=95 fixedInstance
 | 
			
		||||
    export const buttonUp: Button = new DevButton(DAL.BUTTON_ID_UP)
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Down button on the EV3 Brick.
 | 
			
		||||
     */
 | 
			
		||||
    //% whenUsed block="down" weight=95 fixedInstance
 | 
			
		||||
    //% whenUsed block="button down" weight=95 fixedInstance
 | 
			
		||||
    export const buttonDown: Button = new DevButton(DAL.BUTTON_ID_DOWN)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user