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10 Commits
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03c07bdcf5 | |||
6da1bc3cb1 | |||
dfc9ca1db4 | |||
83b64c1e54 | |||
a0cf8655f2 | |||
e4cf2c99c0 | |||
076fb8487e | |||
c725561389 | |||
3dc781f4fd | |||
4456767f2d |
@ -82,12 +82,12 @@
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* [reset](/reference/sensors/gyro/reset)
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* [Ultrasonic](/reference/sensors/ultrasonic)
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* [on event](/reference/sensors/ultrasonic/on-event)
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* [distance](reference/sensors/ultrasonic/distance)
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* [pause until](reference/sensors/ultrasonic/pause-until)
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* [distance](/reference/sensors/ultrasonic/distance)
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* [pause until](/reference/sensors/ultrasonic/pause-until)
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* [Infrared](/reference/sensors/infrared)
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* [on event](/reference/sensors/infrared/on-event)
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* [distance](reference/sensors/infrared/proximity)
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* [pause until](reference/sensors/infrared/pause-until)
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* [distance](/reference/sensors/infrared/proximity)
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* [pause until](/reference/sensors/infrared/pause-until)
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* [Infrared beacon](/reference/sensors/beacon)
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* [on event](/reference/sensors/beacon/on-event)
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* [pause until](/reference/sensors/beacon/pause-until)
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@ -36,22 +36,16 @@ Think about a creature’s movement for inspiration. Your mechanism can be attac
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More building ideas:
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|-|-|-|-|-|
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|[][EV3 Frames] | |[][Color Sensor 1] | |[][Gyro Sensor] |
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| [EV3 Frames] | | [Color Sensor 1] | | [Gyro Sensor] |
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<br/>
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| | | | | |
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|-|-|-|-|-|
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|[][Ultrasonic Sensor] | | [][Touch Sensor] | | [][Jaw] |
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| [Ultrasonic Sensor] | | [Touch Sensor] | | [Jaw] |
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<br/>
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| | | | | |
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|-|-|-|-|-|
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| [][Leg 1] | | [][Leg 2] | | [][Leg 3] |
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| [Leg 1] | | [Leg 2] | | [Leg 3] |
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* [EV3 Frames]
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* [Color Sensor 1]
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* [Gyro Sensor]
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* [Ultrasonic Sensor]
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* [Touch Sensor]
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* [Jaw]
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* [Leg 1]
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* [Leg 2]
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* [Leg 3]
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### ~hint
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@ -42,14 +42,12 @@ This activity uses sensor inputs. You may want to try the [Use](/getting-started
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Follow the steps of the _Maker Design Process_ for this lesson:
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| | |
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|-|-|
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|  | **Define the Problem** |
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|  | **Brainstorming** |
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|  | **Define the Design Criteria** |
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|  | **Go Make** |
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|  | **Review and Revise Your Solution** |
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|  | **Communicate Your Solution** |
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* Define the Problem
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* Brainstorming
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* Define the Design Criteria
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* Go Make
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* Review and Revise Your Solution
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* Communicate Your Solution
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### Defining the Problem
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@ -41,14 +41,12 @@ This activity uses motor rotations and sensor inputs. You may want to try the [U
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Follow the steps of the _Maker Design Process_ for this lesson:
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| | |
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|-|-|
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|  | **Define the Problem** |
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|  | **Brainstorming** |
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|  | **Define the Design Criteria** |
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|  | **Go Make** |
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|  | **Review and Revise Your Solution** |
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|  | **Communicate Your Solution** |
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* Define the Problem
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* Brainstorming
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* Define the Design Criteria
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* Go Make
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* Review and Revise Your Solution
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* Communicate Your Solution
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### Defining the Problem
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@ -106,9 +106,9 @@ brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
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For the ``||motors:run||`` blocks that are in the ``||brick:on button left||`` and ``||brick:on button right||`` blocks, use the drop-down menu to select a ``medium motor`` on Port ``D``.
