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12 changed files with 36 additions and 63 deletions

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@ -35,6 +35,13 @@ On the home page, scroll down to the **FLL / City Shaper** section for specific
Yes.
### Can I run the program again on the brick?
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
select your program and click the center button to run it again.
### Does it work without internet?
No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
@ -98,6 +105,12 @@ The official answer is currently no. That being said, we have **Experimental sup
https://youtu.be/VIq8-6Egtqs
## Are there YouTube videos on MakeCode for EV3?
The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
https://youtu.be/-AirqwC9DL4
### Why can't I delete my program (*.uf2) files from the Brick?
There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.

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@ -54,6 +54,12 @@ Verify that the program you just created shows eyes on the Brick Display, and th
**Well done!**
## Run it Again
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
## Connect a Large Motor
Now you will learn to control the Large Motor.

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@ -1,3 +1,3 @@
{
"appref": "v1.2.18"
"appref": "v1.2.22"
}

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@ -388,12 +388,12 @@
}
function downloadWin64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.1.20/win64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
}
function downloadMac64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.1.20/mac64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
}
</script>

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@ -36,6 +36,14 @@
"name": "Line following with 1 color sensor",
"description": "Simple line following using the color sensor.",
"youTubeId": "_LeduyKQVjg"
}, {
"name": "Proportional line following with 1 color sensor",
"description": "Proportional line following using the color sensor.",
"youTubeId": "-AirqwC9DL4"
}, {
"name": "Proportional line following with 2 color sensors",
"description": "Proportional line following using two color sensor.",
"youTubeId": "QWOflBuu9Oo"
}]
```

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@ -149,9 +149,9 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
getFirstValueI11n(value: string) {
const firstValue = this.getFirstValue(value);
const motorOptions = {
'medium motor': lf('medium motor'),
'large motor': lf('large motor'),
'large motors': lf('large motors')
'medium motor': lf("medium motor"),
'large motor': lf("large motor"),
'large motors': lf("large motors")
}
return motorOptions[firstValue];
}

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@ -524,6 +524,7 @@ void stopProgram() {
}
extern "C" void target_reset() {
pthread_mutex_trylock(&execMutex);
stopMotors();
stopProgram();
if (lmsPid)

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@ -1,6 +1,6 @@
{
"name": "pxt-ev3",
"version": "1.2.21",
"version": "1.2.23",
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
"private": false,
"keywords": [

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@ -1,55 +0,0 @@
namespace pxsim {
export class RobotGameTable {
readonly ctx: CanvasRenderingContext2D;
readonly data: ImageData;
cx: number; // cm
cy: number; // cm
angle: number; // radians
cwidth: number; // cm
constructor(public canvas: HTMLCanvasElement, public scale: number) {
this.ctx = this.canvas.getContext("2d");
this.data = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height);
this.cx = this.width / 2;
this.cy = 0;
}
/**
* Gets the width in cm
*/
get width() {
return this.canvas.width * this.scale;
}
/**
* gets the height in cm
*/
get height() {
return this.canvas.height * this.scale;
}
color(): number {
// compute color sensor position from center;
// todo
const px = Math.max(0, Math.min(this.data.width, (this.cx ) / this.scale));
const py = Math.max(0, Math.min(this.data.height, (this.cy ) / this.scale));
// get color
const i = px * this.data.width + py;
let c =
(this.data.data[i] << 16) | (this.data.data[i + 1] << 8) | (this.data.data[i + 2]);
// map color to known color
return c;
}
intensity(): number {
const c = this.color();
return ((c >> 16 & 0xff) + (c >> 8 & 0xff) + (c & 0xff)) / 3;
}
ultrasonicDistance() {
// obstacles?
}
}
}

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@ -27,6 +27,6 @@
"Videos": "videos"
},
"electronManifest": {
"latest": "v1.1.20"
"latest": "v1.2.22"
}
}