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28 Commits
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00fefe10d6 | |||
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3311865817 | |||
2cd2950496 |
@ -73,6 +73,12 @@ Verify that the program you just created shows eyes on the Brick Display, and th
|
||||
|
||||
**Well done!**
|
||||
|
||||
## Run it Again
|
||||
|
||||

|
||||
|
||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
|
||||
|
||||
## Connect a Large Motor @unplugged
|
||||
|
||||
Now you will learn to control the Large Motor.
|
||||
|
@ -1,3 +1,3 @@
|
||||
{
|
||||
"appref": "v1.2.22"
|
||||
"appref": "v1.2.26"
|
||||
}
|
||||
|
@ -388,12 +388,12 @@
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||||
}
|
||||
function downloadWin64() {
|
||||
// TODO: Keep this link up-to-date with the desired release version
|
||||
window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
|
||||
window.open("https://makecode.com/api/release/ev3/v1.2.26/win64");
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||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
|
||||
}
|
||||
function downloadMac64() {
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||||
// TODO: Keep this link up-to-date with the desired release version
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||||
window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
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||||
window.open("https://makecode.com/api/release/ev3/v1.2.26/mac64");
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||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
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||||
}
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||||
</script>
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||||
|
3
docs/stable-ref.json
Normal file
3
docs/stable-ref.json
Normal file
@ -0,0 +1,3 @@
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||||
{
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||||
"appref": "v1.2"
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||||
}
|
@ -1,5 +1,4 @@
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||||
const enum ColorSensorMode {
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None = 0,
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//% block="reflected light intensity"
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ReflectedLightIntensity = 0,
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//% block="ambient light intensity"
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@ -59,7 +58,6 @@ namespace sensors {
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constructor(port: number) {
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super(port)
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this._setMode(ColorSensorMode.None);
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this.thresholdDetector = new sensors.ThresholdDetector(this.id());
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this.calibrating = false;
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}
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@ -181,6 +179,22 @@ namespace sensors {
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return this.getNumber(NumberFormat.UInt8LE, 0)
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}
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/**
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* Checks the color is being detected
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* @param color the color to detect
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*/
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//% help=sensors/color-sensor/is-color-detected
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//% block="is **color sensor** %this|detected|%color=colorEnumPicker"
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//% blockId=colorisColorDetectedDetected
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//% parts="colorsensor"
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//% blockNamespace=sensors
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//% this.fieldEditor="ports"
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//% weight=99 blockGap=8
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//% group="Color Sensor"
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isColorDetected(color: number) {
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return this.color() == color;
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}
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/**
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* Get the current raw rgb values as an array from the color sensor.
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* @param sensor the color sensor to query the request
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|
@ -0,0 +1,30 @@
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# Is Color Detected
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Checks the color is detected
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```sig
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let b = sensors.color1.isColorDetected(ColorSensorColor.Blue)
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```
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The [color](/reference/sensors/color) you choose to look for is one of the colors that the sensor can detect. If you want to use colors for tracking, it's best to use a color that is the same or very close to the ones the sensor detects.
