Add 'Touch sensor values` tutorial (#421)

* Add 'Touch sensor values` tutorial

* Edits and thumbnail

* Modify activity to no restart motor
This commit is contained in:
Galen Nickel 2018-04-04 13:57:40 -07:00 committed by Peli de Halleux
parent 232744520b
commit b1958d77e7
4 changed files with 98 additions and 0 deletions

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@ -42,5 +42,11 @@ Step by step guide to coding your @boardname@.
"cardType": "tutorial",
"url":"/tutorials/touch-to-run",
"imageUrl":"/static/tutorials/touch-to-run.png"
}, {
"name": "Using Touch Sensor Values",
"description": "Check the value of a Touch sensor and stop a motor if pressed.",
"cardType": "tutorial",
"url":"/tutorials/touch-sensor-values",
"imageUrl":"/static/tutorials/touch-sensor-values.png"
}]
```

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@ -0,0 +1,92 @@
# Using Touch Sensor Values
## Introduction @fullscreen
Use the Touch sensor value to stop a running motor.
![Touch sensor and motor attached to brick](/static/tutorials/touch-sensor-values/touch-to-stop.gif)
## Step 1
Open the ``||brick:Brick||`` Toolbox drawer. Drag an ``||brick:on button||`` block onto the Workspace, and place it anywhere on the Workspace.
```block
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
})
```
## Step 2
Open the ``||motors:Motors||`` Toolbox drawer. Drag out a ``||motors:run||`` block onto the Workspace, and drop it into the ``||brick:on button||`` block.
```block
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
motors.largeA.run(50)
})
```
## Step 3
Open the ``||logic:Logic||`` Toolbox drawer. Drag out an ``||logic:if then||`` block onto the Workspace, and drop it into the ``||loops:forever||`` block.
```block
forever(function () {
if (true) {
}
})
```
## Step 4
Open the ``||sensors:Sensors||`` Toolbox drawer. Drag out a ``||sensors:touch is pressed||`` block onto the Workspace, and drop it in the ``||logic:if then||`` block replacing ``true``.
```block
forever(function () {
if (sensors.touch1.isPressed()) {
}
})
```
## Step 5
Open the ``||music:Music||`` Toolbox drawer. Drag out a ``||music:play sound effect||`` block onto the Workspace, and drop it under the ``||logic:if then||`` block.
```block
forever(function () {
if (sensors.touch1.isPressed()) {
music.playSoundEffect(sounds.animalsCatPurr)
}
})
```
## Step 6
In the ``||music:play sound effect||`` block, use the drop-down menu to select the ``information touch`` sound effect.
```block
forever(function () {
if (sensors.touch1.isPressed()) {
music.playSoundEffect(sounds.informationTouch)
}
})
```
## Step 7
Open the ``||motors:Motors||`` Toolbox drawer. Drag out a ``||motors:stop||`` block onto the Workspace, and drop it in after the ``||music:play sound effect||`` block.
```block
forever(function () {
if (sensors.touch1.isPressed()) {
music.playSoundEffect(sounds.informationTouch)
motors.largeA.stop()
}
})
```
## Step 8
Now, lets download our program to the brick. Plug your EV3 brick into the computer with the USB cable, and click the blue **Download** button in the bottom left of your screen. Follow the directions to save your program to the brick. Attach a Large motor to Port A, and a Touch sensor to Port 1 on your brick. Test your program by pressing the ENTER button. When the motor starts, press the touch sensor. Does the motor stop as expected?