Merge branch 'newgfx'
This commit is contained in:
commit
cb88fd7c2b
2
TODO.md
2
TODO.md
@ -2,7 +2,7 @@
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* [x] implement serialPoll
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* [x] try some motors
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* [x] add `control.interrupt(ms, () => { ... sync function ... })` - running outside regular JS thread
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* [ ] add `//% whenUsed` on global variable initializers in PXT
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* [x] add `//% whenUsed` on global variable initializers in PXT
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* [ ] fix `@PXT@:` handling for ELF in PXT
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* [x] parse Python field lists into offsets
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|
@ -3,16 +3,16 @@
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* Patterns for lights under the buttons.
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*/
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const enum LightsPattern {
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Off = 0, // LED_BLACK
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Green = 1, // LED_GREEN
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Red = 2, // LED_RED
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Orange = 3, // LED_ORANGE
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GreenFlash = 4, // LED_GREEN_FLASH
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RedFlash = 5, // LED_RED_FLASH
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OrangeFlash = 6, // LED_ORANGE_FLASH
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GreenPulse = 7, // LED_GREEN_PULSE
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RedPulse = 8, // LED_RED_PULSE
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OrangePulse = 9, // LED_ORANGE_PULSE
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Off = 0,
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Green = 1,
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Red = 2,
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Orange = 3,
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GreenFlash = 4,
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RedFlash = 5,
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OrangeFlash = 6,
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GreenPulse = 7,
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RedPulse = 8,
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OrangePulse = 9,
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}
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/**
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|
18
libs/core/enums.d.ts
vendored
18
libs/core/enums.d.ts
vendored
@ -6,18 +6,12 @@
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*/
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declare enum Draw {
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Normal = 0,
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Clear = (0x0004), // DRAW_OPT_CLEAR_PIXELS
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Xor = (0x0018), // DRAW_OPT_LOGICAL_XOR
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Fill = (0x0020), // DRAW_OPT_FILL_SHAPE
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}
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declare enum ScreenFont {
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Normal = 0, // FONTTYPE_NORMAL
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Small = 1, // FONTTYPE_SMALL
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Large = 2, // FONTTYPE_LARGE
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Tiny = 3, // FONTTYPE_TINY
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Normal = 0x00,
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Clear = 0x01,
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Xor = 0x02,
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Fill = 0x04,
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Transparent = 0x08,
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Double = 0x10,
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}
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// Auto-generated. Do not edit. Really.
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|
@ -6,18 +6,22 @@
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* Drawing modes
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*/
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enum class Draw {
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Normal = 0, // set pixels to black, no fill
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Clear = DRAW_OPT_CLEAR_PIXELS,
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Xor = DRAW_OPT_LOGICAL_XOR,
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Fill = DRAW_OPT_FILL_SHAPE,
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Normal = 0x00, // set pixels to black, no fill
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Clear = 0x01,
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Xor = 0x02,
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Fill = 0x04,
