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6d499cb683 |
@ -9,12 +9,12 @@ This repo contains the editor target hosted at https://lego.makecode.com
|
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These instructions assume familiarity with dev tools and languages.
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* install Node.js 6+
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* install [yotta](http://docs.yottabuild.org/#installing)
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* install Docker; make sure `docker` command is in your `PATH`
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* (optional) install [Visual Studio Code](https://code.visualstudio.com/)
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In a common folder,
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||||
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* clone https://github.com/Microsoft/pxt to ``pxt`` folder
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* clone https://github.com/Microsoft/pxt to ``pxt`` folder (currently, build against `freshcoat` branch)
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* clone https://github.com/Microsoft/pxt-common-packages to ``pxt-common-packages`` folder
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* clone https://github.com/Microsoft/pxt-ev3 to ``pxt-ev3`` folder
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* go to ``pxt`` and run
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|
@ -28,13 +28,33 @@ namespace pxt.editor {
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let initPromise: Promise<Ev3Wrapper>
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function initAsync() {
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if (!initPromise)
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if (initPromise)
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return initPromise
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let canHID = false
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if (U.isNodeJS) {
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canHID = true
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} else {
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const forceHexDownload = /forceHexDownload/i.test(window.location.href);
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if (Cloud.isLocalHost() && Cloud.localToken && !forceHexDownload)
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canHID = true
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}
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if (noHID)
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canHID = false
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if (canHID) {
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initPromise = hf2Async()
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.catch(err => {
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initPromise = null
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noHID = true
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return Promise.reject(err)
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})
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} else {
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noHID = true
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initPromise = Promise.reject(new Error("no HID"))
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}
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return initPromise
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}
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@ -116,13 +136,9 @@ namespace pxt.editor {
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const res: pxt.editor.ExtensionResult = {
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deployCoreAsync,
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};
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initAsync()
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/*
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.then(w => w.streamFileAsync("/tmp/serial.txt", buf => {
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let str = Util.fromUTF8(Util.uint8ArrayToString(buf))
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}))
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*/
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initAsync().catch(e => {
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// probably no HID - we'll try this again upon deployment
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})
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return Promise.resolve<pxt.editor.ExtensionResult>(res);
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}
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}
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@ -20,10 +20,33 @@
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"input.remoteTopRight": "Remote top-right button.",
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"output.createBuffer": "Create a new zero-initialized buffer.",
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"output.createBuffer|param|size": "number of bytes in the buffer",
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"output.getCurrentSpeed": "Get motor speed.",
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"output.getCurrentSpeed|param|out": "the output connection that the motor is connected to",
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"output.getPattern": "Pattern block.",
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"output.getPattern|param|pattern": "the lights pattern to use. eg: LightsPattern.Green",
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"output.setLights": "Set lights.",
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"output.setLights|param|pattern": "the lights pattern to use.",
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"output.setPower": "Set motor power.",
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"output.setPower|param|out": "the output connection that the motor is connected to",
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"output.setPower|param|power": "the desired power to use. eg: 100",
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"output.setSpeed": "Set motor speed.",
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"output.setSpeed|param|out": "the output connection that the motor is connected to",
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"output.setSpeed|param|speed": "the desired speed to use. eg: 100",
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"output.start": "Turn motor on.",
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"output.start|param|out": "the output connection that the motor is connected to",
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"output.stop": "Turn motor off.",
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"output.stop|param|out": "the output connection that the motor is connected to",
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"output.turn": "Turn a motor on for a specified number of milliseconds.",
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"output.turn|param|ms": "the number of milliseconds to turn the motor on, eg: 500",
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"output.turn|param|out": "the output connection that the motor is connected to",
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"output.turn|param|useBrake": "whether or not to use the brake, defaults to false",
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"screen.clear": "Clear screen and reset font to normal.",
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"screen.doubleIcon": "Double size of an icon.",
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"screen.drawIcon": "Draw an icon on the screen.",
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"screen.drawText": "Show text on the screen.",
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"screen.drawText|param|text": "the text to print on the screen, eg: \"Hello world\"",
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"screen.drawText|param|x": "the starting position's x coordinate, eg: 0",
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"screen.drawText|param|y": "the starting position's x coordinate, eg: 0",
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"serial": "Reading and writing data over a serial connection.",
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"serial.writeDmesg": "Send DMESG debug buffer over serial."
