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42 Commits

Author SHA1 Message Date
a054fdd3d3 1.0.8 2018-09-25 16:58:51 -07:00
a239589913 Move back to 4.0.9 2018-09-25 16:58:40 -07:00
98a046237c bump pxt-core to 4.1.1, 2018-09-25 16:56:45 -07:00
eb385ec532 1.0.7 2018-09-25 10:28:59 -07:00
2fdce16685 Update field motors editor to support localized languages (#803)
* Use the value for options, and hardcode localized versions of first dropdown
2018-09-25 10:28:34 -07:00
74eb77a9ae 1.0.6 2018-09-25 08:42:24 -07:00
4fba96588f Bumping pxt-core to 4.0.8 2018-09-25 07:56:19 -07:00
03c07bdcf5 1.0.5 2018-09-21 20:00:18 -07:00
6da1bc3cb1 bump pxt 2018-09-21 18:49:39 -07:00
dfc9ca1db4 fxing leading / in docs 2018-09-21 14:07:11 -07:00
83b64c1e54 1.0.4 2018-09-21 11:25:26 -07:00
a0cf8655f2 updated pxt 2018-09-21 11:25:13 -07:00
e4cf2c99c0 removoing lightToc 2018-09-21 11:07:04 -07:00
076fb8487e 1.0.3 2018-09-21 09:41:31 -07:00
c725561389 bump pxt 2018-09-21 09:41:19 -07:00
3dc781f4fd remove docs in image paths 2018-09-21 09:38:48 -07:00
4456767f2d Change tables to bullet lists for docs (#789) 2018-09-20 17:07:38 -07:00
6dba240899 1.0.2 2018-09-20 14:24:19 -07:00
d7172a1f3a Light theme docs (#786)
* lighttheme toc

* use LEGO edu logo everywhere

* bump pxt
2018-09-20 14:23:08 -07:00
245ff9d5b2 Adding link instructions (#787) 2018-09-20 14:05:59 -07:00
bfb258ce61 Add 'Explorer' section to editor features page (#785) 2018-09-20 07:35:24 -07:00
63beb2cac7 missing github logo 2018-09-19 21:26:35 -07:00
73d3dce139 missing comma 2018-09-19 16:16:37 -07:00
21be8a5021 1.0.1 2018-09-19 16:09:35 -07:00
03a82d6bcd upgrade to pxt v4 (#783)
* upgrade to v4

* Update pxt-common-packages

* bump to 1.0
2018-09-19 16:09:05 -07:00
60ea0f0cd5 allow for numbers in filename filter 2018-09-19 11:27:30 -07:00
f69a0d5289 enable save in menu 2018-09-19 09:50:21 -07:00
e2e8536b37 enable print (#779) 2018-09-19 09:48:48 -07:00
4096875a88 Removing beta tag (#781) 2018-09-19 09:39:12 -07:00
9825a90df2 Buildfix for lego and bumping common-packages to 0.23.54 (#780)
* fixing build failure

* Bumping common-packages to 0.23.54
2018-09-18 16:31:40 -07:00
7ad5d123a3 Replace brick info images (#777) 2018-09-18 15:46:13 -07:00
3599483ed2 Shorten showString and set default tone (#735) 2018-09-11 13:52:09 -07:00
7a6818931f Derive 'base' package file list from pxt-common-packages (#770) 2018-09-04 08:23:11 -07:00
eda38ebbc4 Fix the double entry for 'About' in SUMMARY (#764) 2018-08-10 14:30:44 -07:00
026f7a3180 0.4.3 2018-07-18 11:35:43 -07:00
f58fcb60e2 Enable additional langs for new translations (#760) 2018-07-18 11:35:10 -07:00
dbda86abb5 Release 0.4.2 (#748)
This is release of latest editor
2018-07-13 16:10:05 -07:00
3c13565e7c Beautify the download (#747) 2018-07-13 14:56:08 -07:00
f8524cf1a7 Release app 0.4.2 (#742)
* Add MacOS download link and update Windows download link

* Update electron manifest to latest app
2018-07-13 16:10:01 -04:00
bf4b1090fc 0.4.2 2018-07-13 10:59:44 -07:00
ea4d8cf66a Bumping pxt-core to 3.21.7 and pxt-common-packages to 0.23.45 2018-07-13 10:57:35 -07:00
b32ae4e61a Give a link to the instructions 2018-07-11 11:29:28 -07:00
36 changed files with 381 additions and 547 deletions

View File

@ -82,12 +82,12 @@
* [reset](/reference/sensors/gyro/reset)
* [Ultrasonic](/reference/sensors/ultrasonic)
* [on event](/reference/sensors/ultrasonic/on-event)
* [distance](reference/sensors/ultrasonic/distance)
* [pause until](reference/sensors/ultrasonic/pause-until)
* [distance](/reference/sensors/ultrasonic/distance)
* [pause until](/reference/sensors/ultrasonic/pause-until)
* [Infrared](/reference/sensors/infrared)
* [on event](/reference/sensors/infrared/on-event)
* [distance](reference/sensors/infrared/proximity)
* [pause until](reference/sensors/infrared/pause-until)
* [distance](/reference/sensors/infrared/proximity)
* [pause until](/reference/sensors/infrared/pause-until)
* [Infrared beacon](/reference/sensors/beacon)
* [on event](/reference/sensors/beacon/on-event)
* [pause until](/reference/sensors/beacon/pause-until)
@ -123,3 +123,7 @@
* [log](/reference/console/log)
* [log value](/reference/console/log-value)
* [send to screen](/reference/console/send-to-screen)
## #misc
## devs

View File

@ -70,3 +70,12 @@
| ![Download button](/static/about/download-button.png) |
| Download Button |
#### #explorer-images
| |
|-|
| ![Explorer button](/static/about/explorer-button.png) |
| Explorer Button |
|   |
| ![Explorer File View](/static/about/explorer-view.png) |
| Explorer File View |

View File

@ -12,7 +12,7 @@ Design cars that can park themselves safely without driver intervention.
* What would it take to ensure that autonomous cars are safe?
* What types of movements do autonomous cars need to perform?
## Construct
## Construct
### Build
@ -20,6 +20,12 @@ Build a @boardname@ vehicle that can park itself safely without driver intervent
[![EV3- Robot Driving Base](/static/coding/autonomous-parking/ev3-robot-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:
@ -28,7 +34,7 @@ Before you program, check:
* Are the wheels correctly installed?
* Are the wheels rotating freely?
### Program
### Program
Write a program that will make the robot turn three times in various ways.
@ -109,7 +115,7 @@ Click Download and follow the instructions to get your code onto your EV3 Brick.
### Differentiation
Create a program that simulates displaying appropriate warning lights while parking.
Create a program that simulates displaying appropriate warning lights while parking.
### ~hint
@ -164,8 +170,8 @@ Click Download and follow the instructions to get your code onto your EV3 Brick.
* Click on the JavaScript tab and experiment with changing the values in the code.
* Add a custom image or sounds from the Brick or Music menus.
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
Congratulations! What will you design next?

