Peli de Halleux
|
aa031036ee
|
updating motor state in game loop
|
2017-12-19 16:03:26 -08:00 |
|
Sam El-Husseini
|
ef5fa9ae82
|
Minor fix to killing the animation when the sim is killed
|
2017-12-19 14:55:43 -08:00 |
|
Sam El-Husseini
|
2157af3e63
|
Using game loop instead of queueAnimationUpdate
|
2017-12-19 14:20:35 -08:00 |
|
Sam El-Husseini
|
785ddff706
|
Reverting screen optimization to use SetInterval and didChange
|
2017-12-19 12:53:12 -08:00 |
|
Sam El-Husseini
|
0529759a80
|
Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
* Fix simulator
* use 250 instead of 255
|
2017-12-18 20:30:56 -08:00 |
|
Sam El-Husseini
|
e6e1dce59f
|
Add tiny padding around the screen for the canvas.
|
2017-12-18 17:07:23 -08:00 |
|
Sam El-Husseini
|
84c1079e50
|
Fix Safari bug.
|
2017-12-18 13:19:49 -08:00 |
|
Sam El-Husseini
|
6320379d02
|
Initial sim implementation
|
2017-12-18 13:04:17 -08:00 |
|
Peli de Halleux
|
8fa6cf41ca
|
updated build files
|
2017-10-23 13:43:59 -07:00 |
|
Michal Moskal
|
0dfde3b65f
|
Implement text/icon methods in simulator
|
2017-07-13 22:01:39 +02:00 |
|
Sam El-Husseini
|
5ea8048f0c
|
Limit screen updates to once every 30ms and only if needed.
|
2017-07-12 12:26:14 +03:00 |
|
Sam El-Husseini
|
8215e8446a
|
Sim screen canvas implementation and _setPixel.
|
2017-07-12 10:25:17 +03:00 |
|
Sam El-Husseini
|
b4428b1eef
|
Update lights orange color
|
2017-07-11 16:20:19 +03:00 |
|
Sam El-Husseini
|
0ef0fdf69a
|
Fixed button mappings.
|
2017-07-11 13:04:01 +03:00 |
|
Sam El-Husseini
|
46c18af461
|
Initial board SVG and basic simulator
|
2017-07-11 11:15:17 +03:00 |
|