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Transparent = 0x08,
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Double = 0x10,
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};
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enum class ScreenFont {
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Normal = FONTTYPE_NORMAL,
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Small = FONTTYPE_SMALL,
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Large = FONTTYPE_LARGE,
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Tiny = FONTTYPE_TINY,
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};
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inline bool operator&(Draw a, Draw b) {
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return ((int)a & (int)b) != 0;
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}
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inline Draw operator|(Draw a, Draw b) {
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return (Draw)((int)a | (int)b);
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}
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#define XX(v) ((uint32_t)(v)&0xffff)
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#define YY(v) ((uint32_t)(v) >> 16)
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@ -25,63 +29,232 @@ enum class ScreenFont {
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// We only support up to 4 arguments for C++ functions - need to pack them on the TS side
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namespace screen {
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#define ROW_SIZE 32
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#define FB_SIZE (60 * LCD_HEIGHT)
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//%
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void _drawLine(uint32_t p0, uint32_t p1, Draw mode) {
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LineOutEx(XX(p0), YY(p0), XX(p1), YY(p1), (uint32_t)mode);
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static const uint8_t pixmap[] = {0x00, 0xE0, 0x1C, 0xFC, 0x03, 0xE3, 0x1F, 0xFF};
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static uint8_t bitBuffer[ROW_SIZE * LCD_HEIGHT];
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static bool dirty;
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static void bitBufferToFrameBuffer(uint8_t *bitBuffer, uint8_t *fb) {
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uint32_t pixels;
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for (int line = 0; line < LCD_HEIGHT; line++) {
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int n = 7;
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while (n--) {
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pixels = *bitBuffer++ << 0;
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pixels |= *bitBuffer++ << 8;
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pixels |= *bitBuffer++ << 16;
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int m = 8;
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while (m--) {
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*fb++ = pixmap[pixels & 0x07];
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pixels >>= 3;
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}
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}
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pixels = *bitBuffer++ << 0;
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pixels |= *bitBuffer++ << 8;
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bitBuffer += ROW_SIZE - 23;
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int m = 4;
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while (m--) {
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*fb++ = pixmap[pixels & 0x07];
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pixels >>= 3;
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}
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}
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}
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#define OFF(x, y) (((y) << 5) + ((x) >> 3))
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#define MASK(x, y) (1 << ((x)&7))
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#define PIX2BYTES(x) (((x) + 7) >> 3)
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static inline void applyMask(int off, int mask, Draw mode) {
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if (mode & Draw::Clear)
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bitBuffer[off] &= ~mask;
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else if (mode & Draw::Xor)
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bitBuffer[off] ^= mask;
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else
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bitBuffer[off] |= mask;
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}
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//%
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void _drawRect(uint32_t p0, uint32_t p1, Draw mode) {
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RectOutEx(XX(p0), YY(p0), XX(p1), YY(p1), (uint32_t)mode);