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}
|
@ -3,7 +3,7 @@
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"ButtonEvent.Down|block": "down",
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"ButtonEvent.LongClick|block": "long click",
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"ButtonEvent.Up|block": "up",
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"control.raiseEvent|block": "raise event|from %src|with value value",
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"control.raiseEvent|block": "raise event|from %src|with value %value",
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"control|block": "control",
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"input.buttonDown|block": "button down",
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"input.buttonEnter|block": "button enter",
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@ -16,13 +16,24 @@
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"input.remoteTopLeft|block": "remote top-left",
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"input.remoteTopRight|block": "remote top-right",
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"input|block": "input",
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"output.setLights|block": "set lights %pattern",
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"output.getCurrentSpeed|block": "motor %out|speed",
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"output.getPattern|block": "%pattern",
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"output.setLights|block": "set status light %pattern=led_pattern",
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"output.setPower|block": "set motor %out| power to %power",
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"output.setSpeed|block": "set motor %out| speed to %speed",
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"output.start|block": "turn motor %out|on",
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"output.stop|block": "turn motor %out|off",
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"output.turn|block": "turn motor %out| on for %ms|milliseconds",
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"output|block": "output",
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"screen.drawText|block": "print %text| at x: %x| y: %y",
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"screen|block": "screen",
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"serial|block": "serial",
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"{id:category}Control": "Control",
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"{id:category}Input": "Input",
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"{id:category}Output": "Output",
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"{id:category}Screen": "Screen",
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"{id:category}Serial": "Serial"
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"{id:category}Serial": "Serial",
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"{id:group}Lights": "Lights",
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"{id:group}Motors": "Motors",
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"{id:group}Screen": "Screen"
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}
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@ -70,6 +70,7 @@ namespace input {
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//% blockGap=8
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//% parts="buttonpair"
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//% blockNamespace=input
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//% group="Brick buttons"
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//% button.fieldEditor="gridpicker"
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//% button.fieldOptions.width=220
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//% button.fieldOptions.columns=3
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@ -86,6 +87,7 @@ namespace input {
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//% blockId=buttonWasPressed
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//% parts="buttonpair" blockGap=8
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//% blockNamespace=input advanced=true
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//% group="Brick buttons"
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//% button.fieldEditor="gridpicker"
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//% button.fieldOptions.width=220
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//% button.fieldOptions.columns=3
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@ -105,6 +107,7 @@ namespace input {
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//% blockId=buttonEvent block="on %button|%event"
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//% parts="buttonpair"
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//% blockNamespace=input
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//% group="Brick buttons"
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//% button.fieldEditor="gridpicker"
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//% button.fieldOptions.width=220
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//% button.fieldOptions.columns=3
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@ -215,9 +218,11 @@ namespace output {
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/**
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* Set lights.
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* @param pattern the lights pattern to use.
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*/
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//% blockId=setLights block="set lights %pattern"
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export function setLights(pattern: LightsPattern): void {
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//% blockId=setLights block="set status light %pattern=led_pattern"
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//% weight=100 group="Lights"
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export function setLights(pattern: number): void {
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if (currPattern === pattern)
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return
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currPattern = pattern
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@ -225,4 +230,16 @@ namespace output {
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cmd[0] = pattern + 48
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input.internal.getBtnsMM().write(cmd)
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}
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/**
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* Pattern block.
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* @param pattern the lights pattern to use. eg: LightsPattern.Green
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*/
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//% blockId=led_pattern block="%pattern"
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//% shim=TD_ID colorSecondary="#6e9a36"
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//% blockHidden=true
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export function getPattern(pattern: LightsPattern): number {
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return pattern;
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}
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}
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@ -9,7 +9,7 @@ namespace control {
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* @param mode optional definition of how the event should be processed after construction.
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*/
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//% weight=21 blockGap=12 blockId="control_raise_event"
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//% block="raise event|from %src|with value value" blockExternalInputs=1
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//% block="raise event|from %src|with value %value" blockExternalInputs=1
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void raiseEvent(int src, int value) {
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pxt::raiseEvent(src, value);
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}
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@ -29,7 +29,7 @@ namespace output {
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pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
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if (!pwmMM) control.fail("no PWM file")
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motorMM = control.mmap("/dev/lms_motor", MotorDataOff.Size * DAL.NUM_OUTPUTS, 0)
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stop(Output.ALL)
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let buf = output.createBuffer(1)
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@ -42,6 +42,11 @@ namespace output {
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pwmMM.write(buf)
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}
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function readPWM(buf: Buffer): void {
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init()
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pwmMM.read(buf);
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}
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function mkCmd(out: Output, cmd: number, addSize: number) {
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let b = createBuffer(2 + addSize)
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b.setNumber(NumberFormat.UInt8LE, 0, cmd)
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@ -49,12 +54,43 @@ namespace output {
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return b
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}
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export function stop(out: Output, useBreak = false) {
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/**
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* Turn a motor on for a specified number of milliseconds.