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## Parameters
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* **color**: the [color](/reference/sensors/color) to watch for.
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## Example
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Wait for the sensor to see ``blue``. Then, show an expression on the screen.
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```blocks
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brick.showString("Waiting for blue", 1)
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while(!sensors.color1.isColorDetected(ColorSensorColor.Blue)) {
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pause(20)
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||||
}
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||||
brick.clearScreen()
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||||
brick.showImage(images.expressionsSick)
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```
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||||
## See also
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||||
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||||
[on color detected](/reference/sensors/color-sensor/on-color-detected), [color](/reference/sensors/color)
|
@ -121,10 +121,9 @@ namespace sensors.internal {
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powerMM = control.mmap("/dev/lms_power", 2, 0)
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||||
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devPoller = new Poller(250, () => { return hashDevices(); },
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(prev, curr) => {
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detectDevices();
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||||
});
|
||||
devPoller = new Poller(500,
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() => { return hashDevices(); },
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||||
(prev, curr) => { detectDevices(); });
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||||
}
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||||
|
||||
export function getActiveSensors(): Sensor[] {
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@ -277,22 +276,25 @@ void cUiUpdatePower(void)
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const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
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let r = 0;
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for (let i = 0; i < conns.length; ++i) {
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r = (r << 8 | conns[i]);
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r = conns[i] + (r << 6) + (r << 16) - r;
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}
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return r;
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}
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||||
|
||||
let nonActivated = 0;
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function detectDevices() {
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//control.dmesg(`detect devices (${nonActivated} na)`)
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control.dmesg(`detect devices (hash ${hashDevices()})`)
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const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
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let numChanged = 0;
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const uartSensors: SensorInfo[] = [];
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|
||||
for (const sensorInfo of sensorInfos) {
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const newConn = conns[sensorInfo.port]
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if (newConn == sensorInfo.connType) {
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// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
|
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if (newConn == sensorInfo.connType
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&& sensorInfo.sensor
|
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&& sensorInfo.sensor.isActive()) {
|
||||
if (newConn == DAL.CONN_INPUT_UART)
|
||||
uartSensors.push(sensorInfo);
|
||||
continue;
|
||||
}
|
||||
numChanged++
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||||
@ -323,7 +325,8 @@ void cUiUpdatePower(void)
|
||||
for (const sensorInfo of uartSensors) {
|
||||
let uinfo = readUartInfo(sensorInfo.port, 0)
|
||||
sensorInfo.devType = uinfo[TypesOff.Type]
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||||
control.dmesg(`UART type ${sensorInfo.devType}`)
|
||||
const mode = uinfo[TypesOff.Mode];
|
||||
control.dmesg(`UART type ${sensorInfo.devType} mode ${mode}`)
|
||||
}
|
||||
}
|
||||
|
||||
@ -427,11 +430,11 @@ void cUiUpdatePower(void)
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.mode = 0
|
||||
this.realmode = 0
|
||||
this.realmode = -1
|
||||
}
|
||||
|
||||
_activated() {
|
||||
this.realmode = 0
|
||||
this.realmode = -1
|
||||
this._setMode(this.mode)
|
||||
}
|
||||
|
||||
@ -458,7 +461,7 @@ void cUiUpdatePower(void)
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||||
|
||||
reset() {
|
||||
if (this.isActive()) uartReset(this._port);
|
||||
this.realmode = 0;
|
||||
this.realmode = -1;
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||||
