moving into separate project
This commit is contained in:
parent
e365e3d1be
commit
3d8c697586
@ -17,10 +17,10 @@
|
|||||||
"sensors.ColorSensor.light|block": "`icons.colorSensor` %color|%mode",
|
"sensors.ColorSensor.light|block": "`icons.colorSensor` %color|%mode",
|
||||||
"sensors.ColorSensor.onColorDetected|block": "on `icons.colorSensor` %sensor|detected color %color",
|
"sensors.ColorSensor.onColorDetected|block": "on `icons.colorSensor` %sensor|detected color %color",
|
||||||
"sensors.ColorSensor.onLightChanged|block": "on `icons.colorSensor` %sensor|%mode|%condition",
|
"sensors.ColorSensor.onLightChanged|block": "on `icons.colorSensor` %sensor|%mode|%condition",
|
||||||
"sensors.colorSensor1|block": "1",
|
"sensors.color1|block": "1",
|
||||||
"sensors.colorSensor2|block": "2",
|
"sensors.color2|block": "2",
|
||||||
"sensors.colorSensor3|block": "3",
|
"sensors.color3|block": "3",
|
||||||
"sensors.colorSensor4|block": "4",
|
"sensors.color4|block": "4",
|
||||||
"sensors|block": "sensors",
|
"sensors|block": "sensors",
|
||||||
"{id:category}Sensors": "Sensors",
|
"{id:category}Sensors": "Sensors",
|
||||||
"{id:group}Color Sensor": "Color Sensor"
|
"{id:group}Color Sensor": "Color Sensor"
|
||||||
|
@ -172,14 +172,14 @@ namespace sensors {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//% whenUsed block="1" weight=95 fixedInstance
|
//% whenUsed block="1" weight=95 fixedInstance
|
||||||
export const colorSensor1: ColorSensor = new ColorSensor(1)
|
export const color1: ColorSensor = new ColorSensor(1)
|
||||||
|
|
||||||
//% whenUsed block="3" weight=90 fixedInstance
|
//% whenUsed block="3" weight=90 fixedInstance
|
||||||
export const colorSensor3: ColorSensor = new ColorSensor(3)
|
export const color3: ColorSensor = new ColorSensor(3)
|
||||||
|
|
||||||
//% whenUsed block="2" weight=90 fixedInstance
|
//% whenUsed block="2" weight=90 fixedInstance
|
||||||
export const colorSensor2: ColorSensor = new ColorSensor(2)
|
export const color2: ColorSensor = new ColorSensor(2)
|
||||||
|
|
||||||
//% whenUsed block="4" weight=90 fixedInstance
|
//% whenUsed block="4" weight=90 fixedInstance
|
||||||
export const colorSensor4: ColorSensor = new ColorSensor(4)
|
export const color4: ColorSensor = new ColorSensor(4)
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
# Color Sensor
|
# Color Sensor
|
||||||
|
|
||||||
```cards
|
```cards
|
||||||
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () {
|
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||||
})
|
})
|
||||||
sensors.colorSensor1.color();
|
sensors.color1.color();
|
||||||
sensors.colorSensor1.ambientLight();
|
sensors.color1.ambientLight();
|
||||||
sensors.colorSensor1.reflectedLight();
|
sensors.color1.reflectedLight();
|
||||||
```
|
```
|
||||||
|
|
||||||
## See Also
|
## See Also
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
```blocks
|
```blocks
|
||||||
loops.forever(function () {
|
loops.forever(function () {
|
||||||
if (sensors.colorSensor1.ambientLight() > 20) {
|
if (sensors.color1.ambientLight() > 20) {
|
||||||
brick.setStatusLight(LightsPattern.Green)
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
} else {
|
} else {
|
||||||
brick.setStatusLight(LightsPattern.Orange)
