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...

51 Commits

Author SHA1 Message Date
03c07bdcf5 1.0.5 2018-09-21 20:00:18 -07:00
6da1bc3cb1 bump pxt 2018-09-21 18:49:39 -07:00
dfc9ca1db4 fxing leading / in docs 2018-09-21 14:07:11 -07:00
83b64c1e54 1.0.4 2018-09-21 11:25:26 -07:00
a0cf8655f2 updated pxt 2018-09-21 11:25:13 -07:00
e4cf2c99c0 removoing lightToc 2018-09-21 11:07:04 -07:00
076fb8487e 1.0.3 2018-09-21 09:41:31 -07:00
c725561389 bump pxt 2018-09-21 09:41:19 -07:00
3dc781f4fd remove docs in image paths 2018-09-21 09:38:48 -07:00
4456767f2d Change tables to bullet lists for docs (#789) 2018-09-20 17:07:38 -07:00
6dba240899 1.0.2 2018-09-20 14:24:19 -07:00
d7172a1f3a Light theme docs (#786)
* lighttheme toc

* use LEGO edu logo everywhere

* bump pxt
2018-09-20 14:23:08 -07:00
245ff9d5b2 Adding link instructions (#787) 2018-09-20 14:05:59 -07:00
bfb258ce61 Add 'Explorer' section to editor features page (#785) 2018-09-20 07:35:24 -07:00
63beb2cac7 missing github logo 2018-09-19 21:26:35 -07:00
73d3dce139 missing comma 2018-09-19 16:16:37 -07:00
21be8a5021 1.0.1 2018-09-19 16:09:35 -07:00
03a82d6bcd upgrade to pxt v4 (#783)
* upgrade to v4

* Update pxt-common-packages

* bump to 1.0
2018-09-19 16:09:05 -07:00
60ea0f0cd5 allow for numbers in filename filter 2018-09-19 11:27:30 -07:00
f69a0d5289 enable save in menu 2018-09-19 09:50:21 -07:00
e2e8536b37 enable print (#779) 2018-09-19 09:48:48 -07:00
4096875a88 Removing beta tag (#781) 2018-09-19 09:39:12 -07:00
9825a90df2 Buildfix for lego and bumping common-packages to 0.23.54 (#780)
* fixing build failure

* Bumping common-packages to 0.23.54
2018-09-18 16:31:40 -07:00
7ad5d123a3 Replace brick info images (#777) 2018-09-18 15:46:13 -07:00
3599483ed2 Shorten showString and set default tone (#735) 2018-09-11 13:52:09 -07:00
7a6818931f Derive 'base' package file list from pxt-common-packages (#770) 2018-09-04 08:23:11 -07:00
eda38ebbc4 Fix the double entry for 'About' in SUMMARY (#764) 2018-08-10 14:30:44 -07:00
026f7a3180 0.4.3 2018-07-18 11:35:43 -07:00
f58fcb60e2 Enable additional langs for new translations (#760) 2018-07-18 11:35:10 -07:00
dbda86abb5 Release 0.4.2 (#748)
This is release of latest editor
2018-07-13 16:10:05 -07:00
3c13565e7c Beautify the download (#747) 2018-07-13 14:56:08 -07:00
f8524cf1a7 Release app 0.4.2 (#742)
* Add MacOS download link and update Windows download link

* Update electron manifest to latest app
2018-07-13 16:10:01 -04:00
bf4b1090fc 0.4.2 2018-07-13 10:59:44 -07:00
ea4d8cf66a Bumping pxt-core to 3.21.7 and pxt-common-packages to 0.23.45 2018-07-13 10:57:35 -07:00
b32ae4e61a Give a link to the instructions 2018-07-11 11:29:28 -07:00
1df90a6ea3 0.4.1 2018-06-28 15:49:43 -04:00
09ac2a7a47 Run motors tutorial - step 5 fix 2018-06-25 13:15:34 -07:00
06565995d3 fix offline app url 2018-06-22 14:54:08 -07:00
1a73aec74d Release app 0.3.6 (#732) 2018-06-22 14:52:33 -07:00
5516d041d6 Enable offline download page (#733)
* Enable offline download page

* avoid clashing with docs
2018-06-22 14:52:17 -07:00
7aac8ab5f3 Fix typo in what animal am I tutorial (#731) 2018-06-22 07:06:31 -07:00
73da17a395 Set organizationUrl to https://makecode.com/org so that it redirects to the about page, rather than makecode.com 2018-06-21 16:19:31 -07:00
16197f2987 Move to v0.4 2018-06-21 14:53:23 -07:00
5ec7eb6f04 Release v0.3.6 (#730) 2018-06-21 14:50:51 -07:00
f05ad887b8 0.3.6 2018-06-21 14:22:24 -07:00
c8a7b73101 Fix music field editor font size (#728) 2018-06-21 14:21:40 -07:00
0b9d029ecc 0.3.5 2018-06-21 13:24:13 -07:00
d6f0fee300 bump pxt-core to 3.20.11, bump pxt-common-packages to 0.23.39, 2018-06-21 13:24:08 -07:00
d78b4c5ee3 Merge branch 'master' of https://github.com/microsoft/pxt-ev3 2018-06-21 13:12:51 -07:00
13f5ebd6a7 legoeducation.com -> mindstorms.com 2018-06-21 13:12:44 -07:00
ccbebabc55 Update offline page (#719)
* Update offline page

* Remove const
2018-06-21 13:51:09 -04:00
38 changed files with 661 additions and 762 deletions

View File

@ -2,7 +2,7 @@
[![Build Status](https://ci2.dot.net/buildStatus/icon?job=Private/pxt_project_rainbow/master/pxt-ev3_Push)](https://ci2.dot.net/job/Private/job/pxt_project_rainbow/job/master/job/pxt-ev3_Push/)
This repo contains the editor target hosted at https://makecode.legoeducation.com
This repo contains the editor target hosted at https://makecode.mindstorms.com
LEGO Auth: https://src.education.lego.com/groups/ev3-makecode (use Google Authenticator)
LEGO Chat: https://chat.internal.education.lego.com/make-code/channels/town-square

View File

@ -82,12 +82,12 @@
* [reset](/reference/sensors/gyro/reset)
* [Ultrasonic](/reference/sensors/ultrasonic)
* [on event](/reference/sensors/ultrasonic/on-event)
* [distance](reference/sensors/ultrasonic/distance)
* [pause until](reference/sensors/ultrasonic/pause-until)
* [distance](/reference/sensors/ultrasonic/distance)
* [pause until](/reference/sensors/ultrasonic/pause-until)
* [Infrared](/reference/sensors/infrared)
* [on event](/reference/sensors/infrared/on-event)
* [distance](reference/sensors/infrared/proximity)
* [pause until](reference/sensors/infrared/pause-until)
* [distance](/reference/sensors/infrared/proximity)
* [pause until](/reference/sensors/infrared/pause-until)
* [Infrared beacon](/reference/sensors/beacon)
* [on event](/reference/sensors/beacon/on-event)
* [pause until](/reference/sensors/beacon/pause-until)
@ -123,3 +123,7 @@
* [log](/reference/console/log)
* [log value](/reference/console/log-value)
* [send to screen](/reference/console/send-to-screen)
## #misc
## devs

View File

@ -70,3 +70,12 @@
| ![Download button](/static/about/download-button.png) |
| Download Button |
#### #explorer-images
| |
|-|
| ![Explorer button](/static/about/explorer-button.png) |
| Explorer Button |
|   |
| ![Explorer File View](/static/about/explorer-view.png) |
| Explorer File View |

View File

@ -20,6 +20,12 @@ Build a @boardname@ vehicle that can park itself safely without driver intervent
[![EV3- Robot Driving Base](/static/coding/autonomous-parking/ev3-robot-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:

View File

@ -24,6 +24,12 @@ Build red and green “lights” for your robot to detect. You can use LEGO bric
[![IMAGE: Color Squares](/static/coding/line-detection/ev3-color-squares.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/color%20squares-0a88dfd98bb2e64b5b8151fc422bae36.pdf)
### ~hint
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:

View File

@ -24,6 +24,12 @@ Build an obstacle for your robot to detect. You can build the **cuboid model** o
[![Cubiod block](/static/coding/object-detection/ev3-cuboid.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-cuboid-dc93b2e60bed2981e76b3bac9ea04558.pdf)
### ~hint
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:

View File

@ -37,6 +37,12 @@ More building ideas:
[![Color Sensor 2](/static/lessons/make-it-communicate/ev3-color-sensor2.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/color%20sensor_v2-e7fd54b6fa3cdfe36f414c1d2510f9cb.pdf)
### ~hint
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
Build a path for your robot to follow. You can use electrical tape on a floor, or marker on paper. You can use objects as milestones to indicate a path that can be detected by either the Touch Sensor, Color Sensor, or Ultrasonic Sensor.
@ -70,6 +76,12 @@ Two copies of the tracks are built: one for the right side and a mirror image fo
[![Track rover assembled](/static/lessons/make-it-communicate/ev3-track-rover2.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/track-rover-bi-6aadb1b053df0c58a0dea108b5ce0eea.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Sample Program Solution
This program works with the Track Rover. If you create a different robot, adjust the program to fit your solution.