View File

@ -24,6 +24,12 @@ Build red and green “lights” for your robot to detect. You can use LEGO bric
[![IMAGE: Color Squares](/static/coding/line-detection/ev3-color-squares.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/color%20squares-0a88dfd98bb2e64b5b8151fc422bae36.pdf)
### ~hint
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:
@ -51,7 +57,7 @@ Consider using these blocks in your solution:
```block
loops.forever(function () {
})
motors.largeBC.steer(0, 50)
sensors.color3.pauseUntilColorDetected(ColorSensorColor.Red)
@ -77,9 +83,9 @@ loops.forever(function () {
### Download and test
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
Congratulations! Your robot can stop at a red light.
Congratulations! Your robot can stop at a red light.
Now add to your program and have your robot to drive forward again when the light changes from red to green.
@ -102,7 +108,7 @@ loops.forever(function () {
### Download and test
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
## Contemplate
@ -116,7 +122,7 @@ Draw a dark line with tape or marker for your robot to cross.
Consider using these blocks in your solution:
```block
```block
motors.largeBC.steer(0, 50)
music.playSoundEffect(sounds.systemGeneralAlert)
```
@ -143,7 +149,7 @@ loops.forever(function () {
#### Download and test
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
#### Differentiation
@ -157,7 +163,7 @@ Consider using these blocks in your solution:
```block
while (true) {
}
motors.largeBC.steer(0, 50)
```
@ -166,7 +172,7 @@ motors.largeBC.steer(0, 50)
```block
if (true) {
} else {
}
@ -215,7 +221,7 @@ forever(function () {
### Download and test
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
Click **Download** and follow the instructions to get your code onto your EV3 Brick.
### Share
@ -232,8 +238,8 @@ Personalize:
* Click on the **JavaScript** tab and experiment with changing the values in the code.
* Add a custom image or sounds from the ``||brick:Brick||`` or ``||music:Music||`` menus.
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
Congratulations! What will you design next?

View File

@ -4,7 +4,7 @@ Design ways to avoid accidents between vehicles and objects in the road.
![Deer in the road](/static/coding/object-detection/road-deer.jpg)
## Connect
## Connect
Think about:
@ -12,7 +12,7 @@ Think about:
* What do you need to be aware of to avoid collisions with obstacles?
* What causes traffic jams in high density areas?
## Construct
## Construct
### Build
@ -20,10 +20,16 @@ Build a @boardname@ vehicle that can avoid accidents between vehicles and object
[![EV3 Robot Driving Base](/static/coding/object-detection/ev3-robot-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-ultrasonic-sensor-driving-base-61ffdfa461aee2470b8ddbeab16e2070.pdf)
Build an obstacle for your robot to detect. You can build the **cuboid model** out of LEGO bricks or an obstacle of your choice.
Build an obstacle for your robot to detect. You can build the **cuboid model** out of LEGO bricks or an obstacle of your choice.
[![Cubiod block](/static/coding/object-detection/ev3-cuboid.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-cuboid-dc93b2e60bed2981e76b3bac9ea04558.pdf)
### ~hint
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
### Check
Before you program, check:
@ -38,7 +44,7 @@ Before you program, check:
* Program your robot to detect any obstacles that might appear while the robot is moving forward (or backward).
* Make the robot stop when it detects an object that is less than 20 cm away.
Before you program, think about:
Before you program, think about:
* How will you program the robot to detect obstacles?
* How will you program the robot to stop at obstacles?
* Which programming blocks will you use?
@ -59,7 +65,7 @@ motors.stopAll()
### ~
### Sample Solution
### Sample Solution
1. Start the program when EV3 ``enter`` button is pressed.
2. Turn motors ``B`` and ``C`` on at speed ``50``.
@ -80,7 +86,7 @@ Click **Download** and follow the instructions to get your code onto your EV3 Br
## Contemplate
On the road, when a driver sees and object, they slow their car down before coming to a full stop.
On the road, when a driver sees and object, they slow their car down before coming to a full stop.
Program your EV3 Driving Base to do the same.
@ -93,7 +99,7 @@ If the Ultrasonic Sensor:
### ~hint
Consider using this block in your solution:
```block
if (true) {
}
@ -101,7 +107,7 @@ if (true) {
### ~
### Sample Solution
### Sample Solution
```blocks
loops.forever(function () {
@ -118,7 +124,7 @@ loops.forever(function () {
Click **Download** and follow the instructions to get your code onto your EV3 Brick. Press the ``center`` button on the EV3 Brick to run the program.
## Continue
## Continue
* Get together with other building teams and make a traffic jam by placing all of your robots in a line with varying amounts of space between them.
* Have everyone start their robots at the same time and see what happens.
@ -130,8 +136,8 @@ Click **Download** and follow the instructions to get your code onto your EV3 Br
* Share what you think “efficiency in programming” means.
* Explore the different solutions other programmers came up with.
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Include an image of your program with comments.
* Add a team photograph!
Congratulations! What will you design next?

View File

@ -1,6 +1,6 @@
# Make A System That Communicates
## Connect
## Connect
### Design Brief
@ -20,10 +20,10 @@ Think about:
* What kind of motorized mechanism can be used to control the movements of a robot?
* How can the robot sense where it is along the path?
* How can the robot communicate its position?
![EV3 + LEGO Bricks](/static/lessons/make-it-communicate/ev3-plus-parts.jpg)
## Construct
## Construct
### Build
@ -37,13 +37,19 @@ More building ideas:
[![Color Sensor 2](/static/lessons/make-it-communicate/ev3-color-sensor2.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/color%20sensor_v2-e7fd54b6fa3cdfe36f414c1d2510f9cb.pdf)
### ~hint
Build a path for your robot to follow. You can use electrical tape on a floor, or marker on paper. You can use objects as milestones to indicate a path that can be detected by either the Touch Sensor, Color Sensor, or Ultrasonic Sensor.
If clicking the above images doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### Program
### ~
Build a path for your robot to follow. You can use electrical tape on a floor, or marker on paper. You can use objects as milestones to indicate a path that can be detected by either the Touch Sensor, Color Sensor, or Ultrasonic Sensor.
### Program
Before you program, think about:
Before you program, think about:
* How will you program the robot to follow a path?
* How will you program the robot to communicate its position?
* Which programming blocks will you use?
@ -54,7 +60,7 @@ Explore the different Motor and Sensor blocks in the programming menu.
### ~
### Sample Solution
### Sample Solution
[![Video: EV3 Track Rover](/static/lessons/make-it-communicate/ev3-track-rover.jpg)](https://legoeducation.23video.com/v.ihtml/player.html?token=79c99735f906403a4dd7f2909935983d&source=embed&photo%5fid=19857954)
@ -70,15 +76,21 @@ Two copies of the tracks are built: one for the right side and a mirror image fo
[![Track rover assembled](/static/lessons/make-it-communicate/ev3-track-rover2.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/track-rover-bi-6aadb1b053df0c58a0dea108b5ce0eea.pdf)
### Sample Program Solution
### ~hint
This program works with the Track Rover. If you create a different robot, adjust the program to fit your solution.
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
Program summary:
### ~
### Sample Program Solution
This program works with the Track Rover. If you create a different robot, adjust the program to fit your solution.
Program summary:
* If the Color Sensor sees black, Motor B runs at -50 power and Motor C turns off.
* If the Color Sensor sees white, Motor B turns off and Motor C runs at -50 power.
* If the Color Sensor sees green, all motors stop and the green sound plays.
* If the Color Sensor sees green, all motors stop and the green sound plays.
* The robot waits one second, then motors move forward.
* If the Color Sensor sees red, all motors stop, and the red sound plays.
* The robot waits one second, then motors move forward.
@ -108,44 +120,44 @@ forever(function () {
Click Download and follow the instructions to get your code onto your EV3 Brick. Press the center button on the EV3 Brick to run the program.
## Contemplate
## Contemplate
### Test and Analyze
### Test and Analyze
As you work on your solution:
1. Describe one part of your design that worked especially well.
2. Describe one design change that you had to make.
3. What will you try next?
1. Describe one part of your design that worked especially well.
2. Describe one design change that you had to make.
3. What will you try next?
### Review and Revise
### Review and Revise
Take a moment to reflect on your robot solution.
Take a moment to reflect on your robot solution.
Think about:
* Can the robots movement be more accurate?
* Can the robots movement be more accurate?
* What are some ways that others have solved the problem?
Describe two ways you could improve your robot.
## Continue
## Continue
### Personalize your project
* Add/remove LEGO elements to improve the way your robot moves.
* Add/remove LEGO elements to improve the way your robot moves.
* Click on the JavaScript tab and experiment with changing the values in the code.
* Add a custom image or sounds by adding blocks from the Brick or Music menus.
## Communicate
## Communicate
Here are some ideas:
* Create a video of your project, especially your final presentation and your robots performance.
* Explain some important features of your software program.
* Produce a building guide for your model by taking a series of photographs as you deconstruct it.
* Include an image of your program with comments.
* Add a team photograph!
* Create a video of your project, especially your final presentation and your robots performance.
* Explain some important features of your software program.
* Produce a building guide for your model by taking a series of photographs as you deconstruct it.
* Include an image of your program with comments.
* Add a team photograph!
Congratulations! What will you design next?

View File

@ -30,18 +30,26 @@ If you want some building help you can follow these instructions.
[![Toddle Bot](/static/lessons/make-it-move/toddle-bot.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/toddle%20bot-3dcad146d7f5deac4753f93e9dcc0739.pdf)
Click [here](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/toddle%20bot-3dcad146d7f5deac4753f93e9dcc0739.pdf)
### ~hint
If clicking the above image or link doesn't open the instructions, right-click on the link and choose "Save link as..." to download the PDF.
### ~
### Program
Before you program, think about:
* How will you program the robot to move?
* How will you program the robot to move?
* How will you program the robot to stop?
* How will you program the robot to display the distance moved?
Which programming blocks will you use:
* To turn on and turn off the motor or motors?
* To display the distance moved?
* To turn on and turn off the motor or motors?
* To display the distance moved?
### Sample Code
@ -49,7 +57,7 @@ Example code of a robot that moves without wheels using one motor:
* The robot moves with ``large motor D`` rotating at ``-100`` speed
* The robot moves for ``30000`` milliseconds (30 seconds)
* The robot stops
* The robot stops
* The robot displays the text ``"30cm"``
```blocks
@ -65,7 +73,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
Click **Download** and follow the instructions to get your code onto your EV3 Brick. Press the center button on the EV3 Brick to run the program.
## Contemplate
## Contemplate
### Test and Analyze

