Michał Moskal
c5cec3a6ba
update to pxt 5 and pxt-common-packages 6 ( #934 )
...
* bump pxt
* fix build issues
* Auto-gen of projects/summary
* removing feild editors moved to pxt
* various typing fixes
* more typing fixes
* fixing various typing issues
* Start on integration of new pxt
* serial number fixes
* gc-ify MMap object
* Re-build generated files
* fix console listeners
* clear lf() warnings
* More generated files
* also auto-generated
* Compilation fixes
* fix merge
* mostly fixing blocks
* fix sim
* fix field motors
* enable a few features
* moving to tsx
* try to fix edtiro compilation
* more defs
* removing commands
* removing extra $
* fix blockly warning
* hiding images
* enabling more pxt features
* hide images
* setup autorun
* add lock on target_reset
* update deps
* return trylock result
* updated pxt
* rename video section
* add alpha channel
* upgraded pxt
* bump pxt/version
* removed alpha ref
* var ceanup
* don't do major bump
2019-10-08 21:57:55 -07:00
Michał Moskal
8ed79e7133
Swap X/y in images ( #528 )
...
* Swap X/Y in image encoding
* Fix PNG decoder
* Now really fix png
* reducing deps
* moving png.cpp into ev3
* bumped pxt
* updated shims
* fixing c++ compilation
* updated shims
* Fix pixel order
* update pxt
* Fix C++ image decoding
* Add expanded PNG images
* Generate E1 format images (in libs/ev3 run 'pxt buildsprites images')
* Go back to white background
* Remove PNG support
2018-04-19 12:08:16 -07:00
Peli de Halleux
06f66571cf
Upgrading to pxt 3.5.4 ( #367 )
...
* pxt/common updates
* added game lib
* removing gamelib
2018-03-16 14:32:11 -07:00
Peli de Halleux
d4b3ebc2e4
Missing updatestats ( #351 )
...
* aligning screeninit with pxt32
* remove shim
* missing shim
* missing shim
2018-02-26 21:25:04 -08:00
Michał Moskal
c2d26a8418
Integrate screen APIs from common packages ( #343 )
...
* starting screen api intergration
* Further image integration
* Aligning with new screen apis
* Build fixes
* Adjust to common screen state
* Fix unpackPNG
* Add game library
* Optimize screen rendering
* bumping common packages
* updated shims
* moving images into ev3
* upgrading to common packages
* added try/use
* cap
* fixed tryp age
2018-02-26 15:16:17 -08:00
Michal Moskal
cb8c14fbb1
Allow waitForEvent on main thread; fixes #60
...
also use target_panic() instead of assert
2017-11-29 19:54:17 -03:00
Michal Moskal
e8e31e6aa7
Fix brick.print()
2017-10-30 19:03:45 +00:00
Michal Moskal
dcb398d3d5
Rename Icon to Image
2017-10-30 13:28:01 +00:00
Michal Moskal
f6e350cf9f
Add separate type for Icons (same repr as buffer)
2017-10-30 13:04:12 +00:00
Michal Moskal
f760998f77
Display error number on the screen upon panic
2017-07-15 22:32:10 +02:00
Michal Moskal
ad5d5daee5
Adding local include with constants; dropping LMS enum
2017-07-11 16:18:59 +02:00
Michal Moskal
b60775fa50
Add Quad drawing option
2017-07-11 15:52:37 +02:00
Michal Moskal
0d6e6a7c96
Remove unused enum
2017-07-11 15:27:23 +02:00
Michal Moskal
8c6b56fc39
Fix drawIcon
2017-07-11 15:25:14 +02:00
Michal Moskal
a3db891673
Custom rendering almost works
2017-07-11 14:43:12 +02:00
Michal Moskal
ce758a091e
Moving drawing code into TS
2017-07-11 10:35:00 +02:00
Michal Moskal
17a01b46be
Working on own LCD impl
2017-07-10 21:37:29 +01:00
Michal Moskal
43b167957b
Use custom build of ev3-api, and own screen refresh
2017-07-07 10:38:20 +01:00
Michal Moskal
3e9a94d35f
Make scroll work
2017-07-05 19:17:26 +01:00
Michal Moskal
7ccdabb4d4
Implementing dmesg and serial store
2017-07-05 17:53:22 +01:00
Michal Moskal
f9073b3505
Add more screen stuff
2017-07-05 13:56:13 +01:00
Michal Moskal
02d8cf7056
Starting on screen impl
2017-07-05 13:06:58 +01:00