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9 Commits

Author SHA1 Message Date
5344717749 slow down device poller 2019-10-12 22:29:33 -07:00
1bbf8a4473 set mode then poke 2019-10-12 22:19:18 -07:00
f1d9075c9d more logging 2019-10-12 18:42:12 -07:00
cffbdb9eae more logging 2019-10-12 18:39:11 -07:00
cc75ae57da indent issue 2019-10-12 15:38:19 -07:00
068300c5f5 typo 2019-10-12 15:08:49 -07:00
251f198441 fix console for mode 2019-10-12 15:06:13 -07:00
fe39902d10 reading nxt analog sensor dev type 2019-10-11 22:20:16 -07:00
030cd46c5f add constants 2019-10-11 22:06:47 -07:00
16 changed files with 92 additions and 115 deletions

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@ -73,12 +73,6 @@ Verify that the program you just created shows eyes on the Brick Display, and th
**Well done!**
## Run it Again
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
## Connect a Large Motor @unplugged
Now you will learn to control the Large Motor.

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@ -1,3 +1,3 @@
{
"appref": "v1.2.26"
"appref": "v1.2.22"
}

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@ -388,12 +388,12 @@
}
function downloadWin64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.2.26/win64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
}
function downloadMac64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.2.26/mac64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
}
</script>

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@ -1,3 +0,0 @@
{
"appref": "v1.2"
}

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@ -1,4 +1,5 @@
const enum ColorSensorMode {
None = 0,
//% block="reflected light intensity"
ReflectedLightIntensity = 0,
//% block="ambient light intensity"
@ -60,6 +61,7 @@ namespace sensors {
super(port)
this.thresholdDetector = new sensors.ThresholdDetector(this.id());
this.calibrating = false;
this.setMode(ColorSensorMode.ReflectedLightIntensity);
}
_colorEventValue(value: number) {
@ -174,27 +176,11 @@ namespace sensors {
//% group="Color Sensor"
//% blockGap=8
color(): ColorSensorColor {
this.poke();
this.setMode(ColorSensorMode.Color)
this.poke();
return this.getNumber(NumberFormat.UInt8LE, 0)
}
/**
* Checks the color is being detected
* @param color the color to detect
*/
//% help=sensors/color-sensor/is-color-detected
//% block="is **color sensor** %this|detected|%color=colorEnumPicker"
//% blockId=colorisColorDetectedDetected
//% parts="colorsensor"
//% blockNamespace=sensors
//% this.fieldEditor="ports"
//% weight=99 blockGap=8
//% group="Color Sensor"
isColorDetected(color: number) {
return this.color() == color;
}
/**
* Get the current raw rgb values as an array from the color sensor.
* @param sensor the color sensor to query the request
@ -208,8 +194,8 @@ namespace sensors {
//% group="Color Sensor"
//% blockGap=8
rgbRaw(): number[] {
this.poke();
this.setMode(ColorSensorMode.RgbRaw);
this.poke();
return [this.getNumber(NumberFormat.UInt16LE, 0), this.getNumber(NumberFormat.UInt16LE, 2), this.getNumber(NumberFormat.UInt16LE, 4)];
}
@ -262,8 +248,8 @@ namespace sensors {
//% weight=87 blockGap=8
//% group="Color Sensor"
light(mode: LightIntensityMode) {
this.poke();
this.setMode(<ColorSensorMode><number>mode)
this.poke();
switch (mode) {
case LightIntensityMode.ReflectedRaw:
return this.reflectedLightRaw();
@ -293,8 +279,8 @@ namespace sensors {
*/
//%
reflectedLightRaw(): number {
this.poke();
this.setMode(ColorSensorMode.RefRaw);
this.poke();
return this.getNumber(NumberFormat.UInt16LE, 0);
}