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
```blocks
|
```blocks
|
||||||
loops.forever(function () {
|
loops.forever(function () {
|
||||||
if (sensors.colorSensor1.color() == ColorSensorColor.Green) {
|
if (sensors.color1.color() == ColorSensorColor.Green) {
|
||||||
brick.setStatusLight(LightsPattern.Green)
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
} else {
|
} else {
|
||||||
brick.setStatusLight(LightsPattern.Orange)
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
# On Color Detected
|
# On Color Detected
|
||||||
|
|
||||||
```sig
|
```sig
|
||||||
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () { })
|
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () { })
|
||||||
```
|
```
|
||||||
|
|
||||||
# Parameters
|
# Parameters
|
||||||
@ -10,7 +10,7 @@ sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () { })
|
|||||||
|
|
||||||
|
|
||||||
```blocks
|
```blocks
|
||||||
sensors.colorSensor1.onColorDetected(ColorSensorColor.Blue, function () {
|
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||||
brick.showImage(images.expressionsSick)
|
brick.showImage(images.expressionsSick)
|
||||||
})
|
})
|
||||||
```
|
```
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
```blocks
|
```blocks
|
||||||
loops.forever(function () {
|
loops.forever(function () {
|
||||||
if (sensors.colorSensor1.reflectedLight() > 20) {
|
if (sensors.color1.reflectedLight() > 20) {
|
||||||
brick.setStatusLight(LightsPattern.Green)
|
brick.setStatusLight(LightsPattern.Green)
|
||||||
} else {
|
} else {
|
||||||
brick.setStatusLight(LightsPattern.Orange)
|
brick.setStatusLight(LightsPattern.Orange)
|
||||||
|
@ -74,15 +74,11 @@
|
|||||||
"sensors.InfraredSensor.on|param|handler": "the code to run when detected",
|
"sensors.InfraredSensor.on|param|handler": "the code to run when detected",
|
||||||
"sensors.InfraredSensor.proximity": "Get the promixity measured by the infrared sensor, from ``0`` (close) to ``100`` (far)",
|
"sensors.InfraredSensor.proximity": "Get the promixity measured by the infrared sensor, from ``0`` (close) to ``100`` (far)",
|
||||||
"sensors.InfraredSensor.remoteCommand": "Get the remote commandreceived the infrared sensor.",
|
"sensors.InfraredSensor.remoteCommand": "Get the remote commandreceived the infrared sensor.",
|
||||||
"sensors.InfraredSensor.wait": "Waits for the event to occur",
|
"sensors.InfraredSensor.waitUntil": "Waits for the event to occur",
|
||||||
"sensors.RemoteInfraredBeaconButton.isPressed": "Check if a remote button is currently pressed or not.",
|
"sensors.RemoteInfraredBeaconButton.isPressed": "Check if a remote button is currently pressed or not.",
|
||||||
"sensors.RemoteInfraredBeaconButton.onEvent": "Do something when a button or sensor is clicked, up or down",
|
"sensors.RemoteInfraredBeaconButton.onEvent": "Do something when a button or sensor is clicked, up or down",
|
||||||
"sensors.RemoteInfraredBeaconButton.onEvent|param|body": "code to run when the event is raised",
|
"sensors.RemoteInfraredBeaconButton.onEvent|param|body": "code to run when the event is raised",
|
||||||
"sensors.RemoteInfraredBeaconButton.wasPressed": "See if the remote button was pressed again since the last time you checked.",
|
