Sam El-Husseini
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d3dcb5de85
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Use setChangedState for touch and color sensors
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2017-12-19 17:01:45 -08:00 |
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Peli de Halleux
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9cca35d49f
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encoding 32bit angle into data buffer
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2017-12-19 16:54:44 -08:00 |
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Peli de Halleux
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7123bfecd3
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removing cancel animation stuff
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2017-12-19 16:21:14 -08:00 |
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Peli de Halleux
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c8ac770983
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read motor state into lms_motor
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2017-12-19 16:18:17 -08:00 |
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Peli de Halleux
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aa031036ee
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updating motor state in game loop
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2017-12-19 16:03:26 -08:00 |
|
Sam El-Husseini
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1ab7ae6cfa
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minor PR feedback
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2017-12-19 14:57:28 -08:00 |
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Sam El-Husseini
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ef5fa9ae82
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Minor fix to killing the animation when the sim is killed
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2017-12-19 14:55:43 -08:00 |
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Sam El-Husseini
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2157af3e63
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
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Sam El-Husseini
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785ddff706
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Reverting screen optimization to use SetInterval and didChange
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2017-12-19 12:53:12 -08:00 |
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Sam El-Husseini
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0529759a80
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
* Fix simulator
* use 250 instead of 255
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2017-12-18 20:30:56 -08:00 |
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Sam El-Husseini
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e6e1dce59f
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Add tiny padding around the screen for the canvas.
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2017-12-18 17:07:23 -08:00 |
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Sam El-Husseini
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84c1079e50
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Fix Safari bug.
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2017-12-18 13:19:49 -08:00 |
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Sam El-Husseini
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6320379d02
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
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Caitlin Hennessy
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e591bed6ad
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Add 'clear screen' block to brick category (#100)
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2017-12-15 14:29:10 -08:00 |
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Caitlin Hennessy
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a02f364a4c
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Update function names for consistency
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2017-12-15 10:42:44 -08:00 |
|
Caitlin Hennessy
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d436bd1227
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Fix simulator stop() method
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2017-12-14 09:41:01 -08:00 |
|
Caitlin Hennessy
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cb648019bb
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Progress
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2017-12-14 09:17:47 -08:00 |
|
Caitlin Hennessy
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2d81be3b24
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Add 'stopAllSounds' block
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2017-12-13 16:31:42 -08:00 |
|
Richard Knoll
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fa867c3a34
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Cleanup
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2017-12-12 15:24:36 -08:00 |
|
Sam El-Husseini
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1bf1eb16f0
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Update to latest TS and update blocks colors to match Lego's edu colors
|
2017-12-11 16:55:00 -08:00 |
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Caitlin Hennessy
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e87e1767b5
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Null check
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2017-12-08 11:16:47 -08:00 |
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System Administrator
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193f66fd2d
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Limit sound concurrency to 1
|
2017-12-07 16:27:28 -08:00 |
|
Michal Moskal
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ebbbe6e86c
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Add sounds (only simulator for now)
|
2017-10-30 17:25:58 +00:00 |
|
Michal Moskal
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9cdb4081fd
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Add PNG decompressor in SIM
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2017-10-30 14:42:08 +00:00 |
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Peli de Halleux
|
8fa6cf41ca
|
updated build files
|
2017-10-23 13:43:59 -07:00 |
|
Sam El-Husseini
|
84d80131d4
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Various UI fixes. Block refactoring and adding touch and color blocks.
|
2017-10-03 02:28:44 -04:00 |
|
Michal Moskal
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0dfde3b65f
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Implement text/icon methods in simulator
|
2017-07-13 22:01:39 +02:00 |
|
Sam El-Husseini
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5ea8048f0c
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Limit screen updates to once every 30ms and only if needed.
|
2017-07-12 12:26:14 +03:00 |
|
Sam El-Husseini
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8215e8446a
|
Sim screen canvas implementation and _setPixel.
|
2017-07-12 10:25:17 +03:00 |
|
Michal Moskal
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ad5d5daee5
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Adding local include with constants; dropping LMS enum
|
2017-07-11 16:18:59 +02:00 |
|
Sam El-Husseini
|
b4428b1eef
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Update lights orange color
|
2017-07-11 16:20:19 +03:00 |
|
Sam El-Husseini
|
0ef0fdf69a
|
Fixed button mappings.
|
2017-07-11 13:04:01 +03:00 |
|
Michal Moskal
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4f6941e6cf
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Implement button mmap
|
2017-07-11 11:40:40 +02:00 |
|
Sam El-Husseini
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46c18af461
|
Initial board SVG and basic simulator
|
2017-07-11 11:15:17 +03:00 |
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