reversed => Inverted (#308)
* renaming "setReversed" to "setInverted" to match LabView * fixing samples * typo
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docs/reference/motors/motor/set-inverted.md
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docs/reference/motors/motor/set-inverted.md
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# set Reversed
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Change the direction of rotation for a motor.
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```sig
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motors.largeA.setInverted(true)
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```
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You use a positive value (some number greater than `0`) to drive you motor in the default direction. If you're using a motor in a way that makes more sense for your program to use a negative speed setting for that direction, you can reverse the speed range.
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## Paramters
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* **reversed**: a [boolean](/types/boolean) value that is `false` if the motor will use a speed value between `0` and `100` to turn in the default direction. If `true`, the motor uses a speed value between `0` and `-100` to turn in the default direction.
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## Example
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Run the motor connected to port **A** for 2 seconds at a speed of `30`. Stop and switch the direciton of rotation. Run the motor at a speed of `-30`. Watch and see if the motor turns in the same direction as before.
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```blocks
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motors.largeA.setSpeed(30)
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loops.pause(2000)
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motors.largeA.stop()
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loops.pause(2000)
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motors.largeA.setInverted(true)
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motors.largeA.setSpeed(-30)
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loops.pause(2000)
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motors.largeA.stop()
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```
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## See also
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[stop](/reference/motors/motor/stop)
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