"sensors.RemoteInfraredBeaconButton.wasPressed": "See if the remote button was pressed again since the last time you checked.",
|
||||||
"sensors.UltraSonicSensor.distance": "Gets the distance from the sonar in millimeters",
|
|
||||||
"sensors.UltraSonicSensor.on": "Registers code to run when the given color is close",
|
|
||||||
"sensors.UltraSonicSensor.on|param|handler": "the code to run when detected",
|
|
||||||
"sensors.UltraSonicSensor.wait": "Waits for the event to occur",
|
|
||||||
"sensors.remoteButtonBottomLeft": "Remote bottom-left button.",
|
"sensors.remoteButtonBottomLeft": "Remote bottom-left button.",
|
||||||
"sensors.remoteButtonBottomRight": "Remote bottom-right button.",
|
"sensors.remoteButtonBottomRight": "Remote bottom-right button.",
|
||||||
"sensors.remoteButtonCenter": "Remote beacon (center) button.",
|
"sensors.remoteButtonCenter": "Remote beacon (center) button.",
|
||||||
|
@ -19,8 +19,6 @@
|
|||||||
"Output.B|block": "B",
|
"Output.B|block": "B",
|
||||||
"Output.C|block": "C",
|
"Output.C|block": "C",
|
||||||
"Output.D|block": "D",
|
"Output.D|block": "D",
|
||||||
"UltrasonicSensorEvent.ObjectDetected|block": "object detected",
|
|
||||||
"UltrasonicSensorEvent.ObjectNear|block": "object near",
|
|
||||||
"brick.Button.isPressed|block": "`icons.brickButtons` %button|is pressed",
|
"brick.Button.isPressed|block": "`icons.brickButtons` %button|is pressed",
|
||||||
"brick.Button.onEvent|block": "on `icons.brickButtons` %button|%event",
|
"brick.Button.onEvent|block": "on `icons.brickButtons` %button|%event",
|
||||||
"brick.Button.wasPressed|block": "`icons.brickButtons` %button|was pressed",
|
"brick.Button.wasPressed|block": "`icons.brickButtons` %button|was pressed",
|
||||||
@ -63,13 +61,10 @@
|
|||||||
"sensors.InfraredSensor.on|block": "on `icons.infraredSensor` %sensor|%event",
|
"sensors.InfraredSensor.on|block": "on `icons.infraredSensor` %sensor|%event",
|
||||||
"sensors.InfraredSensor.proximity|block": "`icons.infraredSensor` %infrared|proximity",
|
"sensors.InfraredSensor.proximity|block": "`icons.infraredSensor` %infrared|proximity",
|
||||||
"sensors.InfraredSensor.remoteCommand|block": "`icons.infraredSensor` %infrared|remote command",
|
"sensors.InfraredSensor.remoteCommand|block": "`icons.infraredSensor` %infrared|remote command",
|
||||||
"sensors.InfraredSensor.wait|block": "wait `icons.infraredSensor` %sensor|for %event",
|
"sensors.InfraredSensor.waitUntil|block": "wait `icons.infraredSensor` %sensor|until %event",
|
||||||
"sensors.RemoteInfraredBeaconButton.isPressed|block": "`icons.infraredSensor` %button|is pressed",
|
"sensors.RemoteInfraredBeaconButton.isPressed|block": "`icons.infraredSensor` %button|is pressed",
|
||||||
"sensors.RemoteInfraredBeaconButton.onEvent|block": "on `icons.infraredSensor` %button|%event",
|
"sensors.RemoteInfraredBeaconButton.onEvent|block": "on `icons.infraredSensor` %button|%event",
|
||||||
"sensors.RemoteInfraredBeaconButton.wasPressed|block": "`icons.infraredSensor` %button|was pressed",
|
"sensors.RemoteInfraredBeaconButton.wasPressed|block": "`icons.infraredSensor` %button|was pressed",
|
||||||
"sensors.UltraSonicSensor.distance|block": "`icons.ultrasonicSensor` %sensor|distance",
|
|
||||||
"sensors.UltraSonicSensor.on|block": "on `icons.ultrasonicSensor` %sensor|%event",
