Add more screen stuff
This commit is contained in:
@ -1,11 +1,30 @@
|
||||
namespace screen {
|
||||
//% shim=screen::_drawLine
|
||||
function _drawLine(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawLine(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawRect
|
||||
function _drawRect(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawRect(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawEllipse
|
||||
function _drawEllipse(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawEllipse(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
function pack(x: number, y: number) {
|
||||
return Math.clamp(0, x, 512) | (Math.clamp(0, y, 512) << 16)
|
||||
}
|
||||
|
||||
export function drawLine(x0: number, y0: number, x1: number, y1: number, mode?: Draw) {
|
||||
_drawLine(pack(x0, y0), pack(x1, y1), mode)
|
||||
}
|
||||
|
||||
export function drawRect(x: number, y: number, w: number, h: number, mode?: Draw) {
|
||||
_drawRect(pack(x, y), pack(w, h), mode)
|
||||
}
|
||||
|
||||
export function drawEllipse(x: number, y: number, rx: number, ry: number, mode?: Draw) {
|
||||
_drawEllipse(pack(x, y), pack(rx, ry), mode)
|
||||
}
|
||||
|
||||
export function drawCircle(x: number, y: number, r: number, mode?: Draw) {
|
||||
drawEllipse(x, y, r, r, mode)
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user