pxt-ev3/sim/state/sounds.ts

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namespace pxsim.music {
export function fromWAV(buf: RefBuffer) {
return incr(buf)
}
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export function stopAllSounds() {
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SoundMethods.stop()
}
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}
namespace pxsim.SoundMethods {
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let audio: HTMLAudioElement;
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export function buffer(buf: RefBuffer) {
return incr(buf)
}
export function uint8ArrayToString(input: Uint8Array) {
let len = input.length;
let res = ""
for (let i = 0; i < len; ++i)
res += String.fromCharCode(input[i]);
return res;
}
export function play(buf: RefBuffer, volume: number) {
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if (!buf) {
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return Promise.resolve();
}
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return new Promise<void>(resolve => {
let url = "data:audio/wav;base64," + btoa(uint8ArrayToString(buf.data))
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audio = new Audio(url)
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audio.onended = () => resolve();
audio.onpause = () => resolve();
audio.play();
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})
}
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export function stop() {
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return new Promise<void>(resolve => {
if (audio) {
audio.pause();
}
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resolve();
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})
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}
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}