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* @param out the output connection that the motor is connected to
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* @param ms the number of milliseconds to turn the motor on, eg: 500
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* @param useBrake whether or not to use the brake, defaults to false
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*/
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//% blockId=output_turn block="turn motor %out| on for %ms|milliseconds"
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//% weight=100 group="Motors"
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export function turn(out: Output, ms: number, useBrake = false) {
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// TODO: use current power / speed configuration
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output.step(out, {
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power: 100,
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step1: 0,
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step2: ms,
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step3: 0,
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useBrake: useBrake
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})
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}
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/**
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* Turn motor off.
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* @param out the output connection that the motor is connected to
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*/
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//% blockId=output_stop block="turn motor %out|off"
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//% weight=90 group="Motors"
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export function stop(out: Output, useBrake = false) {
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let b = mkCmd(out, DAL.opOutputStop, 1)
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b.setNumber(NumberFormat.UInt8LE, 2, useBreak ? 1 : 0)
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b.setNumber(NumberFormat.UInt8LE, 2, useBrake ? 1 : 0)
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writePWM(b)
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}
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/**
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* Turn motor on.
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* @param out the output connection that the motor is connected to
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*/
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//% blockId=output_start block="turn motor %out|on"
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//% weight=95 group="Motors"
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export function start(out: Output) {
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let b = mkCmd(out, DAL.opOutputStart, 0)
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writePWM(b)
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@ -65,12 +101,72 @@ namespace output {
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writePWM(b)
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}
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|
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export function clearCount(out: Output) {
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let b = mkCmd(out, DAL.opOutputClearCount, 0)
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writePWM(b)
|
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for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
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if (out & (1 << i)) {
|
||||
motorMM.setNumber(NumberFormat.Int32LE, i * MotorDataOff.Size + MotorDataOff.TachoSensor, 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function outOffset(out: Output) {
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
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if (out & (1 << i))
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return i * MotorDataOff.Size
|
||||
}
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return 0
|
||||
}
|
||||
|
||||
export interface MotorData {
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||||
actualSpeed: number; // -100..+100
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tachoCount: number;
|
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count: number;
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}
|
||||
|
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// only a single output at a time
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export function getMotorData(out: Output): MotorData {
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let buf = motorMM.slice(outOffset(out), MotorDataOff.Size)
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return {
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actualSpeed: buf.getNumber(NumberFormat.Int8LE, MotorDataOff.Speed),
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||||
tachoCount: buf.getNumber(NumberFormat.Int32LE, MotorDataOff.TachoCounts),
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count: buf.getNumber(NumberFormat.Int32LE, MotorDataOff.TachoSensor),
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get motor speed.
|
||||
* @param out the output connection that the motor is connected to
|
||||
*/
|
||||
//% blockId=output_getCurrentSpeed block="motor %out|speed"
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||||
//% weight=70 group="Motors"
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||||
export function getCurrentSpeed(out: Output) {
|
||||
return getMotorData(out).actualSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set motor speed.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* @param speed the desired speed to use. eg: 100
|
||||
*/
|
||||
//% blockId=output_setSpeed block="set motor %out| speed to %speed"
|
||||
//% weight=81 group="Motors"
|
||||
//% speed.min=-100 speed.max=100
|
||||
export function setSpeed(out: Output, speed: number) {
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||||
let b = mkCmd(out, DAL.opOutputSpeed, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, Math.clamp(-100, 100, speed))
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
/**
|
||||
* Set motor power.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* @param power the desired power to use. eg: 100
|
||||
*/
|
||||
//% blockId=output_setPower block="set motor %out| power to %power"
|
||||
//% weight=80 group="Motors"
|
||||
//% power.min=-100 power.max=100
|
||||
export function setPower(out: Output, power: number) {
|
||||
let b = mkCmd(out, DAL.opOutputPower, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, Math.clamp(-100, 100, power))
|
||||
@ -90,7 +186,7 @@ namespace output {
|
||||
step2: number;
|
||||
step3: number;
|
||||
useSteps?: boolean; // otherwise use milliseconds
|
||||
useBreak?: boolean;
|
||||
useBrake?: boolean;
|
||||
}
|
||||
|
||||
export function step(out: Output, opts: StepOptions) {
|
||||
@ -110,7 +206,7 @@ namespace output {
|
||||
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 0, opts.step1)
|
||||
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.step2)
|
||||
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 2, opts.step3)
|
||||
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, opts.useBreak ? 1 : 0)
|
||||
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, opts.useBrake ? 1 : 0)
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
|
@ -84,8 +84,17 @@ namespace screen {
|
||||
if (0 <= x && x < DAL.LCD_WIDTH && 0 <= y && y < DAL.LCD_HEIGHT)
|
||||
_setPixel(x, y, mode)
|
||||
}
|
||||
|
||||
|
||||
export function drawText(x: number, y: number, text: string, mode = Draw.Normal) {
|
||||
/**
|
||||
* Show text on the screen.
