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7c564ebaab |
@ -3,6 +3,7 @@ node_js:
|
|||||||
- "5.7.0"
|
- "5.7.0"
|
||||||
script:
|
script:
|
||||||
- "node node_modules/kindscript/built/kind.js travis"
|
- "node node_modules/kindscript/built/kind.js travis"
|
||||||
|
- "(cd libs/lang-test0; node ../../node_modules/kindscript/built/kind.js run)"
|
||||||
- "node node_modules/kindscript/built/kind.js uploaddoc"
|
- "node node_modules/kindscript/built/kind.js uploaddoc"
|
||||||
sudo: false
|
sudo: false
|
||||||
notifications:
|
notifications:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Run Scripts on your micro:bit
|
# Run Scripts on your micro:bit
|
||||||
|
|
||||||
How to compile, transfer, and run a script on your micro:bit. #docs #USB #compile #transfer
|
How to compile, transfer, and run a script on your micro:bit.
|
||||||
|
|
||||||
While you're writing and testing your Block Editor or Touch Develop scripts, you'll mostly be running scripts in your browser by clicking the `Run` button (see [run code in your browser](/microbit/js/simulator) for info about this).
|
While you're writing and testing your Block Editor or Touch Develop scripts, you'll mostly be running scripts in your browser by clicking the `Run` button (see [run code in your browser](/microbit/js/simulator) for info about this).
|
||||||
|
|
||||||
|
@ -22,12 +22,9 @@ Learn how to creating a message with a **string**, `show string` to write your m
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.showString('Hi!')
|
basic.showString('Hi!')
|
||||||
|
input.onButtonPressed(Button.A, () => {})
|
||||||
input.onButtonPressed(Button.A, () => {
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# answering machine blocks quiz answers
|
# answering machine blocks quiz answers
|
||||||
|
|
||||||
Create an answering machine on the micro:bit. #LED #screen #show #math #docs #input
|
Create an answering machine on the micro:bit.
|
||||||
|
|
||||||
This is the answer key for the [answering machine quiz](/microbit/lessons/answering-machine/quiz).
|
This is the answer key for the [answering machine quiz](/microbit/lessons/answering-machine/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# answering machine blocks quiz
|
# answering machine blocks quiz
|
||||||
|
|
||||||
Create an answering machine on the micro:bit. #LED #screen #show #math #docs #input
|
Create an answering machine on the micro:bit.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# banana keyboard blocks lesson
|
# banana keyboard blocks lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# beatbox blocks lesson
|
# beatbox blocks lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# beautiful image lesson
|
# beautiful image lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/beautiful-image-0
|
### @video td/videos/beautiful-image-0
|
||||||
|
|
||||||
@ -20,7 +20,7 @@ Learn how to **show LEDs**, to show an image on the BBC micro:bit's LED screen.
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -28,10 +28,7 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
|
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# beautiful image blocks activity
|
# beautiful image blocks activity
|
||||||
|
|
||||||
Generate and show a beautiful image. #docs #microbit
|
Generate and show a beautiful image.
|
||||||
|
|
||||||
### ~avatar avatar
|
### ~avatar avatar
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# blink blocks lesson
|
# blink blocks lesson
|
||||||
|
|
||||||
Learn how to create a blinking LED. #LED #screen #plot #docs #lesson
|
Learn how to create a blinking LED.
|
||||||
|
|
||||||
### @video td/videos/blink-0
|
### @video td/videos/blink-0
|
||||||
|
|
||||||
@ -23,18 +23,11 @@ Learn how to control a blinking LED. We will be learning how to create a blinkin
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
led.plot(0, 0)
|
led.plot(0, 0)
|
||||||
|
|
||||||
led.unplot(0, 0)
|
led.unplot(0, 0)
|
||||||
|
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
basic.forever(() => {})
|
||||||
basic.forever(() => {
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# blink blocks quiz answers
|
# blink blocks quiz answers
|
||||||
|
|
||||||
Learn how to create a blinking LED script. #LED #screen #plot #docs
|
Learn how to create a blinking LED script.
|
||||||
|
|
||||||
This is the answer key for the [blink quiz](/microbit/lessons/blink/quiz).
|
This is the answer key for the [blink quiz](/microbit/lessons/blink/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# blink blocks quiz
|
# blink blocks quiz
|
||||||
|
|
||||||
Learn how to create a blinking LED script. #LED #screen #plot #docs
|
Learn how to create a blinking LED script.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# bop it quiz answers
|
# bop it quiz answers
|
||||||
|
|
||||||
a game where you have to keep up with the commands #math #random #docs
|
a game where you have to keep up with the commands.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# bop it quiz
|
# bop it quiz
|
||||||
|
|
||||||
a game where you have to keep up with the commands #math #random #docs
|
a game where you have to keep up with the commands.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# catch the egg game lesson
|
# catch the egg game lesson
|
||||||
|
|
||||||
a game to catch eggs in a basket #var #data #if #random #min #max #mod #plot #unplot #pause #accceleration #docs
|
A game to catch eggs in a basket.
