Merge pull request #64 from Microsoft/color-sensor
Color sensor refactoring
This commit is contained in:
commit
e365e3d1be
@ -4,4 +4,5 @@
|
|||||||
|
|
||||||
## See Also
|
## See Also
|
||||||
|
|
||||||
[touch sensor](/reference/sensors/touch-sensor)
|
[touch sensor](/reference/sensors/touch-sensor),
|
||||||
|
[color sensor](/reference/sensors/color-sensor)
|
3
libs/color-sensor/README.md
Normal file
3
libs/color-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# Color sensor
|
||||||
|
|
||||||
|
The library to interact with the Touch Sensor.
|
12
libs/color-sensor/_locales/color-sensor-jsdoc-strings.json
Normal file
12
libs/color-sensor/_locales/color-sensor-jsdoc-strings.json
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
{
|
||||||
|
"sensors.ColorSensor": "The color sensor is a digital sensor that can detect the color or intensity\nof light that enters the small window on the face of the sensor.",
|
||||||
|
"sensors.ColorSensor.color": "Get the current color from the color sensor.",
|
||||||
|
"sensors.ColorSensor.colorMode": "Gets the current color mode",
|
||||||
|
"sensors.ColorSensor.light": "Measures the ambient or reflected light value from 0 (darkest) to 100 (brightest).",
|
||||||
|
"sensors.ColorSensor.onColorDetected": "Registers code to run when the given color is detected.",
|
||||||
|
"sensors.ColorSensor.onColorDetected|param|color": "the color to detect, eg: ColorSensorColor.Blue",
|
||||||
|
"sensors.ColorSensor.onColorDetected|param|handler": "the code to run when detected",
|
||||||
|
"sensors.ColorSensor.onLightChanged": "Registers code to run when the ambient light changes.",
|
||||||
|
"sensors.ColorSensor.onLightChanged|param|condition": "the light condition",
|
||||||
|
"sensors.ColorSensor.onLightChanged|param|handler": "the code to run when detected"
|
||||||
|
}
|
27
libs/color-sensor/_locales/color-sensor-strings.json
Normal file
27
libs/color-sensor/_locales/color-sensor-strings.json
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"ColorSensorColor.Black|block": "black",
|
||||||
|
"ColorSensorColor.Blue|block": "blue",
|
||||||
|
"ColorSensorColor.Brown|block": "brown",
|
||||||
|
"ColorSensorColor.Green|block": "green",
|
||||||
|
"ColorSensorColor.None|block": "none",
|
||||||
|
"ColorSensorColor.Red|block": "red",
|
||||||
|
"ColorSensorColor.White|block": "white",
|
||||||
|
"ColorSensorColor.Yellow|block": "yellow",
|
||||||
|
"ColorSensorMode.AmbientLightIntensity|block": "ambient light intensity",
|
||||||
|
"ColorSensorMode.Color|block": "color",
|
||||||
|
"ColorSensorMode.ReflectedLightIntensity|block": "reflected light intensity",
|
||||||
|
"LightCondition.Dark|block": "dark",
|
||||||
|
"LightIntensityMode.Ambient|block": "ambient light",
|
||||||
|
"LightIntensityMode.Reflected|block": "reflected light",
|
||||||
|
"sensors.ColorSensor.color|block": "`icons.colorSensor` %color| color",
|
||||||
|
"sensors.ColorSensor.light|block": "`icons.colorSensor` %color|%mode",
|
||||||
|
"sensors.ColorSensor.onColorDetected|block": "on `icons.colorSensor` %sensor|detected color %color",
|
||||||
|
"sensors.ColorSensor.onLightChanged|block": "on `icons.colorSensor` %sensor|%mode|%condition",
|
||||||
|
"sensors.colorSensor1|block": "1",
|
||||||