View File

@ -1,6 +1,6 @@
# Make It Smarter and Faster
# Make It Smarter and Faster
## Connect
## Connect
### Design Brief
@ -10,52 +10,52 @@ https://www.youtube.com/watch?v=y9-A_C_08KY
* What do the robots in the video need to be able to sense, plan, and act?
* What senses do humans have and why are they important to us?
* How many human-like senses do you see the robots demonstrating?
* How many human-like senses do you see the robots demonstrating?
### Brainstorm
### Brainstorm
Discuss different solutions to the design brief.
Think about:
Think about:
* What kind of creature can it be?
* How can it move?
* What does it need to be aware so that it stays safe, well fed and warm (or cool)?
* Is it looking for food, a safe place to hide or a warm place to soak up the sun?
* Will the creature need to move fast or slow?
* Will it need to turn?
* What kind of creature can it be?
* How can it move?
* What does it need to be aware so that it stays safe, well fed and warm (or cool)?
* Is it looking for food, a safe place to hide or a warm place to soak up the sun?
* Will the creature need to move fast or slow?
* Will it need to turn?
* Will it need to go backward?
![EV3 and bricks](/static/lessons/make-it-smarter/bricks.png)
## Construct
### Build
Think about a creatures movement for inspiration. Your mechanism can be attached or unattached to the EV3 Brick. You can start by tinkering with the LEGO elements in the picture add then build on.
More building ideas:
More building ideas:
| | | | | |
|-|-|-|-|-|
|[![EV3 Frames](/static/lessons/make-it-smarter/ev3-parts-frames.jpg)][EV3 Frames] | |[![EV3 Color Sensor 1](/static/lessons/make-it-smarter/ev3-parts-color-sensor-1.jpg)][Color Sensor 1] | |[![EV3 Gyro Sensor](/static/lessons/make-it-smarter/ev3-parts-gyro-sensor.jpg)][Gyro Sensor] |
| [EV3 Frames] | | [Color Sensor 1] | | [Gyro Sensor] |
<br/>
| | | | | |
|-|-|-|-|-|
|[![EV3 Ultrasonic Sensor](/static/lessons/make-it-smarter/ev3-parts-ultrasonic-sensor.jpg)][Ultrasonic Sensor] | | [![EV3 Touch Sensor](/static/lessons/make-it-smarter/ev3-parts-touch-sensor.jpg)][Touch Sensor] | | [![EV3 Gyro Sensor](/static/lessons/make-it-smarter/ev3-parts-jaw.jpg)][Jaw] |
| [Ultrasonic Sensor] | | [Touch Sensor] | | [Jaw] |
<br/>
* [EV3 Frames]
* [Color Sensor 1]
* [Gyro Sensor]
* [Ultrasonic Sensor]
* [Touch Sensor]
* [Jaw]
* [Leg 1]
* [Leg 2]
* [Leg 3]
| | | | | |
|-|-|-|-|-|
| [![EV3 Leg 1](/static/lessons/make-it-smarter/ev3-parts-leg-1.jpg)][Leg 1] | | [![EV3 Leg 2](/static/lessons/make-it-smarter/ev3-parts-leg-2.jpg)][Leg 2] | | [![EV3 Leg 3](/static/lessons/make-it-smarter/ev3-parts-leg-3.jpg)][Leg 3] |
| [Leg 1] | | [Leg 2] | | [Leg 3] |
### ~hint
### Program
If clicking the above links doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
Before you program, think about:
### ~
### Program
Before you program, think about:
* How will you program the robot to sense?
* How will you program the robot to respond?
@ -67,7 +67,7 @@ Before you program, think about:
### ~
### Sample Solution
### Sample Solution
The Insect uses its Ultrasonic Sensor to sense danger and move away from a threat.
@ -86,11 +86,17 @@ Building Instructions:
[![Insect robot](/static/lessons/make-it-smarter/insect-bot.jpg)](https://le-www-live-s.legocdn.com/sc/media/files/support/mindstorms%20ev3/building-instructions/design%20engineering%20projects/insect-94b8a46f0dc5082c9d78ddb734626dc9.pdf)
### Sample Solution
### ~hint
This program checks if the Ultrasonic Sensor senses something near.
If clicking the above images or links doesn't open the instructions, right-click on the link and choose "Save link as..." to download the PDF.
The blocks inside the ``||loops:forever||`` loop have these actions:
### ~
### Sample Solution
This program checks if the Ultrasonic Sensor senses something near.
The blocks inside the ``||loops:forever||`` loop have these actions:
1. Turn on the ``green`` EV3 Brick Status Light.
2. Wait for Ultrasonic Sensor to detect an object.
@ -119,44 +125,44 @@ forever(function () {
Click **Download** and follow the instructions to get your code onto your EV3 Brick. Press the center button on the EV3 Brick to run the program.
## Contemplate
## Contemplate
### Test and Analyze
### Test and Analyze
As you work on your solution:
1. Describe one part of your design that worked especially well.
2. Describe one design change that you had to make.
3. What will you try next?
As you work on your solution:
1. Describe one part of your design that worked especially well.
2. Describe one design change that you had to make.
3. What will you try next?
### Review and Revise
### Review and Revise
Take a moment to reflect on your robot solution.
Take a moment to reflect on your robot solution.
Think about:
Think about:
* Does your robot move when the sensor is activated?
* If not, what will you change to make the robots ability to sense and respond more obvious?
* What other behaviors can you add to the robot to make it more realistic?
* Does your robot move when the sensor is activated?
* If not, what will you change to make the robots ability to sense and respond more obvious?
* What other behaviors can you add to the robot to make it more realistic?
Describe two ways you could improve your robot.
## Continue
## Continue
Personalize your project:
* Add/remove LEGO elements to improve the way your robot moves.
* Add/remove LEGO elements to improve the way your robot moves.
* Click on the JavaScript tab and experiment with changing the values in the code.
* Add a custom image or sounds by adding blocks from the Brick or Music menus.
* Does your robot resemble a creature? Maybe add more craft materials to your project.
## Communicate
## Communicate
Here are some ideas:
Here are some ideas:
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Produce a building guide for your model by taking a series of photographs as you deconstruct it.
* Include an image of your program with comments.
* Add a team photograph!
* Create a video of your project, especially your final presentation and your robots performance. Explain some important features of your software program.
* Produce a building guide for your model by taking a series of photographs as you deconstruct it.
* Include an image of your program with comments.
* Add a team photograph!
Congratulations! What will you design next?