View File

@ -30,6 +30,14 @@ If you want some building help you can follow these instructions.
[![Toddle Bot](/static/lessons/make-it-move/toddle-bot.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/toddle%20bot-3dcad146d7f5deac4753f93e9dcc0739.pdf)
Click [here](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/toddle%20bot-3dcad146d7f5deac4753f93e9dcc0739.pdf)
### ~hint
If clicking the above image or link doesn't open the instructions, right-click on the link and choose "Save link as..." to download the PDF.
### ~
### Program
Before you program, think about:

View File

@ -36,22 +36,22 @@ Think about a creatures movement for inspiration. Your mechanism can be attac
More building ideas:
| | | | | |
|-|-|-|-|-|
|[![EV3 Frames](/static/lessons/make-it-smarter/ev3-parts-frames.jpg)][EV3 Frames] | |[![EV3 Color Sensor 1](/static/lessons/make-it-smarter/ev3-parts-color-sensor-1.jpg)][Color Sensor 1] | |[![EV3 Gyro Sensor](/static/lessons/make-it-smarter/ev3-parts-gyro-sensor.jpg)][Gyro Sensor] |
| [EV3 Frames] | | [Color Sensor 1] | | [Gyro Sensor] |
<br/>
| | | | | |
|-|-|-|-|-|
|[![EV3 Ultrasonic Sensor](/static/lessons/make-it-smarter/ev3-parts-ultrasonic-sensor.jpg)][Ultrasonic Sensor] | | [![EV3 Touch Sensor](/static/lessons/make-it-smarter/ev3-parts-touch-sensor.jpg)][Touch Sensor] | | [![EV3 Gyro Sensor](/static/lessons/make-it-smarter/ev3-parts-jaw.jpg)][Jaw] |
| [Ultrasonic Sensor] | | [Touch Sensor] | | [Jaw] |
<br/>
* [EV3 Frames]
* [Color Sensor 1]
* [Gyro Sensor]
* [Ultrasonic Sensor]
* [Touch Sensor]
* [Jaw]
* [Leg 1]
* [Leg 2]
* [Leg 3]
| | | | | |
|-|-|-|-|-|
| [![EV3 Leg 1](/static/lessons/make-it-smarter/ev3-parts-leg-1.jpg)][Leg 1] | | [![EV3 Leg 2](/static/lessons/make-it-smarter/ev3-parts-leg-2.jpg)][Leg 2] | | [![EV3 Leg 3](/static/lessons/make-it-smarter/ev3-parts-leg-3.jpg)][Leg 3] |
| [Leg 1] | | [Leg 2] | | [Leg 3] |
### ~hint
If clicking the above links doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Program
@ -86,6 +86,12 @@ Building Instructions:
[![Insect robot](/static/lessons/make-it-smarter/insect-bot.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/insect-94b8a46f0dc5082c9d78ddb734626dc9.pdf)
### ~hint
If clicking the above images or links doesn't open the instructions, right-click on the link and choose "Save link as..." to download the PDF.
### ~
### Sample Solution
This program checks if the Ultrasonic Sensor senses something near.

View File

@ -20,6 +20,12 @@ Build the robot driving base:
[![EV3 Driving Base](/static/lessons/common/ev3-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
## Make It Move
**Code it:** Create a program that makes the Driving Base move forward and stop at the finish line, which is ``1`` meter away.
@ -68,6 +74,12 @@ Build and attach an Ultrasonic Sensor to your driving base:
[![EV3 Ultrasonic Sensor Driving Base Building Instructions Main Image](/static/lessons/common/ev3-ultrasonic-sensor-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-ultrasonic-sensor-driving-base-61ffdfa461aee2470b8ddbeab16e2070.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
## Detect an Object
**Code it:** Create a program that moves the Driving Base and makes it stop ``6`` cm from the Cuboid.

View File

@ -1,3 +1,3 @@
{
"appref": "v0.2.3"
"appref": "v0.4.2"
}

View File

@ -20,6 +20,12 @@ Think about what you have learned, then document it. Describe the problem in you
Start by constructing this model. Read the building instructions [here](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-color-sensor-down-driving-base-d30ed30610c3d6647d56e17bc64cf6e2.pdf) first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![Color sensor on the driving base](/static/lessons/line-detection/color-sensor-driving.jpg)
## Program

View File

@ -25,6 +25,12 @@ The legs in the Walker Bot are designed to show how to change the rotary motion
Start by reading [these](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/walker-bot-bi-180fc24f9298e1dd6201099627d43903.pdf) instructions first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![@boardname@ Walker Bot](/static/lessons/make-it-move/walker-bot.jpg)

View File

@ -24,6 +24,12 @@ The legs in the Walker Bot are designed to show how to change the rotary motion
Start by reading [these](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/walker-bot-bi-180fc24f9298e1dd6201099627d43903.pdf) instructions first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![@boardname@ Walker Bot](/static/lessons/make-it-move/walker-bot.jpg)

View File

@ -42,14 +42,12 @@ This activity uses sensor inputs. You may want to try the [Use](/getting-started
Follow the steps of the _Maker Design Process_ for this lesson:
| | |
|-|-|
| ![Paper sheet icon](/static/maker/design-process-icons/define-problem.png) | **Define the Problem** |
| ![Lightbulb icon](/static/maker/design-process-icons/brainstorming.png) | **Brainstorming** |
| ![Checkmark icon](/static/maker/design-process-icons/define-criteria.png) | **Define the Design Criteria** |
| ![Connector icon](/static/maker/design-process-icons/go-make.png) | **Go Make** |
| ![Redo icon](/static/maker/design-process-icons/review-revise.png) | **Review and Revise Your Solution** |
| ![Speaker icon](/static/maker/design-process-icons/communicate.png) | **Communicate Your Solution** |
* Define the Problem
* Brainstorming
* Define the Design Criteria
* Go Make
* Review and Revise Your Solution
* Communicate Your Solution
### Defining the Problem

View File

@ -41,14 +41,12 @@ This activity uses motor rotations and sensor inputs. You may want to try the [U
Follow the steps of the _Maker Design Process_ for this lesson:
| | |
|-|-|
| ![Paper sheet icon](/static/maker/design-process-icons/define-problem.png) | **Define the Problem** |
| ![Lightbulb icon](/static/maker/design-process-icons/brainstorming.png) | **Brainstorming** |
| ![Checkmark icon](/static/maker/design-process-icons/define-criteria.png) | **Define the Design Criteria** |
| ![Connector icon](/static/maker/design-process-icons/go-make.png) | **Go Make** |
| ![Redo icon](/static/maker/design-process-icons/review-revise.png) | **Review and Revise Your Solution** |
| ![Speaker icon](/static/maker/design-process-icons/communicate.png) | **Communicate Your Solution** |
* Define the Problem
* Brainstorming
* Define the Design Criteria
* Go Make
* Review and Revise Your Solution
* Communicate Your Solution
### Defining the Problem

