pxt-calliope/docs/reference/game/score.md

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# Score
Find the number of points scored in your game.
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```sig
game.score()
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```
## Example
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This program adds one point to your score every time you press button
`A`, and shows an animation. Then it waits 500 milliseconds (half a
second) and shows your score.
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```blocks
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input.input.onButtonEvent(Button.A, DAL.MICROBIT_BUTTON_EVT_CLICK, () => {
game.addScore(1);
basic.pause(500);
basic.showNumber(game.score());
});
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```
## See Also
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[change score by](/reference/game/score), [start countdown](/reference/game/start-countdown)