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void _setPixel(int x, int y, Draw mode) {
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applyMask(OFF(x, y), MASK(x, y), mode);
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}
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void blitLineCore(int x, int y, int w, uint8_t *data, Draw mode) {
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if (y < 0 || y >= LCD_HEIGHT)
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return;
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if (x + w <= 0)
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return;
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if (x >= LCD_WIDTH)
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return;
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int shift = x & 7;
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int off = OFF(x, y);
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int off0 = OFF(0, y);
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int off1 = OFF(LCD_WIDTH - 1, y);
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int x1 = x + w + shift;
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int prev = 0;
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while (x < x1 - 8) {
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int curr = *data++ << shift;
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if (off0 <= off && off <= off1)
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applyMask(off, curr | prev, mode);
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off++;
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prev = curr >> 8;
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x += 8;
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}
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int left = x1 - x;
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if (left > 0) {
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int curr = *data << shift;
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if (off0 <= off && off <= off1)
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applyMask(off, (curr | prev) & ((1 << left) - 1), mode);
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}
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dirty = true;
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}
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//%
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void _drawEllipse(uint32_t p0, uint32_t p1, Draw mode) {
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EllipseOutEx(XX(p0), YY(p0), XX(p1), YY(p1), (uint32_t)mode);
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void _blitLine(int xw, int y, Buffer buf, Draw mode) {
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blitLineCore(XX(xw), y, YY(xw), buf->data, mode);
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}
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/** Draw text. */
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//% mode.defl=0
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void drawText(int x, int y, String text, Draw mode) {
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LcdText((int)mode & (int)Draw::Clear ? 0 : 1, x, y, text->data);
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static uint8_t ones[] = {
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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};
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bool isValidIcon(Buffer buf) {
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return buf->length >= 3 && buf->data[0] == 0xf0;
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}
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static const uint8_t bitdouble[] = {
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0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff,
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};
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/** Double size of an icon. */
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//%
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Buffer doubleIcon(Buffer buf) {
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if (!isValidIcon(buf))
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return NULL;
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int w = buf->data[1];
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if (w > 126)
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return NULL;
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int bw = PIX2BYTES(w);
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int h = (buf->length - 2) / bw;
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int bw2 = PIX2BYTES(w * 2);
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Buffer out = mkBuffer(NULL, 2 + bw2 * h * 2);
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out->data[0] = 0xf0;
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out->data[1] = w * 2;
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uint8_t *src = buf->data + 2;
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uint8_t *dst = out->data + 2;