View File

@ -20,6 +20,12 @@ Build the robot driving base:
[![EV3 Driving Base](/static/lessons/common/ev3-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
## Make It Move
**Code it:** Create a program that makes the Driving Base move forward and stop at the finish line, which is ``1`` meter away.
@ -68,6 +74,12 @@ Build and attach an Ultrasonic Sensor to your driving base:
[![EV3 Ultrasonic Sensor Driving Base Building Instructions Main Image](/static/lessons/common/ev3-ultrasonic-sensor-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-ultrasonic-sensor-driving-base-61ffdfa461aee2470b8ddbeab16e2070.pdf)
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
## Detect an Object
**Code it:** Create a program that moves the Driving Base and makes it stop ``6`` cm from the Cuboid.

View File

@ -1,3 +1,3 @@
{
"appref": "v0.3.6"
"appref": "v0.4.2"
}

View File

@ -3,7 +3,7 @@
## Objective
Design ways to improve driving safety by helping to prevent drivers from falling asleep and causing an accident.
![Car driving on highway](/static/lessons/line-detection/car-driving.jpg)
## Connect
@ -20,6 +20,12 @@ Think about what you have learned, then document it. Describe the problem in you
Start by constructing this model. Read the building instructions [here](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-color-sensor-down-driving-base-d30ed30610c3d6647d56e17bc64cf6e2.pdf) first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![Color sensor on the driving base](/static/lessons/line-detection/color-sensor-driving.jpg)
## Program
@ -44,13 +50,13 @@ Create a program that drives the robot forward until the Color Sensor sees red.
Place a ``||motors:steer large B+C||`` block from ``||motors:Motors||`` under ``||loops:on start||``. Change the speed to 20%.
```blocks
```blocks
motors.largeBC.steer(0, 20)
```
### Step 2
Place a ``||loops:while||`` loop block under ``||motors:steer large B+C||``.
Place a ``||loops:while||`` loop block under ``||motors:steer large B+C||``.
```blocks
motors.largeBC.steer(0, 20)
@ -61,7 +67,7 @@ while (true) {
### Step 3
Place a ``||sensors:pause until color detected||`` from ``||sensors:Sensors||`` inside the ``||loops:while||`` loop block. Change the color to red.
```blocks
motors.largeBC.steer(0, 20)
while (true) {
@ -99,7 +105,7 @@ Place a ``||loops:while||`` loop block under ``||loops:on start||``.
```blocks
while (true) {
}
```
@ -121,7 +127,7 @@ Place a ``||loops:while||`` loop block under the ``||motors:steer large B+C||``
while (true) {
motors.largeBC.steer(0, 20)
while (true) {
}
}
```
@ -141,7 +147,7 @@ while (true) {
### Step 6
Place a ``||motors:stop all motors||`` block under the ``||sensors:pause until color detected||`` block.
Place a ``||motors:stop all motors||`` block under the ``||sensors:pause until color detected||`` block.
```blocks
while (true) {
@ -165,7 +171,7 @@ while (true) {
motors.stopAll()
}
while (true) {
}
}
```
@ -177,7 +183,7 @@ Place a ``||sensors:pause unril color detected||`` block inside the new ``||loop
What do you think the program will do?
**Hint:** The motors will run until the Color Sensor detects the color red, then it will stop all motors. The motors will also run and not stop when the color sensor detects the color green.
```blocks
while (true) {
motors.largeBC.steer(0, 20)
@ -212,7 +218,7 @@ sensors.color3.pauseUntilColorDetected(ColorSensorColor.Yellow)
music.playSoundEffect(sounds.systemGeneralAlert)
}
while (true) {
while (true) {
while (true) {
sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
motors.largeB.run(10)
motors.largeC.run(-10)
@ -235,7 +241,7 @@ You will need to constantly debug your program in order to make your robot trave
```blocks
while (true) {
while (true) {
while (true) {
sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
motors.largeB.run(10)
motors.largeC.run(-10)
@ -252,10 +258,10 @@ while (true) {
Consider the following questions:
1. What challenged you?
2. Where there any surprises?
1. What challenged you?
2. Where there any surprises?
3. How could you improve your program?
4. Could your program have been more streamlined?
4. Could your program have been more streamlined?
5. Have you used too many blocks?
6. Is there a more efficient way of building your program?
7. How could your program be used in real-world scenarios?

