Applying UI updates from Lego (#322)
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@ -29,11 +29,23 @@
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&:extend(.ui.primary.button all);
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}
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.ui.button.editortools-btn {
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&:extend(.ui.blue.button all);
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@buttonBackgroundColor: white;
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@buttonForegroundColor: #5E5E5E;
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.ui.button.editortools-btn, .simtoolbar .ui.button,
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.ui.button.collapse-button, .ui.button.collapsed-button {
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background-color: @buttonBackgroundColor;
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color: @buttonForegroundColor;
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border: none !important;
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box-shadow: none !important;
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}
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.ui.button.editortools-btn:hover,
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.ui.button.editortools-btn:focus {
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color: darken(@buttonForegroundColor, 0.2) !important;
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}
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.projectname-input {
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.ui.input.projectname-input input {
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box-shadow: none; border: none !important;
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}
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.ui.button.getting-started-btn {
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@ -93,7 +105,7 @@
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}
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#downloadArea {
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background: white;
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background: @legoGreyLight;
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}
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/* Mobile */
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@ -109,15 +121,18 @@
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/* Small Monitor */
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@media only screen and (min-width: @computerBreakpoint) and (max-width: @largestSmallMonitor) {
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#editortools, #downloadArea {
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background: #828A95;
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}
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}
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/* Large Monitor */
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@media only screen and (min-width: @largeMonitorBreakpoint) {
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#editortools, #downloadArea {
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background: #828A95;
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}
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/* >= Small Monitor (Small Monitor + Large Monitor + Wide Monitor) */
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@media only screen and (min-width: @computerBreakpoint) {
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.fullscreensim #boardview {
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background: @simulatorBackground data-uri("../docs/static/backgrounds/simulator.png") 0 0 repeat !important;
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}
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}
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/* Mobile, Tablet AND thin screen */
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