View File

@ -13,8 +13,13 @@
color: rgba(0, 0, 0, 0.4);
}
.topbar {
background: rgb(170, 39, 143) !important;
}
.ui.inverted.content {
background: #00a5c8;
/* background: #00a5c8; */
background: #2a7af3;
}
.content.segment {
@ -73,10 +78,10 @@
padding: 0
}
.c1 {
margin-left: 63pt;
.c2 {
margin-left: 22.5pt;
padding-top: 6pt;
text-indent: -22.5pt;
text-indent: -18pt;
padding-bottom: 6pt;
line-height: 1.15;
orphans: 2;
@ -85,25 +90,38 @@
}
.c8 {
margin-left: 58.5pt;
padding-top: 0pt;
padding-bottom: 0pt;
margin-left: 40.5pt;
padding-top: 6pt;
text-indent: -18pt;
padding-bottom: 6pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left
}
.c2 {
color: #000000;
font-weight: 400;
text-decoration: none;
vertical-align: baseline;
font-family: "Arial";
font-style: normal
.c15 {
padding-top: 0pt;
padding-bottom: 12pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left;
height: 11pt
}
.c3 {
.c7 {
padding-top: 0pt;
padding-bottom: 0pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left;
height: 11pt
}
.c0 {
margin-left: 23pt;
padding-top: 6pt;
padding-bottom: 6pt;
line-height: 1.15;
@ -112,16 +130,18 @@
text-align: left
}
.c17 {
padding-top: 0pt;
padding-bottom: 12pt;
.c10 {
margin-left: 40.5pt;
padding-top: 6pt;
padding-bottom: 6pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left
}
.c12 {
.c6 {
margin-left: 40.5pt;
padding-top: 0pt;
padding-bottom: 0pt;
line-height: 1.15;
@ -130,74 +150,102 @@
text-align: left
}
.c6 {
.c20 {
padding-top: 0pt;
padding-bottom: 0pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: center
}
.c4 {
color: #000000;
font-weight: 700;
text-decoration: none;
vertical-align: baseline;
font-family: "Arial";
font-style: normal
}
.c11 {
padding-top: 0pt;
padding-bottom: 0pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left
}
.c12 {
padding-top: 6pt;
padding-bottom: 6pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left
}
.c3 {
color: #000000;
font-weight: 400;
text-decoration: none;
vertical-align: baseline;
font-family: "Arial";
font-style: normal
}
.c16 {
padding-top: 0pt;
padding-bottom: 12pt;
line-height: 1.15;
orphans: 2;
widows: 2;
text-align: left
}
.c13 {
color: #000000;
text-decoration: none;
vertical-align: baseline;
font-family: "Arial";
font-style: italic
}
.c14 {
text-decoration-skip-ink: none;
-webkit-text-decoration-skip: none;
color: #0000ff;
color: #1155cc;
text-decoration: underline
}
.c17 {
background-color: #ffffff;
max-width: 540pt;
padding: 36pt 36pt 36pt 36pt
}
.c18 {
text-decoration-skip-ink: none;
-webkit-text-decoration-skip: none;
text-decoration: underline
}
.c19 {
background-color: #ffffff;
max-width: 468pt;
padding: 72pt 72pt 72pt 72pt
}
.c9 {
margin-left: 40pt;
text-indent: -18pt
}
.c4 {
color: inherit;
text-decoration: inherit
}
.c7 {
margin-left: 59pt;
text-indent: -18pt
}
.c10 {
font-size: 11pt
}
.c0 {
font-size: 10pt
}
.c15 {
margin-left: 36pt
}
.c5 {
font-weight: 700
}
.c13 {
margin-left: 23pt
.c1 {
font-size: 10pt
}
.c16 {
height: 11pt
}
.c11 {
font-size: 12pt
.c19 {
font-size: 11pt
}
.terms .title {
@ -320,23 +368,43 @@
</style>
<script>
$(document).ready(function () {
tickEvent = function (id, data) {
if (!pxt.aiTrackEvent) return;
if (!data) pxt.aiTrackEvent(id);
else {
var props = {};
var measures = {};
for (var k in data)
if (typeof data[k] == "string") props[k] = data[k];
else measures[k] = data[k];
pxt.aiTrackEvent(id, props, measures);
}
}
});
function agreeCheckboxChanged() {
var downloadSegment = document.getElementById("download-segment");
downloadSegment.classList.toggle("hidden");
}
function downloadWin32() {
function downloadWin64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("http://makecode.com/api/release/ev3/v0.3.2/win32");
window.open("https://makecode.com/api/release/ev3/v0.4.2/win64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
}
function downloadMac64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v0.4.2/mac64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
}
</script>
</head>
<body id='root' class='root'>
<body id="root" class="root">
<div class="ui inverted vertical center aligned segment content">
<div class="ui grid">
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Please read and accept the following terms to download the app.
</div>
<div class="ui left aligned segment terms">
<div class="c19">
<p class="c12">
<span class="c6 c5 c11">MICROSOFT PRE-RELEASE SOFTWARE LICENSE TERMS</span>
<div class="c17">
<p class="c11">
<span class="c4 c1">MICROSOFT PRE-RELEASE SOFTWARE LICENSE TERMS</span>
</p>
<p class="c12">
<span class="c6 c5 c11">MICROSOFT MAKECODE SOFTWARE FOR LEGO MINDSTORMS EDUCATION EV3</span>
<p class="c11">
<span class="c4 c1">MICROSOFT MAKECODE FOR LEGO MINDSTORMS EDUCATION EV3</span>
</p>
<p class="c12 c16">
<span class="c6 c0 c5"></span>
<p class="c7">
<span class="c4 c1"></span>
</p>
<p class="c12">
<span class="c2 c0">These license terms are an agreement between Microsoft Corporation (or based on where you live, one
<p class="c11">
<span class="c3 c1">These license terms are an agreement between Microsoft Corporation (or based on where you live, one
of its affiliates) and you. They apply to the software named above. The terms also apply to any
Microsoft services or updates for the software, except to the extent those have additional terms.</span>
</p>
<p class="c12 c16">
<span class="c2 c0"></span>
<p class="c7">
<span class="c3 c1"></span>
</p>
<p class="c12">
<span class="c6 c5 c11">If you comply with these license terms, you have the rights below.</span>
<p class="c11">
<span class="c4 c1">IF YOU COMPLY WITH THESE LICENSE TERMS, YOU HAVE THE RIGHTS BELOW.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">1.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">INSTALLATION AND USE RIGHTS. </span>
<span class="c2 c0">You may install and use any number of copies of the software to evaluate it as you develop and test
<p class="c2">
<span class="c5 c1">1.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">INSTALLATION AND USE RIGHTS. </span>
<span class="c3 c1">You may install and use any number of copies of the software to evaluate it as you develop and test
your software applications for use with Lego Mindstorms Education EV3 hardware.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">2.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">PRE-RELEASE SOFTWARE. </span>
<span class="c2 c0">The software is a pre-release version. It may not work the way a final version of the software will.
<p class="c2">
<span class="c5 c1">2.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">PRE-RELEASE SOFTWARE. </span>
<span class="c3 c1">The software is a pre-release version. It may not work the way a final version of the software will.
Microsoft may change it for the final, commercial version. We also may not release a commercial
version. Microsoft is not obligated to provide maintenance, technical support or updates to you
for the software.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">3.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">Associated Online Services.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Some features of the software may provide access
<p class="c2">
<span class="c5 c1">3.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">Associated Online Services.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Some features of the software may provide access
to, or rely on, Azure online services, including an associated Azure online service to the software
currently in development (the &ldquo;corresponding service&rdquo;). The use of those services
(but not the software) is governed by the separate terms and privacy policies in the agreement
under which you obtained the Azure services at</span>
<span class="c0">
<a class="c4" href="https://www.google.com/url?q=https://go.microsoft.com/fwLink/p/?LinkID%3D233178&amp;sa=D&amp;ust=1529526883494000">&nbsp;</a>
<span class="c1">
<a class="c9" href="https://www.google.com/url?q=https://go.microsoft.com/fwLink/p/?LinkID%3D233178&amp;sa=D&amp;ust=1529596153826000">&nbsp;</a>
</span>
<span class="c0 c18">
<a class="c4" href="https://www.google.com/url?q=https://go.microsoft.com/fwLink/p/?LinkID%3D233178&amp;sa=D&amp;ust=1529526883494000">https://go.microsoft.com/fwLink/p/?LinkID=233178</a>
<span class="c1 c18">
<a class="c9" href="https://www.google.com/url?q=https://go.microsoft.com/fwLink/p/?LinkID%3D233178&amp;sa=D&amp;ust=1529596153826000">https://go.microsoft.com/fwLink/p/?LinkID=233178</a>
</span>
<span class="c2 c0">&nbsp;(and, with respect to the corresponding service, the additional terms below). Please read them.
<span class="c3 c1">&nbsp;(and, with respect to the corresponding service, the additional terms below). Please read them.
The services may not be available in all regions.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">4.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">Licenses for other components.</span>
<span class="c2 c0">&nbsp;The software may include third party components with separate legal notices or governed by
<p class="c2">
<span class="c5 c1">4.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">Licenses for other components.</span>
<span class="c3 c1">&nbsp;The software may include third party components with separate legal notices or governed by
other agreements, as described in the ThirdPartyNotices file accompanying the software. Even
if such components are governed by other agreements, the disclaimers and the limitations on and
exclusions of damages below also apply.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">5.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c6 c0 c5">DATA.</span>
<p class="c2">
<span class="c5 c1">5.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c1 c4">DATA.</span>
</p>
<p class="c3 c7">
<span class="c0 c5">a.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">Data Collection. </span>
<span class="c0">The software may collect information about you and your use of the software, and send that to Microsoft.
<p class="c8">
<span class="c5 c1">a.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c1 c5">Data Collection. </span>
<span class="c1">The software may collect information about you and your use of the software, and send that to Microsoft.
Microsoft may use this information to provide services and improve our products and services.
You may opt out of many of these scenarios, but not all, as described in the product documentation.
In using the software, you must comply with applicable law. You can learn more about data collection
and use in the help documentation and the privacy statement at</span>
<span class="c0">
<a class="c4" href="https://www.google.com/url?q=http://go.microsoft.com/fwlink/?LinkId%3D398505&amp;sa=D&amp;ust=1529526883495000">&nbsp;</a>
and use in the help documentation and the privacy statement at </span>
<span class="c14 c1">
<a class="c9" href="https://www.google.com/url?q=http://go.microsoft.com/fwlink/?LinkId%3D398505&amp;sa=D&amp;ust=1529596153827000">http://go.microsoft.com/fwlink/?LinkId=398505</a>
</span>
<span class="c0 c14">
<a class="c4" href="https://www.google.com/url?q=http://go.microsoft.com/fwlink/?LinkId%3D398505&amp;sa=D&amp;ust=1529526883495000">http://go.microsoft.com/fwlink/?LinkId=398505</a>
</span>
<span class="c2 c0">. Your use of the software operates as your consent to these practices.</span>
<span class="c1">.</span>
<span class="c3 c1">&nbsp;Your use of the software operates as your consent to these practices.</span>
</p>
<p class="c3 c7">
<span class="c0 c5">b.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">Processing of Personal Data. </span>
<span class="c2 c0">To the extent Microsoft is a processor or subprocessor of personal data in connection with the software,
<p class="c8">
<span class="c5 c1">b.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c5 c1">Processing of Personal Data. </span>
<span class="c1">To the extent Microsoft is a processor or subprocessor of personal data in connection with the software,
Microsoft makes the commitments in the European Union General Data Protection Regulation Terms
of the Online Services Terms to all customers effective May 25, 2018, at http://go.microsoft.com/?linkid=9840733.</span>
of the Online Services Terms to all customers effective May 25, 2018, at </span>
<span class="c1 c14">
<a class="c9" href="https://www.google.com/url?q=http://go.microsoft.com/?linkid%3D9840733&amp;sa=D&amp;ust=1529596153828000">http://go.microsoft.com/?linkid=9840733</a>
</span>
<span class="c3 c1">.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">6.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">FEEDBACK. </span>
<span class="c2 c0">If you give feedback about the software to Microsoft, you give to Microsoft, without charge, the
<p class="c2">
<span class="c5 c1">6.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">FEEDBACK. </span>
<span class="c3 c1">If you give feedback about the software to Microsoft, you give to Microsoft, without charge, the
right to use, share and commercialize your feedback in any way and for any purpose. You will
not give feedback that is subject to a license that requires Microsoft to license its software
or documentation to third parties because we include your feedback in them. These rights survive
this agreement.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">7.</span>
<span class="c0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">SCOPE OF LICENSE.</span>
<span class="c2 c0">&nbsp;The software is licensed, not sold. This agreement only gives you some rights to use the software.
<p class="c2">
<span class="c5 c1">7.</span>
<span class="c1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">SCOPE OF LICENSE.</span>
<span class="c3 c1">&nbsp;The software is licensed, not sold. This agreement only gives you some rights to use the software.
Microsoft reserves all other rights. Unless applicable law gives you more rights despite this
limitation, you may use the software only as expressly permitted in this agreement. &nbsp;In
doing so, you must comply with any technical limitations in the software that only allow you
to use it in certain ways. You may not:</span>
</p>
<p class="c1">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; work around any technical limitations in the software;</span>
<p class="c8">
<span class="c3 c1">- &nbsp; &nbsp; work around any technical limitations in the software;</span>
</p>
<p class="c1">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; reverse engineer, decompile or disassemble the software, or attempt to do
so, except and only to the extent required by third party licensing terms governing use of certain
open source components that may be included with the software;</span>
<p class="c8">
<span class="c3 c1">- &nbsp; &nbsp; reverse engineer, decompile or disassemble the software, or attempt to do so, except
and only to the extent required by third party licensing terms governing use of certain open
source components that may be included with the software;</span>
</p>
<p class="c1">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; remove, minimize, block or modify any notices of Microsoft or its suppliers
in the software;</span>
<p class="c8">
<span class="c3 c1">- &nbsp; &nbsp; remove, minimize, block or modify any notices of Microsoft or its suppliers in the
software;
</span>
</p>
<p class="c1">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; use the software in any way that is against the law; or</span>
<p class="c8">
<span class="c3 c1">- &nbsp; &nbsp; use the software in any way that is against the law; or</span>
</p>
<p class="c1">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; share, publish, rent or lease the software, or provide the software as a stand-alone
<p class="c8">
<span class="c3 c1">- &nbsp; &nbsp; share, publish, rent or lease the software, or provide the software as a stand-alone
offering for others to use.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">8. &nbsp; UPDATES. </span>
<span class="c2 c0">The software may periodically check for updates and download and install them for you. You may obtain
<p class="c2">
<span class="c5 c1">8. &nbsp; UPDATES. </span>
<span class="c3 c1">The software may periodically check for updates and download and install them for you. You may obtain