View File

@ -1,4 +1,4 @@
# Make It Move Without Wheels
# Make It Move Without Wheels
## Objective @unplugged
@ -24,7 +24,13 @@ The Walker Bot combines an EV3 Frame and two legs that are mirror-images to crea
The legs in the Walker Bot are designed to show how to change the rotary motion of a motor to reciprocating motion.
Start by reading [these](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/walker-bot-bi-180fc24f9298e1dd6201099627d43903.pdf) instructions first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![@boardname@ Walker Bot](/static/lessons/make-it-move/walker-bot.jpg)

View File

@ -1,4 +1,4 @@
# Make It Move Without Wheels
# Make It Move Without Wheels
## Objective
@ -23,7 +23,13 @@ The Walker Bot combines an EV3 Frame and two legs that are mirror-images to crea
The legs in the Walker Bot are designed to show how to change the rotary motion of a motor to reciprocating motion.
Start by reading [these](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/ev3-dep/building%20instructions/walker-bot-bi-180fc24f9298e1dd6201099627d43903.pdf) instructions first.
### ~hint
If clicking the above image doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
### ~
![@boardname@ Walker Bot](/static/lessons/make-it-move/walker-bot.jpg)

View File

@ -42,14 +42,12 @@ This activity uses sensor inputs. You may want to try the [Use](/getting-started
Follow the steps of the _Maker Design Process_ for this lesson:
| | |
|-|-|
| ![Paper sheet icon](/static/maker/design-process-icons/define-problem.png) | **Define the Problem** |
| ![Lightbulb icon](/static/maker/design-process-icons/brainstorming.png) | **Brainstorming** |
| ![Checkmark icon](/static/maker/design-process-icons/define-criteria.png) | **Define the Design Criteria** |
| ![Connector icon](/static/maker/design-process-icons/go-make.png) | **Go Make** |
| ![Redo icon](/static/maker/design-process-icons/review-revise.png) | **Review and Revise Your Solution** |
| ![Speaker icon](/static/maker/design-process-icons/communicate.png) | **Communicate Your Solution** |
* Define the Problem
* Brainstorming
* Define the Design Criteria
* Go Make
* Review and Revise Your Solution
* Communicate Your Solution
### Defining the Problem

View File

@ -41,14 +41,12 @@ This activity uses motor rotations and sensor inputs. You may want to try the [U
Follow the steps of the _Maker Design Process_ for this lesson:
| | |
|-|-|
| ![Paper sheet icon](/static/maker/design-process-icons/define-problem.png) | **Define the Problem** |
| ![Lightbulb icon](/static/maker/design-process-icons/brainstorming.png) | **Brainstorming** |
| ![Checkmark icon](/static/maker/design-process-icons/define-criteria.png) | **Define the Design Criteria** |
| ![Connector icon](/static/maker/design-process-icons/go-make.png) | **Go Make** |
| ![Redo icon](/static/maker/design-process-icons/review-revise.png) | **Review and Revise Your Solution** |
| ![Speaker icon](/static/maker/design-process-icons/communicate.png) | **Communicate Your Solution** |
* Define the Problem
* Brainstorming
* Define the Design Criteria
* Go Make
* Review and Revise Your Solution
* Communicate Your Solution
### Defining the Problem

View File

@ -13,8 +13,8 @@
color: rgba(0, 0, 0, 0.4);
}
.ui.grid {
background: rgb(170, 39, 143)!important;
.topbar {
background: rgb(170, 39, 143) !important;
}
.ui.inverted.content {
@ -388,9 +388,14 @@
}
function downloadWin64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v0.3.6/win64");
window.open("https://makecode.com/api/release/ev3/v0.4.2/win64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
}
function downloadMac64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v0.4.2/mac64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
}
</script>
</head>
@ -399,7 +404,7 @@
<div class="ui inverted vertical center aligned segment content">
<div class="ui grid">
<div class="ui grid topbar">
<div class="three wide column">
<img class="ui small image left" src="/static//lego_education_logo_white.png" />
</div>
@ -421,7 +426,7 @@
<span class="c4 c1">MICROSOFT PRE-RELEASE SOFTWARE LICENSE TERMS</span>
</p>
<p class="c11">
<span class="c4 c1">MICROSOFT MAKECODE SOFTWARE FOR LEGO MINDSTORMS EDUCATION EV3</span>
<span class="c4 c1">MICROSOFT MAKECODE FOR LEGO MINDSTORMS EDUCATION EV3</span>
</p>
<p class="c7">
<span class="c4 c1"></span>
@ -763,11 +768,22 @@
</label>
</div>
<div id="download-segment" class="ui center aligned segment hidden">
<h3 class="ui">Windows</h3>
<button class="ui icon button" onclick="downloadWin64()">
<i class="download icon"></i>
makecode-ev3-setup-win64.exe
</button>
<div class="ui grid">
<div class="eight wide column">
<h3 class="ui">Windows</h3>
<button class="ui icon button" onclick="downloadWin64()">
<i class="download icon"></i>
makecode-ev3-setup-win64.exe
</button>
</div>
<div class="eight wide column">
<h3 class="ui">Mac OS</h3>
<button class="ui icon button" onclick="downloadMac64()">
<i class="download icon"></i>
makecode-ev3-mac64.zip
</button>
</div>
</div>
</div>
</div>

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@ -0,0 +1 @@
<svg viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg" fill-rule="evenodd" clip-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="1.414"><path d="M16.097 2.686c-7.64 0-13.834 6.194-13.834 13.835 0 6.113 3.964 11.298 9.462 13.128.692.127.944-.301.944-.667 0-.328-.012-1.199-.019-2.353-3.848.836-4.66-1.855-4.66-1.855-.629-1.598-1.536-2.023-1.536-2.023-1.256-.859.095-.842.095-.842 1.388.099 2.119 1.426 2.119 1.426 1.234 2.114 3.238 1.504 4.027 1.15.125-.894.482-1.504.878-1.85-3.072-.349-6.302-1.536-6.302-6.838 0-1.51.539-2.745 1.424-3.712-.143-.35-.617-1.756.135-3.661 0 0 1.162-.372 3.805 1.418a13.228 13.228 0 0 1 3.464-.465c1.174.005 2.358.158 3.463.465 2.642-1.79 3.801-1.418 3.801-1.418.755 1.905.28 3.311.137 3.661.887.967 1.423 2.202 1.423 3.712 0 5.316-3.235 6.485-6.317 6.827.497.428.939 1.272.939 2.563 0 1.849-.017 3.341-.017 3.795 0 .37.249.8.951.665 5.494-1.833 9.454-7.015 9.454-13.126 0-7.641-6.195-13.835-13.836-13.835" fill="#696969"/></svg>

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@ -17,10 +17,10 @@ brick.showString("Hello world", 1)
## Step 2
In the ``||brick:show string||`` block, type the text ``"Press my buttons to make music!"`` to replace ``"Hello world"``.
In the ``||brick:show string||`` block, type the text ``"Press my buttons!"`` to replace ``"Hello world"``.
```blocks
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 3
@ -31,7 +31,7 @@ Open the ``||brick:Brick||`` Toolbox drawer. From the **Buttons** section, drag
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 4
@ -40,13 +40,13 @@ Open the ``||music:Music||`` Toolbox drawer. Drag out **5** ``||music:play tone|
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 5
@ -63,7 +63,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole))
})
brick.showString("Press my buttons to make music!", 1)
brick.showString("Press my buttons!", 1)
```
## Step 6

