48 lines
1.3 KiB
Markdown
48 lines
1.3 KiB
Markdown
# Plot
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Turn on a LED light on the [LED screen](/device/screen). Specify which LED using x, y coordinates. Use [unplot](/reference/led/unplot) to turn a LED off.
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```sig
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led.plot(0,0);
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```
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### Parameters
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* x - [Number](/reference/types/number); the *x coordinate* or horizontal position (0, 1, 2, 3, 4)
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* y - [Number](/reference/types/number); the *y coordinate* or vertical position (0, 1, 2, 3, 4)
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If a parameter is [out of bounds](/reference/out-of-bounds) (a value other than 0-4), then this function will do nothing.
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### x, y coordinates?
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The LED screen is made up of 25 LEDs arranged in a 5x5 grid. To figure out the ``x``, ``y`` coordinates, see [LED screen](/device/screen).
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This code turns on the centre LED:
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```blocks
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led.plot(2, 2)
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```
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### Get the LED on/off state
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Use the [point](/reference/led/point) function to find out if a LED is on or off.
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### Example: a square
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The following example uses a [for loop](/reference/loops/for) and the `plot` function to turn on the LED lights along the edge of the screen, making a square:
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```blocks
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for (let i = 0; i < 5; i++) {
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led.plot(0, i)
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led.plot(4, i)
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led.plot(i, 0)
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led.plot(i, 4)
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basic.pause(500)
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}
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```
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### See also
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[unplot](/reference/led/unplot), [point](/reference/led/point), [LED screen](/device/screen)
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