updates only from Microsoft or authorized sources. Microsoft may need to update your system to
provide you with updates. You agree to receive these automatic updates without any additional
notice. Updates may not include or support all existing software features, services, or peripheral
devices.</span>
devices.
</span>
</p>
<p class="c3 c9">
<span class="c0 c5">9.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">EXPORT RESTRICTIONS.</span>
<span class="c2 c0">&nbsp;You must comply with all domestic and international export laws and regulations that apply
<p class="c2">
<span class="c5 c1">9.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c5 c1">EXPORT RESTRICTIONS.</span>
<span class="c3 c1">&nbsp;You must comply with all domestic and international export laws and regulations that apply
to the software, which include restrictions on destinations, end users and end use. For further
information on export restrictions, visit (aka.ms/exporting).</span>
</p>
<p class="c3 c9">
<span class="c0 c5">10.</span>
<span class="c0">&nbsp;</span>
<span class="c0 c5">SUPPORT SERVICES. </span>
<span class="c0 c2">Because the software is &ldquo;as is,&rdquo; we may not provide support services for it.</span>
<p class="c2">
<span class="c5 c1">10.</span>
<span class="c1">&nbsp;</span>
<span class="c5 c1">SUPPORT SERVICES. </span>
<span class="c3 c1">Because the software is &ldquo;as is,&rdquo; we may not provide support services for it.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">11.</span>
<span class="c0">&nbsp;</span>
<span class="c0 c5">ENTIRE AGREEMENT.</span>
<span class="c2 c0">&nbsp;This agreement, and the terms for supplements, updates, Internet-based services and support
<p class="c2">
<span class="c5 c1">11.</span>
<span class="c1">&nbsp;</span>
<span class="c5 c1">ENTIRE AGREEMENT.</span>
<span class="c3 c1">&nbsp;This agreement, and the terms for supplements, updates, Internet-based services and support
services that you use, are the entire agreement for the software and support services.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">12.</span>
<span class="c0">&nbsp;</span>
<span class="c0 c5">APPLICABLE LAW. </span>
<span class="c2 c0">If you acquired the software in the United States, Washington State law applies to interpretation
<p class="c2">
<span class="c5 c1">12.</span>
<span class="c1">&nbsp;</span>
<span class="c5 c1">APPLICABLE LAW. </span>
<span class="c3 c1">If you acquired the software in the United States, Washington State law applies to interpretation
of and claims for breach of this agreement, and the laws of the state where you live apply to
all other claims. If you acquired the software in any other country, its laws apply.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">13.</span>
<span class="c0">&nbsp;</span>
<span class="c0 c5">CONSUMER RIGHTS; REGIONAL VARIATIONS. </span>
<span class="c2 c0">This agreement describes certain legal rights. You may have other rights, including consumer rights,
<p class="c2">
<span class="c5 c1">13.</span>
<span class="c1">&nbsp;</span>
<span class="c5 c1">CONSUMER RIGHTS; REGIONAL VARIATIONS. </span>
<span class="c3 c1">This agreement describes certain legal rights. You may have other rights, including consumer rights,
under the laws of your state or country. Separate and apart from your relationship with Microsoft,
you may also have rights with respect to the party from which you acquired the software. This
agreement does not change those other rights if the laws of your state or country do not permit
it to do so. For example, if you acquired the software in one of the below regions, or mandatory
country law applies, then the following provisions apply to you:</span>
</p>
<p class="c3 c7">
<span class="c0 c5">a.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">Australia. </span>
<span class="c2 c0">You have statutory guarantees under the Australian Consumer Law and nothing in this agreement is
<p class="c8">
<span class="c5 c1">a.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c5 c1">Australia. </span>
<span class="c3 c1">You have statutory guarantees under the Australian Consumer Law and nothing in this agreement is
intended to affect those rights.</span>
</p>
<p class="c3 c7">
<span class="c0 c5">b.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">Canada. </span>
<span class="c2 c0">If you acquired the software in Canada, you may stop receiving updates by turning off the automatic
<p class="c8">
<span class="c5 c1">b.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c5 c1">Canada. </span>
<span class="c3 c1">If you acquired the software in Canada, you may stop receiving updates by turning off the automatic
update feature, disconnecting your device from the Internet (if and when you re-connect to the
Internet, however, the software will resume checking for and installing updates), or uninstalling
the software. The product documentation, if any, may also specify how to turn off updates for
your specific device or software.</span>
</p>
<p class="c3 c7">
<span class="c0 c5">c.</span>
<span class="c0">&nbsp; &nbsp;</span>
<span class="c0 c5">Germany and Austria</span>
<span class="c2 c0">.</span>
</p>
<p class="c8">
<span class="c0 c5">(i)</span>
<span class="c0">&nbsp; &nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">Warranty</span>
<span class="c2 c0">. The properly licensed software will perform substantially as described in any Microsoft materials
<span class="c5 c1">c.</span>
<span class="c1">&nbsp; &nbsp;</span>
<span class="c5 c1">Germany and Austria</span>
<span class="c3 c1">.</span>
</p>
<p class="c6">
<span class="c5 c1">(i)</span>
<span class="c1">&nbsp; &nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">Warranty</span>
<span class="c3 c1">. The properly licensed software will perform substantially as described in any Microsoft materials
that accompany the software. However, Microsoft gives no contractual guarantee in relation to
the licensed software.</span>
</p>
<p class="c8">
<span class="c6 c0 c5">&nbsp;</span>
<p class="c6">
<span class="c4 c1">&nbsp;</span>
</p>
<p class="c8">
<span class="c0 c5">(ii)</span>
<span class="c0">&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c0 c5">Limitation of Liability</span>
<span class="c2 c0">. In case of intentional conduct, gross negligence, claims based on the Product Liability Act, as
<p class="c6">
<span class="c5 c1">(ii)</span>
<span class="c1">&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>
<span class="c5 c1">Limitation of Liability</span>
<span class="c3 c1">. In case of intentional conduct, gross negligence, claims based on the Product Liability Act, as
well as, in case of death or personal or physical injury, Microsoft is liable according to the
statutory law.</span>
</p>
<p class="c3 c15">
<span class="c2 c0">Subject to the foregoing clause (ii), Microsoft will only be liable for slight negligence if Microsoft
<p class="c10">
<span class="c3 c1">Subject to the foregoing clause (ii), Microsoft will only be liable for slight negligence if Microsoft
is in breach of such material contractual obligations, the fulfillment of which facilitate the
due performance of this agreement, the breach of which would endanger the purpose of this agreement
and the compliance with which a party may constantly trust in (so-called &quot;cardinal obligations&quot;).
In other cases of slight negligence, Microsoft will not be liable for slight negligence.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">14.</span>
<span class="c0">&nbsp;</span>
<span class="c0 c5">LEGAL EFFECT.</span>
<span class="c2 c0">&nbsp;This agreement describes certain legal rights. You may have other rights under the laws of
<p class="c2">
<span class="c5 c1">14.</span>
<span class="c1">&nbsp;</span>
<span class="c5 c1">LEGAL EFFECT.</span>
<span class="c3 c1">&nbsp;This agreement describes certain legal rights. You may have other rights under the laws of
your country. You may also have rights with respect to the party from whom you acquired the software.
This agreement does not change your rights under the laws of your country if the laws of your
country do not permit it to do so.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">15.</span>
<span class="c0">&nbsp;</span>
<span class="c6 c0 c5">DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED &ldquo;AS-IS.&rdquo; &nbsp;YOU BEAR THE RISK OF
<p class="c2">
<span class="c5 c1">15.</span>
<span class="c1">&nbsp;</span>
<span class="c4 c1">DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED &ldquo;AS-IS.&rdquo; &nbsp;YOU BEAR THE RISK OF
USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. TO THE EXTENT PERMITTED
UNDER YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.</span>
</p>
<p class="c3 c9">
<span class="c0 c5">16.</span>
<span class="c0">&nbsp;</span>
<span class="c6 c0 c5">LIMITATION ON AND EXCLUSION OF DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT
<p class="c2">
<span class="c5 c1">16.</span>
<span class="c1">&nbsp;</span>
<span class="c4 c1">LIMITATION ON AND EXCLUSION OF DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT
DAMAGES UP TO U.S. $5.00. YOU CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST
PROFITS, SPECIAL, INDIRECT OR INCIDENTAL DAMAGES.</span>
</p>
<p class="c3 c13">
<span class="c2 c0">This limitation applies to (a) anything related to the software, services, content (including code)
<p class="c0">
<span class="c3 c1">This limitation applies to (a) anything related to the software, services, content (including code)
on third party Internet sites, or third party programs; and (b) claims for breach of contract,
breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the
extent permitted by applicable law.</span>
</p>
<p class="c3 c13">
<span class="c2 c0">It also applies even if Microsoft knew or should have known about the possibility of the damages.
<p class="c0">
<span class="c3 c1">It also applies even if Microsoft knew or should have known about the possibility of the damages.
The above limitation or exclusion may not apply to you because your country may not allow the
exclusion or limitation of incidental, consequential or other damages.</span>
</p>
<p class="c3">
<span class="c6 c0 c5">Please note: As the software is distributed in Quebec, Canada, some of the clauses in this agreement
<p class="c12">
<span class="c4 c1">Please note: As the software is distributed in Quebec, Canada, some of the clauses in this agreement
are provided below in French.</span>
</p>
<p class="c3">
<span class="c0 c5 c6">Remarque : Ce logiciel &eacute;tant distribu&eacute; au Qu&eacute;bec, Canada, certaines des clauses
<p class="c12">
<span class="c4 c1">Remarque : Ce logiciel &eacute;tant distribu&eacute; au Qu&eacute;bec, Canada, certaines des clauses
dans ce contrat sont fournies ci-dessous en fran&ccedil;ais.</span>
</p>
<p class="c12">
<span class="c0 c5">EXON&Eacute;RATION DE GARANTIE.</span>
<span class="c2 c0">&nbsp;Le logiciel vis&eacute; par une licence est offert &laquo; tel quel &raquo;. Toute utilisation
<p class="c11">
<span class="c5 c1">EXON&Eacute;RATION DE GARANTIE.</span>
<span class="c1 c3">&nbsp;Le logiciel vis&eacute; par une licence est offert &laquo; tel quel &raquo;. Toute utilisation
de ce logiciel est &agrave; votre seule risque et p&eacute;ril. Microsoft n&rsquo;accorde aucune
autre garantie expresse. Vous pouvez b&eacute;n&eacute;ficier de droits additionnels en vertu
du droit local sur la protection des consommateurs, que ce contrat ne peut modifier. La ou elles
@ -636,60 +708,83 @@
&agrave; un usage particulier et d&rsquo;absence de contrefa&ccedil;on sont exclues.
</span>
</p>
<p class="c12">
<span class="c0 c5">LIMITATION DES DOMMAGES-INT&Eacute;R&Ecirc;TS ET EXCLUSION DE RESPONSABILIT&Eacute; POUR LES DOMMAGES.</span>
<span class="c2 c0">&nbsp;Vous pouvez obtenir de Microsoft et de ses fournisseurs une indemnisation en cas de dommages
<p class="c11">
<span class="c5 c1">LIMITATION DES DOMMAGES-INT&Eacute;R&Ecirc;TS ET EXCLUSION DE RESPONSABILIT&Eacute; POUR LES DOMMAGES.</span>
<span class="c3 c1">&nbsp;Vous pouvez obtenir de Microsoft et de ses fournisseurs une indemnisation en cas de dommages
directs uniquement &agrave; hauteur de 5,00 $ US. Vous ne pouvez pr&eacute;tendre &agrave; aucune
indemnisation pour les autres dommages, y compris les dommages sp&eacute;ciaux, indirects ou
accessoires et pertes de b&eacute;n&eacute;fices.</span>
</p>
<p class="c3">
<span class="c2 c0">Cette limitation concerne :</span>
<p class="c12">
<span class="c3 c1">Cette limitation concerne :</span>
</p>
<p class="c3">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; &nbsp; tout ce qui est reli&eacute; au logiciel, aux services ou au contenu
<p class="c2">
<span class="c3 c1">- &nbsp; &nbsp; &nbsp; &nbsp; tout ce qui est reli&eacute; au logiciel, aux services ou au contenu
(y compris le code) figurant sur des sites Internet tiers ou dans des programmes tiers ; et</span>
</p>
<p class="c3">
<span class="c2 c0">- &nbsp; &nbsp; &nbsp; &nbsp; les r&eacute;clamations au titre de violation de contrat ou de garantie,
<p class="c2">
<span class="c3 c1">- &nbsp; &nbsp; &nbsp; &nbsp; les r&eacute;clamations au titre de violation de contrat ou de garantie,
ou au titre de responsabilit&eacute; stricte, de n&eacute;gligence ou d&rsquo;une autre faute
dans la limite autoris&eacute;e par la loi en vigueur.</span>
</p>
<p class="c3">
<span class="c2 c0">Elle s&rsquo;applique &eacute;galement, m&ecirc;me si Microsoft connaissait ou devrait conna&icirc;tre
<p class="c12">
<span class="c3 c1">Elle s&rsquo;applique &eacute;galement, m&ecirc;me si Microsoft connaissait ou devrait conna&icirc;tre
l&rsquo;&eacute;ventualit&eacute; d&rsquo;un tel dommage. Si votre pays n&rsquo;autorise pas
l&rsquo;exclusion ou la limitation de responsabilit&eacute; pour les dommages indirects, accessoires
ou de quelque nature que ce soit, il se peut que la limitation ou l&rsquo;exclusion ci-dessus
ne s&rsquo;appliquera pas &agrave; votre &eacute;gard.</span>
</p>
<p class="c17">
<span class="c0 c5">EFFET JURIDIQUE.</span>
<span class="c2 c0">&nbsp;Le pr&eacute;sent contrat d&eacute;crit certains droits juridiques. Vous pourriez avoir d&rsquo;autres
<p class="c16">
<span class="c5 c1">EFFET JURIDIQUE.</span>
<span class="c3 c1">&nbsp;Le pr&eacute;sent contrat d&eacute;crit certains droits juridiques. Vous pourriez avoir d&rsquo;autres
droits pr&eacute;vus par les lois de votre pays. Le pr&eacute;sent contrat ne modifie pas les
droits que vous conf&egrave;rent les lois de votre pays si celles-ci ne le permettent pas.</span>
</p>
<p class="c17 c16">
<span class="c2 c0"></span>
<p class="c15">
<span class="c3 c1"></span>
</p>
<p class="c12">
<span class="c2 c0">&nbsp;</span>
<p class="c16">
<span class="c3 c1">&nbsp;</span>
</p>
<p class="c12 c16">
<span class="c2 c10"></span>
<p class="c11">
<span class="c3 c1">LEGO, the LEGO logo, MINDSTORMS and the MINDSTORMS EV3 logo are trademarks and/ or copyrights of
the LEGO Group. &copy;2018 The LEGO Group. All rights reserved.</span>
</p>
<p class="c11">
<span class="c3 c1">&nbsp;</span>
</p>
<p class="c20">
<span class="c5 c1 c13">Remainder of this page intentionally left blank.</span>
</p>
<p class="c7">
<span class="c3 c19"></span>
</p>
</div>
</div>
<div class="ui center aligned segment">
<input id="agree-checkbox" type="checkbox" autocomplete="off" onchange="agreeCheckboxChanged(this)">
<label for="agree-checkbox">I agree to the terms</label>
<label for="agree-checkbox">I agree to these Microsoft Software License Terms and to the
<a href="https://privacy.microsoft.com/en-us/privacystatement">Microsoft Privacy Statement.</a>
</label>
</div>
<div id="download-segment" class="ui center aligned segment hidden">
<div class="ui grid">
<div class="eight wide column">
<h3 class="ui">Windows</h3>
<button class="ui icon button" onclick="downloadWin32()">
<button class="ui icon button" onclick="downloadWin64()">
<i class="download icon"></i>
makecode-ev3-setup-win32.exe
makecode-ev3-setup-win64.exe
</button>
</div>
<div class="eight wide column">
<h3 class="ui">Mac OS</h3>
<button class="ui icon button" onclick="downloadMac64()">
<i class="download icon"></i>
makecode-ev3-mac64.zip
</button>
</div>
</div>
</div>
</div>
</div>