}
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||||
}
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||||
|
||||
@ -536,8 +539,6 @@ void cUiUpdatePower(void)
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||||
|
||||
function uartClearChange(port: number) {
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||||
control.dmesg(`UART clear change`);
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||||
const UART_DATA_READY = 8
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const UART_PORT_CHANGED = 1
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||||
while (true) {
|
||||
let status = getUartStatus(port)
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if (port < 0) break
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||||
@ -558,7 +559,7 @@ void cUiUpdatePower(void)
|
||||
}
|
||||
|
||||
function setUartModes() {
|
||||
control.dmesg(`UART set modes`)
|
||||
control.dmesg(`UART set modes 0x${devcon.toHex()}`)
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||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||
const ports: number[] = [];
|
||||
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
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||||
@ -570,22 +571,26 @@ void cUiUpdatePower(void)
|
||||
while (ports.length) {
|
||||
const port = ports.pop();
|
||||
const status = waitNonZeroUartStatus(port)
|
||||
control.dmesg(`UART set mode ${status} at ${port}`);
|
||||
control.dmesg(`UART status ${status} at ${port}`);
|
||||
if (!(status & UART_DATA_READY))
|
||||
setUartMode(port, devcon[DevConOff.Mode + port]);
|
||||
}
|
||||
}
|
||||
|
||||
function updateUartMode(port: number, mode: number) {
|
||||
control.dmesg(`UART set mode to ${mode} at ${port}`)
|
||||
control.dmesg(`UART update mode to ${mode} at ${port}`)
|
||||
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Connection + port, DAL.CONN_INPUT_UART)
|
||||
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Type + port, 33)
|
||||
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Mode + port, mode)
|
||||
}
|
||||
|
||||
const UART_PORT_CHANGED = 1
|
||||
const UART_DATA_READY = 8
|
||||
function setUartMode(port: number, mode: number) {
|
||||
const UART_PORT_CHANGED = 1
|
||||
while (true) {
|
||||
if (port < 0) return
|
||||
updateUartMode(port, mode);
|
||||
control.dmesg(`UART set mode 0x${devcon.toHex()}`)
|
||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||
let status = waitNonZeroUartStatus(port)
|
||||
if (status & UART_PORT_CHANGED) {
|
||||
@ -593,7 +598,8 @@ void cUiUpdatePower(void)
|
||||
uartClearChange(port)
|
||||
} else {
|
||||
control.dmesg(`UART status ${status}`);
|
||||
break;
|
||||
if (status & UART_DATA_READY)
|
||||
break;
|
||||
}
|
||||
pause(10)
|
||||
}
|
||||
|
@ -159,6 +159,7 @@ namespace motors {
|
||||
private _accelerationTime: number;
|
||||
private _decelerationSteps: number;
|
||||
private _decelerationTime: number;
|
||||
private _inverted: boolean;
|
||||
|
||||
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
|
||||
|
||||
@ -176,6 +177,7 @@ namespace motors {
|
||||
this._accelerationTime = 0;
|
||||
this._decelerationSteps = 0;
|
||||
this._decelerationTime = 0;
|
||||
this._inverted = false;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -225,9 +227,11 @@ namespace motors {
|
||||
//% help=motors/motor/set-inverted
|
||||
setInverted(inverted: boolean) {
|
||||
this.init();
|
||||
const b = mkCmd(this._port, DAL.opOutputPolarity, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, inverted ? 0 : 1);
|
||||
writePWM(b)
|
||||
this._inverted = inverted;
|
||||
}
|
||||
|
||||
protected invertedFactor(): number {
|
||||
return this._inverted ? -1 : 1;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -294,8 +298,9 @@ namespace motors {
|
||||
}
|
||||
|
||||
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
|
||||
// motor polarity is not supported at the firmware level for sync motor operations
|
||||
const r: MoveSchedule = {
|
||||
speed: Math.clamp(-100, 100, speed >> 0),
|
||||
speed: Math.clamp(-100, 100, speed | 0) * this.invertedFactor(),
|
||||
useSteps: true,
|
||||
steps: [step1 || 0, step2 || 0, step3 || 0]
|
||||
}
|
||||
@ -562,6 +567,7 @@ namespace motors {
|
||||
|
||||
private __init() {
|
||||
this.setOutputType(this._large);
|
||||
this.setInverted(false);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -741,7 +747,7 @@ namespace motors {
|
||||
//% help=motors/synced/steer
|
||||
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
|
||||
this.init();
|
||||
speed = Math.clamp(-100, 100, speed >> 0);
|
||||
speed = Math.clamp(-100, 100, speed >> 0) * this.invertedFactor();
|
||||
if (!speed) {
|
||||
this.stop();
|
||||
return;
|
||||
|
@ -2,9 +2,5 @@
|
||||
console.addListener(function(priority: ConsolePriority, msg: string) {
|
||||
control.dmesg(msg.substr(0, msg.length - 1))
|
||||
})
|
||||
// pulse green, play startup sound, turn off light
|
||||
brick.setStatusLight(StatusLight.GreenPulse);
|
||||
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
||||
pause(400)
|
||||
// and we're ready
|
||||
brick.setStatusLight(StatusLight.Off);
|
||||
// boot sequence
|
||||
brick.showBoot();
|
@ -129,8 +129,8 @@ namespace brick {
|
||||
|
||||
screenMode = ScreenMode.Ports;
|
||||
renderPorts();
|
||||
control.runInParallel(function() {
|
||||
while(screenMode == ScreenMode.Ports) {
|
||||
control.runInParallel(function () {
|
||||
while (screenMode == ScreenMode.Ports) {
|
||||
renderPorts();
