updated robot 1

This commit is contained in:
Peli de Halleux 2019-09-25 13:20:20 -07:00
parent ad48ee12ca
commit f63196908e

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@ -2,9 +2,10 @@
## Step 1 - Build Your Driving Base Robot @unplugged
Build the robot driving base:
Build the medium motor robot driving base:
[![EV3 Driving Base](/static/lessons/common/ev3-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [Driving base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [Medium motor driving base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-medium-motor-driving-base-e66e2fc0d917485ef1aa023e8358e7a7.pdf)
If clicking on the image above doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
@ -22,17 +23,28 @@ brick.showMood(moods.neutral)
Look at the simulator and check that your image is showing on the screen. When you are ready, press the **DOWNLOAD** button
and follow the instructions to transfer your code on the brick.
## Step 4 - Steer motors @fullscreen
## Step 4 - Pause on Start @fullscreen
As you may have noticed, the code starts running immediately once you download it to the brick. To prevent the robot
from rolling away, add a ``||brick:pause until enter pressed||`` button to wait for the user to press enter.
```blocks
brick.showMood(moods.neutral)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
```
## Step 5 - Steer motors @fullscreen
Drag a ``||motors:steer motors||`` block from the **MOTORS** toolbox drawer and snap it in under ``||brick:show mood||``.
Click on the **(+)** symbol and make sure to tell your motors to turn **1** rotation.
```blocks
brick.showMood(moods.neutral)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
```
## Step 5 - Try your code @fullscreen
## Step 6 - Try your code @fullscreen
Whenever you make a code change, the simulator will restart so you can see what your latest change will do.
When you are ready, click **DOWNLOAD** and follow the instructions to transfer the code into your brick.