|
||||||
|
|
||||||
### @video td/videos/catch-the-egg-game-0
|
### @video td/videos/catch-the-egg-game-0
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# charting lesson
|
# charting lesson
|
||||||
|
|
||||||
measure the acceleration on the micro:bit in the "z" direction #acceleration #var #docs #if #show
|
Measure the acceleration on the micro:bit in the "z" direction.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -17,23 +17,13 @@ Learn the functions of **on data received**, **send number** and **receive numbe
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
|
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
|
|
||||||
input.acceleration(Dimension.X)
|
input.acceleration(Dimension.X)
|
||||||
|
|
||||||
led.plotBarGraph(0, 1023)
|
led.plotBarGraph(0, 1023)
|
||||||
|
radio.onDataReceived(() => {})
|
||||||
radio.onDataReceived(() => {
|
|
||||||
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
radio.sendNumber(0)
|
radio.sendNumber(0)
|
||||||
|
|
||||||
radio.receiveNumber()
|
radio.receiveNumber()
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# classic beatbox
|
# classic beatbox
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# compass lesson
|
# compass lesson
|
||||||
|
|
||||||
create a die on the BBC micro:bit #button #pressed #math #random #var #string #if #docs
|
create a die on the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/compass-0
|
### @video td/videos/compass-0
|
||||||
|
|
||||||
@ -21,17 +21,12 @@ Learn how to use an if statements to run code run code depending on whether a co
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
input.compassHeading()
|
input.compassHeading()
|
||||||
|
|
||||||
basic.forever(() => {})
|
basic.forever(() => {})
|
||||||
|
|
||||||
let x = 0
|
let x = 0
|
||||||
|
|
||||||
if (true) {}
|
if (true) {}
|
||||||
|
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# counter lesson
|
# counter lesson
|
||||||
|
|
||||||
Learn how to create a counter with with on button pressed. #show #number #screen #number #math #docs
|
Learn how to create a counter with with on button pressed.
|
||||||
|
|
||||||
### @video td/videos/counter-0
|
### @video td/videos/counter-0
|
||||||
|
|
||||||
@ -21,22 +21,12 @@ Learn how to creating a **variable** to keep track of the current count. We will
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
input.compassHeading()
|
input.compassHeading()
|
||||||
|
basic.forever(() => {})
|
||||||
basic.forever(() => {
|
|
||||||
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
let x = 0
|
let x = 0
|
||||||
|
if (true) {}
|
||||||
if (true) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -44,7 +34,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
* **variable**: [read more...](/microbit/reference/variables/var)
|
* **variable**: [read more...](/microbit/reference/variables/var)
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# die roll lesson
|
# die roll lesson
|
||||||
|
|
||||||
create a die on the BBC micro:bit #button #pressed #math #random #var #string #if #docs
|
create a die on the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/die-roll-0
|
### @video td/videos/die-roll-0
|
||||||
|
|
||||||
@ -21,21 +21,11 @@ Learn how to use an if statements to run code run code depending on whether a co
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
|
input.onGesture(Gesture.Shake, () => {})
|
||||||
input.onGesture(Gesture.Shake, () => {
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
let x = 0
|
let x = 0
|
||||||
x = Math.random(3)
|
Math.random(3)
|
||||||
|
if (true) {}
|
||||||
if (true) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -43,10 +33,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# digi yoyo lesson
|
# digi yoyo lesson
|
||||||
|
|
||||||
create a counter with a while loop #while #loop #counter #docs
|
create a counter with a while loop.
|
||||||
|
|
||||||
### @video td/videos/digi-yoyo-0
|
### @video td/videos/digi-yoyo-0
|
||||||
|
|
||||||
@ -21,13 +21,11 @@ Learn how to creating a **while loop**, `while condition do` to repeat code whil
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
let x = 0
|
let x = 0
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
while (true) {
|
while (true) {}
|
||||||
|
basic.pause(20)
|
||||||
basic.pause(20)
|
|
||||||
}
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# flashing heart blocks lesson
|
# flashing heart blocks lesson
|
||||||
|
|
||||||
Learn how to create LED images with a global variable. #LED #screen #plot #docs
|
Learn how to create LED images with a global variable.
|
||||||
|
|
||||||
### @video td/videos/flashing-heart-0
|
### @video td/videos/flashing-heart-0
|
||||||
|
|
||||||
@ -20,13 +20,8 @@ Learn how to `show LEDs` by showing an image on the LED screen. We will be learn
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.forever(() => {
|
basic.forever(() => {})
|
||||||
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -34,11 +29,8 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
|
||||||
basic.clearScreen()
|
basic.clearScreen()
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# game counter lesson
|
# game counter lesson
|
||||||
|
|
||||||
Learn how to create a counter with with on button pressed. #show #number #screen #number #math #docs
|
Learn how to create a counter with with on button pressed.
