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7 Commits

Author SHA1 Message Date
0345277bef 0.0.55 2018-01-06 00:00:40 -08:00
9ae6482f28 fixing isReady query on motors (#197) 2018-01-06 00:00:04 -08:00
77fb64043d stop all motors when pressing escape 2018-01-05 22:56:11 -08:00
f875681661 added roaming 2018-01-05 22:04:18 -08:00
fbb1fa688d fixing gallery 2018-01-05 21:50:50 -08:00
485f02ed27 cruise control activities 2018-01-05 21:49:04 -08:00
81f406c6cc ignition activities 2018-01-05 21:40:11 -08:00
13 changed files with 273 additions and 35 deletions

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@ -9,17 +9,17 @@
```codecard
[
{
"name": "Three Point Turn",
"name": "Three Point Turn 1",
"description": "Activity 1",
"url":"/coding/three-point-turn-1",
"cardType": "example"
}, {
"name": "Three Point Turn",
"name": "Three Point Turn 2",
"description": "Activity 2",
"url":"/coding/three-point-turn-2",
"cardType": "example"
}, {
"name": "Three Point Turn",
"name": "Three Point Turn 3",
"description": "Activity 3",
"url":"/coding/three-point-turn-3",
"cardType": "example"
@ -30,17 +30,17 @@
```codecard
[{
"name": "Reversing the robot",
"name": "Reversing the robot 1",
"description": "Activity 1",
"url":"/coding/reversing-the-robot-1",
"cardType": "example"
}, {
"name": "Reversing the robot",
"name": "Reversing the robot 2",
"description": "Activity 2",
"url":"/coding/reversing-the-robot-2",
"cardType": "example"
}, {
"name": "Reversing the robot",
"name": "Reversing the robot 3",
"description": "Activity 3",
"url":"/coding/reversing-the-robot-3",
"cardType": "example"
@ -51,17 +51,17 @@
```codecard
[{
"name": "Light the way",
"name": "Light the way 1",
"description": "Activity 1",
"url":"/coding/light-the-way-1",
"cardType": "example"
}, {
"name": "Light the way",
"name": "Light the way 2",
"description": "Activity 2",
"url":"/coding/light-the-way-2",
"cardType": "example"
}, {
"name": "Light the way",
"name": "Light the way 3",
"description": "Activity 3",
"url":"/coding/light-the-way-3",
"cardType": "example"
@ -73,17 +73,17 @@
```codecard
[{
"name": "Traffic Lights",
"name": "Traffic Lights 1",
"description": "Activity 1",
"url":"/coding/traffic-lights-1",
"cardType": "example"
}, {
"name": "Traffic Lights",
"name": "Traffic Lights 2",
"description": "Activity 2",
"url":"/coding/traffic-lights-2",
"cardType": "example"
}, {
"name": "Traffic Lights",
"name": "Traffic Lights 3",
"description": "Activity 3",
"url":"/coding/traffic-lights-3",
"cardType": "example"
@ -95,20 +95,76 @@
```codecard
[{
"name": "Reverse Beeper",
"name": "Reverse Beeper 1",
"description": "Activity 1",
"url":"/coding/reverse-beeper-1",
"cardType": "example"
}, {
"name": "Reverse Beeper",
"name": "Reverse Beeper 2",
"description": "Activity 2",
"url":"/coding/reverse-beeper-2",
"cardType": "example"
}, {
"name": "Reverse Beeper",
"name": "Reverse Beeper 3",
"description": "Activity 3",
"url":"/coding/reverse-beeper-3",
"cardType": "example"
}
]
}]
```
## Ignition
```codecard
[{
"name": "Ignition 1",
"description": "Activity 1",
"url":"/coding/ingition-1",
"cardType": "example"
}, {
"name": "Ignition 2",
"description": "Activity 2",
"url":"/coding/ignition-2",
"cardType": "example"
}, {
"name": "Ignition 3",
"description": "Activity 3",
"url":"/coding/ignition-3",
"cardType": "example"
}]
```
## Cruise Control
```codecard
[{
"name": "Cruise Control 1",
"description": "Activity 1",
"url":"/coding/cruise-control-1",
"cardType": "example"
}, {
"name": "Cruise Control 2",
"description": "Activity 2",
"url":"/coding/cruise-control-2",
"cardType": "example"
}, {
"name": "Cruise Control 3",
"description": "Activity 3",
"url":"/coding/cruise-control-3",
"cardType": "example"
}]
```
## Roaming
```codecard
[{
"name": "Roaming 1",
"description": "Activity 1",
"url":"/coding/roaming-1",
"cardType": "example"
}, {
"name": "Roaming 2",
"description": "Activity 2",
"url":"/coding/roaming-2",
"cardType": "example"
}, {

View File

@ -0,0 +1,10 @@
# Cruise Control Activity 1
```blocks
let speed = 0;
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
if (speed < 100)
speed = speed + 10;
motors.largeBC.setSpeed(speed);
})
```

View File

@ -0,0 +1,15 @@
# Cruise Control Activity 2
```blocks
let speed = 0;