View File

@ -106,9 +106,9 @@ brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
For the ``||motors:run||`` blocks that are in the ``||brick:on button left||`` and ``||brick:on button right||`` blocks, use the drop-down menu to select a ``medium motor`` on Port ``D``.
| | | |
|-|-|-|
| ![Select a motor type dropdown](/static/tutorials/run-motors/run-motor-dropdown.png) | | | ![Select a motor port dropdown](/static/tutorials/run-motors/motor-port-dropdown.png) |
![Select a motor type dropdown](/static/tutorials/run-motors/run-motor-dropdown.png)
<br/>
![Select a motor port dropdown](/static/tutorials/run-motors/motor-port-dropdown.png)
```blocks
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {

View File

@ -30,7 +30,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="ui header">${lf("First time here?")}</div>
<strong style="font-size:small">${lf("You must have version 1.10E or above of the firmware")}</strong>
<div style="justify-content: center;display: flex;padding: 1rem;">
<img class="ui image" src="./static/download/firmware.png" style="height:100px;" />
<img class="ui image" src="/static/download/firmware.png" style="height:100px;" />
</div>
<a href="/troubleshoot" target="_blank">${lf("Check your firmware version here and update if needed")}</a>
</div>
@ -42,7 +42,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="./static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
<img class="ui medium rounded image" src="/static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">
@ -57,7 +57,7 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="./static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
<img class="ui medium rounded image" src="/static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">

View File

@ -133,14 +133,27 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
this.setText(text);
}
getFirstValue(text: string) {
// Get first set of words up until last space
return this.normalizeText_(text.substring(0, text.lastIndexOf(' ')));
getFirstValue(value: string) {
const typeValue = value.indexOf('large') != -1 ? 'large' : 'medium';
const portValue = this.getSecondValue(value);
const isDual = portValue.length > 1;
return `${typeValue} motor${isDual ? 's' : ''}`;
}
getSecondValue(text: string) {
// Get last word
return this.normalizeText_(text.match(/\S*$/)[0]);
getSecondValue(value: string) {
return (value.indexOf('large') != -1) ?
value.substring(value.indexOf('large') + 5) :
value.substring(value.indexOf('medium') + 6);
}
getFirstValueI11n(value: string) {
const firstValue = this.getFirstValue(value);
const motorOptions = {
'medium motor': lf('medium motor'),
'large motor': lf('large motor'),
'large motors': lf('large motors')
}
return motorOptions[firstValue];
}
private normalizeText_(text: string) {
@ -198,8 +211,8 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
if (text === null) {
return text;
}
if (text.indexOf(' ') == -1) {
text = `large motors ${text}`;
if (text.indexOf('|') == -1) {
text = this.sourceBlock_.RTL ? `${text}|${lf("large motors")}` : `${lf("large motors")}|${text}`;
}
return text;
}
@ -296,16 +309,14 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
goog.dom.removeChildren(/** @type {!Element} */(this.textElement_));
goog.dom.removeChildren(/** @type {!Element} */(this.textElement2_));
var text = this.text_;
text = this.patchDualMotorText(text);
// First dropdown
const textNode1 = document.createTextNode(this.getFirstValue(text));
// Use one of the following options, medium motor, large motor or large motors (translated)
const textNode1 = document.createTextNode(this.getFirstValueI11n(this.value_));
this.textElement_.appendChild(textNode1);
// Second dropdown
// Second dropdown, no need to translate. Only port numbers
if (this.textElement2_) {
const textNode2 = document.createTextNode(this.getSecondValue(text));
const textNode2 = document.createTextNode(this.getSecondValue(this.value_));
this.textElement2_.appendChild(textNode2);
}
this.updateWidth();
@ -402,29 +413,28 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
contentDiv.setAttribute('aria-haspopup', 'true');
let options = this.getOptions();
// Hashmap of options
let opts = {};
let conts = {};
let vals = {};
// Go through all option values and split them into groups
for (let opt = 0; opt < options.length; opt++) {
let text = options[opt][0].alt ? options[opt][0].alt : options[opt][0];
if (text.indexOf(' ') == -1) {
// Patch dual motors as they don't have prefixes.
text = this.patchDualMotorText(text);
if (options[opt][0].alt) options[opt][0].alt = text;
}
const value = options[opt][1];
const firstValue = this.getFirstValue(text);
const secondValue = this.getSecondValue(text);
if (!opts[firstValue]) opts[firstValue] = [secondValue];
else opts[firstValue].push(secondValue);
// Store a hash of the original key value pairs for later
const motorValue = value.substring(value.indexOf('.') + 1);
const typeValue = motorValue.indexOf('large') == 0 ? 'large' : 'medium';
const portValue = motorValue.indexOf('large') == 0 ? motorValue.substring(5) : motorValue.substring(6);
const isDual = portValue.length > 1;
const text = `${typeValue} motor${isDual ? 's' : ''}|${portValue}`;
const key = `${typeValue} motor${isDual ? 's' : ''}`;
if (!opts[key]) opts[key] = [];
opts[key].push(portValue);
conts[text] = options[opt][0];
vals[text] = value;
}
const currentFirst = this.getFirstValue(this.text_);
const currentSecond = this.getSecondValue(this.text_);
const currentFirst = this.getFirstValue(this.value_);
const currentSecond = this.getSecondValue(this.value_);
if (!this.isFirst_) {
options = opts[currentFirst];
@ -432,9 +442,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
options = Object.keys(opts);
// Flip the first and second options to make it sorted the way we want it (medium, large, dual)
if (options.length == 3) {
const temp = options[1];
options[1] = options[0];
options[0] = temp;
options = [lf("medium motor"), lf("large motor"), lf("large motors")];
} else {
options.reverse();
}
@ -448,7 +456,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
const columns = options.length;
for (let i = 0, option: any; option = options[i]; i++) {
let text = this.isFirst_ ? option + ' ' + opts[option][0] : currentFirst + ' ' + option;
let text = this.isFirst_ ? option + '|' + (option.indexOf('motors') != -1 ? 'BC' : 'A') : currentFirst + '|' + option;
text = text.replace(/\xA0/g, ' ');
const content: any = conts[text];
const value = vals[text];
@ -466,7 +474,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
button.setAttribute('id', ':' + i); // For aria-activedescendant
button.setAttribute('role', 'menuitem');
button.setAttribute('class', 'blocklyDropDownButton');
button.title = this.isFirst_ ? this.getFirstValue(content.alt) : content.alt;