|
||||
* @param text the text to print on the screen, eg: "Hello world"
|
||||
* @param x the starting position's x coordinate, eg: 0
|
||||
* @param y the starting position's x coordinate, eg: 0
|
||||
*/
|
||||
//% blockId=screen_drawText block="print %text| at x: %x| y: %y"
|
||||
//% weight=99 group="Screen" blockNamespace=output inlineInputMode="inline"
|
||||
export function drawText(text: string, x: number, y: number, mode = Draw.Normal) {
|
||||
x |= 0
|
||||
y |= 0
|
||||
if (!currFont) currFont = defaultFont()
|
||||
|
2
libs/core/shims.d.ts
vendored
2
libs/core/shims.d.ts
vendored
@ -51,7 +51,7 @@ declare namespace control {
|
||||
* @param mode optional definition of how the event should be processed after construction.
|
||||
*/
|
||||
//% weight=21 blockGap=12 blockId="control_raise_event"
|
||||
//% block="raise event|from %src|with value value" blockExternalInputs=1 shim=control::raiseEvent
|
||||
//% block="raise event|from %src|with value %value" blockExternalInputs=1 shim=control::raiseEvent
|
||||
function raiseEvent(src: int32, value: int32): void;
|
||||
|
||||
/**
|
||||
|
@ -1,10 +1,10 @@
|
||||
screen.clear()
|
||||
screen.drawText(10, 30, "PXT!", Draw.Quad)
|
||||
screen.drawText("PXT!", 10, 30, Draw.Quad)
|
||||
|
||||
screen.drawRect(40, 40, 20, 10, Draw.Fill)
|
||||
output.setLights(LightsPattern.Orange)
|
||||
|
||||
screen.drawIcon(100, 50, screen.doubleIcon(screen.heart), Draw.Double|Draw.Transparent)
|
||||
screen.drawIcon(100, 50, screen.doubleIcon(screen.heart), Draw.Double | Draw.Transparent)
|
||||
|
||||
input.buttonEnter.onEvent(ButtonEvent.Click, () => {
|
||||
screen.clear()
|
||||
@ -17,32 +17,32 @@ input.buttonLeft.onEvent(ButtonEvent.Click, () => {
|
||||
})
|
||||
|
||||
input.buttonRight.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText(10, 60, "Right!")
|
||||
screen.drawText("Right!", 10, 60)
|
||||
})
|
||||
|
||||
input.buttonDown.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText(10, 60, "Down! ")
|
||||
screen.drawText("Down! ", 10, 60)
|
||||
})
|
||||
|
||||
input.buttonUp.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText(10, 60, "Up! ")
|
||||
screen.drawText("Up! ", 10, 60)
|
||||
})
|
||||
|
||||
|
||||
let num = 0
|
||||
|
||||
input.touchSensor.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText(10, 60, "Click! " + num)
|
||||
screen.drawText("Click! " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
input.remoteTopLeft.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText(10, 60, "TOPLEFT " + num)
|
||||
screen.drawText("TOPLEFT " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
input.remoteTopRight.onEvent(ButtonEvent.Down, () => {
|
||||
screen.drawText(10, 60, "TOPRIGH " + num)
|
||||
screen.drawText("TOPRIGH " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
|
@ -1,9 +1,11 @@
|
||||
|
||||
//% color="#D42878"
|
||||
//% groups="['Brick buttons']"
|
||||
namespace input {
|
||||
}
|
||||
|
||||
//% color="#8AC044" weight=90 icon="\uf185"
|
||||
//% groups="['Lights', 'Screen', Motors']"
|
||||
namespace output {
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "pxt-ev3",
|
||||
"version": "0.0.6",
|
||||
"version": "0.0.13",
|
||||
"description": "LEGO Mindstorms EV3 for Microsoft MakeCode",
|
||||
"private": true,
|
||||
"keywords": [
|
||||
@ -40,7 +40,7 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"pxt-common-packages": "0.9.2",
|
||||
"pxt-core": "^2.0.2"
|
||||
"pxt-core": "2.0.9"
|
||||
},
|
||||
"scripts": {
|
||||
"test": "node node_modules/pxt-core/built/pxt.js travis"
|
||||
|
Reference in New Issue
Block a user