Compare commits
2 Commits
v1.2.28
...
drivingbas
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
540a097198 | ||
|
|
93cfb76f68 |
@@ -27,6 +27,7 @@ while (true) {
|
|||||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||||
}
|
}
|
||||||
|
pause(1);
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
@@ -42,5 +43,6 @@ while (true) {
|
|||||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||||
}
|
}
|
||||||
|
pause(1);
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
13
docs/fll.md
13
docs/fll.md
@@ -35,13 +35,6 @@ On the home page, scroll down to the **FLL / City Shaper** section for specific
|
|||||||
|
|
||||||
Yes.
|
Yes.
|
||||||
|
|
||||||
### Can I run the program again on the brick?
|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
|
|
||||||
select your program and click the center button to run it again.
|
|
||||||
|
|
||||||
### Does it work without internet?
|
### Does it work without internet?
|
||||||
|
|
||||||
No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
|
No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
|
||||||
@@ -105,12 +98,6 @@ The official answer is currently no. That being said, we have **Experimental sup
|
|||||||
|
|
||||||
https://youtu.be/VIq8-6Egtqs
|
https://youtu.be/VIq8-6Egtqs
|
||||||
|
|
||||||
## Are there YouTube videos on MakeCode for EV3?
|
|
||||||
|
|
||||||
The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
|
|
||||||
|
|
||||||
https://youtu.be/-AirqwC9DL4
|
|
||||||
|
|
||||||
### Why can't I delete my program (*.uf2) files from the Brick?
|
### Why can't I delete my program (*.uf2) files from the Brick?
|
||||||
|
|
||||||
There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
|
There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
|
||||||
|
|||||||
@@ -54,12 +54,6 @@ Verify that the program you just created shows eyes on the Brick Display, and th
|
|||||||
|
|
||||||
**Well done!**
|
**Well done!**
|
||||||
|
|
||||||
## Run it Again
|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
|
|
||||||
|
|
||||||
## Connect a Large Motor
|
## Connect a Large Motor
|
||||||
|
|
||||||
Now you will learn to control the Large Motor.
|
Now you will learn to control the Large Motor.
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
{
|
{
|
||||||
"appref": "v1.2.22"
|
"appref": "v1.2.18"
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -388,12 +388,12 @@
|
|||||||
}
|
}
|
||||||
function downloadWin64() {
|
function downloadWin64() {
|
||||||
// TODO: Keep this link up-to-date with the desired release version
|
// TODO: Keep this link up-to-date with the desired release version
|
||||||
window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
|
window.open("https://makecode.com/api/release/ev3/v1.1.20/win64");
|
||||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
|
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
|
||||||
}
|
}
|
||||||
function downloadMac64() {
|
function downloadMac64() {
|
||||||
// TODO: Keep this link up-to-date with the desired release version
|
// TODO: Keep this link up-to-date with the desired release version
|
||||||
window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
|
window.open("https://makecode.com/api/release/ev3/v1.1.20/mac64");
|
||||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
|
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
|||||||
@@ -1,18 +0,0 @@
|
|||||||
# exit Program
|
|
||||||
|
|
||||||
Stops the program and returns to the brick menu
|
|
||||||
|
|
||||||
```sig
|
|
||||||
brick.exitProgram();
|
|
||||||
```
|
|
||||||
|
|
||||||
## Example
|
|
||||||
|
|
||||||
Do a sequence of motor commands and stop the program.
|
|
||||||
|
|
||||||
```blocks
|
|
||||||
motors.largeA.run(50)
|
|
||||||
pause(500)
|
|
||||||
motors.stopAll()
|
|
||||||
brick.exitProgram();
|
|
||||||
```
|
|
||||||
BIN
docs/static/getting-started/try-in-file-manager.png
vendored
BIN
docs/static/getting-started/try-in-file-manager.png
vendored
Binary file not shown.