|
"sensors.colorSensor2|block": "2",
|
||||||
|
"sensors.colorSensor3|block": "3",
|
||||||
|
"sensors.colorSensor4|block": "4",
|
||||||
|
"sensors|block": "sensors",
|
||||||
|
"{id:category}Sensors": "Sensors",
|
||||||
|
"{id:group}Color Sensor": "Color Sensor"
|
||||||
|
}
|
185
libs/color-sensor/color.ts
Normal file
185
libs/color-sensor/color.ts
Normal file
@ -0,0 +1,185 @@
|
|||||||
|
const enum ColorSensorMode {
|
||||||
|
None = -1,
|
||||||
|
//% block="reflected light intensity"
|
||||||
|
ReflectedLightIntensity = 0,
|
||||||
|
//% block="ambient light intensity"
|
||||||
|
AmbientLightIntensity = 1,
|
||||||
|
//% block="color"
|
||||||
|
Color = 2,
|
||||||
|
RefRaw = 3,
|
||||||
|
RgbRaw = 4,
|
||||||
|
ColorCal = 5,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum LightIntensityMode {
|
||||||
|
//% block="reflected light"
|
||||||
|
Reflected = ColorSensorMode.ReflectedLightIntensity,
|
||||||
|
//% block="ambient light"
|
||||||
|
Ambient = ColorSensorMode.AmbientLightIntensity
|
||||||
|
}
|
||||||
|
|
||||||
|
const enum ColorSensorColor {
|
||||||
|
//% block="none"
|
||||||
|
None,
|
||||||
|
//% block="black"
|
||||||
|
Black,
|
||||||
|
//% block="blue"
|
||||||
|
Blue,
|
||||||
|
//% block="green"
|
||||||
|
Green,
|
||||||
|
//% block="yellow"
|
||||||
|
Yellow,
|
||||||
|
//% block="red"
|
||||||
|
Red,
|
||||||
|
//% block="white"
|
||||||
|
White,
|
||||||
|
//% block="brown"
|
||||||
|
Brown,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum LightCondition {
|
||||||
|
//% block="dark"
|
||||||
|
Dark = sensors.internal.ThresholdState.Low,
|
||||||
|
//$ block="bright"
|
||||||
|
Bright = sensors.internal.ThresholdState.High
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace sensors {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The color sensor is a digital sensor that can detect the color or intensity
|
||||||
|
* of light that enters the small window on the face of the sensor.
|
||||||
|
*/
|
||||||
|
//% fixedInstances
|
||||||
|
export class ColorSensor extends internal.UartSensor {
|
||||||
|
thresholdDetector: sensors.internal.ThresholdDetector;
|
||||||
|
|
||||||
|
constructor(port: number) {
|
||||||
|
super(port)
|
||||||
|
this.thresholdDetector = new sensors.internal.ThresholdDetector(this.id());
|
||||||
|
}
|
||||||
|
|
||||||
|
_colorEventValue(value: number) {
|
||||||
|
return 0xff00 | value;
|
||||||
|
}
|
||||||
|
|
||||||
|
_deviceType() {
|
||||||
|
return DAL.DEVICE_TYPE_COLOR
|
||||||
|
}
|
||||||
|
|
||||||
|
setMode(m: ColorSensorMode) {
|
||||||
|
this._setMode(m)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the current color mode
|
||||||
|
*/
|
||||||
|
colorMode() {
|
||||||
|
return <ColorSensorMode>this.mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
_query() {
|
||||||
|
if (this.mode == ColorSensorMode.Color)
|
||||||
|
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
_update(prev: number, curr: number) {
|
||||||
|
if (this.mode == ColorSensorMode.Color)
|
||||||
|
control.raiseEvent(this._id, this._colorEventValue(curr));
|
||||||
|
else
|
||||||
|
this.thresholdDetector.setLevel(curr);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers code to run when the given color is detected.
