Michał Moskal
20a4673f98
First draft of storage APIs ( #122 )
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* First draft of storage APIs
* bumped pxt-core
* using fixed instances to seprate temp from permanent
* send console to storage
* sim support
* missing sim stubs
* adding storage blocks
* more sim support
* remove storage from default package
* fix rendering of ms
* render raw ms
* slize at better place
* duplicate bundled dir
* refactor limit
* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
64d6c2b090
Motors cleanup ( #192 )
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* refactoring
* moving chassis into separate project
* added set motors
2018-01-05 16:02:52 -08:00
Peli de Halleux
7da811246c
Behaviors Driven Robotics ( #178 )
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* adding avoid crash behavior
* more implementation
* add another simple behavior
* fixed synched motors
* bump common packages
2018-01-04 12:55:30 -08:00
Sam El-Husseini
6b9c0eaf65
Add beta tag. #150
2018-01-04 10:14:11 -08:00
Sam El-Husseini
7993363e89
Remaining icon fixes. Using blockIcons to show custom icons for built in categories
2018-01-03 14:20:33 -08:00
Sam El-Husseini
0aa41e9a64
Fix resizing flickering issue, remove flip animation on start, remove the need for a default height and width in the layout engine
2017-12-24 11:59:01 -08:00
Sam El-Husseini
2157af3e63
Using game loop instead of queueAnimationUpdate
2017-12-19 14:20:35 -08:00
Peli de Halleux
9e427898ae
added test framework ( #113 )
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* added test framework
* added toString on motors
* enabling logs
2017-12-19 07:07:50 -08:00
Sam El-Husseini
6320379d02
Initial sim implementation
2017-12-18 13:04:17 -08:00
Peli de Halleux
b73b924ec4
ignoreing docs errors
2017-12-13 15:35:53 -08:00
Sam El-Husseini
bdbb2a8c2f
Fix on start color
2017-12-11 16:58:29 -08:00
Sam El-Husseini
1bf1eb16f0
Update to latest TS and update blocks colors to match Lego's edu colors
2017-12-11 16:55:00 -08:00
Peli de Halleux
8a64085288
enable language/high contrast
2017-12-05 10:53:26 -08:00
Peli de Halleux
3c675892aa
moving gyro into separate project
2017-11-30 10:34:34 -08:00
Peli de Halleux
34a5aeb7d2
moving IR as well
2017-11-30 09:53:43 -08:00
Peli de Halleux
3d8c697586
moving into separate project
2017-11-30 09:38:04 -08:00
Peli de Halleux
4d2b7ced71
moving color sensor to separate project
2017-11-29 21:41:00 -08:00
Peli de Halleux
f22edac84d
moving touch stuff into separate projects
2017-11-28 16:11:15 -08:00
Michal Moskal
c085094394
Add screen::unpackPNG()
2017-10-30 12:45:37 +00:00
Peli de Halleux
5c7e856e7b
removed incorrect buy link
2017-10-26 21:57:48 -07:00
Peli de Halleux
c9d57c5e8d
enabling banner
2017-10-24 21:08:02 -07:00
Peli de Halleux
07dc3bdae1
fixing docs compilation
2017-10-24 09:55:38 -07:00
Sam El-Husseini
84d80131d4
Various UI fixes. Block refactoring and adding touch and color blocks.
2017-10-03 02:28:44 -04:00
Michal Moskal
46b78a6b27
Generate UF2 files when no HID available
2017-07-25 11:48:02 +01:00
Sam El-Husseini
895527eb4a
Update monaco editor color in pxtarget.json to reflect monaco 0.9 changes
2017-07-11 12:55:59 +03:00
Sam El-Husseini
46c18af461
Initial board SVG and basic simulator
2017-07-11 11:15:17 +03:00
Sam El-Husseini
d2946842a9
Initial themeing
2017-07-07 18:16:01 +03:00
Michal Moskal
97b6c7dc4b
Add music
2017-07-07 11:44:34 +01:00
Michal Moskal
31b0fb8850
Disable simulator
2017-07-06 19:50:11 +01:00
Michal Moskal
e6a72ba56a
Adding deploy code
2017-07-06 17:34:31 +01:00
Michal Moskal
ee6664c29c
Use new PXT flags
2017-07-05 01:28:45 +02:00
Michal Moskal
35eb61d5e5
Setting up build
2017-06-29 16:35:57 +01:00
Michal Moskal
207e7a026c
Initial commit, based on pxt-adafruit
2017-06-29 15:47:26 +01:00