|
||||||
|
|
||||||
### @video td/videos/counter-0
|
### @video td/videos/counter-0
|
||||||
|
|
||||||
@ -19,15 +19,10 @@ Learn how to create game blocks to keep track of the current score. We will be l
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
game.addScore(1)
|
game.addScore(1)
|
||||||
|
input.onButtonPressed(Button.A, () => {})
|
||||||
input.onButtonPressed(Button.A, () => {
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -18,15 +18,10 @@ Learn how to creating a message with a **game over** to write your message. We w
|
|||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
game.gameOver()
|
game.gameOver()
|
||||||
|
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
|
input.onButtonPressed(Button.A, () => {})
|
||||||
input.onButtonPressed(Button.A, () => {
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# glowing pendulum blocks lesson
|
# glowing pendulum blocks lesson
|
||||||
|
|
||||||
construct a pendulum that glows using acceleration #var #acceleration #abs #brightness #plot #docs
|
construct a pendulum that glows using acceleration.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -19,21 +19,12 @@ Learn how to get the acceleration **acceleration**, `acceleration` value (g-forc
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
|
basic.forever(() => {})
|
||||||
basic.forever(() => {
|
|
||||||
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
let x = 0
|
let x = 0
|
||||||
|
|
||||||
input.acceleration(Dimension.X)
|
input.acceleration(Dimension.X)
|
||||||
|
|
||||||
Math.abs(0)
|
Math.abs(0)
|
||||||
|
|
||||||
led.setBrightness(255)
|
led.setBrightness(255)
|
||||||
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -41,7 +32,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# glowing pendulum quiz answers
|
# glowing pendulum quiz answers
|
||||||
|
|
||||||
construct a pendulum that glows using acceleration #LED #number #math #acceleration #docs
|
construct a pendulum that glows using acceleration.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# glowing pendulum quiz
|
# glowing pendulum quiz
|
||||||
|
|
||||||
construct a pendulum that glows using acceleration #LED #number #math #acceleration #docs
|
construct a pendulum that glows using acceleration.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# glowing sword blocks lesson
|
# glowing sword blocks lesson
|
||||||
|
|
||||||
make a glowing sword #image #docs
|
make a glowing sword.
|
||||||
|
|
||||||
### @video td/videos/glowing-sword-0
|
### @video td/videos/glowing-sword-0
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# guess the number lesson
|
# guess the number lesson
|
||||||
|
|
||||||
Learn to create a random number with input from button A. #input #screen #math #docs
|
Learn to create a random number with input from button A.
|
||||||
|
|
||||||
### @video td/videos/guess-the-number-0
|
### @video td/videos/guess-the-number-0
|
||||||
|
|
||||||
@ -21,22 +21,12 @@ Learn how to create numbers randomly by using the input of the BBC micro:bit. We
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
|
input.onButtonPressed(Button.A, () => {})
|
||||||
input.onButtonPressed(Button.A, () => {
|
|
||||||
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
let x = 0
|
let x = 0
|
||||||
|
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
|
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
|
|
||||||
basic.clearScreen()
|
basic.clearScreen()
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# guess the number quiz answers
|
# guess the number quiz answers
|
||||||
|
|
||||||
Learn how to generate a random number on the micro:bit. #math #random #docs
|
Learn how to generate a random number on the micro:bit.
|
||||||
|
|
||||||
This is the answer key for the [guess the number quiz](/microbit/lessons/guess-the-number/quiz).
|
This is the answer key for the [guess the number quiz](/microbit/lessons/guess-the-number/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# guess the number quiz
|
# guess the number quiz
|
||||||
|
|
||||||
Learn how to generate a random number on the micro:bit. #math #random #docs
|
Learn how to generate a random number on the micro:bit.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# hack your headphones lesson
|
# hack your headphones lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# happy birthday blocks lesson
|
# happy birthday blocks lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# headbands lesson
|
# headbands lesson
|
||||||
|
|
||||||
create a charades game that can be played with your friends #data #string #collection #at #Boolean #on-logo-down #on-logo-up #running-time #string #number #docs
|
create a charades game that can be played with your friends.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# headbands quiz answers
|
# headbands quiz answers
|
||||||
|
|
||||||
create a charades game with a collection of strings #offset #screen #variables #docs
|
create a charades game with a collection of strings.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# headbands quiz
|
# headbands quiz
|
||||||
|
|
||||||
create a charades game with a collection of strings #offset #screen #variables #docs
|
create a charades game with a collection of strings.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# hero
|
# hero
|
||||||
|
|
||||||
make a game to test hand-eye coordination #docs #functions #var
|
make a game to test hand-eye coordination.
|
||||||
|
|
||||||
Make a game to test hand-eye coordination
|
Make a game to test hand-eye coordination
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# light beatbox
|
# light beatbox
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# looper blocks lesson
|
# looper blocks lesson
|
||||||
|
|
||||||
Learn to control blinking LEDs. #LED #screen #for #docs
|
Learn to control blinking LEDs.