|
||||||
|
* @param color the color to detect, eg: ColorSensorColor.Blue
|
||||||
|
* @param handler the code to run when detected
|
||||||
|
*/
|
||||||
|
//% help=sensors/color-sensor/on-color-detected
|
||||||
|
//% block="on `icons.colorSensor` %sensor|detected color %color"
|
||||||
|
//% blockId=colorOnColorDetected
|
||||||
|
//% parts="colorsensor"
|
||||||
|
//% blockNamespace=sensors
|
||||||
|
//% weight=100 blockGap=8
|
||||||
|
//% group="Color Sensor"
|
||||||
|
onColorDetected(color: ColorSensorColor, handler: () => void) {
|
||||||
|
const v = this._colorEventValue(<number>color);
|
||||||
|
control.onEvent(this._id, v, handler);
|
||||||
|
this.setMode(ColorSensorMode.Color)
|
||||||
|
if (this.color() == color)
|
||||||
|
control.raiseEvent(this._id, v);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the current color from the color sensor.
|
||||||
|
* @param color the color sensor to query the request
|
||||||
|
*/
|
||||||
|
//% help=sensors/color-sensor/color
|
||||||
|
//% block="`icons.colorSensor` %color| color"
|
||||||
|
//% blockId=colorGetColor
|
||||||
|
//% parts="colorsensor"
|
||||||
|
//% blockNamespace=sensors
|
||||||
|
//% weight=99
|
||||||
|
//% group="Color Sensor"
|
||||||
|
color(): ColorSensorColor {
|
||||||
|
this.setMode(ColorSensorMode.Color)
|
||||||
|
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers code to run when the ambient light changes.
|
||||||
|
* @param condition the light condition
|
||||||
|
* @param handler the code to run when detected
|
||||||
|
*/
|
||||||
|
//% help=sensors/color-sensor/on-light-changed
|
||||||
|
//% block="on `icons.colorSensor` %sensor|%mode|%condition"
|
||||||
|
//% blockId=colorOnLightChanged
|
||||||
|
//% parts="colorsensor"
|
||||||
|
//% blockNamespace=sensors
|
||||||
|
//% weight=89 blockGap=8
|
||||||
|
//% group="Color Sensor"
|
||||||
|
onLightChanged(mode: LightIntensityMode, condition: LightCondition, handler: () => void) {
|
||||||
|
control.onEvent(this._id, <number>condition, handler);
|
||||||
|
this.setMode(<ColorSensorMode><number>mode)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Measures the ambient or reflected light value from 0 (darkest) to 100 (brightest).
|
||||||
|
* @param color the color sensor port
|
||||||
|
*/
|
||||||
|
//% help=sensors/color-sensor/light
|
||||||
|
//% block="`icons.colorSensor` %color|%mode"
|
||||||
|
//% blockId=colorLight
|
||||||
|
//% parts="colorsensor"
|
||||||
|
//% blockNamespace=sensors
|
||||||
|
//% weight=88
|
||||||
|
//% group="Color Sensor"
|
||||||
|
light(mode: LightIntensityMode) {
|
||||||
|
this.setMode(<ColorSensorMode><number>mode)
|
||||||
|
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||||
|
}
|
||||||
|
|
||||||
|
//%
|
||||||
|
ambientLight() {
|
||||||
|
return this.light(LightIntensityMode.Ambient);
|
||||||
|
}
|
||||||
|
|
||||||
|
//%
|
||||||
|
reflectedLight() {
|
||||||
|
return this.light(LightIntensityMode.Reflected);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//% whenUsed block="1" weight=95 fixedInstance
|
||||||
|
export const colorSensor1: ColorSensor = new ColorSensor(1)
|
||||||
|
|
||||||
|
//% whenUsed block="3" weight=90 fixedInstance
|
||||||
|
export const colorSensor3: ColorSensor = new ColorSensor(3)
|
||||||
|
|
||||||
|
//% whenUsed block="2" weight=90 fixedInstance
|
||||||
|
export const colorSensor2: ColorSensor = new ColorSensor(2)
|
||||||
|
|
