Peli de Halleux
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387effbdd0
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upgraded to run in parallel
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2018-01-23 14:52:41 -08:00 |
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Peli de Halleux
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a60427e2cf
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using audio context manager function (#243)
* using audio context manager function
* updated pxt reference
* trigger build
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2018-01-18 13:53:33 -08:00 |
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Peli de Halleux
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cb5f9648f5
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fixed sound name
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2018-01-14 19:49:40 -08:00 |
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Peli de Halleux
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892a2d585f
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Thresholds (#222)
* add threshold blocks
* updated strings
* added gap
* reorg color/gyro blocks
* fixing sound names
* adding stop block
* fixing exanmples
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2018-01-09 12:46:48 -08:00 |
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Caitlin Hennessy
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39ba9b81af
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Initial work
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2018-01-04 12:20:31 -08:00 |
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Sam El-Husseini
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4d671f6cb0
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Block layout fixes. Fixes to screen blocks. Adding print line API.
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2018-01-03 14:00:08 -08:00 |
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System Administrator
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2d7a108e79
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Fix merge conflict
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2017-12-07 16:28:30 -08:00 |
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System Administrator
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193f66fd2d
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Limit sound concurrency to 1
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2017-12-07 16:27:28 -08:00 |
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Caitlin Hennessy
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4e4aa266d5
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Limit sound concurrency
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2017-12-07 11:27:29 -08:00 |
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Caitlin Hennessy
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064d6f9411
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Check if sound not defined
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2017-12-04 12:24:41 -08:00 |
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Caitlin Hennessy
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330aff8082
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Restore 'play sound effect' name
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2017-12-01 09:59:59 -08:00 |
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Caitlin Hennessy
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aa636aef96
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Separate blocks for 'play sound' and 'play sound until done'
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2017-11-30 15:49:50 -08:00 |
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Peli de Halleux
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4a7e8c5fa8
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adding block for sounds
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2017-11-16 23:28:44 -08:00 |
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Michal Moskal
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ebbbe6e86c
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Add sounds (only simulator for now)
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2017-10-30 17:25:58 +00:00 |
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