|
||||
pause(50);
|
||||
}
|
||||
@ -140,8 +140,18 @@ namespace brick {
|
||||
function renderPorts() {
|
||||
const col = 44;
|
||||
const lineHeight8 = image.font8.charHeight + 2;
|
||||
const h = screen.height;
|
||||
|
||||
clearScreen();
|
||||
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
const x = i * col + 2;
|
||||
screen.print("ABCD"[i], x, 1 * lineHeight8, 1, image.font8)
|
||||
screen.print((i + 1).toString(), x, h - lineHeight8, 1, image.font8)
|
||||
}
|
||||
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
||||
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
||||
|
||||
function scale(x: number) {
|
||||
if (Math.abs(x) >= 5000) {
|
||||
const k = Math.floor(x / 1000);
|
||||
@ -155,27 +165,38 @@ namespace brick {
|
||||
const datas = motors.getAllMotorData();
|
||||
for (let i = 0; i < datas.length; ++i) {
|
||||
const data = datas[i];
|
||||
const x = i * col + 2;
|
||||
if (!data.actualSpeed && !data.count) continue;
|
||||
const x = i * col;
|
||||
screen.print("ABCD"[i], x + 2, 1 * lineHeight8, 1, image.font8)
|
||||
screen.print(`${scale(data.actualSpeed)}%`, x + 2, 3 * lineHeight8, 1, image.font8)
|
||||
screen.print(`${scale(data.count)}>`, x + 2, 4 * lineHeight8, 1, image.font8)
|
||||
screen.print(`${scale(data.actualSpeed)}%`, x, 3 * lineHeight8, 1, image.font8)
|
||||
screen.print(`${scale(data.count)}>`, x, 4 * lineHeight8, 1, image.font8)
|
||||
}
|
||||
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
||||
|
||||
// sensors
|
||||
const sis = sensors.internal.getActiveSensors();
|
||||
const h = screen.height;
|
||||
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
||||
for (let i = 0; i < sis.length; ++i) {
|
||||
const si = sis[i];
|
||||
const x = (si.port() - 1) * col;
|
||||
const x = (si.port() - 1) * col + 2;
|
||||
const inf = si._info();
|
||||
screen.print(si.port() + "", x, h - 4 * lineHeight8, 1, image.font8)
|
||||
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
||||
if (inf)
|
||||
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
||||
}
|
||||
}
|
||||
|
||||
export function showBoot() {
|
||||
// pulse green, play startup sound, turn off light
|
||||
brick.setStatusLight(StatusLight.GreenPulse);
|
||||
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
||||
pause(400)
|
||||
// and we're ready
|
||||
brick.setStatusLight(StatusLight.Off);
|
||||
// always show port by default if no UI is set
|
||||
control.runInParallel(function () {
|
||||
// show ports if nothing is has been shown
|
||||
if (screenMode != ScreenMode.None) return;
|
||||
showPorts();
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* An image
|
||||
* @param image the image
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "pxt-ev3",
|
||||
"version": "1.4.4",
|
||||
"version": "1.4.8",
|
||||
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
|
||||
"private": false,
|
||||
"keywords": [
|
||||
@ -45,8 +45,8 @@
|
||||
"@types/web-bluetooth": "0.0.4"
|
||||
},
|
||||
"dependencies": {
|
||||
"pxt-common-packages": "6.16.10",
|
||||
"pxt-core": "5.25.9"
|
||||
"pxt-common-packages": "6.16.18",
|
||||
"pxt-core": "5.28.8"
|
||||
},
|
||||
"scripts": {
|
||||
"test": "node node_modules/pxt-core/built/pxt.js travis"
|
||||
|
@ -75,7 +75,6 @@
|
||||
"category": "loops"
|
||||
},
|
||||
"bannedCategories": [
|
||||
"image"
|
||||
]
|
||||
},
|
||||
"compileService": {
|
||||
|
@ -3,7 +3,6 @@
|
||||
namespace pxsim {
|
||||
|
||||
export enum ColorSensorMode {
|
||||
None = -1,
|
||||
Reflected = 0,
|
||||
Ambient = 1,
|
||||
Colors = 2,
|
||||
|
@ -1,6 +1,5 @@
|
||||
namespace pxsim {
|
||||
export const enum GyroSensorMode {
|
||||
None = -1,
|
||||
Angle = 0,
|
||||
Rate = 1,
|
||||
}
|
||||
|
@ -44,7 +44,6 @@ namespace pxsim {
|
||||
}
|
||||
|
||||
export enum InfraredSensorMode {
|
||||
None = -1,
|
||||
Proximity = 0,
|
||||
Seek = 1,
|
||||
RemoteControl = 2
|
||||
|
@ -9,7 +9,6 @@ namespace pxsim {
|
||||
private angle: number = 0;
|
||||
private tacho: number = 0;
|
||||
private speed: number = 0;
|
||||
private polarity: number = 1; // -1, 1 or -1
|
||||
|
||||
private started: boolean;
|
||||
private speedCmd: DAL;
|
||||
@ -31,7 +30,7 @@ namespace pxsim {
|
||||
}
|
||||
|
||||
getSpeed() {
|
||||
return Math.round(this.speed * (!this._synchedMotor && this.polarity == 0 ? -1 : 1));
|
||||
return Math.round(this.speed);
|
||||
}
|
||||
|
||||
getAngle() {
|
||||
@ -82,16 +81,6 @@ namespace pxsim {
|
||||
return this.id == NodeType.LargeMotor;
|
||||
}
|
||||
|
||||
setPolarity(polarity: number) {
|
||||
// Either 1 or 255 (reverse)
|
||||
/*
|
||||
-1 : Motor will run backward
|
||||
0 : Motor will run opposite direction
|
||||
1 : Motor will run forward
|
||||
*/
|
||||
this.polarity = polarity;
|
||||
}
|
||||
|
||||
reset() {
|
||||
// not sure what reset does...
|
||||
}
|
||||
|
@ -119,11 +119,7 @@ namespace pxsim {
|
||||
return 2;
|
||||
}
|
||||
case DAL.opOutputPolarity: {
|
||||
// reverse
|
||||
const port = buf.data[1];
|
||||
const polarity = pxsim.BufferMethods.getNumber(buf, BufferMethods.NumberFormat.Int8LE, 2);
|
||||
const motors = ev3board().getMotor(port);
|
||||
motors.forEach(motor => motor.setPolarity(polarity));
|
||||
console.error("opOutputPolarity not supported");
|
||||
return 2;
|
||||
}
|
||||
case DAL.opOutputSetType: {
|
||||
|
@ -27,6 +27,6 @@
|
||||
"Tutorial Videos": "videos"
|
||||
},
|
||||
"electronManifest": {
|
||||
"latest": "v1.2.22"
|
||||
"latest": "v1.2.26"
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user