||||||
|
//% whenUsed block="4" weight=90 fixedInstance
|
||||||
|
export const colorSensor4: ColorSensor = new ColorSensor(4)
|
||||||
|
}
|
16
libs/color-sensor/docs/reference/sensors/color-sensor.md
Normal file
16
libs/color-sensor/docs/reference/sensors/color-sensor.md
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# Color Sensor
|
||||||
|
|
||||||
|
```cards
|
||||||
|
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||||
|
})
|
||||||
|
sensors.colorSensor1.color();
|
||||||
|
sensors.colorSensor1.ambientLight();
|
||||||
|
sensors.colorSensor1.reflectedLight();
|
||||||
|
```
|
||||||
|
|
||||||
|
## See Also
|
||||||
|
|
||||||
|
[on color detected](/reference/sensors/color-sensor/on-color-detected),
|
||||||
|
[color](/reference/sensors/color-sensor/color),
|
||||||
|
[ambient light](/reference/sensors/color-sensor/ambient-light),
|
||||||
|
[reflected light](/reference/sensors/color-sensor/reflected-light),
|
@ -0,0 +1,11 @@
|
|||||||
|
# Ambient Light
|
||||||
|
|
||||||
|
```blocks
|
||||||
|
loops.forever(function () {
|
||||||
|
if (sensors.colorSensor1.ambientLight() > 20) {
|
||||||
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
|
} else {
|
||||||
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
```
|
@ -0,0 +1,11 @@
|
|||||||
|
# color
|
||||||
|
|
||||||
|
```blocks
|
||||||
|
loops.forever(function () {
|
||||||
|
if (sensors.colorSensor1.color() == ColorSensorColor.Green) {
|
||||||
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
|
} else {
|
||||||
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
```
|
@ -0,0 +1,16 @@
|
|||||||
|
# On Color Detected
|
||||||
|
|
||||||
|
```sig
|
||||||
|
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () { })
|
||||||
|
```
|
||||||
|
|
||||||
|
# Parameters
|
||||||
|
|
||||||
|
## Examples
|
||||||
|
|
||||||
|
|
||||||
|
```blocks
|
||||||
|
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||||
|
brick.showImage(images.expressionsSick)
|
||||||
|
})
|
||||||
|
```
|
@ -0,0 +1,11 @@
|
|||||||
|
# Reflected Light
|
||||||
|
|
||||||
|
```blocks
|
||||||
|
loops.forever(function () {
|
||||||
|
if (sensors.colorSensor1.reflectedLight() > 20) {
|
||||||
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
|
} else {
|
||||||
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
```
|
15
libs/color-sensor/pxt.json
Normal file
15
libs/color-sensor/pxt.json
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"name": "color-sensor",
|
||||||
|
"description": "Color Sensor support",
|
||||||
|
"files": [
|
||||||
|
"README.md",
|
||||||
|
"color.ts"
|
||||||
|
],
|
||||||
|
"testFiles": [
|
||||||
|
"test.ts"
|
||||||
|
],
|
||||||
|
"public": true,
|
||||||
|
"dependencies": {
|
||||||
|
"core": "file:../core"
|
||||||
|
}
|
||||||
|
}
|
0
libs/color-sensor/test.ts
Normal file
0
libs/color-sensor/test.ts
Normal file
@ -68,12 +68,6 @@
|
|||||||
"screen.clear": "Clear screen and reset font to normal.",
|
"screen.clear": "Clear screen and reset font to normal.",
|
||||||
"screen.imageOf": "Makes an image bound to a buffer.",
|
"screen.imageOf": "Makes an image bound to a buffer.",
|
||||||
"screen.unpackPNG": "Decompresses a 1-bit gray scale PNG image to image format.",
|
"screen.unpackPNG": "Decompresses a 1-bit gray scale PNG image to image format.",
|
||||||
"sensors.ColorSensor.ambientLight": "Get current ambient light value from the color sensor.",
|
|
||||||