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for (int i = 0; i < h; ++i) {
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for (int jj = 0; jj < 2; ++jj) {
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auto p = src;
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for (int j = 0; j < bw; ++j) {
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*dst++ = bitdouble[*p & 0xf];
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*dst++ = bitdouble[*p >> 4];
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p++;
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}
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}
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src += bw;
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}
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return out;
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}
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/** Draw an icon on the screen. */
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//%
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void drawIcon(int x, int y, Buffer buf, Draw mode) {
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if (!isValidIcon(buf))
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return;
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if (mode & Draw::Double)
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buf = doubleIcon(buf);
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int pixwidth = buf->data[1];
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int ptr = 2;
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int bytewidth = PIX2BYTES(pixwidth);
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pixwidth = min(pixwidth, LCD_WIDTH);
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while (ptr + bytewidth <= buf->length) {
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if (mode & (Draw::Clear | Draw::Xor | Draw::Transparent)) {
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// no erase of background
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} else {
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blitLineCore(x, y, pixwidth, ones, Draw::Clear);
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}
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blitLineCore(x, y, pixwidth, &buf->data[ptr], mode);
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y++;
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ptr += bytewidth;
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}
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if (mode & Draw::Double)
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decrRC(buf);
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}
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/** Clear screen and reset font to normal. */
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//%
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void clear() {
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LcdClearDisplay();
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memset(bitBuffer, 0, sizeof(bitBuffer));
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dirty = true;
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}
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/** Scroll screen vertically. */
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//%
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void scroll(int v) {
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LcdScroll(v);
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void dump() {
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char buf[LCD_WIDTH + 1];
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FILE *f = fopen("/tmp/screen.txt", "w");
|
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for (int i = 0; i < LCD_HEIGHT; ++i) {
|
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for (int j = 0; j < LCD_WIDTH; ++j) {
|
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if (bitBuffer[OFF(j, i)] & MASK(j, i))
|
||||
buf[j] = '#';
|
||||
else
|
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buf[j] = '.';
|
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}
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buf[LCD_WIDTH] = 0;
|
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fprintf(f, "%s\n", buf);
|
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}
|
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fclose(f);
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}
|
||||
|
||||
/** Set font for drawText() */
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static uint8_t *mappedFrameBuffer;
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||||
|
||||
//%
|
||||
void setFont(ScreenFont font) {
|
||||
LcdSelectFont((uint8_t)font);
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void updateLCD() {
|
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if (dirty && mappedFrameBuffer != MAP_FAILED) {
|
||||
dirty = false;
|
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bitBufferToFrameBuffer(bitBuffer, mappedFrameBuffer);
|
||||
}
|
||||
}
|
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}
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namespace pxt {