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@ -1,30 +0,0 @@
# Is Color Detected
Checks the color is detected
```sig
let b = sensors.color1.isColorDetected(ColorSensorColor.Blue)
```
The [color](/reference/sensors/color) you choose to look for is one of the colors that the sensor can detect. If you want to use colors for tracking, it's best to use a color that is the same or very close to the ones the sensor detects.
## Parameters
* **color**: the [color](/reference/sensors/color) to watch for.
## Example
Wait for the sensor to see ``blue``. Then, show an expression on the screen.
```blocks
brick.showString("Waiting for blue", 1)
while(!sensors.color1.isColorDetected(ColorSensorColor.Blue)) {
pause(20)
}
brick.clearScreen()
brick.showImage(images.expressionsSick)
```
## See also
[on color detected](/reference/sensors/color-sensor/on-color-detected), [color](/reference/sensors/color)

2
libs/core/dal.d.ts vendored
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@ -309,6 +309,8 @@ declare const enum DAL {
DEVICE_TYPE_NXT_LIGHT = 2,
DEVICE_TYPE_NXT_SOUND = 3,
DEVICE_TYPE_NXT_COLOR = 4,
DEVICE_TYPE_NXT_ULTRASONIC = 5,
DEVICE_TYPE_NXT_TEMPERATURE = 6,
DEVICE_TYPE_TACHO = 7,
DEVICE_TYPE_MINITACHO = 8,
DEVICE_TYPE_NEWTACHO = 9,

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@ -11,6 +11,8 @@
#define DEVICE_TYPE_NXT_LIGHT 2
#define DEVICE_TYPE_NXT_SOUND 3
#define DEVICE_TYPE_NXT_COLOR 4
#define DEVICE_TYPE_NXT_ULTRASONIC 5
#define DEVICE_TYPE_NXT_TEMPERATURE 6
#define DEVICE_TYPE_TACHO 7
#define DEVICE_TYPE_MINITACHO 8
#define DEVICE_TYPE_NEWTACHO 9

