pxt-calliope/docs/reference/game/score.md

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# Score
Find the number of points scored in your game.
```sig
game.score()
```
### Example
This program adds one point to your score every time you press button
`A`, and shows an animation. Then it waits 500 milliseconds (half a
second) and shows your score.
```blocks
input.onButtonPressed(Button.A, () => {
game.addScore(1);
basic.pause(500);
basic.showNumber(game.score());
});
```
### See Also
[change score by](/reference/game/score), [start countdown](/reference/game/start-countdown)