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@ -0,0 +1 @@
<svg viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" fill-rule="evenodd" clip-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="1.414"><path d="M16.097 2.686c-7.64 0-13.834 6.194-13.834 13.835 0 6.113 3.964 11.298 9.462 13.128.692.127.944-.301.944-.667 0-.328-.012-1.199-.019-2.353-3.848.836-4.66-1.855-4.66-1.855-.629-1.598-1.536-2.023-1.536-2.023-1.256-.859.095-.842.095-.842 1.388.099 2.119 1.426 2.119 1.426 1.234 2.114 3.238 1.504 4.027 1.15.125-.894.482-1.504.878-1.85-3.072-.349-6.302-1.536-6.302-6.838 0-1.51.539-2.745 1.424-3.712-.143-.35-.617-1.756.135-3.661 0 0 1.162-.372 3.805 1.418a13.228 13.228 0 0 1 3.464-.465c1.174.005 2.358.158 3.463.465 2.642-1.79 3.801-1.418 3.801-1.418.755 1.905.28 3.311.137 3.661.887.967 1.423 2.202 1.423 3.712 0 5.316-3.235 6.485-6.317 6.827.497.428.939 1.272.939 2.563 0 1.849-.017 3.341-.017 3.795 0 .37.249.8.951.665 5.494-1.833 9.454-7.015 9.454-13.126 0-7.641-6.195-13.835-13.836-13.835" fill="#696969"/></svg>