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
if (speed < 100)
speed = speed + 10;
motors.largeBC.setSpeed(speed);
})
sensors.touch2.onEvent(TouchSensorEvent.Pressed, function () {
if (speed > -100)
speed = speed - 10;
motors.largeBC.setSpeed(speed);
})
```

View File

@ -0,0 +1,28 @@
# Cruise Control Activity 3
```blocks
let speed = 0
function decelerate() {
if (speed > -100) {
speed = speed - 10
}
}
function accelerate() {
if (speed < 100) {
speed = speed + 10
}
}
function update() {
brick.clearScreen()
brick.printLine("speed: " + speed, 1)
motors.largeBC.setSpeed(speed)
}
sensors.touch2.onEvent(TouchSensorEvent.Pressed, function () {
accelerate()
update()
})
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
decelerate()
update()
})
```

12
docs/coding/ignition-2.md Normal file
View File

@ -0,0 +1,12 @@
# Ignition Activity 2
```blocks
while (true) {
if (sensors.touch1.wasPressed() &&
sensors.ultrasonic4.distance() < 10) {
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
}
loops.pause(1);
}
```

13
docs/coding/ignition-3.md Normal file
View File

@ -0,0 +1,13 @@
# Ignition Activity 3
```blocks
while (true) {
if (sensors.ultrasonic4.distance() < 10 &&
sensors.touch1.wasPressed() &&
brick.buttonEnter.wasPressed()) {
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
}
loops.pause(1);
}
```

36
docs/coding/roaming-1.md Normal file
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@ -0,0 +1,36 @@
# Roaming Activity 1
```blocks
let drive: number[] = []
brick.buttonLeft.onEvent(ButtonEvent.Click, function () {
drive.push(1)
})
brick.buttonRight.onEvent(ButtonEvent.Click, function () {
drive.push(3)
})
brick.buttonUp.onEvent(ButtonEvent.Click, function () {
drive.push(4)
})
brick.buttonDown.onEvent(ButtonEvent.Click, function () {
drive.push(5)
})
pauseUntil(() => drive.length >= 5)
loops.pause(1000)
music.playSoundEffectUntilDone(sounds.communicationGo)
for (let d of drive) {
if (d == 1) {
motors.largeC.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeC.pauseUntilReady()
} else if (d == 3) {
motors.largeB.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeB.pauseUntilReady()
} else if (d == 4) {
motors.largeBC.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeBC.pauseUntilReady()
} else {
motors.largeBC.setSpeedFor(-50, 360, MoveUnit.Degrees)
motors.largeBC.pauseUntilReady()
}
}
music.playSoundEffectUntilDone(sounds.communicationGameOver)
```

40
docs/coding/roaming-2.md Normal file
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@ -0,0 +1,40 @@
# Roaming Activity 2
```blocks
let drive: number[] = []
brick.buttonLeft.onEvent(ButtonEvent.Click, function () {
drive.push(1)
music.playSoundEffectUntilDone(sounds.systemClick)
})
brick.buttonRight.onEvent(ButtonEvent.Click, function () {
drive.push(3)
music.playSoundEffectUntilDone(sounds.systemClick)
})
brick.buttonUp.onEvent(ButtonEvent.Click, function () {
drive.push(4)
music.playSoundEffectUntilDone(sounds.systemClick)
})
brick.buttonDown.onEvent(ButtonEvent.Click, function () {
drive.push(5)
music.playSoundEffectUntilDone(sounds.systemClick)
})
brick.buttonEnter.pauseUntil(ButtonEvent.Click);
loops.pause(1000)
music.playSoundEffectUntilDone(sounds.communicationGo)
for (let d of drive) {
if (d == 1) {
motors.largeC.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeC.pauseUntilReady()
} else if (d == 3) {
motors.largeB.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeB.pauseUntilReady()
} else if (d == 4) {
motors.largeBC.setSpeedFor(50, 360, MoveUnit.Degrees)
motors.largeBC.pauseUntilReady()
} else {
motors.largeBC.setSpeedFor(-50, 360, MoveUnit.Degrees)
motors.largeBC.pauseUntilReady()
}
}
music.playSoundEffectUntilDone(sounds.communicationGameOver)
```

View File

@ -165,8 +165,10 @@ namespace brick {
}
// this needs to be done in query(), which is run without the main JS execution mutex
// otherwise, while(true){} will lock the device
if (ret & DAL.BUTTON_ID_ESCAPE)
if (ret & DAL.BUTTON_ID_ESCAPE) {
motors.stopAllMotors();
control.reset()
}
return ret
}
@ -190,7 +192,7 @@ namespace brick {
initBtns()
buttons.push(this)
}
}
}
initBtns() // always ON as it handles ESCAPE button
@ -231,6 +233,7 @@ namespace control {
/**
* Determine the version of system software currently running.
