updated build files
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@ -8,15 +8,15 @@
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"music.noteFrequency|param|name": "the note name, eg: Note.C",
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"music.playSound": "Start playing a sound and don't wait for it to finish.\nNotes are expressed as a string of characters with this format: NOTE[octave][:duration]",
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"music.playSoundUntilDone": "Play a sound and wait until the sound is done.\nNotes are expressed as a string of characters with this format: NOTE[octave][:duration]",
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"music.playSoundUntilDone|param|sound": "the melody to play, eg: 'g5:1'",
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"music.playSound|param|sound": "the melody to play, eg: 'g5:1'",
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"music.playSoundUntilDone|param|sound": "the melody to play, eg: music.sounds(Sounds.PowerUp)",
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"music.playSound|param|sound": "the melody to play, eg: music.sounds(Sounds.PowerUp)",
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"music.playTone": "Play a tone through the speaker for some amount of time.",
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"music.playTone|param|frequency": "pitch of the tone to play in Hertz (Hz)",
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"music.playTone|param|ms": "tone duration in milliseconds (ms)",
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"music.rest": "Rest, or play silence, for some time (in milleseconds).",
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"music.rest|param|ms": "rest duration in milliseconds (ms)",
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"music.rest|param|ms": "rest duration in milliseconds (ms), eg: 100",
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"music.ringTone": "Play a tone.",
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"music.ringTone|param|frequency": "pitch of the tone to play in Hertz (Hz)",
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"music.ringTone|param|frequency": "pitch of the tone to play in Hertz (Hz), eg: Note.C",
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"music.setTempo": "Set the tempo a number of beats per minute (bpm).",
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"music.setTempo|param|bpm": "The new tempo in beats per minute, eg: 120",
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"music.setVolume": "Set the output volume of the sound synthesizer.",
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