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@ -17,10 +17,10 @@ brick.showString("Hello world", 1)
## Step 2
In the ``||brick:show string||`` block, type the text ``"Press my buttons to make music!"`` to replace ``"Hello world"``.
In the ``||brick:show string||`` block, type the text ``"Press my buttons!"`` to replace ``"Hello world"``.
```blocks
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 3
@ -31,7 +31,7 @@ Open the ``||brick:Brick||`` Toolbox drawer. From the **Buttons** section, drag
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 4
@ -40,13 +40,13 @@ Open the ``||music:Music||`` Toolbox drawer. Drag out **5** ``||music:play tone|
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 5
@ -63,7 +63,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole))
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 6

View File

@ -66,7 +66,7 @@ brick.buttonDown.onEvent(ButtonEvent.Pressed, function () {
## Step 5
Now, lets add a Medium motor, and tell it how many rotations we want it to run for. Open the ``||brick:Brick||`` Toolbox drawer. Drag out **2** ``|brick:on button||`` blocks. In the ``||brick:on button||`` blocks, use the drop-down menu to select the ``left`` and ``right`` buttons.
Open the ``||brick:Brick||`` Toolbox drawer and drag out **2** ``|brick:on button||`` blocks. In the ``||brick:on button||`` blocks, use the drop-down menu to select the ``left`` and ``right`` buttons.
```blocks
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
@ -106,9 +106,9 @@ brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
For the ``||motors:run||`` blocks that are in the ``||brick:on button left||`` and ``||brick:on button right||`` blocks, use the drop-down menu to select a ``medium motor`` on Port ``D``.
| | | |
|-|-|-|
| ![Select a motor type dropdown](/static/tutorials/run-motors/run-motor-dropdown.png) | | | ![Select a motor port dropdown](/static/tutorials/run-motors/motor-port-dropdown.png) |
![Select a motor type dropdown](/static/tutorials/run-motors/run-motor-dropdown.png)
<br/>
![Select a motor port dropdown](/static/tutorials/run-motors/motor-port-dropdown.png)
```blocks
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {

View File

@ -16,7 +16,7 @@ brick.showString("Hello world", 1)
## Step 2
In the ``||brick:show string||`` block, type the text ``"Guess teh animal"`` to replace ``"Hello world"``.
In the ``||brick:show string||`` block, type the text ``"Guess the animal"`` to replace ``"Hello world"``.
```blocks
brick.showString("Guess the animal", 1)

