pxt-ev3/docs/reference/control/run-in-parallel.md
Galen Nickel eb45a76928 Example overrides for 'control' api docs (#352)
* Add 'playSound' api docs

* Example overrides for 'control' api docs
2018-02-27 15:12:23 -08:00

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# @extends
## Separate tasks #tasks
As an example, you could have a small task that checks the battery level and gives a warning when it drops below 15 percent. This is placed inside a ``||control:run in parallel||`` block:
```block
let powerCheck = false;
control.runInParallel(() => {
while (!powerCheck) {
if (brick.batteryLevel() <= 15) {
brick.setStatusLight(StatusLight.RedFlash)
powerCheck = true;
} else {
pause(5000);
}
}
})
```
The code the main program just drives the brick in a constant pattern until the battery check in the parallel task says that the battery level is too low.
```block
let powerCheck = false;
while (!powerCheck) {
motors.largeBC.tank(50, 50, 5, MoveUnit.Seconds)
motors.largeBC.steer(5, 50, 6, MoveUnit.Rotations)
}
motors.stopAll()
```
## #example
Tank the brick in a pattern until the battery warning variable is set. Have a separate task check the battery level and set a warning variable when the level is below `5` percent.
```blocks
let powerCheck = false;
control.runInParallel(() => {
while (!powerCheck) {
if (brick.batteryLevel() < 5) {
powerCheck = true;
} else {
pause(5000);
}
}
})
while (!powerCheck) {
motors.largeBC.tank(20, 20, 5, MoveUnit.Seconds)
motors.largeBC.steer(15, 20, 6, MoveUnit.Rotations)
motors.largeBC.tank(40, 40, 5, MoveUnit.Seconds)
motors.largeBC.steer(-10, 20, 3, MoveUnit.Rotations)
}
motors.stopAll()
```
## See also #seealso
[forever](/reference/loops/forever)