"sensors.ColorSensor.color": "Get the current color from the color sensor.",
|
|
||||||
"sensors.ColorSensor.onColorDetected": "Registers code to run when the given color is detected",
|
|
||||||
"sensors.ColorSensor.onColorDetected|param|color": "the color to dtect",
|
|
||||||
"sensors.ColorSensor.onColorDetected|param|handler": "the code to run when detected",
|
|
||||||
"sensors.ColorSensor.reflectedLight": "Get current reflected light value from the color sensor.",
|
|
||||||
"sensors.GyroSensor.angle": "Get the current angle from the gyroscope.",
|
"sensors.GyroSensor.angle": "Get the current angle from the gyroscope.",
|
||||||
"sensors.GyroSensor.rate": "Get the current rotation rate from the gyroscope.",
|
"sensors.GyroSensor.rate": "Get the current rotation rate from the gyroscope.",
|
||||||
"sensors.InfraredSensor.on": "Registers code to run when an object is getting near.",
|
"sensors.InfraredSensor.on": "Registers code to run when an object is getting near.",
|
||||||
|
@ -2,14 +2,6 @@
|
|||||||
"ButtonEvent.Click|block": "click",
|
"ButtonEvent.Click|block": "click",
|
||||||
"ButtonEvent.Down|block": "down",
|
"ButtonEvent.Down|block": "down",
|
||||||
"ButtonEvent.Up|block": "up",
|
"ButtonEvent.Up|block": "up",
|
||||||
"ColorSensorColor.Black|block": "black",
|
|
||||||
"ColorSensorColor.Blue|block": "blue",
|
|
||||||
"ColorSensorColor.Brown|block": "brown",
|
|
||||||
"ColorSensorColor.Green|block": "green",
|
|
||||||
"ColorSensorColor.None|block": "none",
|
|
||||||
"ColorSensorColor.Red|block": "red",
|
|
||||||
"ColorSensorColor.White|block": "white",
|
|
||||||
"ColorSensorColor.Yellow|block": "yellow",
|
|
||||||
"InfraredSensorEvent.ObjectDetected|block": "object detected",
|
"InfraredSensorEvent.ObjectDetected|block": "object detected",
|
||||||
"InfraredSensorEvent.ObjectNear|block": "object near",
|
"InfraredSensorEvent.ObjectNear|block": "object near",
|
||||||
"LightsPattern.GreenFlash|block": "Flashing Green",
|
"LightsPattern.GreenFlash|block": "Flashing Green",
|
||||||
@ -66,10 +58,6 @@
|
|||||||
"motors|block": "motors",
|
"motors|block": "motors",
|
||||||
"output|block": "output",
|
"output|block": "output",
|
||||||
"screen|block": "screen",
|
"screen|block": "screen",
|
||||||
"sensors.ColorSensor.ambientLight|block": "`icons.colorSensor` %color| ambient light",
|
|
||||||
"sensors.ColorSensor.color|block": "`icons.colorSensor` %color| color",
|
|
||||||
"sensors.ColorSensor.onColorDetected|block": "on `icons.colorSensor` %sensor|detected %color",
|
|
||||||
"sensors.ColorSensor.reflectedLight|block": "`icons.colorSensor` %color| reflected light",
|
|
||||||
"sensors.GyroSensor.angle|block": "`icons.gyroSensor` %sensor|angle",
|
"sensors.GyroSensor.angle|block": "`icons.gyroSensor` %sensor|angle",
|
||||||
"sensors.GyroSensor.rate|block": "`icons.gyroSensor` %sensor|rotation rate",
|
"sensors.GyroSensor.rate|block": "`icons.gyroSensor` %sensor|rotation rate",
|
||||||
"sensors.InfraredSensor.on|block": "on `icons.infraredSensor` %sensor|%event",
|
"sensors.InfraredSensor.on|block": "on `icons.infraredSensor` %sensor|%event",
|
||||||
@ -82,10 +70,6 @@
|
|||||||
"sensors.UltraSonicSensor.distance|block": "`icons.ultrasonicSensor` %sensor|distance",
|
"sensors.UltraSonicSensor.distance|block": "`icons.ultrasonicSensor` %sensor|distance",
|
||||||
"sensors.UltraSonicSensor.on|block": "on `icons.ultrasonicSensor` %sensor|%event",
|