button.title = this.isFirst_ ? this.getFirstValueI11n(value) : this.getSecondValue(value);
button.style.width = ((this.itemWidth_) - 8) + 'px';
button.style.height = ((this.itemWidth_) - 8) + 'px';
let backgroundColor = this.backgroundColour_;
@ -495,7 +503,15 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
contentDiv.removeAttribute('aria-activedescendant');
});
let buttonImg = document.createElement('img');
buttonImg.src = this.isFirst_ ? isFirstUrl[option.replace(/\xA0/g, ' ')] : content.src;
let imgSrc = content.src;
if (this.isFirst_) {
const motorValue = value.substring(value.indexOf('.') + 1);
// Find out what kind of motor this is based on it's value, possible values: mediumX, largeX, and largeXY
if (motorValue.indexOf('medium') == 0) imgSrc = isFirstUrl['medium motor'];
else if (motorValue.length == 6) imgSrc = isFirstUrl['large motor'];
else imgSrc = isFirstUrl['large motors'];
}
buttonImg.src = imgSrc;
//buttonImg.alt = icon.alt;
// Upon click/touch, we will be able to get the clicked element as e.target
// Store a data attribute on all possible click targets so we can match it to the icon.

View File

@ -20,7 +20,7 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
private categoriesCache_: string[];
constructor(text: string, options: FieldMusicOptions, validator?: Function) {
super(text, { sort: true, data: options.data }, validator);
super(text, { blocksInfo: options.blocksInfo, sort: true, data: options.data }, validator);
this.columns_ = parseInt(options.columns) || 4;
this.width_ = parseInt(options.width) || 380;

View File

@ -11,7 +11,7 @@ export class FieldPorts extends pxtblockly.FieldImages implements Blockly.FieldC
public isFieldCustom_ = true;
constructor(text: string, options: FieldPortsOptions, validator?: Function) {
super(text, { sort: true, data: options.data }, validator);
super(text, { blocksInfo: options.blocksInfo, sort: true, data: options.data }, validator);
this.columns_ = parseInt(options.columns) || 4;
this.width_ = parseInt(options.width) || 300;

View File

@ -1,285 +0,0 @@
namespace pxt.editor {
import HF2 = pxt.HF2
import U = pxt.U
function log(msg: string) {
pxt.log("EWRAP: " + msg)
}
export interface DirEntry {
name: string;
md5?: string;
size?: number;
}
const runTemplate = "C00882010084XX0060640301606400"
const usbMagic = 0x3d3f
export class Ev3Wrapper {
msgs = new U.PromiseBuffer<Uint8Array>()
private cmdSeq = U.randomUint32() & 0xffff;
private lock = new U.PromiseQueue();
isStreaming = false;
dataDump = false;
constructor(public io: pxt.HF2.PacketIO) {
io.onData = buf => {
buf = buf.slice(0, HF2.read16(buf, 0) + 2)
if (HF2.read16(buf, 4) == usbMagic) {
let code = HF2.read16(buf, 6)
let payload = buf.slice(8)
if (code == 1) {
let str = U.uint8ArrayToString(payload)
if (Util.isNodeJS)
console.log("SERIAL: " + str.replace(/\n+$/, ""))
else
window.postMessage({
type: 'serial',
id: 'n/a', // TODO?
data: str
}, "*")
} else
console.log("Magic: " + code + ": " + U.toHex(payload))
return
}
if (this.dataDump)
log("RECV: " + U.toHex(buf))
this.msgs.push(buf)
}
}
private allocCore(addSize: number, replyType: number) {
let len = 5 + addSize
let buf = new Uint8Array(len)
HF2.write16(buf, 0, len - 2) // pktLen
HF2.write16(buf, 2, this.cmdSeq++) // msgCount
buf[4] = replyType
return buf
}
private allocSystem(addSize: number, cmd: number, replyType = 1) {
let buf = this.allocCore(addSize + 1, replyType)
buf[5] = cmd
return buf
}
private allocCustom(code: number, addSize = 0) {
let buf = this.allocCore(1 + 2 + addSize, 0)
HF2.write16(buf, 4, usbMagic)
HF2.write16(buf, 6, code)
return buf
}
stopAsync() {
return this.isVmAsync()
.then(vm => {
if (vm) return Promise.resolve();
log(`stopping PXT app`)
let buf = this.allocCustom(2)
return this.justSendAsync(buf)
.then(() => Promise.delay(500))
})
}
dmesgAsync() {
log(`asking for DMESG buffer over serial`)
let buf = this.allocCustom(3)
return this.justSendAsync(buf)
}
runAsync(path: string) {
let codeHex = runTemplate.replace("XX", U.toHex(U.stringToUint8Array(path)))
let code = U.fromHex(codeHex)
let pkt = this.allocCore(2 + code.length, 0)
HF2.write16(pkt, 5, 0x0800)
U.memcpy(pkt, 7, code)
log(`run ${path}`)
return this.justSendAsync(pkt)
}
justSendAsync(buf: Uint8Array) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("SEND: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
})
}
talkAsync(buf: Uint8Array, altResponse = 0) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("TALK: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
.then(() => this.msgs.shiftAsync(1000))
.then(resp => {
if (resp[2] != buf[2] || resp[3] != buf[3])
U.userError("msg count de-sync")
if (buf[4] == 1) {
if (altResponse != -1 && resp[5] != buf[5])
U.userError("cmd de-sync")
if (altResponse != -1 && resp[6] != 0 && resp[6] != altResponse)
U.userError("cmd error: " + resp[6])
}
return resp
})
})
}
flashAsync(path: string, file: Uint8Array) {
log(`write ${file.length} bytes to ${path}`)
let handle = -1
let loopAsync = (pos: number): Promise<void> => {
if (pos >= file.length) return Promise.resolve()
let size = file.length - pos
if (size > 1000) size = 1000
let upl = this.allocSystem(1 + size, 0x93, 0x1)
upl[6] = handle
U.memcpy(upl, 6 + 1, file, pos, size)
return this.talkAsync(upl, 8) // 8=EOF
.then(() => loopAsync(pos + size))
}
let begin = this.allocSystem(4 + path.length + 1, 0x92)
HF2.write32(begin, 6, file.length) // fileSize
U.memcpy(begin, 10, U.stringToUint8Array(path))
return this.lock.enqueue("file", () =>
this.talkAsync(begin)
.then(resp => {
handle = resp[7]
return loopAsync(0)
}))
}
lsAsync(path: string): Promise<DirEntry[]> {
let lsReq = this.allocSystem(2 + path.length + 1, 0x99)
HF2.write16(lsReq, 6, 1024) // maxRead
U.memcpy(lsReq, 8, U.stringToUint8Array(path))
return this.talkAsync(lsReq, 8)
.then(resp =>
U.uint8ArrayToString(resp.slice(12)).split(/\n/).map(s => {
if (!s) return null as DirEntry
let m = /^([A-F0-9]+) ([A-F0-9]+) ([^\/]*)$/.exec(s)
if (m)
return {
md5: m[1],
size: parseInt(m[2], 16),
name: m[3]
}
else
return {
name: s.replace(/\/$/, "")
}
}).filter(v => !!v))
}
rmAsync(path: string): Promise<void> {
log(`rm ${path}`)
let rmReq = this.allocSystem(path.length + 1, 0x9c)
U.memcpy(rmReq, 6, U.stringToUint8Array(path))
return this.talkAsync(rmReq, 5)
.then(resp => { })
}
isVmAsync(): Promise<boolean> {
let path = "/no/such/dir"
let mkdirReq = this.allocSystem(path.length + 1, 0x9b)
U.memcpy(mkdirReq, 6, U.stringToUint8Array(path))
return this.talkAsync(mkdirReq, -1)
.then(resp => {
let isVM = resp[6] == 0x05
log(`${isVM ? "PXT app" : "VM"} running`)
return isVM
})
}
private streamFileOnceAsync(path: string, cb: (d: Uint8Array) => void) {
let fileSize = 0
let filePtr = 0
let handle = -1
let resp = (buf: Uint8Array): Promise<void> => {
if (buf[6] == 2) {
// handle not ready - file is missing
this.isStreaming = false
