* Editor feature page override with button images * Update the 'about' a bit * Bold the 'drivename' * Add a ref to the editor features page in about
1.8 KiB
About
Welcome to the Microsoft MakeCode editor for the @boardname@!
Programming: Blocks or JavaScript
You can program the @boardname@ using Blocks or JavaScript in your web browser:
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
motors.largeA.run(50)
})
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
motors.largeA.run(50)
})
The editor works in most modern browsers. It works offline once loaded and doesn't require any installation. Take a look at some of the features of the editor.
Compile and Flash: Your Program!
When you have your code ready, you connect your EV3 Brick to a computer with a USB cable so it appears as an attached drive (named @drivename@).
Compilation to machine code from Blocks or JavaScript happens in the browser. You save the binary program to a .uf2 file, which you then copy to the @drivename@ drive. The process of copying will flash the device with the new program.
~ hint
Not seeing the @drivename@ drive? Make sure to upgrade your firmware at https://ev3manager.education.lego.com/. Try these troubleshooting tips if you still have trouble getting the drive to appear.
~
Simulator: Test Your Code
You can run your code using the @boardname@ simulator, all inside the same browser window. The simulator has support for the EV3 Brick screen, buttons, sensors, and motors.
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
motors.largeA.run(50)
motors.mediumD.run(50)
sensors.touch1.pauseUntil(ButtonEvent.Pressed)
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectDetected)
})