|
||||||
|
|
||||||
### @video td/videos/looper-0
|
### @video td/videos/looper-0
|
||||||
|
|
||||||
@ -26,10 +26,8 @@ Learn how to control a blinking LED. We will be learning how to create a blinkin
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
for (let i = 0; i < 5; i++) {
|
for (let i = 0; i < 5; i++) {}
|
||||||
|
|
||||||
}
|
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# looper quiz answers
|
# looper quiz answers
|
||||||
|
|
||||||
Learn how to create a series of numbers with a for loop. #LED #screen #plot #docs
|
Learn how to create a series of numbers with a for loop.
|
||||||
|
|
||||||
This is the answer key for the [looper quiz](/microbit/lessons/looper/quiz).
|
This is the answer key for the [looper quiz](/microbit/lessons/looper/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# looper quiz
|
# looper quiz
|
||||||
|
|
||||||
Learn how to create a series of numbers with a for loop. #LED #screen #plot #docs
|
Learn how to create a series of numbers with a for loop.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# love meter blocks lesson
|
# love meter blocks lesson
|
||||||
|
|
||||||
create a love meter with the BBC micro:bit #pin #pressed #string #if #var #pause #show #docs
|
create a love meter with the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/love-meter-0
|
### @video td/videos/love-meter-0
|
||||||
|
|
||||||
@ -22,19 +22,11 @@ Learn how to use the **pin pressed**, `on pin pressed` to run code when the user
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
if (true) {
|
if (true) {}
|
||||||
|
input.onPinPressed(TouchPin.P0, () => {})
|
||||||
}
|
|
||||||
|
|
||||||
input.onPinPressed(TouchPin.P0, () => {
|
|
||||||
|
|
||||||
})
|
|
||||||
let x = 0
|
let x = 0
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
basic.showNumber(0)
|
basic.showNumber(0)
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# lucky 7 blocks lesson
|
# lucky 7 blocks lesson
|
||||||
|
|
||||||
show a number on the LED screen #show #number #docs
|
show a number on the LED screen.
|
||||||
|
|
||||||
### @video td/videos/lucky-7-0
|
### @video td/videos/lucky-7-0
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic 8 lesson
|
# magic 8 lesson
|
||||||
|
|
||||||
a fortune teller game with the BBC micro:bit #string #shake #clear-screen #if #string #number #var #docs
|
a fortune teller game with the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -19,14 +19,10 @@ Learn how to creating **conditionals**, `if condition do` to conditionally run c
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
if (true) {
|
if (true) {}
|
||||||
|
|
||||||
}
|
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
input.onGesture(Gesture.Shake, () => {
|
input.onGesture(Gesture.Shake, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
basic.showNumber(7)
|
basic.showNumber(7)
|
||||||
basic.clearScreen()
|
basic.clearScreen()
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic 8 quiz answers
|
# magic 8 quiz answers
|
||||||
|
|
||||||
create a magic 8 ball on the BBC micro:bit #math #random #docs
|
create a magic 8 ball on the BBC micro:bit.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic 8 quiz
|
# magic 8 quiz
|
||||||
|
|
||||||
create a magic 8 ball on the BBC micro:bit #math #random #docs
|
create a magic 8 ball on the BBC micro:bit.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic logo lesson
|
# magic logo lesson
|
||||||
|
|
||||||
show an image that points up when the logo is up #logo #point #docs
|
show an image that points up when the logo is up.
|
||||||
|
|
||||||
### @video td/videos/magic-logo-0
|
### @video td/videos/magic-logo-0
|
||||||
|
|
||||||
@ -20,13 +20,9 @@ On Logo Up
|
|||||||
Learn how to plot image **on logo up**, `on logo up` to run code when the micro:bit screen is facing up and vertically orientated. We will be learning how to plot an image with the logo up, basic show LEDs, and logo down.
|
Learn how to plot image **on logo up**, `on logo up` to run code when the micro:bit screen is facing up and vertically orientated. We will be learning how to plot an image with the logo up, basic show LEDs, and logo down.
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
```docs
|
```cards
|
||||||
input.onLogoUp(() => {
|
input.onLogoUp(() => {})
|
||||||
|
input.onLogoDown(() => {})
|
||||||
})
|
|
||||||
input.onLogoDown(() => {
|
|
||||||
|
|
||||||
})
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -34,8 +30,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic logo quiz answers
|
# magic logo quiz answers
|
||||||
|
|
||||||
show an image that points up when the logo is up #logo #show #create #docs
|
show an image that points up when the logo is up.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# magic logo quiz
|
# magic logo quiz
|
||||||
|
|
||||||
show an image that points up when the logo is up #logo #show #create #docs
|
show an image that points up when the logo is up.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# night light lesson
|
# night light lesson
|
||||||
|
|
||||||
change the brightness of the BBC micro:bit #brightness #plot #docs
|
change the brightness of the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/night-light-0
|
### @video td/videos/night-light-0
|
||||||
|
|
||||||
@ -21,11 +21,9 @@ Learn how to **set brightness** of an image `set brightness` to set the brightne
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
led.setBrightness(255)
|
led.setBrightness(255)
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -33,7 +31,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# night light quiz answers
|
# night light quiz answers
|
||||||
|
|
||||||
Answers to the night light quiz. #LED #image #brightness #fade #docs
|
Answers to the night light quiz.