View File

@ -30,7 +30,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="ui header">${lf("First time here?")}</div>
<strong style="font-size:small">${lf("You must have version 1.10E or above of the firmware")}</strong>
<div style="justify-content: center;display: flex;padding: 1rem;">
<img class="ui image" src="./static/download/firmware.png" style="height:100px;" />
<img class="ui image" src="/static/download/firmware.png" style="height:100px;" />
</div>
<a href="/troubleshoot" target="_blank">${lf("Check your firmware version here and update if needed")}</a>
</div>
@ -42,7 +42,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="./static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
<img class="ui medium rounded image" src="/static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">
@ -57,7 +57,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="./static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
<img class="ui medium rounded image" src="/static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">

View File

@ -20,7 +20,7 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
private categoriesCache_: string[];
constructor(text: string, options: FieldMusicOptions, validator?: Function) {
super(text, { sort: true, data: options.data }, validator);
super(text, { blocksInfo: options.blocksInfo, sort: true, data: options.data }, validator);
this.columns_ = parseInt(options.columns) || 4;
this.width_ = parseInt(options.width) || 380;

View File

@ -11,7 +11,7 @@ export class FieldPorts extends pxtblockly.FieldImages implements Blockly.FieldC
public isFieldCustom_ = true;
constructor(text: string, options: FieldPortsOptions, validator?: Function) {
super(text, { sort: true, data: options.data }, validator);
super(text, { blocksInfo: options.blocksInfo, sort: true, data: options.data }, validator);
this.columns_ = parseInt(options.columns) || 4;
this.width_ = parseInt(options.width) || 300;

View File

@ -1,285 +0,0 @@
namespace pxt.editor {
import HF2 = pxt.HF2
import U = pxt.U
function log(msg: string) {
pxt.log("EWRAP: " + msg)
}
export interface DirEntry {
name: string;
md5?: string;
size?: number;
}
const runTemplate = "C00882010084XX0060640301606400"
const usbMagic = 0x3d3f
export class Ev3Wrapper {
msgs = new U.PromiseBuffer<Uint8Array>()
private cmdSeq = U.randomUint32() & 0xffff;
private lock = new U.PromiseQueue();
isStreaming = false;
dataDump = false;
constructor(public io: pxt.HF2.PacketIO) {
io.onData = buf => {
buf = buf.slice(0, HF2.read16(buf, 0) + 2)
if (HF2.read16(buf, 4) == usbMagic) {
let code = HF2.read16(buf, 6)
let payload = buf.slice(8)
if (code == 1) {
let str = U.uint8ArrayToString(payload)
if (Util.isNodeJS)
console.log("SERIAL: " + str.replace(/\n+$/, ""))
else
window.postMessage({
type: 'serial',
id: 'n/a', // TODO?
data: str
}, "*")
} else
console.log("Magic: " + code + ": " + U.toHex(payload))
return
}
if (this.dataDump)
log("RECV: " + U.toHex(buf))
this.msgs.push(buf)
}
}
private allocCore(addSize: number, replyType: number) {
let len = 5 + addSize
let buf = new Uint8Array(len)
HF2.write16(buf, 0, len - 2) // pktLen
HF2.write16(buf, 2, this.cmdSeq++) // msgCount
buf[4] = replyType
return buf
}
private allocSystem(addSize: number, cmd: number, replyType = 1) {
let buf = this.allocCore(addSize + 1, replyType)
buf[5] = cmd
return buf
}
private allocCustom(code: number, addSize = 0) {
let buf = this.allocCore(1 + 2 + addSize, 0)
HF2.write16(buf, 4, usbMagic)
HF2.write16(buf, 6, code)
return buf
}
stopAsync() {
return this.isVmAsync()
.then(vm => {
if (vm) return Promise.resolve();
log(`stopping PXT app`)
let buf = this.allocCustom(2)
return this.justSendAsync(buf)
.then(() => Promise.delay(500))
})
}
dmesgAsync() {
log(`asking for DMESG buffer over serial`)
let buf = this.allocCustom(3)
return this.justSendAsync(buf)
}
runAsync(path: string) {
let codeHex = runTemplate.replace("XX", U.toHex(U.stringToUint8Array(path)))
let code = U.fromHex(codeHex)
let pkt = this.allocCore(2 + code.length, 0)
HF2.write16(pkt, 5, 0x0800)
U.memcpy(pkt, 7, code)
log(`run ${path}`)
return this.justSendAsync(pkt)
}
justSendAsync(buf: Uint8Array) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("SEND: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
})
}
talkAsync(buf: Uint8Array, altResponse = 0) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("TALK: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
.then(() => this.msgs.shiftAsync(1000))
.then(resp => {
if (resp[2] != buf[2] || resp[3] != buf[3])
U.userError("msg count de-sync")
if (buf[4] == 1) {
if (altResponse != -1 && resp[5] != buf[5])
U.userError("cmd de-sync")
if (altResponse != -1 && resp[6] != 0 && resp[6] != altResponse)
U.userError("cmd error: " + resp[6])
}
return resp
})
})
}
flashAsync(path: string, file: Uint8Array) {
log(`write ${file.length} bytes to ${path}`)
let handle = -1
let loopAsync = (pos: number): Promise<void> => {
if (pos >= file.length) return Promise.resolve()
let size = file.length - pos
if (size > 1000) size = 1000
let upl = this.allocSystem(1 + size, 0x93, 0x1)
upl[6] = handle
U.memcpy(upl, 6 + 1, file, pos, size)
return this.talkAsync(upl, 8) // 8=EOF
.then(() => loopAsync(pos + size))
}
let begin = this.allocSystem(4 + path.length + 1, 0x92)
HF2.write32(begin, 6, file.length) // fileSize
U.memcpy(begin, 10, U.stringToUint8Array(path))
return this.lock.enqueue("file", () =>
this.talkAsync(begin)
.then(resp => {
handle = resp[7]
return loopAsync(0)
}))
}
lsAsync(path: string): Promise<DirEntry[]> {
let lsReq = this.allocSystem(2 + path.length + 1, 0x99)
HF2.write16(lsReq, 6, 1024) // maxRead
U.memcpy(lsReq, 8, U.stringToUint8Array(path))
return this.talkAsync(lsReq, 8)
.then(resp =>
U.uint8ArrayToString(resp.slice(12)).split(/\n/).map(s => {
if (!s) return null as DirEntry
let m = /^([A-F0-9]+) ([A-F0-9]+) ([^\/]*)$/.exec(s)
if (m)
return {
md5: m[1],
size: parseInt(m[2], 16),
name: m[3]
}
else
return {
name: s.replace(/\/$/, "")
}
}).filter(v => !!v))
}
rmAsync(path: string): Promise<void> {
log(`rm ${path}`)
let rmReq = this.allocSystem(path.length + 1, 0x9c)
U.memcpy(rmReq, 6, U.stringToUint8Array(path))
return this.talkAsync(rmReq, 5)
.then(resp => { })
}
isVmAsync(): Promise<boolean> {
let path = "/no/such/dir"
let mkdirReq = this.allocSystem(path.length + 1, 0x9b)
U.memcpy(mkdirReq, 6, U.stringToUint8Array(path))
return this.talkAsync(mkdirReq, -1)
.then(resp => {
let isVM = resp[6] == 0x05
log(`${isVM ? "PXT app" : "VM"} running`)
return isVM
})
}
private streamFileOnceAsync(path: string, cb: (d: Uint8Array) => void) {
let fileSize = 0
let filePtr = 0
let handle = -1
let resp = (buf: Uint8Array): Promise<void> => {
if (buf[6] == 2) {
// handle not ready - file is missing
this.isStreaming = false
return Promise.resolve()
}
if (buf[6] != 0 && buf[6] != 8)
U.userError("bad response when streaming file: " + buf[6] + " " + U.toHex(buf))
this.isStreaming = true
fileSize = HF2.read32(buf, 7)
if (handle == -1) {
handle = buf[11]
log(`stream on, handle=${handle}`)
}
let data = buf.slice(12)
filePtr += data.length
if (data.length > 0)
cb(data)
if (buf[6] == 8) {
// end of file
this.isStreaming = false
return this.rmAsync(path)
}
let contFileReq = this.allocSystem(1 + 2, 0x97)
HF2.write16(contFileReq, 7, 1000) // maxRead
contFileReq[6] = handle
return Promise.delay(data.length > 0 ? 0 : 500)
.then(() => this.talkAsync(contFileReq, -1))
.then(resp)
}
let getFileReq = this.allocSystem(2 + path.length + 1, 0x96)
HF2.write16(getFileReq, 6, 1000) // maxRead
U.memcpy(getFileReq, 8, U.stringToUint8Array(path))
return this.talkAsync(getFileReq, -1).then(resp)
}
streamFileAsync(path: string, cb: (d: Uint8Array) => void) {
let loop = (): Promise<void> =>
this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
.then(() => Promise.delay(500))
.then(loop)
return loop()
}
downloadFileAsync(path: string, cb: (d: Uint8Array) => void) {
return this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
}
private initAsync() {
return Promise.resolve()
}
private resetState() {
}
reconnectAsync(first = false): Promise<void> {
this.resetState()
if (first) return this.initAsync()
log(`reconnect`);
return this.io.reconnectAsync()
.then(() => this.initAsync())
}
disconnectAsync() {
log(`disconnect`);
return this.io.disconnectAsync()
}
}
}

