58 lines
1.9 KiB
Markdown
58 lines
1.9 KiB
Markdown
# glowing pendulum block activity
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Construct a pendulum that glows using acceleration.
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To create a new script, go to the [Create Code](/create-code) page and tap `New Project` under `Block Editor`.
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Welcome! This activity will teach how to construct a pendulum that glows using acceleration. Let's get started!
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Create a **forever** loop that will constantly display the appropriate brightness on the LED display.
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```blocks
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basic.forever(() => {
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})
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```
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Now let's measure the acceleration on the `y` axis and store that value in a variable. The `acceleration(y)` function will provide the value.
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![](/static/mb/blocks/lessons/glowing-pendulum-1.png)
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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});
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```
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Since the micro:bit will be swinging back and forth, the acceleration will only be positive half of the time. Thus, to always get a positive value, we want to take the absolute value of the acceleration.
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![](/static/mb/blocks/lessons/glowing-pendulum-2.png)
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```blocks
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let acceleration = 0;
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basic.forever(() => {
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acceleration = input.acceleration(Dimension.Y);
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acceleration = Math.abs(acceleration)
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});
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```
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The function `acceleration(y)` returns a number between 0 and 1024. We want to use this value for the brightness of the micro:bit, but the `set brightness()` only accepts a value between 0 and 256. Thus, we need to divide the acceleration by 4 to ensure we will be in the appropriate range.
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![](/static/mb/blocks/lessons/glowing-pendulum-3.png)
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Now let's use our acceleration value to set the brightness on the micro:bit.
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![](/static/mb/blocks/lessons/glowing-pendulum-4.png)
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Let's show what the brightness of the micro:bit is by turning all the LEDs on!
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![](/static/mb/blocks/lessons/glowing-pendulum-5.png)
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### ~avatar avatar
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Excellent, you're ready to continue with the [challenges](/lessons/glowing-pendulum/challenges)!
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### ~
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