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||||
|
||||
void *screenRefresh(void *dummy) {
|
||||
while (true) {
|
||||
sleep_core_us(30000);
|
||||
LcdUpdate();
|
||||
updateLCD();
|
||||
}
|
||||
}
|
||||
|
||||
void screen_init() {
|
||||
LcdInitNoAutoRefresh();
|
||||
LcdClean();
|
||||
void init() {
|
||||
DMESG("init screen");
|
||||
if (mappedFrameBuffer)
|
||||
return;
|
||||
int fd = open("/dev/fb0", O_RDWR);
|
||||
DMESG("init screen %d", fd);
|
||||
mappedFrameBuffer = (uint8_t *)mmap(NULL, FB_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
||||
DMESG("map %p", mappedFrameBuffer);
|
||||
if (mappedFrameBuffer == MAP_FAILED) {
|
||||
target_panic(111);
|
||||
}
|
||||
clear();
|
||||
|
||||
pthread_t pid;
|
||||
pthread_create(&pid, NULL, screenRefresh, NULL);
|
||||
pthread_detach(pid);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace pxt {
|
||||
void screen_init() {
|
||||
screen::init();
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,157 @@
|
||||
namespace screen {
|
||||
//% shim=screen::_drawLine
|
||||
function _drawLine(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
//% shim=screen::_setPixel
|
||||
function _setPixel(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawRect
|
||||
function _drawRect(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawEllipse
|
||||
function _drawEllipse(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
//% shim=screen::_blitLine
|
||||
function _blitLine(xw: uint32, y: uint32, buf: Buffer, mode: Draw): void { }
|
||||
|
||||
function pack(x: number, y: number) {
|
||||
return Math.clamp(0, 512, x) | (Math.clamp(0, 512, y) << 16)
|
||||
}
|
||||
|
||||
export function drawLine(x0: number, y0: number, x1: number, y1: number, mode?: Draw) {
|
||||
_drawLine(pack(x0, y0), pack(x1, y1), mode)
|
||||
const ones = hex`ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff`
|
||||
|
||||
function setLineCore(x: number, x1: number, y: number, mode: Draw) {
|
||||
_blitLine(pack(x, x1 - x), y, ones, mode)
|
||||
}
|
||||
|
||||
export function drawRect(x: number, y: number, w: number, h: number, mode?: Draw) {
|
||||
_drawRect(pack(x, y), pack(w, h), mode)
|
||||
export interface Font {
|
||||
charWidth: number;
|
||||
charHeight: number;
|
||||
firstChar: number;
|
||||
data: Buffer;
|
||||
}
|
||||
let currFont: Font
|
||||
|
||||
export function setFont(f: Font) {
|
||||
currFont = f
|
||||
}
|
||||
|
||||
export function drawEllipse(x: number, y: number, rx: number, ry: number, mode?: Draw) {
|
||||
_drawEllipse(pack(x, y), pack(rx, ry), mode)
|
||||
export const heart = hex`f007 367f7f3e1c08`
|
||||
|
||||
export function defaultFont(): Font {
|
||||
return {
|
||||
charWidth: 8,
|
||||
charHeight: 8,
|
||||
firstChar: 32,
|
||||
// source https://github.com/dhepper/font8x8
|
||||
data: hex`
|
||||
0000000000000000 183C3C1818001800 3636000000000000 36367F367F363600 0C3E031E301F0C00 006333180C666300
|
||||
1C361C6E3B336E00 0606030000000000 180C0606060C1800 060C1818180C0600 00663CFF3C660000 000C0C3F0C0C0000
|
||||
00000000000C0C06 0000003F00000000 00000000000C0C00 6030180C06030100 3E63737B6F673E00 0C0E0C0C0C0C3F00
|
||||
1E33301C06333F00 1E33301C30331E00 383C36337F307800 3F031F3030331E00 1C06031F33331E00 3F3330180C0C0C00
|
||||
1E33331E33331E00 1E33333E30180E00 000C0C00000C0C00 000C0C00000C0C06 180C0603060C1800 00003F00003F0000
|
||||
060C1830180C0600 1E3330180C000C00 3E637B7B7B031E00 0C1E33333F333300 3F66663E66663F00 3C66030303663C00
|
||||
1F36666666361F00 7F46161E16467F00 7F46161E16060F00 3C66030373667C00 3333333F33333300 1E0C0C0C0C0C1E00
|
||||
7830303033331E00 6766361E36666700 0F06060646667F00 63777F7F6B636300 63676F7B73636300 1C36636363361C00
|
||||
3F66663E06060F00 1E3333333B1E3800 3F66663E36666700 1E33070E38331E00 3F2D0C0C0C0C1E00 3333333333333F00
|
||||
33333333331E0C00 6363636B7F776300 6363361C1C366300 3333331E0C0C1E00 7F6331184C667F00 1E06060606061E00
|
||||
03060C1830604000 1E18181818181E00 081C366300000000 00000000000000FF 0C0C180000000000 00001E303E336E00
|
||||
0706063E66663B00 00001E3303331E00 3830303e33336E00 00001E333f031E00 1C36060f06060F00 00006E33333E301F
|
||||
0706366E66666700 0C000E0C0C0C1E00 300030303033331E 070666361E366700 0E0C0C0C0C0C1E00 0000337F7F6B6300
|
||||
00001F3333333300 00001E3333331E00 00003B66663E060F 00006E33333E3078 00003B6E66060F00 00003E031E301F00
|
||||
080C3E0C0C2C1800 0000333333336E00 00003333331E0C00 0000636B7F7F3600 000063361C366300 00003333333E301F
|
||||
00003F190C263F00 380C0C070C0C3800 1818180018181800 070C0C380C0C0700 6E3B000000000000 0000000000000000
|
||||
`
|
||||
}
|
||||
}
|
||||
|
||||
export function drawCircle(x: number, y: number, r: number, mode?: Draw) {
|
||||
drawEllipse(x, y, r, r, mode)
|
||||
export function microbitFont() {
|
||||
return {
|
||||
charWidth: 6,
|
||||
charHeight: 5,
|
||||
firstChar: 32,
|
||||
// source https://github.com/lancaster-university/microbit-dal/blob/master/source/core/MicroBitFont.cpp
|
||||
data: hex`
|
||||
0000000000 0202020002 0a0a000000 0a1f0a1f0a 0e130e190e 1309041219 0609060916 0202000000 0402020204
|
||||
0204040402 000a040a00 00040e0400 0000000402 00000e0000 0000000200 1008040201 0609090906 040604040e
|
||||
070806010f 0f08040906 0c0a091f08 1f010f100f 08040e110e 1f08040201 0e110e110e 0e110e0402 0002000200