|
||||||
|
|
||||||
This is the answer key for the [night light quiz](/microbit/lessons/night-light/quiz).
|
This is the answer key for the [night light quiz](/microbit/lessons/night-light/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# night light quiz
|
# night light quiz
|
||||||
|
|
||||||
change the brightness of the BBC micro:bit #LED #image #brightness #fade #docs
|
change the brightness of the BBC micro:bit.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# offset image quiz answers
|
# offset image quiz answers
|
||||||
|
|
||||||
shift an image horizontally across the display with offset #offset #screen #variables #docs
|
shift an image horizontally across the display with offset.
|
||||||
|
|
||||||
This is the answer key for the [offset image quiz](/microbit/lessons/offset-image/quiz).
|
This is the answer key for the [offset image quiz](/microbit/lessons/offset-image/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# offset image quiz
|
# offset image quiz
|
||||||
|
|
||||||
shift an image horizontally across the display with offset #offset #screen #variables #docs
|
shift an image horizontally across the display with offset.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# pogo lesson
|
# pogo lesson
|
||||||
|
|
||||||
create a game that relies on precise instincts and timing reflexes #if # #function #data #forever #var #button #if #assignment #pause #string #number #docs
|
create a game that relies on precise instincts and timing reflexes #if #.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -15,14 +15,13 @@ Running Time
|
|||||||
Learn how to use running time. We will be learning how to create a pogo game using variables, forever loop, conditionals, on button pressed, as well as simple commands, such as show LEDs and clear screen.
|
Learn how to use running time. We will be learning how to create a pogo game using variables, forever loop, conditionals, on button pressed, as well as simple commands, such as show LEDs and clear screen.
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
```docs
|
```cards
|
||||||
let jumps = 0
|
let jumps = 0
|
||||||
let acc = input.acceleration(Dimension.Y)
|
let acc = input.acceleration(Dimension.Y)
|
||||||
basic.showNumber(jumps)
|
basic.showNumber(0)
|
||||||
basic.showNumber(radio.receiveNumber())
|
radio.receiveNumber()
|
||||||
led.stopAnimation()
|
led.stopAnimation()
|
||||||
jumps = jumps + 1;
|
radio.sendNumber(0)
|
||||||
radio.sendNumber(jumps)
|
|
||||||
basic.forever(() => { })
|
basic.forever(() => { })
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -32,11 +31,8 @@ basic.showLeds(`
|
|||||||
. # # # .
|
. # # # .
|
||||||
`)
|
`)
|
||||||
basic.clearScreen()
|
basic.clearScreen()
|
||||||
if (acc > 2000) {
|
if (true) {}
|
||||||
|
|
||||||
}
|
|
||||||
radio.onDataReceived(() => { })
|
radio.onDataReceived(() => { })
|
||||||
|
|
||||||
```
|
```
|
||||||
## Objectives
|
## Objectives
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# prank wifi lesson
|
# prank wifi lesson
|
||||||
|
|
||||||
create a fake wifi app to trick your friends #abs #acceleration #if #math #plot #image #functions #var #docs
|
create a fake wifi app to trick your friends.
|
||||||
|
|
||||||
create a fake wifi app to trick your friends
|
create a fake wifi app to trick your friends
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# prank wifi quiz answers
|
# prank wifi quiz answers
|
||||||
|
|
||||||
create a fake wifi app to trick your friends #string #forever #abs #var #plot #image #if #math #abs #acceleration #docs
|
create a fake wifi app to trick your friends.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# prank wifi quiz
|
# prank wifi quiz
|
||||||
|
|
||||||
create a fake wifi app to trick your friends #string #forever #abs #var #plot #image #if #math #abs #acceleration #docs
|
create a fake wifi app to trick your friends.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# rock paper scissors lesson
|
# rock paper scissors lesson
|
||||||
|
|
||||||
a game against the BBC micro:bit #var #image #button #string #number #docs
|
a game against the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/rock-paper-scissors-0
|
### @video td/videos/rock-paper-scissors-0
|
||||||
|
|
||||||
@ -23,10 +23,8 @@ Learn how to create a **local variable**, `var t :=time` where you can store dat
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
input.onGesture(Gesture.Shake, () => {
|
input.onGesture(Gesture.Shake, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
let x = 0
|
let x = 0
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# rock paper scissors quiz
|
# rock paper scissors quiz
|
||||||
|
|
||||||
shift an image horizontally across the display with offset #offset #screen #variables #docs
|
shift an image horizontally across the display with offset.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# rotation animation block lesson
|
# rotation animation block lesson
|
||||||
|
|
||||||
Learn how to create images with a global variable and while loop. #LED #screen #plot #docs
|
Learn how to create images with a global variable and while loop.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -19,11 +19,9 @@ Learn how to create images that look like a rotating animation by using a while
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
let x = 0
|
let x = 0
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -32,10 +30,8 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
while (true) {
|
while (true) {}
|
||||||
|
basic.pause(20)
|
||||||
basic.pause(20)
|
|
||||||
}
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# rotation animation quiz answers
|
# rotation animation quiz answers
|
||||||
|
|
||||||
Learn how to create a rotating image with a while loop. #image #loop #while #docs
|
Learn how to create a rotating image with a while loop.
