pxt-ev3/docs/about.md
Galen Nickel e0c80361db
Editor feature page override with button images (#521)
* Editor feature page override with button images

* Update the 'about' a bit

* Bold the 'drivename'

* Add a ref to the editor features page in about
2018-04-17 16:10:54 -07:00

1.8 KiB

About

Welcome to the Microsoft MakeCode editor for the @boardname@!

Programming: Blocks or JavaScript

You can program the @boardname@ using Blocks or JavaScript in your web browser:

brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
})
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
})

The editor works in most modern browsers. It works offline once loaded and doesn't require any installation. Take a look at some of the features of the editor.

Compile and Flash: Your Program!

When you have your code ready, you connect your EV3 Brick to a computer with a USB cable so it appears as an attached drive (named @drivename@).

Compilation to machine code from Blocks or JavaScript happens in the browser. You save the binary program to a .uf2 file, which you then copy to the @drivename@ drive. The process of copying will flash the device with the new program.

~ hint

Not seeing the @drivename@ drive? Make sure to upgrade your firmware at https://ev3manager.education.lego.com/. Try these troubleshooting tips if you still have trouble getting the drive to appear.

~

Simulator: Test Your Code

You can run your code using the @boardname@ simulator, all inside the same browser window. The simulator has support for the EV3 Brick screen, buttons, sensors, and motors.

brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
    motors.mediumD.run(50)
    sensors.touch1.pauseUntil(ButtonEvent.Pressed)
    sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectDetected)
})