|
||||
0004000402 0804020408 000e000e00 0204080402 0e110c0004 0e11151906 06090f0909 0709070907 0e0101010e
|
||||
0709090907 0f0107010f 0f01070101 0e0119110e 09090f0909 0702020207 1f08080906 0905030509 010101010f
|
||||
111b151111 1113151911 0609090906 0709070101 060909060c 0709070911 0e01060807 1f04040404 0909090906
|
||||
1111110a04 1111151b11 0909060909 110a040404 0f0402010f 0e0202020e 0102040810 0e0808080e 040a000000
|
||||
000000001f 0204000000 000e09091e 0101070907 000e01010e 08080e090e 060907010e 0c02070202 0e090e0806
|
||||
0101070909 0200020202 0800080806 0105030509 020202020c 001b151111 0007090909 0006090906 0007090701
|
||||
000e090e08 000e010101 000c020403 02020e021c 000909091e 0011110a04 001111151b 0009060609 00110a0403
|
||||
000f04020f 0c0406040c 0202020202 0302060203 0000061800
|
||||
`
|
||||
}
|
||||
}
|
||||
|
||||
export function setPixel(x: number, y: number, mode = Draw.Normal) {
|
||||
x |= 0
|
||||
y |= 0
|
||||
if (0 <= x && x < LMS.LCD_WIDTH && 0 <= y && y < LMS.LCD_HEIGHT)
|
||||
_setPixel(x, y, mode)
|
||||
}
|
||||
|
||||
export function drawText(x: number, y: number, text: string, mode = Draw.Normal) {
|
||||
x |= 0
|
||||
y |= 0
|
||||
if (!currFont) currFont = defaultFont()
|
||||
let x0 = x
|
||||
let cp = 0
|
||||
let byteWidth = (currFont.charWidth + 7) >> 3
|
||||
let charSize = byteWidth * currFont.charHeight
|
||||
let iconBuf = output.createBuffer(2 + charSize)
|
||||
let double = (mode & Draw.Double) ? 2 : 1
|
||||
iconBuf[0] = 0xf0
|
||||
iconBuf[1] = currFont.charWidth
|
||||
while (cp < text.length) {
|
||||
let ch = text.charCodeAt(cp++)
|
||||
if (ch == 10) {
|
||||
y += double * currFont.charHeight + 2
|
||||
x = x0
|
||||
}
|
||||
if (ch < 32) continue
|
||||
let idx = (ch - currFont.firstChar) * charSize
|
||||
if (idx < 0 || idx + iconBuf.length - 1 > currFont.data.length)
|
||||
iconBuf.fill(0, 2)
|
||||
else
|
||||
iconBuf.write(2, currFont.data.slice(idx, charSize))
|
||||
drawIcon(x, y, iconBuf, mode)
|
||||
x += double * currFont.charWidth
|
||||
}
|
||||
}
|
||||
|
||||
export function drawRect(x: number, y: number, w: number, h: number, mode = Draw.Normal) {
|
||||
x |= 0;
|
||||
y |= 0;
|
||||
w |= 0;
|
||||
h |= 0;
|
||||
if (x < 0) {
|
||||
w += x;
|
||||
x = 0;
|
||||
}
|
||||
if (y < 0) {
|
||||
h += y;
|
||||
y = 0;
|
||||
}
|
||||
if (w <= 0)
|
||||
return;
|
||||
if (h <= 0)
|
||||
return;
|
||||
let x1 = Math.min(LMS.LCD_WIDTH, x + w);
|
||||
let y1 = Math.min(LMS.LCD_HEIGHT, y + h);
|
||||
if (w == 1) {
|
||||
while (y < y1)
|
||||
_setPixel(x, y++, mode);
|
||||
return;
|
||||
}
|
||||
|
||||
setLineCore(x, x1, y++, mode);
|
||||
while (y < y1 - 1) {
|
||||
if (mode & Draw.Fill) {
|
||||
setLineCore(x, x1, y, mode);
|
||||
} else {
|
||||
_setPixel(x, y, mode);
|
||||
_setPixel(x1 - 1, y, mode);
|
||||
}
|
||||
y++;
|
||||
}
|
||||
if (y < y1)
|
||||
setLineCore(x, x1, y, mode);
|
||||
}
|
||||
|
||||
|
||||
}
|
18
libs/core/shims.d.ts
vendored
18
libs/core/shims.d.ts
vendored
@ -72,21 +72,17 @@ declare namespace serial {
|
||||
}
|
||||
declare namespace screen {
|
||||
|
||||
/** Draw text. */
|
||||
//% mode.defl=0 shim=screen::drawText
|
||||
function drawText(x: int32, y: int32, text: string, mode?: Draw): void;
|
||||
/** Double size of an icon. */
|
||||
//% shim=screen::doubleIcon
|
||||
function doubleIcon(buf: Buffer): Buffer;
|
||||
|
||||
/** Draw an icon on the screen. */
|
||||
//% shim=screen::drawIcon
|
||||
function drawIcon(x: int32, y: int32, buf: Buffer, mode: Draw): void;
|
||||
|
||||
/** Clear screen and reset font to normal. */
|
||||
//% shim=screen::clear
|
||||
function clear(): void;
|
||||
|
||||
/** Scroll screen vertically. */
|
||||
//% shim=screen::scroll
|
||||
function scroll(v: int32): void;
|
||||
|
||||
/** Set font for drawText() */
|
||||
//% shim=screen::setFont
|
||||
function setFont(font: ScreenFont): void;
|
||||
}
|
||||
declare namespace output {
|
||||
|
||||
|
@ -1,29 +1,31 @@
|
||||
screen.clear()
|
||||
screen.setFont(ScreenFont.Large)
|
||||
screen.drawText(10, 30, "Welcome PXT!")
|
||||
screen.drawText(10, 30, "Welcome PXT!", Draw.Double)
|
||||
|
||||
screen.drawEllipse(40, 40, 20, 10, Draw.Fill)
|
||||
screen.drawRect(40, 40, 20, 10, Draw.Fill)
|
||||
output.setLights(LightsPattern.Orange)
|
||||
|
||||
screen.drawIcon(100, 50, screen.doubleIcon(screen.heart), Draw.Double|Draw.Transparent)
|
||||
|
||||
input.buttonEnter.onEvent(ButtonEvent.Click, () => {
|
||||
screen.clear()
|
||||
})
|
||||
|
||||
input.buttonLeft.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawRect(10, 70, 20, 10, Draw.Fill)
|
||||
output.setLights(LightsPattern.Red)
|
||||
screen.setFont(screen.microbitFont())
|
||||
})
|
||||
|
||||
input.buttonRight.onEvent(ButtonEvent.Click, () => {
|
||||
screen.setFont(ScreenFont.Normal)
|
||||
screen.drawText(10, 60, "Bang!")
|
||||
screen.drawText(10, 60, "Right!")
|
||||
})
|
||||
|
||||
input.buttonDown.onEvent(ButtonEvent.Click, () => {
|
||||
screen.scroll(-10)
|
||||
screen.drawText(10, 60, "Down! ")
|
||||
})
|
||||
|
||||
input.buttonUp.onEvent(ButtonEvent.Click, () => {
|
||||
screen.scroll(10)
|
||||
screen.drawText(10, 60, "Up! ")
|
||||
})
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user