Commit Graph

30 Commits

Author SHA1 Message Date
Sam El-Husseini f30eac41e9 Persist selected state of controls across simulator restarts 2017-12-28 11:17:18 -08:00
Peli de Halleux 01f7fe633c Motorworks2 (#141)
* fixing polarity

* allocate motor on motorUsed only

* perform sub-step integration step for better precision
2017-12-28 09:07:57 -08:00
Peli de Halleux f01370e4fd Simulator support for motor commands (#137)
* support for "step" functions

* locale files

* enum issue

* fixing decoding of array

* implement clear count

* log unknown commands
2017-12-27 17:05:15 -08:00
Sam El-Husseini 180f32f25c Simulator refactoring to support better resizing of modules and controls 2017-12-22 14:00:23 -08:00
Peli de Halleux 7f5b8aed99 more tweaking of angle encoding 2017-12-19 17:15:53 -08:00
Sam El-Husseini c989e2fdab Merge pull request #121 from Microsoft/motorphysics
Motor work
2017-12-19 17:07:15 -08:00
Sam El-Husseini d3dcb5de85 Use setChangedState for touch and color sensors 2017-12-19 17:01:45 -08:00
Peli de Halleux 9cca35d49f encoding 32bit angle into data buffer 2017-12-19 16:54:44 -08:00
Peli de Halleux c8ac770983 read motor state into lms_motor 2017-12-19 16:18:17 -08:00
Peli de Halleux aa031036ee updating motor state in game loop 2017-12-19 16:03:26 -08:00
Sam El-Husseini 1ab7ae6cfa minor PR feedback 2017-12-19 14:57:28 -08:00
Sam El-Husseini 2157af3e63 Using game loop instead of queueAnimationUpdate 2017-12-19 14:20:35 -08:00
Sam El-Husseini 785ddff706 Reverting screen optimization to use SetInterval and didChange 2017-12-19 12:53:12 -08:00
Sam El-Husseini 0529759a80 Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
* Fix simulator

* use 250 instead of 255
2017-12-18 20:30:56 -08:00
Sam El-Husseini 6320379d02 Initial sim implementation 2017-12-18 13:04:17 -08:00
Caitlin Hennessy e591bed6ad Add 'clear screen' block to brick category (#100) 2017-12-15 14:29:10 -08:00
Caitlin Hennessy a02f364a4c Update function names for consistency 2017-12-15 10:42:44 -08:00
Caitlin Hennessy d436bd1227 Fix simulator stop() method 2017-12-14 09:41:01 -08:00
Caitlin Hennessy cb648019bb Progress 2017-12-14 09:17:47 -08:00
Caitlin Hennessy 2d81be3b24 Add 'stopAllSounds' block 2017-12-13 16:31:42 -08:00
Caitlin Hennessy e87e1767b5 Null check 2017-12-08 11:16:47 -08:00
System Administrator 193f66fd2d Limit sound concurrency to 1 2017-12-07 16:27:28 -08:00
Michal Moskal ebbbe6e86c Add sounds (only simulator for now) 2017-10-30 17:25:58 +00:00
Michal Moskal 9cdb4081fd Add PNG decompressor in SIM 2017-10-30 14:42:08 +00:00
Michal Moskal 0dfde3b65f Implement text/icon methods in simulator 2017-07-13 22:01:39 +02:00
Sam El-Husseini 5ea8048f0c Limit screen updates to once every 30ms and only if needed. 2017-07-12 12:26:14 +03:00
Sam El-Husseini 8215e8446a Sim screen canvas implementation and _setPixel. 2017-07-12 10:25:17 +03:00
Michal Moskal ad5d5daee5 Adding local include with constants; dropping LMS enum 2017-07-11 16:18:59 +02:00
Michal Moskal 4f6941e6cf Implement button mmap 2017-07-11 11:40:40 +02:00
Sam El-Husseini 46c18af461 Initial board SVG and basic simulator 2017-07-11 11:15:17 +03:00