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@ -82,7 +82,7 @@ namespace sensors.internal {
poller: Poller;
constructor(p: number) {
this.port = p
this.port = p; // 0-based
this.connType = DAL.CONN_NONE
this.devType = DAL.DEVICE_TYPE_NONE
this.iicid = ''
@ -121,9 +121,10 @@ namespace sensors.internal {
powerMM = control.mmap("/dev/lms_power", 2, 0)
devPoller = new Poller(500,
() => { return hashDevices(); },
(prev, curr) => { detectDevices(); });
devPoller = new Poller(500, () => { return hashDevices(); },
(prev, curr) => {
detectDevices();
});
}
export function getActiveSensors(): Sensor[] {
@ -276,47 +277,63 @@ void cUiUpdatePower(void)
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
let r = 0;
for (let i = 0; i < conns.length; ++i) {
r = conns[i] + (r << 6) + (r << 16) - r;
r = (r << 8 | conns[i]);
}
//control.dmesg(`devices hash: ${r}`);
return r;
}
let nonActivated = 0;
function detectDevices() {
control.dmesg(`detect devices (hash ${hashDevices()})`)
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
control.dmesg(`detect devices (${nonActivated} na)`)
const inDcm = analogMM.slice(AnalogOff.InDcm, DAL.NUM_INPUTS)
const inConn = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
let numChanged = 0;
const uartSensors: SensorInfo[] = [];
for (const sensorInfo of sensorInfos) {
const newConn = conns[sensorInfo.port]
if (newConn == sensorInfo.connType
&& sensorInfo.sensor
&& sensorInfo.sensor.isActive()) {
if (newConn == DAL.CONN_INPUT_UART)
uartSensors.push(sensorInfo);
const newConn = inConn[sensorInfo.port]
if (newConn == sensorInfo.connType) {
// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
continue;
}
numChanged++
sensorInfo.connType = newConn
sensorInfo.devType = DAL.DEVICE_TYPE_NONE
if (newConn == DAL.CONN_INPUT_UART) {
control.dmesg(`new UART connection at ${sensorInfo.port}`)
updateUartMode(sensorInfo.port, 0);
uartSensors.push(sensorInfo);
} else if (newConn == DAL.CONN_NXT_IIC) {
control.dmesg(`new IIC connection at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_IIC_UNKNOWN
sensorInfo.iicid = readIICID(sensorInfo.port)
control.dmesg(`IIC ID ${sensorInfo.iicid.length}`)
} else if (newConn == DAL.CONN_INPUT_DUMB) {
control.dmesg(`new DUMB connection at ${sensorInfo.port}`)
// TODO? for now assume touch
sensorInfo.devType = DAL.DEVICE_TYPE_TOUCH
} else if (newConn == DAL.CONN_NONE || newConn == 0) {
//control.dmesg(`disconnect at port ${sensorInfo.port}`)
} else {
control.dmesg(`unknown connection type: ${newConn} at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_NONE;
switch (newConn) {
case DAL.CONN_INPUT_UART: {
control.dmesg(`new UART connection at ${sensorInfo.port}`)
updateUartMode(sensorInfo.port, 0);
uartSensors.push(sensorInfo);
break;
}
case DAL.CONN_NXT_IIC: {
control.dmesg(`new NXT IIC connection at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_IIC_UNKNOWN
sensorInfo.iicid = readIICID(sensorInfo.port)
control.dmesg(`IIC ID ${sensorInfo.iicid.length}`)
break;
} case DAL.CONN_NXT_DUMB: { // analog NXT sensor
control.dmesg(`new NXT analog connection at ${sensorInfo.port}`);
sensorInfo.devType = inDcm[sensorInfo.port];
control.dmesg(`NXT analog dev type ${sensorInfo.devType}`);
break;
}
case DAL.CONN_INPUT_DUMB: {
control.dmesg(`new DUMB connection at ${sensorInfo.port}`)
// TODO? for now assume touch
sensorInfo.devType = DAL.DEVICE_TYPE_TOUCH
break;
}
case DAL.CONN_NONE:
case 0: {
//control.dmesg(`disconnect at port ${sensorInfo.port}`)
break;
}
default: {
control.dmesg(`unknown connection type: ${newConn} at ${sensorInfo.port}`)
break;
}
}
}
@ -325,8 +342,7 @@ void cUiUpdatePower(void)
for (const sensorInfo of uartSensors) {
let uinfo = readUartInfo(sensorInfo.port, 0)
sensorInfo.devType = uinfo[TypesOff.Type]
const mode = uinfo[TypesOff.Mode];
control.dmesg(`UART type ${sensorInfo.devType} mode ${mode}`)
control.dmesg(`UART type ${sensorInfo.devType}`)
}
}
@ -430,20 +446,20 @@ void cUiUpdatePower(void)
constructor(port: number) {
super(port)
this.mode = 0
this.realmode = -1
this.realmode = 0;
}
_activated() {
this.realmode = -1
this.realmode = 0;
this._setMode(this.mode)
}
protected _setMode(m: number) {
//control.dmesg(`_setMode p=${this.port} m: ${this.realmode} -> ${m}`)
let v = m | 0
this.mode = v
if (!this.isActive()) return
if (this.realmode != this.mode) {
control.dmesg(`_setMode p=${this._port} m: ${this.realmode} -> ${v}`)
this.realmode = v
setUartMode(this._port, v)
}
@ -461,7 +477,7 @@ void cUiUpdatePower(void)
reset() {
if (this.isActive()) uartReset(this._port);
this.realmode = -1;
this.realmode = 0;
}
}
@ -539,6 +555,8 @@ void cUiUpdatePower(void)
function uartClearChange(port: number) {
control.dmesg(`UART clear change`);
const UART_DATA_READY = 8
const UART_PORT_CHANGED = 1
while (true) {
let status = getUartStatus(port)
if (port < 0) break
@ -559,7 +577,7 @@ void cUiUpdatePower(void)
}
function setUartModes() {
control.dmesg(`UART set modes 0x${devcon.toHex()}`)
control.dmesg(`UART set modes`)
uartMM.ioctl(IO.UART_SET_CONN, devcon)
const ports: number[] = [];
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
@ -572,8 +590,6 @@ void cUiUpdatePower(void)
const port = ports.pop();
const status = waitNonZeroUartStatus(port)
control.dmesg(`UART status ${status} at ${port}`);
if (!(status & UART_DATA_READY))
setUartMode(port, devcon[DevConOff.Mode + port]);
}
}
@ -584,22 +600,20 @@ void cUiUpdatePower(void)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Mode + port, mode)
}
const UART_PORT_CHANGED = 1
const UART_DATA_READY = 8
function setUartMode(port: number, mode: number) {
control.dmesg(`UART set mode ${mode} at ${port}`);
const UART_PORT_CHANGED = 1
while (true) {
if (port < 0) return
updateUartMode(port, mode);
control.dmesg(`UART set mode 0x${devcon.toHex()}`)
uartMM.ioctl(IO.UART_SET_CONN, devcon)
let status = waitNonZeroUartStatus(port)
if (status & UART_PORT_CHANGED) {
control.dmesg(`UART clear changed at ${port}`)
uartClearChange(port)
} else {
control.dmesg(`UART status ${status}`);
if (status & UART_DATA_READY)
break;
control.dmesg(`UART status ${status} at ${port}`);
break;
}
pause(10)
}
@ -613,15 +627,16 @@ void cUiUpdatePower(void)
DAL.MAX_DEVICE_DATALENGTH)
}
function getUartNumber(fmt: NumberFormat, off: number, port: number) {
function getUartNumber(fmt: NumberFormat, off: number, port: number): number {
if (port < 0) return 0
let index = uartMM.getNumber(NumberFormat.UInt16LE, UartOff.Actual + port * 2)
const index = uartMM.getNumber(NumberFormat.UInt16LE, UartOff.Actual + port * 2)
return uartMM.getNumber(fmt,
UartOff.Raw + DAL.MAX_DEVICE_DATALENGTH * 300 * port + DAL.MAX_DEVICE_DATALENGTH * index + off)
}
export function setIICMode(port: number, type: number, mode: number) {
if (port < 0) return;
control.dmesg(`iic set type ${type} mode ${mode} at ${port}`)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Connection + port, DAL.CONN_NXT_IIC)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Type + port, type)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Mode + port, mode)
@ -899,4 +914,4 @@ namespace sensors {
}
}
}
}
}