|
Before Width: | Height: | Size: 89 KiB |
@@ -36,14 +36,6 @@
|
|||||||
"name": "Line following with 1 color sensor",
|
"name": "Line following with 1 color sensor",
|
||||||
"description": "Simple line following using the color sensor.",
|
"description": "Simple line following using the color sensor.",
|
||||||
"youTubeId": "_LeduyKQVjg"
|
"youTubeId": "_LeduyKQVjg"
|
||||||
}, {
|
|
||||||
"name": "Proportional line following with 1 color sensor",
|
|
||||||
"description": "Proportional line following using the color sensor.",
|
|
||||||
"youTubeId": "-AirqwC9DL4"
|
|
||||||
}, {
|
|
||||||
"name": "Proportional line following with 2 color sensors",
|
|
||||||
"description": "Proportional line following using two color sensor.",
|
|
||||||
"youTubeId": "QWOflBuu9Oo"
|
|
||||||
}]
|
}]
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|||||||
@@ -64,7 +64,6 @@ class WebSerialPackageIO implements pxt.HF2.PacketIO {
|
|||||||
private _writer: any;
|
private _writer: any;
|
||||||
|
|
||||||
constructor(private port: SerialPort, private options: SerialOptions) {
|
constructor(private port: SerialPort, private options: SerialOptions) {
|
||||||
console.log(`serial: new io`)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
async readSerialAsync() {
|
async readSerialAsync() {
|
||||||
@@ -91,24 +90,17 @@ class WebSerialPackageIO implements pxt.HF2.PacketIO {
|
|||||||
return !!(<any>navigator).serial;
|
return !!(<any>navigator).serial;
|
||||||
}
|
}
|
||||||
|
|
||||||
static portIos: WebSerialPackageIO[] = [];
|
|
||||||
static async mkPacketIOAsync(): Promise<pxt.HF2.PacketIO> {
|
static async mkPacketIOAsync(): Promise<pxt.HF2.PacketIO> {
|
||||||
const serial = (<any>navigator).serial;
|
const serial = (<any>navigator).serial;
|
||||||
if (serial) {
|
if (serial) {
|
||||||
try {
|
try {
|
||||||
const requestOptions: SerialPortRequestOptions = {};
|
const requestOptions: SerialPortRequestOptions = {};
|
||||||
const port = await serial.requestPort(requestOptions);
|
const port = await serial.requestPort(requestOptions);
|
||||||
|
|
||||||
let io = WebSerialPackageIO.portIos.filter(i => i.port == port)[0];
|
|
||||||
if (!io) {
|
|
||||||
const options: SerialOptions = {
|
const options: SerialOptions = {
|
||||||
baudrate: 460800,
|
baudrate: 460800,
|
||||||
buffersize: 4096
|
buffersize: 4096
|
||||||
};
|
};
|
||||||
io = new WebSerialPackageIO(port, options);
|
return new WebSerialPackageIO(port, options);
|
||||||
WebSerialPackageIO.portIos.push(io);
|
|
||||||
}
|
|
||||||
return io;
|
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
console.log(`connection error`, e)
|
console.log(`connection error`, e)
|
||||||
}
|
}
|
||||||
@@ -133,8 +125,11 @@ class WebSerialPackageIO implements pxt.HF2.PacketIO {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private async closeAsync() {
|
private closeAsync() {
|
||||||
// don't close port
|
console.log(`serial: closing port`);
|
||||||
|
this.port.close();
|
||||||
|
this._reader = undefined;
|
||||||
|
this._writer = undefined;
|
||||||
return Promise.delay(500);
|
return Promise.delay(500);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -149,9 +149,9 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
|
|||||||
getFirstValueI11n(value: string) {
|
getFirstValueI11n(value: string) {
|
||||||
const firstValue = this.getFirstValue(value);
|
const firstValue = this.getFirstValue(value);
|
||||||
const motorOptions = {
|
const motorOptions = {
|
||||||
'medium motor': lf("medium motor"),
|
'medium motor': lf('medium motor'),
|
||||||
'large motor': lf("large motor"),
|
'large motor': lf('large motor'),
|
||||||
'large motors': lf("large motors")
|
'large motors': lf('large motors')
|
||||||
}
|
}
|
||||||
return motorOptions[firstValue];
|
return motorOptions[firstValue];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
const enum ColorSensorMode {
|
const enum ColorSensorMode {
|
||||||
|
None = 0,
|
||||||
//% block="reflected light intensity"
|
//% block="reflected light intensity"
|
||||||
ReflectedLightIntensity = 0,
|
ReflectedLightIntensity = 0,
|
||||||
//% block="ambient light intensity"
|
//% block="ambient light intensity"
|
||||||
@@ -58,6 +59,7 @@ namespace sensors {
|
|||||||
|
|
||||||
constructor(port: number) {
|
constructor(port: number) {
|
||||||
super(port)
|
super(port)
|
||||||
|
this._setMode(ColorSensorMode.None);
|
||||||
this.thresholdDetector = new sensors.ThresholdDetector(this.id());
|
this.thresholdDetector = new sensors.ThresholdDetector(this.id());
|
||||||
this.calibrating = false;
|
this.calibrating = false;
|
||||||
}
|
}
|
||||||
@@ -179,22 +181,6 @@ namespace sensors {
|
|||||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks the color is being detected
|
|
||||||
* @param color the color to detect
|
|
||||||
*/
|
|
||||||
//% help=sensors/color-sensor/is-color-detected
|
|
||||||
//% block="is **color sensor** %this|detected|%color=colorEnumPicker"
|
|
||||||
//% blockId=colorisColorDetectedDetected
|
|
||||||
//% parts="colorsensor"
|
|
||||||
//% blockNamespace=sensors
|
|
||||||
//% this.fieldEditor="ports"
|
|
||||||
//% weight=99 blockGap=8
|
|
||||||
//% group="Color Sensor"
|
|
||||||
isColorDetected(color: number) {
|
|
||||||
return this.color() == color;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the current raw rgb values as an array from the color sensor.