"sensors.UltraSonicSensor.on|block": "on `icons.ultrasonicSensor` %sensor|%event",
|
||||||
"sensors.UltraSonicSensor.wait|block": "wait `icons.ultrasonicSensor` %sensor|for %event",
|
"sensors.UltraSonicSensor.wait|block": "wait `icons.ultrasonicSensor` %sensor|for %event",
|
||||||
"sensors.color1|block": "1",
|
|
||||||
"sensors.color2|block": "2",
|
|
||||||
"sensors.color3|block": "3",
|
|
||||||
"sensors.color4|block": "4",
|
|
||||||
"sensors.gyro1|block": "1",
|
"sensors.gyro1|block": "1",
|
||||||
"sensors.gyro2|block": "2",
|
"sensors.gyro2|block": "2",
|
||||||
"sensors.gyro3|block": "3",
|
"sensors.gyro3|block": "3",
|
||||||
@ -116,7 +100,6 @@
|
|||||||
"{id:category}Sensors": "Sensors",
|
"{id:category}Sensors": "Sensors",
|
||||||
"{id:category}Serial": "Serial",
|
"{id:category}Serial": "Serial",
|
||||||
"{id:group}Buttons": "Buttons",
|
"{id:group}Buttons": "Buttons",
|
||||||
"{id:group}Color Sensor": "Color Sensor",
|
|
||||||
"{id:group}Gyro Sensor": "Gyro Sensor",
|
"{id:group}Gyro Sensor": "Gyro Sensor",
|
||||||
"{id:group}Infrared Sensor": "Infrared Sensor",
|
"{id:group}Infrared Sensor": "Infrared Sensor",
|
||||||
"{id:group}Light": "Light",
|
"{id:group}Light": "Light",
|
||||||
|
@ -1,135 +0,0 @@
|
|||||||
const enum ColorSensorMode {
|
|
||||||
None = -1,
|
|
||||||
Reflect = 0,
|
|
||||||
Ambient = 1,
|
|
||||||
Color = 2,
|
|
||||||
RefRaw = 3,
|
|
||||||
RgbRaw = 4,
|
|
||||||
ColorCal = 5,
|
|
||||||
}
|
|
||||||
|
|
||||||
const enum ColorSensorColor {
|
|
||||||
//% block="none"
|
|
||||||
None,
|
|
||||||
//% block="black"
|
|
||||||
Black,
|
|
||||||
//% block="blue"
|
|
||||||
Blue,
|
|
||||||
//% block="green"
|
|
||||||
Green,
|
|
||||||
//% block="yellow"
|
|
||||||
Yellow,
|
|
||||||
//% block="red"
|
|
||||||
Red,
|
|
||||||
//% block="white"
|
|
||||||
White,
|
|
||||||
//% block="brown"
|
|
||||||
Brown,
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace sensors {
|
|
||||||
|
|
||||||
//% fixedInstances
|
|
||||||
export class ColorSensor extends internal.UartSensor {
|
|
||||||
constructor(port: number) {
|
|
||||||
super(port)
|
|
||||||
}
|
|
||||||
|
|
||||||
_deviceType() {
|
|
||||||
return DAL.DEVICE_TYPE_COLOR
|
|
||||||
}
|
|
||||||
|
|
||||||
setMode(m: ColorSensorMode) {
|
|
||||||
this._setMode(m)
|
|
||||||
}
|
|
||||||
|
|
||||||
_query() {
|
|
||||||
if (this.mode == ColorSensorMode.Color)
|
|
||||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
_update(prev: number, curr: number) {
|
|
||||||
control.raiseEvent(this._id, curr);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Registers code to run when the given color is detected
|
|
||||||
* @param color the color to dtect
|
|
||||||
* @param handler the code to run when detected
|
|
||||||
*/
|
|
||||||
//% help=input/color/on-color-detected
|
|
||||||
//% block="on `icons.colorSensor` %sensor|detected %color"
|
|
||||||
//% blockId=colorOnColorDetected
|
|
||||||
//% parts="colorsensor"
|
|
||||||
//% blockNamespace=sensors
|
|
||||||
//% weight=100 blockGap=8
|
|
||||||
//% group="Color Sensor"
|
|
||||||
onColorDetected(color: ColorSensorColor, handler: () => void) {
|
|
||||||
control.onEvent(this._id, <number>color, handler);
|
|
||||||
this.setMode(ColorSensorMode.Color)
|
|
||||||
if (this.color() == color)
|
|
||||||
control.runInBackground(handler)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get current ambient light value from the color sensor.