|
||||||
|
|
||||||
This is the answer key for the [rotation animation quiz](/microbit/lessons/rotation-animation/quiz).
|
This is the answer key for the [rotation animation quiz](/microbit/lessons/rotation-animation/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# rotation animation quiz
|
# rotation animation quiz
|
||||||
|
|
||||||
Learn how to create a rotating image with a while loop. #image #loop #while #docs
|
Learn how to create a rotating image with a while loop.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# screen wipe blocks lesson
|
# screen wipe blocks lesson
|
||||||
|
|
||||||
clear the screen by pressing button "A" #button #clear #docs
|
clear the screen by pressing button "A".
|
||||||
|
|
||||||
### @video td/videos/screen-wipe-0
|
### @video td/videos/screen-wipe-0
|
||||||
|
|
||||||
@ -23,7 +23,7 @@ Learn how to **clear screen**, `clear screen` to turn off all the LED lights on
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.clearScreen()
|
basic.clearScreen()
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -32,10 +32,7 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -24,10 +24,8 @@ Learn how to **show LEDs** to turn on a LED light pattern on the LED screen. We
|
|||||||
* **show LEDs** : [read more...](/microbit/reference/basic/show-leds)
|
* **show LEDs** : [read more...](/microbit/reference/basic/show-leds)
|
||||||
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
|
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -35,7 +33,6 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# snowflake fall blocks lesson
|
# snowflake fall blocks lesson
|
||||||
|
|
||||||
design a blinking rectangle animation #animation #loop #forever #docs
|
design a blinking rectangle animation.
|
||||||
|
|
||||||
### @video td/videos/snowflake-fall-0
|
### @video td/videos/snowflake-fall-0
|
||||||
|
|
||||||
@ -25,7 +25,7 @@ Learn how to show LEDs with a, `pause` to pause program execution for a specifie
|
|||||||
* **pause** : [read more...](/microbit/reference/basic/pause)
|
* **pause** : [read more...](/microbit/reference/basic/pause)
|
||||||
* **forever** : [read more...](/microbit/reference/basic/forever)
|
* **forever** : [read more...](/microbit/reference/basic/forever)
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -34,8 +34,5 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
basic.forever(() => {
|
basic.forever(() => {})
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# snowflake fall blocks activity
|
# snowflake fall blocks activity
|
||||||
|
|
||||||
design a blinking rectangle animation. #docs #tutorials #stepByStep
|
design a blinking rectangle animation.
|
||||||
|
|
||||||
### ~avatar avatar
|
### ~avatar avatar
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# speed button lesson
|
# speed button lesson
|
||||||
|
|
||||||
code a speed game by declaring Booleans on the BBC micro:bit #if #string #var #data #docs
|
code a speed game by declaring Booleans on the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/speed-button-3
|
### @video td/videos/speed-button-3
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# speed button quiz answers
|
# speed button quiz answers
|
||||||
|
|
||||||
counter that keeps track of how many times button "A" has been pressed #LED #screen #variables #docs #input
|
counter that keeps track of how many times button "A" has been pressed.
|
||||||
|
|
||||||
This is the answer key for the [speed button quiz](/microbit/lessons/speed-button/quiz).
|
This is the answer key for the [speed button quiz](/microbit/lessons/speed-button/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# speed button quiz
|
# speed button quiz
|
||||||
|
|
||||||
counter that keeps track of how many times button "A" has been pressed #LED #screen #variables #docs #input
|
counter that keeps track of how many times button "A" has been pressed.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# spinner lesson
|
# spinner lesson
|
||||||
|
|
||||||
a spin the BBC micro:bit game with the input on shake #button #pressed #math #random #var #string #if #docs
|
a spin the BBC micro:bit game with the input on shake.
|
||||||
|
|
||||||
### @video td/videos/spinner-0
|
### @video td/videos/spinner-0
|
||||||
|
|
||||||
@ -22,14 +22,10 @@ Learn how to use an if statement to run code run code depending on whether a con
|
|||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
if (true) {
|
if (true) {}
|
||||||
|
|
||||||
}
|
|
||||||
let x = 0
|
let x = 0
|
||||||
input.onGesture(Gesture.Shake, () => {
|
input.onGesture(Gesture.Shake, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# spinner quiz answers
|
# spinner quiz answers
|
||||||
|
|
||||||
a spin the BBC micro:bit game with the input on shake #math #random #docs #shake
|
a spin the BBC micro:bit game with the input on shake.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# spinner quiz
|
# spinner quiz
|
||||||
|
|
||||||
a spin the BBC micro:bit game with the input on shake #math #random #docs #shake
|
a spin the BBC micro:bit game with the input on shake.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Block Editor STEM Lessons
|
# Block Editor STEM Lessons
|
||||||
|
|
||||||
Overview of Blocks lessons for the BBC micro:bit. #docs #contents
|
Overview of Blocks lessons for the BBC micro:bit.