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@ -21,6 +21,7 @@ namespace console._screen {
console.addListener(log);
brick.buttonUp.onEvent(ButtonEvent.Bumped, () => scroll(-3))
brick.buttonDown.onEvent(ButtonEvent.Bumped, () => scroll(3))
brick.showConsole();
}
}

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@ -27,6 +27,7 @@ namespace brick {
ShowLines,
Image,
Ports,
Console,
Custom
}
let screenMode = ScreenMode.None;
@ -197,6 +198,12 @@ namespace brick {
})
}
export function showConsole() {
console.sendToScreen();
screenMode = ScreenMode.Console;
clearScreen();
}
/**
* An image
* @param image the image

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@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "1.4.8",
"version": "1.4.7",
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
"private": false,
"keywords": [
@ -45,8 +45,8 @@
"@types/web-bluetooth": "0.0.4"
},
"dependencies": {
"pxt-common-packages": "6.16.18",
"pxt-core": "5.28.8"
"pxt-common-packages": "6.16.10",
"pxt-core": "5.25.13"
},
"scripts": {
"test": "node node_modules/pxt-core/built/pxt.js travis"

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@ -3,6 +3,7 @@
namespace pxsim {
export enum ColorSensorMode {
None = -1,
Reflected = 0,
Ambient = 1,
Colors = 2,

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@ -1,5 +1,6 @@
namespace pxsim {
export const enum GyroSensorMode {
None = -1,
Angle = 0,
Rate = 1,
}

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@ -44,6 +44,7 @@ namespace pxsim {
}
export enum InfraredSensorMode {
None = -1,
Proximity = 0,
Seek = 1,
RemoteControl = 2

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@ -27,6 +27,6 @@
"Tutorial Videos": "videos"
},
"electronManifest": {
"latest": "v1.2.26"
"latest": "v1.2.22"
}
}