|
|
||||||
* @param color the color sensor to query the request
|
|
||||||
*/
|
|
||||||
//% help=input/color/ambient-light
|
|
||||||
//% block="`icons.colorSensor` %color| ambient light"
|
|
||||||
//% blockId=colorGetAmbient
|
|
||||||
//% parts="colorsensor"
|
|
||||||
//% blockNamespace=sensors
|
|
||||||
//% weight=65 blockGap=8
|
|
||||||
//% group="Color Sensor"
|
|
||||||
ambientLight() {
|
|
||||||
this.setMode(ColorSensorMode.Ambient)
|
|
||||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get current reflected light value from the color sensor.
|
|
||||||
* @param color the color sensor to query the request
|
|
||||||
*/
|
|
||||||
//% help=input/color/refelected-light
|
|
||||||
//% block="`icons.colorSensor` %color| reflected light"
|
|
||||||
//% blockId=colorGetReflected
|
|
||||||
//% parts="colorsensor"
|
|
||||||
//% blockNamespace=sensors
|
|
||||||
//% weight=64 blockGap=8
|
|
||||||
//% group="Color Sensor"
|
|
||||||
reflectedLight(): number {
|
|
||||||
this.setMode(ColorSensorMode.Reflect)
|
|
||||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the current color from the color sensor.
|
|
||||||
* @param color the color sensor to query the request
|
|
||||||
*/
|
|
||||||
//% help=input/color/color
|
|
||||||
//% block="`icons.colorSensor` %color| color"
|
|
||||||
//% blockId=colorGetColor
|
|
||||||
//% parts="colorsensor"
|
|
||||||
//% blockNamespace=sensors
|
|
||||||
//% weight=66 blockGap=8
|
|
||||||
//% group="Color Sensor"
|
|
||||||
color(): ColorSensorColor {
|
|
||||||
this.setMode(ColorSensorMode.Color)
|
|
||||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//% whenUsed block="1" weight=95 fixedInstance
|
|
||||||
export const color1: ColorSensor = new ColorSensor(1)
|
|
||||||
|
|
||||||
//% whenUsed block="3" weight=90 fixedInstance
|
|
||||||
export const color3: ColorSensor = new ColorSensor(3)
|
|
||||||
|
|
||||||
//% whenUsed block="2" weight=90 fixedInstance
|
|
||||||
export const color2: ColorSensor = new ColorSensor(2)
|
|
||||||
|
|
||||||
//% whenUsed block="4" weight=90 fixedInstance
|
|
||||||
export const color4: ColorSensor = new ColorSensor(4)
|
|
||||||
}
|
|
@ -177,7 +177,81 @@ namespace sensors.internal {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export enum ThresholdState {
|
||||||
|
Normal = 1,
|
||||||
|
High = 2,
|
||||||
|
Low = 3,
|
||||||
|
}
|
||||||
|
|
||||||
|
export class ThresholdDetector {
|
||||||
|
public id: number;
|
||||||
|
private min: number;
|
||||||
|
private max: number;
|
||||||
|
private lowThreshold: number;
|
||||||
|
private highThreshold: number;
|
||||||
|
private level: number;
|
||||||
|
private state: ThresholdState;
|
||||||
|
|
||||||
|
constructor(id: number, min = 0, max = 100, lowThreshold = 20, highThreshold = 80) {
|
||||||
|
this.id = id;
|
||||||
|
this.min = min;
|
||||||
|
this.max = max;
|
||||||
|
this.lowThreshold = lowThreshold;
|
||||||
|
this.highThreshold = highThreshold;