*/
//%
export function deviceFirmwareVersion(): string {
let buf = output.createBuffer(6)
brick.internal.getBtnsMM().read(buf)

View File

@ -270,13 +270,7 @@ namespace motors {
const buf = mkCmd(this._port, DAL.opOutputTest, 2);
readPWM(buf)
const flags = buf.getNumber(NumberFormat.UInt8LE, 2);
// TODO: FIX with ~ support
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
const flag = 1 << i;
if ((this._port & flag) && (flags & flag))
return false;
}
return true;
return (~flags & this._port) == this._port;
}
/**
@ -448,7 +442,7 @@ namespace motors {
private __setSpeed(speed: number) {
syncMotors(this._port, {
speed: speed,
turnRatio: 100, // same speed
turnRatio: 0, // same speed
useBrake: !!this._brake
})
}
@ -457,7 +451,7 @@ namespace motors {
syncMotors(this._port, {
useSteps: steps,
speed: speed,
turnRatio: 100, // same speed
turnRatio: 0, // same speed
stepsOrTime: stepsOrTime,
useBrake: this._brake
});

View File

@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "0.0.54",
"version": "0.0.55",
"description": "LEGO Mindstorms EV3 for Microsoft MakeCode",
"private": true,
"keywords": [

View File

@ -22,6 +22,10 @@ namespace pxsim {
this.setLarge(large);
}
isReady() {
return !this.speedCmd;
}
getSpeed() {
return this.speed * (this.polarity == 0 ? -1 : 1);
}
@ -154,8 +158,21 @@ namespace pxsim {
if (brake) this.speed = 0;
this.clearSpeedCmd();
}
// send synched motor state
otherMotor.speed = Math.floor(this.speed * turnRatio / 100);
// turn ratio is a bit weird to interpret
// see https://communities.theiet.org/blogs/698/1706
if (turnRatio < 0) {
otherMotor.speed = speed;
this.speed *= (100 + turnRatio) / 100;
} else {
otherMotor.speed = this.speed * (100 - turnRatio) / 100;
}
// clamp
this.speed = Math.max(-100, Math.min(100, this.speed >> 0));
otherMotor.speed = Math.max(-100, Math.min(100, otherMotor.speed >> 0));;
// stop other motor if needed
if (!this._synchedMotor)
otherMotor.clearSpeedCmd();
break;

View File

@ -12,10 +12,24 @@ namespace pxsim {
data[i] = 0
},
read: buf => {
let v = "vSIM"
for (let i = 0; i < buf.data.length; ++i)
buf.data[i] = v.charCodeAt(i) || 0
console.log("pwm read");
// console.log("pwm read");
if (buf.data.length == 0) return 2;
const cmd = buf.data[0];
switch (cmd) {
case DAL.opOutputTest:
const port = buf.data[1];
let r = 0;
ev3board().getMotor(port)
.filter(motor => !motor.isReady())
.forEach(motor => r |= (1 << motor.port));
pxsim.BufferMethods.setNumber(buf, BufferMethods.NumberFormat.UInt8LE, 2, r);
break;
default:
let v = "vSIM"
for (let i = 0; i < buf.data.length; ++i)
buf.data[i] = v.charCodeAt(i) || 0
break;
}
return buf.data.length
},
write: buf => {