pxt-ev3/libs/core/screen.cpp

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C++
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#include "pxt.h"
#include "ev3.h"
#include <pthread.h>
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/**
* Drawing modes
*/
enum class Draw {
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Normal = 0x00, // set pixels to black, no fill
Clear = 0x01,
Xor = 0x02,
Fill = 0x04,
Transparent = 0x08,
Double = 0x10,
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};
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inline bool operator&(Draw a, Draw b) {
return ((int)a & (int)b) != 0;
}
inline Draw operator|(Draw a, Draw b) {
return (Draw)((int)a | (int)b);
}
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#define XX(v) ((uint32_t)(v)&0xffff)
#define YY(v) ((uint32_t)(v) >> 16)
// We only support up to 4 arguments for C++ functions - need to pack them on the TS side
namespace screen {
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#define ROW_SIZE 32
#define FB_SIZE (60 * LCD_HEIGHT)
static const uint8_t pixmap[] = {0x00, 0xE0, 0x1C, 0xFC, 0x03, 0xE3, 0x1F, 0xFF};
static uint8_t bitBuffer[ROW_SIZE * LCD_HEIGHT];
static bool dirty;
static void bitBufferToFrameBuffer(uint8_t *bitBuffer, uint8_t *fb) {
uint32_t pixels;
for (int line = 0; line < LCD_HEIGHT; line++) {
int n = 7;
while (n--) {
pixels = *bitBuffer++ << 0;
pixels |= *bitBuffer++ << 8;
pixels |= *bitBuffer++ << 16;
int m = 8;
while (m--) {
*fb++ = pixmap[pixels & 0x07];
pixels >>= 3;
}
}
pixels = *bitBuffer++ << 0;
pixels |= *bitBuffer++ << 8;
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bitBuffer += ROW_SIZE - 23;
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int m = 4;
while (m--) {
*fb++ = pixmap[pixels & 0x07];
pixels >>= 3;
}
}
}
#define OFF(x, y) (((y) << 5) + ((x) >> 3))
#define MASK(x, y) (1 << ((x)&7))
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#define PIX2BYTES(x) (((x) + 7) >> 3)
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static inline void applyMask(int off, int mask, Draw mode) {
if (mode & Draw::Clear)
bitBuffer[off] &= ~mask;
else if (mode & Draw::Xor)
bitBuffer[off] ^= mask;
else
bitBuffer[off] |= mask;
}
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//%
void _setPixel(int x, int y, Draw mode) {
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applyMask(OFF(x, y), MASK(x, y), mode);
}
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void blitLineCore(int x, int y, int w, uint8_t *data, Draw mode) {
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if (y < 0 || y >= LCD_HEIGHT)
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return;
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if (x + w <= 0)
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return;
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if (x >= LCD_WIDTH)
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return;
int shift = x & 7;
int off = OFF(x, y);
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int off0 = OFF(0, y);
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int off1 = OFF(LCD_WIDTH - 1, y);
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int x1 = x + w + shift;
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int prev = 0;
while (x < x1 - 8) {
int curr = *data++ << shift;
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if (off0 <= off && off <= off1)
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applyMask(off, curr | prev, mode);
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off++;
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prev = curr >> 8;
x += 8;
}
int left = x1 - x;
if (left > 0) {
int curr = *data << shift;
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if (off0 <= off && off <= off1)
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applyMask(off, (curr | prev) & ((1 << left) - 1), mode);
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}
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dirty = true;
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}
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//%
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void _blitLine(int xw, int y, Buffer buf, Draw mode) {
blitLineCore(XX(xw), y, YY(xw), buf->data, mode);
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}
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static uint8_t ones[] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
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bool isValidIcon(Buffer buf) {
return buf->length >= 3 && buf->data[0] == 0xf0;
}
static const uint8_t bitdouble[] = {
0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff,
};
/** Double size of an icon. */
//%
Buffer doubleIcon(Buffer buf) {
if (!isValidIcon(buf))
return NULL;
int w = buf->data[1];
if (w > 126)
return NULL;
int bw = PIX2BYTES(w);
int h = (buf->length - 2) / bw;
int bw2 = PIX2BYTES(w * 2);
Buffer out = mkBuffer(NULL, 2 + bw2 * h * 2);
out->data[0] = 0xf0;
out->data[1] = w * 2;
uint8_t *src = buf->data + 2;
uint8_t *dst = out->data + 2;
for (int i = 0; i < h; ++i) {
for (int jj = 0; jj < 2; ++jj) {
auto p = src;
for (int j = 0; j < bw; ++j) {
*dst++ = bitdouble[*p & 0xf];
*dst++ = bitdouble[*p >> 4];
p++;
}
}
src += bw;
}
return out;
}
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/** Draw an icon on the screen. */
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//%
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void drawIcon(int x, int y, Buffer buf, Draw mode) {
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if (!isValidIcon(buf))
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return;
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if (mode & Draw::Double)
buf = doubleIcon(buf);
int pixwidth = buf->data[1];
int ptr = 2;
int bytewidth = PIX2BYTES(pixwidth);
pixwidth = min(pixwidth, LCD_WIDTH);
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while (ptr + bytewidth <= buf->length) {
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if (mode & (Draw::Clear | Draw::Xor | Draw::Transparent)) {
// no erase of background
} else {
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blitLineCore(x, y, pixwidth, ones, Draw::Clear);
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}
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blitLineCore(x, y, pixwidth, &buf->data[ptr], mode);
y++;
ptr += bytewidth;
}
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if (mode & Draw::Double)
decrRC(buf);
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}
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/** Clear screen and reset font to normal. */
//%
void clear() {
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memset(bitBuffer, 0, sizeof(bitBuffer));
dirty = true;
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}
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//%
void dump() {
char buf[LCD_WIDTH + 1];
FILE *f = fopen("/tmp/screen.txt", "w");
for (int i = 0; i < LCD_HEIGHT; ++i) {
for (int j = 0; j < LCD_WIDTH; ++j) {
if (bitBuffer[OFF(j, i)] & MASK(j, i))
buf[j] = '#';
else
buf[j] = '.';
}
buf[LCD_WIDTH] = 0;
fprintf(f, "%s\n", buf);
}
fclose(f);
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}
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static uint8_t *mappedFrameBuffer;
//%
void updateLCD() {
if (dirty && mappedFrameBuffer != MAP_FAILED) {
dirty = false;
bitBufferToFrameBuffer(bitBuffer, mappedFrameBuffer);
}
}
void *screenRefresh(void *dummy) {
while (true) {
sleep_core_us(30000);
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updateLCD();
}
}
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void init() {
DMESG("init screen");
if (mappedFrameBuffer)
return;
int fd = open("/dev/fb0", O_RDWR);
DMESG("init screen %d", fd);
mappedFrameBuffer = (uint8_t *)mmap(NULL, FB_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
DMESG("map %p", mappedFrameBuffer);
if (mappedFrameBuffer == MAP_FAILED) {
target_panic(111);
}
clear();
pthread_t pid;
pthread_create(&pid, NULL, screenRefresh, NULL);
pthread_detach(pid);
}
}
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namespace pxt {
void screen_init() {
screen::init();
}
}