|
||||||
|
this.level = Math.ceil((max - min) / 2);
|
||||||
|
this.state = ThresholdState.Normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
public setLevel(level: number) {
|
||||||
|
this.level = this.clampValue(level);
|
||||||
|
|
||||||
|
if (this.level >= this.highThreshold) {
|
||||||
|
this.setState(ThresholdState.High);
|
||||||
|
}
|
||||||
|
else if (this.level <= this.lowThreshold) {
|
||||||
|
this.setState(ThresholdState.Low);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this.setState(ThresholdState.Normal);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public setLowThreshold(value: number) {
|
||||||
|
this.lowThreshold = this.clampValue(value);
|
||||||
|
this.highThreshold = Math.max(this.lowThreshold + 1, this.highThreshold);
|
||||||
|
}
|
||||||
|
|
||||||
|
public setHighThreshold(value: number) {
|
||||||
|
this.highThreshold = this.clampValue(value);
|
||||||
|
this.lowThreshold = Math.min(this.highThreshold - 1, this.lowThreshold);
|
||||||
|
}
|
||||||
|
|
||||||
|
private clampValue(value: number) {
|
||||||
|
if (value < this.min) {
|
||||||
|
return this.min;
|
||||||
|
}
|
||||||
|
else if (value > this.max) {
|
||||||
|
return this.max;
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private setState(state: ThresholdState) {
|
||||||
|
if (this.state == state) return;
|
||||||
|
|
||||||
|
this.state = state;
|
||||||
|
switch (state) {
|
||||||
|
case ThresholdState.High:
|
||||||
|
control.raiseEvent(this.id, ThresholdState.High);
|
||||||
|
break;
|
||||||
|
case ThresholdState.Low:
|
||||||
|
control.raiseEvent(this.id, ThresholdState.Low);
|
||||||
|
break;
|
||||||
|
case ThresholdState.Normal:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class UartSensor extends Sensor {
|
export class UartSensor extends Sensor {
|
||||||
protected mode: number // the mode user asked for
|
protected mode: number // the mode user asked for
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
"core.ts",
|
"core.ts",
|
||||||
"input.ts",
|
"input.ts",
|
||||||
"ir.ts",
|
"ir.ts",
|
||||||
"color.ts",
|
|
||||||
"gyro.ts",
|
"gyro.ts",
|
||||||
"ultrasonic.ts",
|
"ultrasonic.ts",
|
||||||
"shims.d.ts",
|
"shims.d.ts",
|
||||||
|
@ -9,6 +9,7 @@
|
|||||||
"base": "file:../base",
|
"base": "file:../base",
|
||||||
"core": "file:../core",
|
"core": "file:../core",
|
||||||
"music": "file:../music",
|
"music": "file:../music",
|
||||||
|
"color-sensor": "file:../color-sensor",
|
||||||
"touch-sensor": "file:../touch-sensor"
|
"touch-sensor": "file:../touch-sensor"
|
||||||
},
|
},
|
||||||
"public": true
|
"public": true
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
"libs/base",
|
"libs/base",
|
||||||
"libs/core",
|
"libs/core",
|
||||||
"libs/music",
|
"libs/music",
|
||||||
|
"libs/color-sensor",
|
||||||
"libs/touch-sensor",
|
"libs/touch-sensor",
|
||||||
"libs/ev3"
|
"libs/ev3"
|
||||||
],
|
],
|
||||||
|
Loading…
Reference in New Issue
Block a user