Peli de Halleux
fbb3280bc8
Showimagedelay ( #446 )
...
* add delay on "show image"
* removing optional duration
2018-04-05 20:42:03 -07:00
Peli de Halleux
3339a7660a
moving motor properties to lower group ( #403 )
2018-04-03 04:30:10 -07:00
Peli de Halleux
594ead703c
fixing mood block ( #349 )
2018-02-26 15:59:36 -08:00
Michał Moskal
c2d26a8418
Integrate screen APIs from common packages ( #343 )
...
* starting screen api intergration
* Further image integration
* Aligning with new screen apis
* Build fixes
* Adjust to common screen state
* Fix unpackPNG
* Add game library
* Optimize screen rendering
* bumping common packages
* updated shims
* moving images into ev3
* upgrading to common packages
* added try/use
* cap
* fixed tryp age
2018-02-26 15:16:17 -08:00
Peli de Halleux
daa88b299d
replacing loops.pause -> pause, loops.forever -> forever
2018-02-14 16:05:31 -08:00
Peli de Halleux
2cce2a39b8
updated colors for motor/math
2018-02-07 01:42:16 -08:00
Abhijith Chatra
9bf50665fc
improving the spacing & block names ( #298 )
2018-02-01 16:21:08 -08:00
Peli de Halleux
f594cdefac
add infrared sensor in ev3 library ( #296 )
2018-02-01 16:18:20 -08:00
Peli de Halleux
f08f9105ba
Clean generated files ( #289 )
...
* clean generated files
* updating gitingore to drop generated files
* updated package lock
2018-01-31 10:04:40 -08:00
Peli de Halleux
e06659ab4c
removing group icons ( #282 )
2018-01-30 16:40:08 -08:00
Peli de Halleux
f057964a50
pausing until sound is done in mood
2018-01-16 16:44:32 -08:00
Peli de Halleux
d1bb19e30e
adding a mood block (image+sound+light)
2018-01-16 14:52:49 -08:00
Michał Moskal
20a4673f98
First draft of storage APIs ( #122 )
...
* First draft of storage APIs
* bumped pxt-core
* using fixed instances to seprate temp from permanent
* send console to storage
* sim support
* missing sim stubs
* adding storage blocks
* more sim support
* remove storage from default package
* fix rendering of ms
* render raw ms
* slize at better place
* duplicate bundled dir
* refactor limit
* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
892a2d585f
Thresholds ( #222 )
...
* add threshold blocks
* updated strings
* added gap
* reorg color/gyro blocks
* fixing sound names
* adding stop block
* fixing exanmples
2018-01-09 12:46:48 -08:00
Peli de Halleux
a27a7fcd55
removing measured overloads until blocks support ( #215 )
2018-01-08 15:27:37 -08:00
Peli de Halleux
0f2bda2496
shuffling motor blocks
2018-01-07 20:33:02 -08:00
Peli de Halleux
64d6c2b090
Motors cleanup ( #192 )
...
* refactoring
* moving chassis into separate project
* added set motors
2018-01-05 16:02:52 -08:00
Peli de Halleux
7da811246c
Behaviors Driven Robotics ( #178 )
...
* adding avoid crash behavior
* more implementation
* add another simple behavior
* fixed synched motors
* bump common packages
2018-01-04 12:55:30 -08:00
Sam El-Husseini
7993363e89
Remaining icon fixes. Using blockIcons to show custom icons for built in categories
2018-01-03 14:20:33 -08:00
Caitlin Hennessy
383ca5467d
Remove advexpanded/advcollapsed
2018-01-02 12:49:25 -08:00
Caitlin Hennessy
4dff282633
Initial work
2018-01-02 10:47:04 -08:00
Peli de Halleux
93fd8c8c78
removing more icons
2017-12-19 15:10:13 -08:00
Sam El-Husseini
2157af3e63
Using game loop instead of queueAnimationUpdate
2017-12-19 14:20:35 -08:00
Sam El-Husseini
6320379d02
Initial sim implementation
2017-12-18 13:04:17 -08:00
Peli de Halleux
6a4e64eac0
Merge pull request #79 from Microsoft/motorsync
...
Motor sync block
2017-12-15 14:28:03 -08:00
Michal Moskal
c7a3f5bbd0
Delay user code by 100ms to get sensor reading ( fixes #90 )
2017-12-15 11:55:20 +00:00
Peli de Halleux
fcdc350e40
more motor work
2017-12-14 17:01:23 -08:00
Sam El-Husseini
1bf1eb16f0
Update to latest TS and update blocks colors to match Lego's edu colors
2017-12-11 16:55:00 -08:00
Peli de Halleux
22ab1cba8d
removing infrared from default ev3 configuration
2017-12-05 10:49:48 -08:00
Peli de Halleux
3c675892aa
moving gyro into separate project
2017-11-30 10:34:34 -08:00
Peli de Halleux
34a5aeb7d2
moving IR as well
2017-11-30 09:53:43 -08:00
Peli de Halleux
3d8c697586
moving into separate project
2017-11-30 09:38:04 -08:00
Peli de Halleux
4d2b7ced71
moving color sensor to separate project
2017-11-29 21:41:00 -08:00
Peli de Halleux
f22edac84d
moving touch stuff into separate projects
2017-11-28 16:11:15 -08:00
Peli de Halleux
16a025f3a0
simplified motor API
2017-10-30 21:29:18 -07:00
Peli de Halleux
c4a9b4a381
updated brick color
2017-10-30 09:58:00 -07:00
Peli de Halleux
c7d36a5e82
moving motors up
2017-10-30 09:55:36 -07:00
Peli de Halleux
c8c45be057
fixing brick groups
2017-10-30 09:51:18 -07:00
Peli de Halleux
84b98a2788
brick namespace
2017-10-28 09:13:02 -07:00
Peli de Halleux
18fefa2a44
output -> motors
2017-10-27 11:01:11 -07:00
Peli de Halleux
33c8902050
aligning groups with hardware name components
2017-10-24 16:52:13 -07:00
Sam El-Husseini
84d80131d4
Various UI fixes. Block refactoring and adding touch and color blocks.
2017-10-03 02:28:44 -04:00
Sam El-Husseini
a3f56f4c9a
Fix pattern enum decompilation and setSpeed when no speed is set.
2017-08-09 10:02:58 -07:00
Sam El-Husseini
8736d32f09
Add screen blocks
2017-08-07 21:50:04 -07:00
Sam El-Husseini
15f50966aa
Update motor APIs
2017-08-07 17:39:37 -07:00
Sam El-Husseini
46c18af461
Initial board SVG and basic simulator
2017-07-11 11:15:17 +03:00
Sam El-Husseini
96a238b87a
Update colours
2017-07-07 21:30:52 +03:00
Sam El-Husseini
d2946842a9
Initial themeing
2017-07-07 18:16:01 +03:00
Michal Moskal
97b6c7dc4b
Add music
2017-07-07 11:44:34 +01:00
Michal Moskal
7671a75dbc
Add standard logos
2017-07-05 13:06:20 +01:00