Michał Moskal
c5cec3a6ba
update to pxt 5 and pxt-common-packages 6 ( #934 )
...
* bump pxt
* fix build issues
* Auto-gen of projects/summary
* removing feild editors moved to pxt
* various typing fixes
* more typing fixes
* fixing various typing issues
* Start on integration of new pxt
* serial number fixes
* gc-ify MMap object
* Re-build generated files
* fix console listeners
* clear lf() warnings
* More generated files
* also auto-generated
* Compilation fixes
* fix merge
* mostly fixing blocks
* fix sim
* fix field motors
* enable a few features
* moving to tsx
* try to fix edtiro compilation
* more defs
* removing commands
* removing extra $
* fix blockly warning
* hiding images
* enabling more pxt features
* hide images
* setup autorun
* add lock on target_reset
* update deps
* return trylock result
* updated pxt
* rename video section
* add alpha channel
* upgraded pxt
* bump pxt/version
* removed alpha ref
* var ceanup
* don't do major bump
2019-10-08 21:57:55 -07:00
Sam El-Husseini
0dc2548d0b
Optimize simulator for light mode. ( #379 )
...
* Optimize simulator for light mode.
* Add user-select none.
2018-03-28 13:36:52 -07:00
Michał Moskal
c2d26a8418
Integrate screen APIs from common packages ( #343 )
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* starting screen api intergration
* Further image integration
* Aligning with new screen apis
* Build fixes
* Adjust to common screen state
* Fix unpackPNG
* Add game library
* Optimize screen rendering
* bumping common packages
* updated shims
* moving images into ev3
* upgrading to common packages
* added try/use
* cap
* fixed tryp age
2018-02-26 15:16:17 -08:00
Peli de Halleux
ba47fb0589
Support for remote control buttons ( #300 )
...
* refactor beacon function inside IR sensor
* towards sim support
* channel labels
* reverting to singletons
* hiding unused apis
* lazy allocation of button instances
* tracking button state
* hook up the state
2018-02-02 09:48:27 -08:00
Peli de Halleux
89a82b54dc
Ir proximity in simulator ( #299 )
...
* support for IR proximity
* fixing build issue
* missing break
* remove auto-start of sensor
* setting mode on onEvent
* flooring slider value
* bump up proximity
* fixing threshold blocks
2018-02-01 22:03:01 -08:00
Peli de Halleux
9fadf49b0e
Support for multiple motors in "used" logic. ( #238 )
...
* handle registerion of dual / single motors
* updated puppy
2018-01-15 23:57:21 -08:00
Sam El-Husseini
de91dc6ab7
Handle the case where multiple motors or multiple sensors are connected to the same port. ( #181 )
2018-01-04 21:57:01 -08:00
Sam El-Husseini
5aef77ccc6
Generalizing motorView for both medium and large motor views. Initial work towards synced motor views. Adding sync label for controller motor.
2018-01-04 14:03:50 -08:00
Peli de Halleux
01f7fe633c
Motorworks2 ( #141 )
...
* fixing polarity
* allocate motor on motorUsed only
* perform sub-step integration step for better precision
2017-12-28 09:07:57 -08:00
Peli de Halleux
f01370e4fd
Simulator support for motor commands ( #137 )
...
* support for "step" functions
* locale files
* enum issue
* fixing decoding of array
* implement clear count
* log unknown commands
2017-12-27 17:05:15 -08:00
Sam El-Husseini
180f32f25c
Simulator refactoring to support better resizing of modules and controls
2017-12-22 14:00:23 -08:00
Sam El-Husseini
6320379d02
Initial sim implementation
2017-12-18 13:04:17 -08:00
Peli de Halleux
8fa6cf41ca
updated build files
2017-10-23 13:43:59 -07:00
Sam El-Husseini
84d80131d4
Various UI fixes. Block refactoring and adding touch and color blocks.
2017-10-03 02:28:44 -04:00
Sam El-Husseini
8215e8446a
Sim screen canvas implementation and _setPixel.
2017-07-12 10:25:17 +03:00
Sam El-Husseini
46c18af461
Initial board SVG and basic simulator
2017-07-11 11:15:17 +03:00