pxt-ev3/docs/about.md
Galen Nickel bdb8728b99 Include a note about NXT in FAQ (#964)
* Include a note about NXT in FAQ

* Get the actual NXT software link

* Optimised images with calibre/image-actions

* Move NXT note to about

* Revert "Optimised images with calibre/image-actions"

This reverts commit 0eab7eb803.

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Peli de Halleux <pelikhan@users.noreply.github.com>
2020-01-06 11:41:46 -08:00

2.0 KiB

About

Welcome to the Microsoft MakeCode editor for the @boardname@!

Programming: Blocks or JavaScript

You can program the @boardname@ using Blocks or JavaScript in your web browser:

brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
})
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
})

The editor works in most modern browsers. It works offline once loaded and doesn't require any installation. Take a look at some of the features of the editor.

~ hint

Using LEGO® MINDSTORMS® Education NXT

The MakeCode editor works with @boardname@. To create code for LEGO® MINDSTORMS® Education NXT, you need to download the software to program it.

~

Compile and Flash: Your Program!

When you have your code ready, you connect your EV3 Brick to a computer with a USB cable so it appears as an attached drive (named @drivename@).

Compilation to machine code from Blocks or JavaScript happens in the browser. You save the binary program to a .uf2 file, which you then copy to the @drivename@ drive. The process of copying will flash the device with the new program.

~ hint

Bluetooth support

Experimental support for Bluetooth download is now available. Please read the Bluetooth page for more information.

~

Simulator: Test Your Code

You can run your code using the @boardname@ simulator, all inside the same browser window. The simulator has support for the EV3 Brick screen, buttons, sensors, and motors.

brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
    motors.largeA.run(50)
    motors.mediumD.run(50)
    sensors.touch1.pauseUntil(ButtonEvent.Pressed)
    sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectDetected)
})