|
||||||
|
|
||||||
### @short Lessons
|
### @short Lessons
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# strobe light lesson
|
# strobe light lesson
|
||||||
|
|
||||||
Learn how to create a blinking LED script. #LED #screen #plot #docs
|
Learn how to create a blinking LED script.
|
||||||
|
|
||||||
### @video td/videos/strobe-light-0
|
### @video td/videos/strobe-light-0
|
||||||
|
|
||||||
@ -17,14 +17,11 @@ For Loop
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
led.plot(0, 0)
|
led.plot(0, 0)
|
||||||
led.unplot(0, 0)
|
led.unplot(0, 0)
|
||||||
for (let i = 0; i < 5; i++) {
|
for (let i = 0; i < 5; i++) {}
|
||||||
|
|
||||||
}
|
|
||||||
basic.pause(100)
|
basic.pause(100)
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# strobe light quiz answers
|
# strobe light quiz answers
|
||||||
|
|
||||||
Learn how to create a blinking images with a for loop. #LED #screen #plot #docs
|
Learn how to create a blinking images with a for loop.
|
||||||
|
|
||||||
This is the answer key for the [strobe light quiz](/microbit/lessons/strobe-light/quiz).
|
This is the answer key for the [strobe light quiz](/microbit/lessons/strobe-light/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# strobe light quiz
|
# strobe light quiz
|
||||||
|
|
||||||
Learn how to create a blinking LED script with a for loop. #LED #screen #plot #docs
|
Learn how to create a blinking LED script with a for loop.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Teach Blocks
|
# Teach Blocks
|
||||||
|
|
||||||
Overview of lesson instructions for the BBC micro:bit. #docs #contents
|
Overview of lesson instructions for the BBC micro:bit.
|
||||||
|
|
||||||
### @short Teach
|
### @short Teach
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# telegraph lesson
|
# telegraph lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# telegraph activity
|
# telegraph activity
|
||||||
|
|
||||||
Build a telgraph #microbit #docs
|
Build a telgraph.
|
||||||
|
|
||||||
# micro:bit telegraph
|
# micro:bit telegraph
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# telegraph activity
|
# telegraph activity
|
||||||
|
|
||||||
Build a telgraph #microbit #docs
|
Build a telgraph.
|
||||||
|
|
||||||
# micro:bit telegraph
|
# micro:bit telegraph
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# temperature blocks lesson
|
# temperature blocks lesson
|
||||||
|
|
||||||
measure the temperature on the BBC micro:bit #temp #var #docs
|
measure the temperature on the BBC micro:bit.
|
||||||
|
|
||||||
## Topic
|
## Topic
|
||||||
|
|
||||||
@ -17,15 +17,12 @@ Learn how to get the ambient temperature (degree Celsius °C). The temperature i
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
input.temperature()
|
input.temperature()
|
||||||
let x = 0
|
let x = 0
|
||||||
basic.showNumber(7)
|
basic.showNumber(7)
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
input.onGesture(Gesture.Shake, () => {
|
input.onGesture(Gesture.Shake, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# the watch lesson
|
# the watch lesson
|
||||||
|
|
||||||
display beautiful images on the BBC micro:bit #var #pause #docs
|
display beautiful images on the BBC micro:bit.
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# truth or dare lesson
|
# truth or dare lesson
|
||||||
|
|
||||||
create a love meter with the BBC micro:bit #button #pressed #math #random #var #string #if #docs
|
create a love meter with the BBC micro:bit.
|
||||||
|
|
||||||
### @video td/videos/truth-or-dare-0
|
### @video td/videos/truth-or-dare-0
|
||||||
|
|
||||||
@ -21,7 +21,7 @@ Learn how to use an if statement to run code run code depending on whether a con
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.showLeds(`
|
basic.showLeds(`
|
||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
@ -29,16 +29,11 @@ basic.showLeds(`
|
|||||||
. . . . .
|
. . . . .
|
||||||
. . . . .
|
. . . . .
|
||||||
`)
|
`)
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {})
|
||||||
|
|
||||||
})
|
|
||||||
let x = 0
|
let x = 0
|
||||||
Math.random(3)
|
Math.random(3)
|
||||||
if (true) {
|
if (true) {}
|
||||||
|
|
||||||
}
|
|
||||||
basic.showString("Hello!")
|
basic.showString("Hello!")