|
|
||||||
"sensors.UltraSonicSensor.wait|block": "wait `icons.ultrasonicSensor` %sensor|for %event",
|
|
||||||
"sensors.gyro1|block": "1",
|
"sensors.gyro1|block": "1",
|
||||||
"sensors.gyro2|block": "2",
|
"sensors.gyro2|block": "2",
|
||||||
"sensors.gyro3|block": "3",
|
"sensors.gyro3|block": "3",
|
||||||
@ -83,10 +78,6 @@
|
|||||||
"sensors.remoteButtonCenter|block": "center",
|
"sensors.remoteButtonCenter|block": "center",
|
||||||
"sensors.remoteButtonTopLeft|block": "top-left",
|
"sensors.remoteButtonTopLeft|block": "top-left",
|
||||||
"sensors.remoteButtonTopRight|block": "top-right",
|
"sensors.remoteButtonTopRight|block": "top-right",
|
||||||
"sensors.ultrasonic1|block": "1",
|
|
||||||
"sensors.ultrasonic2|block": "2",
|
|
||||||
"sensors.ultrasonic3|block": "3",
|
|
||||||
"sensors.ultrasonic4|block": "4",
|
|
||||||
"sensors|block": "sensors",
|
"sensors|block": "sensors",
|
||||||
"serial|block": "serial",
|
"serial|block": "serial",
|
||||||
"{id:category}Brick": "Brick",
|
"{id:category}Brick": "Brick",
|
||||||
@ -105,6 +96,5 @@
|
|||||||
"{id:group}Light": "Light",
|
"{id:group}Light": "Light",
|
||||||
"{id:group}Motors": "Motors",
|
"{id:group}Motors": "Motors",
|
||||||
"{id:group}Remote Infrared Beacon": "Remote Infrared Beacon",
|
"{id:group}Remote Infrared Beacon": "Remote Infrared Beacon",
|
||||||
"{id:group}Screen": "Screen",
|
"{id:group}Screen": "Screen"
|
||||||
"{id:group}Ultrasonic Sensor": "Ultrasonic Sensor"
|
|
||||||
}
|
}
|
@ -209,14 +209,14 @@ namespace sensors {
|
|||||||
* Waits for the event to occur
|
* Waits for the event to occur
|
||||||
*/
|
*/
|
||||||
//% help=input/ultrasonic/wait
|
//% help=input/ultrasonic/wait
|
||||||
//% block="wait `icons.infraredSensor` %sensor|for %event"
|
//% block="wait `icons.infraredSensor` %sensor|until %event"
|
||||||
//% blockId=infraredwait
|
//% blockId=infraredwait
|
||||||
//% parts="infraredsensor"
|
//% parts="infraredsensor"
|
||||||
//% blockNamespace=sensors
|
//% blockNamespace=sensors
|
||||||
//% weight=99 blockGap=8
|
//% weight=99 blockGap=8
|
||||||
//% group="Infrared Sensor"
|
//% group="Infrared Sensor"
|
||||||
wait(event: InfraredSensorEvent) {
|
waitUntil(event: InfraredSensorEvent) {
|
||||||
// TODO
|
control.waitForEvent(this._id, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
"input.ts",
|
"input.ts",
|
||||||
"ir.ts",
|
"ir.ts",
|
||||||
"gyro.ts",
|
"gyro.ts",
|
||||||
"ultrasonic.ts",
|
|
||||||
"shims.d.ts",
|
"shims.d.ts",
|
||||||
"enums.d.ts",
|
"enums.d.ts",
|
||||||
"dal.d.ts",
|
"dal.d.ts",
|
||||||
|
@ -10,7 +10,8 @@
|
|||||||
"core": "file:../core",
|
"core": "file:../core",
|
||||||
"music": "file:../music",
|
"music": "file:../music",
|
||||||
"color-sensor": "file:../color-sensor",
|
"color-sensor": "file:../color-sensor",
|
||||||
"touch-sensor": "file:../touch-sensor"
|
"touch-sensor": "file:../touch-sensor",
|
||||||
|
"ultrasonic-sensor": "file:../ultrasonic-sensor"
|
||||||
},
|
},
|
||||||
"public": true
|
"public": true
|
||||||
}
|
}
|
||||||
|
3
libs/ultrasonic-sensor/README.md
Normal file
3
libs/ultrasonic-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# Touch sensor
|
||||||
|
|
||||||
|
The library to interact with the Touch Sensor.
