renaming all "wait until" to "pause until"
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@ -18,8 +18,8 @@
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"brick.Button.isPressed": "Check if button is currently pressed or not.",
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"brick.Button.onEvent": "Do something when a button or sensor is clicked, up or down.",
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"brick.Button.onEvent|param|body": "code to run when the event is raised",
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"brick.Button.waitUntil": "Waits until the event is raised",
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"brick.Button.waitUntil|param|ev": "the event to wait for",
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"brick.Button.pauseUntil": "Waits until the event is raised",
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"brick.Button.pauseUntil|param|ev": "the event to wait for",
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"brick.Button.wasPressed": "See if the button was pressed again since the last time you checked.",
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"brick._imagePicker": "An image",
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"brick._imagePicker|param|image": "the image",
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@ -54,7 +54,6 @@
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"motors.Motor.count": "Gets motor step count.",
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"motors.Motor.move": "Moves the motor by a number of degrees",
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"motors.Motor.move|param|angle": "the degrees to rotate, eg: 360",
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"motors.Motor.move|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
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"motors.Motor.reset": "Resets the motor.",
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"motors.Motor.setBrake": "Sets the automatic brake on or off when the motor is off",
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"motors.Motor.setBrake|param|brake": "a value indicating if the motor should break when off",
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@ -19,7 +19,7 @@
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"Output.D|block": "D",
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"brick.Button.isPressed|block": "`icons.brickButtons` %button|is pressed",
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"brick.Button.onEvent|block": "on `icons.brickButtons` %button|%event",
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"brick.Button.waitUntil|block": "wait until `icons.brickButtons` %button|%event",
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"brick.Button.pauseUntil|block": "pause until `icons.brickButtons` %button|%event",
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"brick.Button.wasPressed|block": "`icons.brickButtons` %button|was pressed",
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"brick._imagePicker|block": "%image",
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"brick.buttonDown|block": "down",
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@ -36,7 +36,7 @@
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"control.raiseEvent|block": "raise event|from %src|with value %value",
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"control|block": "control",
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"motors.Motor.count|block": "`icons.motorLarge` %motor|count",
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"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %power|%",
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"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %speed|%",
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"motors.Motor.setBrake|block": "set `icons.motorLarge` %motor|brake %brake",
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"motors.Motor.setReversed|block": "set `icons.motorLarge` %motor|reversed %reversed",
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"motors.Motor.setSpeed|block": "set speed `icons.motorLarge` %motor|to %speed|%",
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@ -133,12 +133,12 @@ namespace brick {
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* @param ev the event to wait for
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*/
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//% help=input/button/wait-until
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//% blockId=buttonWaitUntil block="wait until `icons.brickButtons` %button|%event"
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//% blockId=buttonWaitUntil block="pause until `icons.brickButtons` %button|%event"
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//% parts="brick"
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//% blockNamespace=brick
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//% weight=98 blockGap=8
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//% group="Buttons"
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waitUntil(ev: ButtonEvent) {
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pauseUntil(ev: ButtonEvent) {
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control.waitForEvent(this._id, ev);
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}
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}
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