.. |
analog.ts
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Hide or remove logging (#523)
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2018-04-15 19:36:10 -07:00 |
brick.ts
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
buttons.ts
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Adding local include with constants; dropping LMS enum
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2017-07-11 16:18:59 +02:00 |
color.ts
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final-changes
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2023-05-13 22:53:44 +03:00 |
control.ts
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fix dmesg duplicate definition issue (#542)
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2018-04-25 16:45:26 -04:00 |
gyro.ts
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Drift-compensated angle in gyro (#931)
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2019-10-01 10:11:58 -07:00 |
infrared.ts
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IR button indexing fixes (#303)
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2018-02-05 15:11:11 -08:00 |
input.ts
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IIC added (#870)
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2019-08-27 17:57:21 -07:00 |
light.ts
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minor PR feedback
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2017-12-19 14:57:28 -08:00 |
motor.ts
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Hide or remove logging (#523)
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2018-04-15 19:36:10 -07:00 |
motornode.ts
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Word changes to reduce policheck hits (#992)
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2020-11-06 13:09:53 -08:00 |
nodeTypes.ts
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Ir proximity in simulator (#299)
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2018-02-01 22:03:01 -08:00 |
output.ts
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polarity in synched motor (#945)
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2019-10-10 07:44:53 -07:00 |
screen.ts
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Swap X/y in images (#528)
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2018-04-19 12:08:16 -07:00 |
sensor.ts
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preliminary-changes-2
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2023-05-10 10:43:28 +03:00 |
sounds.ts
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Read default volume from device settings at start (#987)
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2020-09-09 12:06:33 -07:00 |
storage.ts
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First draft of storage APIs (#122)
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2018-01-11 20:05:45 -08:00 |
touch.ts
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Use setChangedState for touch and color sensors
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2017-12-19 17:01:45 -08:00 |
uart.ts
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final-changes
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2023-05-13 22:53:44 +03:00 |
ultrasonic.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
util.ts
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
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2017-12-18 20:30:56 -08:00 |