|
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"sensors.UltraSonicSensor.distance": "Gets the distance from the sonar in millimeters",
|
||||||
|
"sensors.UltraSonicSensor.onEvent": "Registers code to run when the given color is close",
|
||||||
|
"sensors.UltraSonicSensor.onEvent|param|handler": "the code to run when detected",
|
||||||
|
"sensors.UltraSonicSensor.waitUntil": "Waits for the event to occur"
|
||||||
|
}
|
@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"UltrasonicSensorEvent.ObjectDetected|block": "object detected",
|
||||||
|
"UltrasonicSensorEvent.ObjectNear|block": "object near",
|
||||||
|
"sensors.UltraSonicSensor.distance|block": "`icons.ultrasonicSensor` %sensor|distance",
|
||||||
|
"sensors.UltraSonicSensor.onEvent|block": "on `icons.ultrasonicSensor` %sensor|%event",
|
||||||
|
"sensors.UltraSonicSensor.waitUntil|block": "wait `icons.ultrasonicSensor` %sensor|until %event",
|
||||||
|
"sensors.ultrasonic1|block": "1",
|
||||||
|
"sensors.ultrasonic2|block": "2",
|
||||||
|
"sensors.ultrasonic3|block": "3",
|
||||||
|
"sensors.ultrasonic4|block": "4",
|
||||||
|
"{id:category}Sensors": "Sensors",
|
||||||
|
"{id:group}Ultrasonic Sensor": "Ultrasonic Sensor"
|
||||||
|
}
|
15
libs/ultrasonic-sensor/pxt.json
Normal file
15
libs/ultrasonic-sensor/pxt.json
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"name": "ultrasonic-sensor",
|
||||||
|
"description": "Ultrasonic Sensor support",
|
||||||
|
"files": [
|
||||||
|
"README.md",
|
||||||
|
"ultrasonic.ts"
|
||||||
|
],
|
||||||
|
"testFiles": [
|
||||||
|
"test.ts"
|
||||||
|
],
|
||||||
|
"public": true,
|
||||||
|
"dependencies": {
|
||||||
|
"core": "file:../core"
|
||||||
|
}
|
||||||
|
}
|
0
libs/ultrasonic-sensor/test.ts
Normal file
0
libs/ultrasonic-sensor/test.ts
Normal file
@ -1,20 +1,22 @@
|
|||||||
const enum UltrasonicSensorEvent {
|
enum UltrasonicSensorEvent {
|
||||||
//% block="object near"
|
|
||||||
ObjectNear = 1,
|
|
||||||
//% block="object detected"
|
//% block="object detected"
|
||||||
ObjectDetected = 2
|
ObjectDetected = 10,
|
||||||
|
//% block="object near"
|
||||||
|
ObjectNear = sensors.internal.ThresholdState.Low,
|
||||||
|
//% block="object far"
|
||||||
|
ObjectFar = sensors.internal.ThresholdState.High
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace sensors {
|
namespace sensors {
|
||||||
|
|
||||||
//% fixedInstances
|
//% fixedInstances
|
||||||
export class UltraSonicSensor extends internal.UartSensor {
|
export class UltraSonicSensor extends internal.UartSensor {
|
||||||
private promixityThreshold: number;
|
private promixityThreshold: sensors.internal.ThresholdDetector;
|
||||||
private movementThreshold: number;
|
private movementThreshold: number;
|
||||||
|
|
||||||
constructor(port: number) {
|
constructor(port: number) {
|
||||||
super(port)
|
super(port)
|
||||||
this.promixityThreshold = 10;
|
this.promixityThreshold = new sensors.internal.ThresholdDetector(this.id(), 0, 255, 10, 100); // range is 0..255cm
|
||||||
this.movementThreshold = 1;
|
this.movementThreshold = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -28,12 +30,11 @@ namespace sensors {
|
|||||||
|
|
||||||
_update(prev: number, curr: number) {
|
_update(prev: number, curr: number) {
|
||||||
// is there an object near?