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|-|-|-|
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|  | | |  |
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<br/>
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```blocks
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brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
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@ -30,7 +30,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
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<div class="ui header">${lf("First time here?")}</div>
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<strong style="font-size:small">${lf("You must have version 1.10E or above of the firmware")}</strong>
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<div style="justify-content: center;display: flex;padding: 1rem;">
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<img class="ui image" src="./static/download/firmware.png" style="height:100px;" />
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<img class="ui image" src="/static/download/firmware.png" style="height:100px;" />
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</div>
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<a href="/troubleshoot" target="_blank">${lf("Check your firmware version here and update if needed")}</a>
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</div>
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@ -42,7 +42,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
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<div class="column">
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<div class="ui">
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<div class="image">
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<img class="ui medium rounded image" src="./static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
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<img class="ui medium rounded image" src="/static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
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</div>
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<div class="content">
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<div class="description">
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@ -57,7 +57,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
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<div class="column">
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<div class="ui">
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<div class="image">
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<img class="ui medium rounded image" src="./static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
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<img class="ui medium rounded image" src="/static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
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</div>
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<div class="content">
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<div class="description">
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@ -368,7 +368,8 @@ namespace motors {
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}
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private __move(steps: boolean, stepsOrTime: number, speed: number) {
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step(this._port, {
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control.dmesg("motor.__move")
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const p = {
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useSteps: steps,
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step1: 0,
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step2: stepsOrTime,
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@ -376,7 +377,10 @@ namespace motors {
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speed: this._regulated ? speed : undefined,
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power: this._regulated ? undefined : speed,
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useBrake: this._brake
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})
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};
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control.dmesg("motor.1")
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step(this._port, p)
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control.dmesg("motor.__move end")
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}
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/**
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@ -706,24 +710,36 @@ namespace motors {
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}
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function step(out: Output, opts: StepOptions) {
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control.dmesg('step')
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let op = opts.useSteps ? DAL.opOutputStepSpeed : DAL.opOutputTimeSpeed
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let speed = opts.speed
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if (speed == null) {
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if (undefined == speed) {
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speed = opts.power
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op = opts.useSteps ? DAL.opOutputStepPower : DAL.opOutputTimePower
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if (speed == null)
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if (undefined == speed)
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return
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}
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speed = Math.clamp(-100, 100, speed)
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control.dmesg('speed: ' + speed)
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let b = mkCmd(out, op, 15)
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control.dmesg('STEP 5')
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b.setNumber(NumberFormat.Int8LE, 2, speed)
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// note that b[3] is padding
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control.dmesg('STEP 1')
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b.setNumber(NumberFormat.Int32LE, 4 + 4 * 0, opts.step1)
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control.dmesg('STEP 2')
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b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.step2)
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control.dmesg('STEP 3')
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b.setNumber(NumberFormat.Int32LE, 4 + 4 * 2, opts.step3)
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b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, opts.useBrake ? 1 : 0)
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control.dmesg('STEP 4')
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control.dmesg('br ' + opts.useBrake);
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const br = !!opts.useBrake ? 1 : 0;
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control.dmesg('Step 4.5 ' + br)
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b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, br)
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control.dmesg('STEP 5')
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writePWM(b)
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control.dmesg('end step')
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}
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const types = [0, 0, 0, 0]
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@ -9,5 +9,5 @@ sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
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## See Also
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[on event](/reference/sensors/ultrasonic/on-event),
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[distance](reference/sensors/ultrasonic/distance),
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[pause until](reference/sensors/ultrasonic/pause-until)
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[distance](/reference/sensors/ultrasonic/distance),
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[pause until](/reference/sensors/ultrasonic/pause-until)
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2
package-lock.json
generated
2
package-lock.json
generated
@ -1,6 +1,6 @@
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{
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"name": "pxt-ev3",
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"version": "1.0.2",
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"version": "1.0.5",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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@ -1,6 +1,6 @@
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{
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"name": "pxt-ev3",
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"version": "1.0.2",
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"version": "1.0.5",
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"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
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"private": true,
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"keywords": [
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@ -39,8 +39,8 @@
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"webfonts-generator": "^0.4.0"
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},
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"dependencies": {
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"pxt-common-packages": "0.23.55",
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"pxt-core": "4.0.2"
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"pxt-common-packages": "0.23.56",
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"pxt-core": "4.0.5"
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},
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"scripts": {
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"test": "node node_modules/pxt-core/built/pxt.js travis"
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@ -137,7 +137,6 @@
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"invertedMonaco": false,
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"monacoToolbox": true,
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"invertedToolbox": false,
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"lightToc": true,
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"coloredToolbox": true,
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"hasAudio": true,
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"saveInMenu": true,
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Reference in New Issue
Block a user