return Promise.resolve()
}
if (buf[6] != 0 && buf[6] != 8)
U.userError("bad response when streaming file: " + buf[6] + " " + U.toHex(buf))
this.isStreaming = true
fileSize = HF2.read32(buf, 7)
if (handle == -1) {
handle = buf[11]
log(`stream on, handle=${handle}`)
}
let data = buf.slice(12)
filePtr += data.length
if (data.length > 0)
cb(data)
if (buf[6] == 8) {
// end of file
this.isStreaming = false
return this.rmAsync(path)
}
let contFileReq = this.allocSystem(1 + 2, 0x97)
HF2.write16(contFileReq, 7, 1000) // maxRead
contFileReq[6] = handle
return Promise.delay(data.length > 0 ? 0 : 500)
.then(() => this.talkAsync(contFileReq, -1))
.then(resp)
}
let getFileReq = this.allocSystem(2 + path.length + 1, 0x96)
HF2.write16(getFileReq, 6, 1000) // maxRead
U.memcpy(getFileReq, 8, U.stringToUint8Array(path))
return this.talkAsync(getFileReq, -1).then(resp)
}
streamFileAsync(path: string, cb: (d: Uint8Array) => void) {
let loop = (): Promise<void> =>
this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
.then(() => Promise.delay(500))
.then(loop)
return loop()
}
downloadFileAsync(path: string, cb: (d: Uint8Array) => void) {
return this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
}
private initAsync() {
return Promise.resolve()
}
private resetState() {
}
reconnectAsync(first = false): Promise<void> {
this.resetState()
if (first) return this.initAsync()
log(`reconnect`);
return this.io.reconnectAsync()
.then(() => this.initAsync())
}
disconnectAsync() {
log(`disconnect`);
return this.io.disconnectAsync()
}
}
}

View File

@ -1,28 +1,3 @@
{
"name": "base",
"description": "The base library",
"files": [
"README.md",
"pxt-core.d.ts",
"pxt.cpp",
"pxtbase.h",
"core.cpp",
"pxt-helpers.ts",
"buffer.cpp",
"shims.d.ts",
"enums.d.ts",
"loops.cpp",
"math.ts",
"ns.ts",
"control.cpp",
"control.ts",
"console.ts",
"eventcontext.ts"
],
"testFiles": [
"test.ts"
],
"additionalFilePath": "../../node_modules/pxt-common-packages/libs/base",
"public": true,
"dependencies": {}
"additionalFilePath": "../../node_modules/pxt-common-packages/libs/base"
}

View File

@ -368,7 +368,8 @@ namespace motors {
}
private __move(steps: boolean, stepsOrTime: number, speed: number) {
step(this._port, {
control.dmesg("motor.__move")
const p = {
useSteps: steps,
step1: 0,
step2: stepsOrTime,
@ -376,7 +377,10 @@ namespace motors {
speed: this._regulated ? speed : undefined,
power: this._regulated ? undefined : speed,
useBrake: this._brake
})
};
control.dmesg("motor.1")
step(this._port, p)
control.dmesg("motor.__move end")
}
/**
@ -706,24 +710,36 @@ namespace motors {
}
function step(out: Output, opts: StepOptions) {
control.dmesg('step')
let op = opts.useSteps ? DAL.opOutputStepSpeed : DAL.opOutputTimeSpeed
let speed = opts.speed
if (speed == null) {
if (undefined == speed) {
speed = opts.power
op = opts.useSteps ? DAL.opOutputStepPower : DAL.opOutputTimePower
if (speed == null)
if (undefined == speed)
return
}
speed = Math.clamp(-100, 100, speed)
control.dmesg('speed: ' + speed)
let b = mkCmd(out, op, 15)
control.dmesg('STEP 5')
b.setNumber(NumberFormat.Int8LE, 2, speed)
// note that b[3] is padding
control.dmesg('STEP 1')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 0, opts.step1)
control.dmesg('STEP 2')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.step2)
control.dmesg('STEP 3')
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 2, opts.step3)
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, opts.useBrake ? 1 : 0)
control.dmesg('STEP 4')
control.dmesg('br ' + opts.useBrake);
const br = !!opts.useBrake ? 1 : 0;
control.dmesg('Step 4.5 ' + br)
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, br)
control.dmesg('STEP 5')
writePWM(b)
control.dmesg('end step')
}
const types = [0, 0, 0, 0]

View File

@ -1,9 +1,16 @@
#ifndef __PXTCORE_H
#define __PXTCORE_H
#include <stdio.h>
namespace pxt {
void dmesg(const char *fmt, ...);
#define DMESG pxt::dmesg
}
static inline void itoa(int v, char *dst) {
snprintf(dst, 30, "%d", v);
}
#endif

View File

@ -9,5 +9,5 @@ sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);
## See Also
[on event](/reference/sensors/ultrasonic/on-event),
[distance](reference/sensors/ultrasonic/distance),
[pause until](reference/sensors/ultrasonic/pause-until)
[distance](/reference/sensors/ultrasonic/distance),
[pause until](/reference/sensors/ultrasonic/pause-until)

2
package-lock.json generated
View File

@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "0.4.1",
"version": "1.0.8",
"lockfileVersion": 1,
"requires": true,
"dependencies": {

View File

@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "0.4.1",
"version": "1.0.8",
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
"private": true,
"keywords": [
@ -39,8 +39,8 @@
"webfonts-generator": "^0.4.0"
},
"dependencies": {
"pxt-common-packages": "0.23.39",
"pxt-core": "3.20.11"
"pxt-common-packages": "0.23.56",
"pxt-core": "4.0.9"
},
"scripts": {
"test": "node node_modules/pxt-core/built/pxt.js travis"

View File

@ -79,11 +79,11 @@
},
"appTheme": {
"accentColor": "#0089BF",
"logoUrl": "https://education.lego.com/",
"logoWide": true,
"logoUrl": "https://education.lego.com/",
"logo": "./static/lego_education_logo.png",
"docsLogo": "./static/lego-logo.svg",
"portraitLogo": "./static/lego-logo.svg",
"footerLogo": "./static/lego-logo.svg",
"docsLogo": "./static/lego_education_logo.png",
"portraitLogo": "./static/lego_education_logo.png",
"cardLogo": "./static/icons/android-chrome-192x192.png",
"appLogo": "./static/icons/android-chrome-192x192.png",
"organization": "Microsoft MakeCode",
@ -95,14 +95,17 @@
"privacyUrl": "https://go.microsoft.com/fwlink/?LinkId=521839",
"termsOfUseUrl": "https://go.microsoft.com/fwlink/?LinkID=206977",
"githubUrl": "https://github.com/Microsoft/pxt-ev3",
"betaUrl": "https://makecode.mindstorms.com/about",
"driveDisplayName": "EV3",
"boardName": "LEGO® MINDSTORMS® Education EV3",
"copyrightText": "LEGO, the LEGO logo, MINDSTORMS and the MINDSTORMS EV3 logo are trademarks and/ or copyrights of the LEGO Group. ©2018 The LEGO Group. All rights reserved.",
"crowdinProject": "kindscript",
"selectLanguage": true,
"availableLocales": [
"en"
"en",
"de",
"ja",
"ru",
"zh-CN"
],
"highContrast": true,
"docMenu": [
@ -127,6 +130,7 @@
"path": "/reference"
}
],
"print": true,
"showHomeScreen": true,
"homeScreenHero": "./static/hero.png",
"invertedMenu": false,
@ -135,6 +139,7 @@
"invertedToolbox": false,
"coloredToolbox": true,
"hasAudio": true,
"saveInMenu": true,
"usbHelp": [],
"extendEditor": true,
"extendFieldEditors": true,
@ -172,7 +177,7 @@
"monacoColors": {
"editor.background": "#f9f9f9"
},
"fileNameExclusiveFilter": "[^a-zA-Z]"
"fileNameExclusiveFilter": "[^a-zA-Z0-9]"
},
"ignoreDocsErrors": true
}

View File

@ -15,6 +15,6 @@
"Maker": "maker"
},
"electronManifest": {
"latest": "v0.3.6"
"latest": "v0.4.2"
}
}