Peli de Halleux
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7123bfecd3
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removing cancel animation stuff
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2017-12-19 16:21:14 -08:00 |
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Peli de Halleux
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aa031036ee
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updating motor state in game loop
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2017-12-19 16:03:26 -08:00 |
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Sam El-Husseini
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ef5fa9ae82
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Minor fix to killing the animation when the sim is killed
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2017-12-19 14:55:43 -08:00 |
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Sam El-Husseini
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2157af3e63
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
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Sam El-Husseini
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785ddff706
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Reverting screen optimization to use SetInterval and didChange
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2017-12-19 12:53:12 -08:00 |
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Sam El-Husseini
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0529759a80
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
* Fix simulator
* use 250 instead of 255
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2017-12-18 20:30:56 -08:00 |
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Sam El-Husseini
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e6e1dce59f
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Add tiny padding around the screen for the canvas.
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2017-12-18 17:07:23 -08:00 |
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Sam El-Husseini
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84c1079e50
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Fix Safari bug.
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2017-12-18 13:19:49 -08:00 |
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Sam El-Husseini
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6320379d02
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
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Peli de Halleux
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8fa6cf41ca
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updated build files
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2017-10-23 13:43:59 -07:00 |
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Michal Moskal
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0dfde3b65f
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Implement text/icon methods in simulator
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2017-07-13 22:01:39 +02:00 |
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Sam El-Husseini
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5ea8048f0c
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Limit screen updates to once every 30ms and only if needed.
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2017-07-12 12:26:14 +03:00 |
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Sam El-Husseini
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8215e8446a
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Sim screen canvas implementation and _setPixel.
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2017-07-12 10:25:17 +03:00 |
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Sam El-Husseini
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b4428b1eef
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Update lights orange color
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2017-07-11 16:20:19 +03:00 |
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Sam El-Husseini
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0ef0fdf69a
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Fixed button mappings.
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2017-07-11 13:04:01 +03:00 |
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Sam El-Husseini
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46c18af461
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Initial board SVG and basic simulator
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2017-07-11 11:15:17 +03:00 |
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