View File

@ -1,28 +1,3 @@
{
"name": "base",
"description": "The base library",
"files": [
"README.md",
"pxt-core.d.ts",
"pxt.cpp",
"pxtbase.h",
"core.cpp",
"pxt-helpers.ts",
"buffer.cpp",
"shims.d.ts",
"enums.d.ts",
"loops.cpp",
"math.ts",
"ns.ts",
"control.cpp",
"control.ts",
"console.ts",
"eventcontext.ts"
],
"testFiles": [
"test.ts"
],
"additionalFilePath": "../../node_modules/pxt-common-packages/libs/base",
"public": true,
"dependencies": {}
"additionalFilePath": "../../node_modules/pxt-common-packages/libs/base"
}

View File

@ -368,7 +368,8 @@ namespace motors {
}
private __move(steps: boolean, stepsOrTime: number, speed: number) {
step(this._port, {
control.dmesg("motor.__move")
const p = {
useSteps: steps,
step1: 0,
step2: stepsOrTime,
@ -376,7 +377,10 @@ namespace motors {
speed: this._regulated ? speed : undefined,
power: this._regulated ? undefined : speed,
useBrake: this._brake
})
};
control.dmesg("motor.1")
step(this._port, p)
control.dmesg("motor.__move end")
}
/**
@ -706,24 +710,36 @@ namespace motors {
}
function step(out: Output, opts: StepOptions) {
control.dmesg('step')
let op = opts.useSteps ? DAL.opOutputStepSpeed : DAL.opOutputTimeSpeed
let speed = opts.speed
if (speed == null) {
if (undefined == speed) {
speed = opts.power
op = opts.useSteps ? DAL.opOutputStepPower : DAL.opOutputTimePower
if (speed == null)
if (undefined == speed)
return
}
speed = Math.clamp(-100, 100, speed)
control.dmesg('speed: ' + speed)
let b = mkCmd(out, op, 15)
control.dmesg('STEP 5')
b.setNumber(NumberFormat.Int8LE, 2, speed)
// note that b[3] is padding
control.dmesg('STEP 1')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 0, opts.step1)
control.dmesg('STEP 2')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.step2)
control.dmesg('STEP 3')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 2, opts.step3)
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, opts.useBrake ? 1 : 0)
control.dmesg('STEP 4')
control.dmesg('br ' + opts.useBrake);
const br = !!opts.useBrake ? 1 : 0;
control.dmesg('Step 4.5 ' + br)
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, br)
control.dmesg('STEP 5')
writePWM(b)
control.dmesg('end step')
}
const types = [0, 0, 0, 0]

View File

@ -1,9 +1,16 @@
#ifndef __PXTCORE_H
#define __PXTCORE_H
#include <stdio.h>
namespace pxt {
void dmesg(const char *fmt, ...);
#define DMESG pxt::dmesg
}
static inline void itoa(int v, char *dst) {
snprintf(dst, 30, "%d", v);
}
#endif

View File

@ -9,5 +9,5 @@ sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
## See Also
[on event](/reference/sensors/ultrasonic/on-event),
[distance](reference/sensors/ultrasonic/distance),
[pause until](reference/sensors/ultrasonic/pause-until)
[distance](/reference/sensors/ultrasonic/distance),
[pause until](/reference/sensors/ultrasonic/pause-until)

2
package-lock.json generated
View File

@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "0.3.4",
"version": "1.0.5",
"lockfileVersion": 1,
"requires": true,
"dependencies": {

View File

@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "0.3.4",
"version": "1.0.5",
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
"private": true,
"keywords": [
@ -39,8 +39,8 @@
"webfonts-generator": "^0.4.0"
},
"dependencies": {
"pxt-common-packages": "0.23.38",
"pxt-core": "3.20.8"
"pxt-common-packages": "0.23.56",
"pxt-core": "4.0.5"
},
"scripts": {
"test": "node node_modules/pxt-core/built/pxt.js travis"

View File

@ -79,30 +79,33 @@
},
"appTheme": {
"accentColor": "#0089BF",
"logoWide": true,
"logoUrl": "https://education.lego.com/",
"logo": "./static/lego_education_logo.png",
"docsLogo": "./static/lego-logo.svg",
"portraitLogo": "./static/lego-logo.svg",
"footerLogo": "./static/lego-logo.svg",
"docsLogo": "./static/lego_education_logo.png",
"portraitLogo": "./static/lego_education_logo.png",
"cardLogo": "./static/icons/android-chrome-192x192.png",
"appLogo": "./static/icons/android-chrome-192x192.png",
"organization": "Microsoft MakeCode",
"organizationUrl": "https://makecode.com/",
"organizationUrl": "https://makecode.com/org",
"organizationLogo": "./static/Microsoft-logo_rgb_c-gray-square.png",
"organizationWideLogo": "./static/Microsoft-logo_rgb_c-gray.png",
"homeUrl": "https://makecode.legoeducation.com/",
"embedUrl": "https://makecode.legoeducation.com/",
"homeUrl": "https://makecode.mindstorms.com/",
"embedUrl": "https://makecode.mindstorms.com/",
"privacyUrl": "https://go.microsoft.com/fwlink/?LinkId=521839",
"termsOfUseUrl": "https://go.microsoft.com/fwlink/?LinkID=206977",
"githubUrl": "https://github.com/Microsoft/pxt-ev3",
"betaUrl": "https://makecode.legoeducation.com/about",
"driveDisplayName": "EV3",
"boardName": "LEGO® MINDSTORMS® Education EV3",
"copyrightText": "LEGO, the LEGO logo, MINDSTORMS and the MINDSTORMS EV3 logo are trademarks and/ or copyrights of the LEGO Group. ©2018 The LEGO Group. All rights reserved.",
"crowdinProject": "kindscript",
"selectLanguage": true,
"availableLocales": [
"en"
"en",
"de",
"ja",
"ru",
"zh-CN"
],
"highContrast": true,
"docMenu": [
@ -127,6 +130,7 @@
"path": "/reference"
}
],
"print": true,
"showHomeScreen": true,
"homeScreenHero": "./static/hero.png",
"invertedMenu": false,
@ -135,6 +139,7 @@
"invertedToolbox": false,
"coloredToolbox": true,
"hasAudio": true,
"saveInMenu": true,
"usbHelp": [],
"extendEditor": true,
"extendFieldEditors": true,
@ -172,7 +177,7 @@
"monacoColors": {
"editor.background": "#f9f9f9"
},
"fileNameExclusiveFilter": "[^a-zA-Z]"
"fileNameExclusiveFilter": "[^a-zA-Z0-9]"
},
"ignoreDocsErrors": true
}

View File

@ -15,6 +15,6 @@
"Maker": "maker"
},
"electronManifest": {
"latest": "v0.1.60"
"latest": "v0.4.2"
}
}

View File

@ -33,11 +33,12 @@
/* Music field editor */
.blocklyDropdownText {
.blocklyMusicFieldOptions .blocklyDropdownText, .blocklyMusicFieldCategories .blocklyDropdownText {
display: flex;
justify-content: center;
line-height: 1.5rem;
color: #fff;
font-size: 13px;
}
.blocklyMusicFieldCategories {
@ -47,6 +48,7 @@
right: 0;
top: 0;
width: 100%;
font-size: 13px;
}
.blocklyMusicFieldOptions {
margin-top: 80px;