|
// is there an object near?
|
||||||
if (prev >= this.promixityThreshold && curr < this.promixityThreshold)
|
this.promixityThreshold.setLevel(curr);
|
||||||
control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectNear); // TODO proper HI-LO sensor
|
|
||||||
|
|
||||||
// did something change?
|
// did something change?
|
||||||
if (Math.abs(prev - curr) > this.movementThreshold)
|
if (Math.abs(prev - curr) > this.movementThreshold)
|
||||||
control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectDetected); // TODO debouncing
|
control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectDetected);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -47,25 +48,22 @@ namespace sensors {
|
|||||||
//% blockNamespace=sensors
|
//% blockNamespace=sensors
|
||||||
//% weight=100 blockGap=8
|
//% weight=100 blockGap=8
|
||||||
//% group="Ultrasonic Sensor"
|
//% group="Ultrasonic Sensor"
|
||||||
on(event: UltrasonicSensorEvent, handler: () => void) {
|
onEvent(event: UltrasonicSensorEvent, handler: () => void) {
|
||||||
control.onEvent(this._id, event, handler);
|
control.onEvent(this._id, event, handler);
|
||||||
if (event == UltrasonicSensorEvent.ObjectNear
|
|
||||||
&& this.distance() < this.promixityThreshold)
|
|
||||||
control.runInBackground(handler);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Waits for the event to occur
|
* Waits for the event to occur
|
||||||
*/
|
*/
|
||||||
//% help=input/ultrasonic/wait
|
//% help=input/ultrasonic/wait
|
||||||
//% block="wait `icons.ultrasonicSensor` %sensor|for %event"
|
//% block="wait `icons.ultrasonicSensor` %sensor|until %event"
|
||||||
//% blockId=ultrasonicWait
|
//% blockId=ultrasonicWait
|
||||||
//% parts="ultrasonicsensor"
|
//% parts="ultrasonicsensor"
|
||||||
//% blockNamespace=sensors
|
//% blockNamespace=sensors
|
||||||
//% weight=99 blockGap=8
|
//% weight=99 blockGap=8
|
||||||
//% group="Ultrasonic Sensor"
|
//% group="Ultrasonic Sensor"
|
||||||
wait(event: UltrasonicSensorEvent) {
|
waitUntil(event: UltrasonicSensorEvent) {
|
||||||
// TODO
|
control.waitForEvent(this._id, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -79,10 +77,10 @@ namespace sensors {
|
|||||||
//% blockNamespace=sensors
|
//% blockNamespace=sensors
|
||||||
//% weight=65 blockGap=8
|
//% weight=65 blockGap=8
|
||||||
//% group="Ultrasonic Sensor"
|
//% group="Ultrasonic Sensor"
|
||||||
distance() {
|
distance(): number {
|
||||||
// it supposedly also has an inch mode, but we stick to cm
|
// it supposedly also has an inch mode, but we stick to cm
|
||||||
this._setMode(0)
|
this._setMode(0)
|
||||||
return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff;
|
return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff; // range is 0..255
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -12,6 +12,7 @@
|
|||||||
"libs/music",
|
"libs/music",
|
||||||
"libs/color-sensor",
|
"libs/color-sensor",
|
||||||
"libs/touch-sensor",
|
"libs/touch-sensor",
|
||||||
|
"libs/ultrasonic-sensor",
|
||||||
"libs/ev3"
|
"libs/ev3"
|
||||||
],
|
],
|
||||||
"simulator": {
|
"simulator": {
|
||||||
|
Loading…
Reference in New Issue
Block a user