Commit Graph

35 Commits

Author SHA1 Message Date
Peli de Halleux
d1bb19e30e adding a mood block (image+sound+light) 2018-01-16 14:52:49 -08:00
Peli de Halleux
21195e4abf
Datalog (#233)
* support for custom csv separator

* simple datalog frameowrk

* api strings

* hide setfile

* storage fixes

* log seconds, not milliseconds
2018-01-11 22:53:28 -08:00
Michał Moskal
20a4673f98 First draft of storage APIs (#122)
* First draft of storage APIs

* bumped pxt-core

* using fixed instances to seprate temp from permanent

* send console to storage

* sim support

* missing sim stubs

* adding storage blocks

* more sim support

* remove storage from default package

* fix rendering of ms

* render raw ms

* slize at better place

* duplicate bundled dir

* refactor limit

* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
64d6c2b090
Motors cleanup (#192)
* refactoring

* moving chassis into separate project

* added set motors
2018-01-05 16:02:52 -08:00
Peli de Halleux
7da811246c
Behaviors Driven Robotics (#178)
* adding avoid crash behavior

* more implementation

* add another simple behavior

* fixed synched motors

* bump common packages
2018-01-04 12:55:30 -08:00
Sam El-Husseini
6b9c0eaf65 Add beta tag. #150 2018-01-04 10:14:11 -08:00
Sam El-Husseini
7993363e89 Remaining icon fixes. Using blockIcons to show custom icons for built in categories 2018-01-03 14:20:33 -08:00
Sam El-Husseini
0aa41e9a64 Fix resizing flickering issue, remove flip animation on start, remove the need for a default height and width in the layout engine 2017-12-24 11:59:01 -08:00
Sam El-Husseini
2157af3e63 Using game loop instead of queueAnimationUpdate 2017-12-19 14:20:35 -08:00
Peli de Halleux
9e427898ae
added test framework (#113)
* added test framework

* added toString on motors

* enabling logs
2017-12-19 07:07:50 -08:00
Sam El-Husseini
6320379d02 Initial sim implementation 2017-12-18 13:04:17 -08:00
Peli de Halleux
b73b924ec4 ignoreing docs errors 2017-12-13 15:35:53 -08:00
Sam El-Husseini
bdbb2a8c2f Fix on start color 2017-12-11 16:58:29 -08:00
Sam El-Husseini
1bf1eb16f0 Update to latest TS and update blocks colors to match Lego's edu colors 2017-12-11 16:55:00 -08:00
Peli de Halleux
8a64085288 enable language/high contrast 2017-12-05 10:53:26 -08:00
Peli de Halleux
3c675892aa moving gyro into separate project 2017-11-30 10:34:34 -08:00
Peli de Halleux
34a5aeb7d2 moving IR as well 2017-11-30 09:53:43 -08:00
Peli de Halleux
3d8c697586 moving into separate project 2017-11-30 09:38:04 -08:00
Peli de Halleux
4d2b7ced71 moving color sensor to separate project 2017-11-29 21:41:00 -08:00
Peli de Halleux
f22edac84d moving touch stuff into separate projects 2017-11-28 16:11:15 -08:00
Michal Moskal
c085094394 Add screen::unpackPNG() 2017-10-30 12:45:37 +00:00
Peli de Halleux
5c7e856e7b removed incorrect buy link 2017-10-26 21:57:48 -07:00
Peli de Halleux
c9d57c5e8d enabling banner 2017-10-24 21:08:02 -07:00
Peli de Halleux
07dc3bdae1 fixing docs compilation 2017-10-24 09:55:38 -07:00
Sam El-Husseini
84d80131d4 Various UI fixes. Block refactoring and adding touch and color blocks. 2017-10-03 02:28:44 -04:00
Michal Moskal
46b78a6b27 Generate UF2 files when no HID available 2017-07-25 11:48:02 +01:00
Sam El-Husseini
895527eb4a Update monaco editor color in pxtarget.json to reflect monaco 0.9 changes 2017-07-11 12:55:59 +03:00
Sam El-Husseini
46c18af461 Initial board SVG and basic simulator 2017-07-11 11:15:17 +03:00
Sam El-Husseini
d2946842a9 Initial themeing 2017-07-07 18:16:01 +03:00
Michal Moskal
97b6c7dc4b Add music 2017-07-07 11:44:34 +01:00
Michal Moskal
31b0fb8850 Disable simulator 2017-07-06 19:50:11 +01:00
Michal Moskal
e6a72ba56a Adding deploy code 2017-07-06 17:34:31 +01:00
Michal Moskal
ee6664c29c Use new PXT flags 2017-07-05 01:28:45 +02:00
Michal Moskal
35eb61d5e5 Setting up build 2017-06-29 16:35:57 +01:00
Michal Moskal
207e7a026c Initial commit, based on pxt-adafruit 2017-06-29 15:47:26 +01:00