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Objectives
|
## Objectives
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# truth or dare quiz answers
|
# truth or dare quiz answers
|
||||||
|
|
||||||
a multi-player game that forces each player to reveal a secret or something funny #math #random #docs #shake
|
a multi-player game that forces each player to reveal a secret or something funny.
|
||||||
|
|
||||||
This is the answer key for the [truth or dare quiz](/microbit/lessons/truth-or-dare/quiz).
|
This is the answer key for the [truth or dare quiz](/microbit/lessons/truth-or-dare/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# truth or dare quiz
|
# truth or dare quiz
|
||||||
|
|
||||||
a multi-player game that forces each player to reveal a secret or something funny #math #random #docs #shake
|
a multi-player game that forces each player to reveal a secret or something funny.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# zoomer blocks lesson
|
# zoomer blocks lesson
|
||||||
|
|
||||||
measure the acceleration on the micro:bit in the "z" direction #acceleration #var #docs #if #show
|
measure the acceleration on the micro:bit in the "z" direction.
|
||||||
|
|
||||||
### @video td/videos/zoomer-0
|
### @video td/videos/zoomer-0
|
||||||
|
|
||||||
@ -21,7 +21,7 @@ Learn how to get the **acceleration**, `acceleration` in one of three specified
|
|||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
```docs
|
```cards
|
||||||
basic.forever(() => {
|
basic.forever(() => {
|
||||||
})
|
})
|
||||||
let x = 0
|
let x = 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# zoomer quiz answers
|
# zoomer quiz answers
|
||||||
|
|
||||||
Measure the acceleration on the micro:bit in the "z" direction #LED #number #math #acceleration #docs
|
Measure the acceleration on the micro:bit in the "z" direction.
|
||||||
|
|
||||||
This is the answer key for the [zoomer quiz](/microbit/lessons/zoomer/quiz).
|
This is the answer key for the [zoomer quiz](/microbit/lessons/zoomer/quiz).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# zoomer quiz
|
# zoomer quiz
|
||||||
|
|
||||||
Measure the acceleration on the micro:bit in the "z" direction #LED #number #math #acceleration #docs
|
Measure the acceleration on the micro:bit in the "z" direction.
|
||||||
|
|
||||||
## Name
|
## Name
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Comment
|
# Comment
|
||||||
|
|
||||||
A note in code. #docs #comment #language
|
A note in code.
|
||||||
|
|
||||||
### @parent blocks/statement
|
### @parent blocks/statement
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# On Signal Strength Changed
|
# On Signal Strength Changed
|
||||||
|
|
||||||
The `on signal strength changed` function. #docs #devices #ble
|
The `on signal strength changed` function.
|
||||||
|
|
||||||
Register code to run when the signal strength of the paired device changes.
|
Register code to run when the signal strength of the paired device changes.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# raise alert to
|
# raise alert to
|
||||||
|
|
||||||
The raise alert to function. #docs #antenna #ble
|
The raise alert to function.
|
||||||
|
|
||||||
Raise an alert on a remote device.
|
Raise an alert on a remote device.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Receive Number
|
# Receive Number
|
||||||
|
|
||||||
The broadcast function. #docs #ble #radio
|
The broadcast function.
|
||||||
|
|
||||||
Reads the next radio packet as a number data packet.
|
Reads the next radio packet as a number data packet.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Signal Strength
|
# Signal Strength
|
||||||
|
|
||||||
The `signal strength` function. #docs #antenna #ble
|
The `signal strength` function.
|
||||||
|
|
||||||
Returns the signal strength reported by the paired device from ``0`` (no signal) to ``4`` (full strength).
|
Returns the signal strength reported by the paired device from ``0`` (no signal) to ``4`` (full strength).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# tell camera to
|
# tell camera to
|
||||||
|
|
||||||
The tell camera to function. #docs #antenna #ble
|
The tell camera to function.
|
||||||
|
|
||||||
Access the photo/video-taking functionality of a remote device using the ``tell camera to`` function.
|
Access the photo/video-taking functionality of a remote device using the ``tell camera to`` function.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# tell microphone to
|
# tell microphone to
|
||||||
|
|
||||||
The tell microphone to function. #docs #antenna #ble
|
The tell microphone to function.
|
||||||
|
|
||||||
Access the audio recording capabilities of the device using the ``tell microphone to`` function.
|
Access the audio recording capabilities of the device using the ``tell microphone to`` function.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# tell remote control to
|
# tell remote control to
|
||||||
|
|
||||||
The tell remote control to function. #docs #antenna #ble
|
The tell remote control to function.
|
||||||
|
|
||||||
Control the presentation of media content available on a remote device using the `tell remote control` to function.
|
Control the presentation of media content available on a remote device using the `tell remote control` to function.
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Clear
|
# Clear
|
||||||
|
|
||||||
The clear function for images. #clear #docs
|
The clear function for images.
|
||||||
|
|
||||||
Turn off all the pixels in an [Image](/microbit/reference/image/image).
|
Turn off all the pixels in an [Image](/microbit/reference/image/image).
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Image
|
# Image
|
||||||
|
|
||||||
An image for the micro:bit screen. #docs #image #screen #LED
|
An image for the micro:bit screen.
|
||||||
|
|
||||||
### @parent blocks/language
|
### @parent blocks/language
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# Pixel
|
# Pixel
|
||||||
|
|
||||||
The pixel function. #pixel #image #docs
|
The pixel function.
|
||||||
|
|
||||||
Get the state of a pixel in an [Image](/microbit/reference/image/image).
|
Get the state of a pixel in an [Image](/microbit/reference/image/image).
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user