|
* Get the current raw rgb values as an array from the color sensor.
|
||||||
* @param sensor the color sensor to query the request
|
* @param sensor the color sensor to query the request
|
||||||
|
|||||||
@@ -1,30 +0,0 @@
|
|||||||
# Is Color Detected
|
|
||||||
|
|
||||||
Checks the color is detected
|
|
||||||
|
|
||||||
```sig
|
|
||||||
let b = sensors.color1.isColorDetected(ColorSensorColor.Blue)
|
|
||||||
```
|
|
||||||
|
|
||||||
The [color](/reference/sensors/color) you choose to look for is one of the colors that the sensor can detect. If you want to use colors for tracking, it's best to use a color that is the same or very close to the ones the sensor detects.
|
|
||||||
|
|
||||||
## Parameters
|
|
||||||
|
|
||||||
* **color**: the [color](/reference/sensors/color) to watch for.
|
|
||||||
|
|
||||||
## Example
|
|
||||||
|
|
||||||
Wait for the sensor to see ``blue``. Then, show an expression on the screen.
|
|
||||||
|
|
||||||
```blocks
|
|
||||||
brick.showString("Waiting for blue", 1)
|
|
||||||
while(!sensors.color1.isColorDetected(ColorSensorColor.Blue)) {
|
|
||||||
pause(20)
|
|
||||||
}
|
|
||||||
brick.clearScreen()
|
|
||||||
brick.showImage(images.expressionsSick)
|
|
||||||
```
|
|
||||||
|
|
||||||
## See also
|
|
||||||
|
|
||||||
[on color detected](/reference/sensors/color-sensor/on-color-detected), [color](/reference/sensors/color)
|
|
||||||
@@ -26,7 +26,6 @@ namespace brick {
|
|||||||
*/
|
*/
|
||||||
//% blockId=brickBatteryProperty block="battery %property"
|
//% blockId=brickBatteryProperty block="battery %property"
|
||||||
//% group="Battery"
|
//% group="Battery"
|
||||||
//% blockGap=8
|
|
||||||
//% help=brick/battery-property
|
//% help=brick/battery-property
|
||||||
export function batteryInfo(property: BatteryProperty): number {
|
export function batteryInfo(property: BatteryProperty): number {
|
||||||
const info = sensors.internal.getBatteryInfo();
|
const info = sensors.internal.getBatteryInfo();
|
||||||
|
|||||||
@@ -85,7 +85,7 @@ namespace brick {
|
|||||||
//% blockId=buttonIsPressed
|
//% blockId=buttonIsPressed
|
||||||
//% parts="brick"
|
//% parts="brick"
|
||||||
//% blockNamespace=brick
|
//% blockNamespace=brick
|
||||||
//% weight=81
|
//% weight=81 blockGap=8
|
||||||
//% group="Buttons"
|
//% group="Buttons"
|
||||||
//% button.fieldEditor="brickbuttons"
|
//% button.fieldEditor="brickbuttons"
|
||||||
isPressed() {
|
isPressed() {
|
||||||
|
|||||||
@@ -1,11 +0,0 @@
|
|||||||
namespace control {
|
|
||||||
let lastPause = 0;
|
|
||||||
const COOPERATION_INTERVAL = 20
|
|
||||||
export function cooperate() {
|
|
||||||
const now = control.millis()
|
|
||||||
if (now - lastPause > COOPERATION_INTERVAL) {
|
|
||||||
lastPause = now
|
|
||||||
pause(1)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -21,7 +21,8 @@ namespace sensors.internal {
|
|||||||
const now = control.millis();
|
const now = control.millis();
|
||||||
if (now - this.lastQuery >= this.interval * 2)
|
if (now - this.lastQuery >= this.interval * 2)
|
||||||
this.queryAndUpdate(); // sensor poller is not allowed to run
|
this.queryAndUpdate(); // sensor poller is not allowed to run
|
||||||
control.cooperate(); // allow events to trigger
|
if (now - this.lastPause >= this.interval * 5)
|
||||||
|
pause(1); // allow events to trigger
|
||||||
}
|
}
|
||||||
|
|
||||||
private queryAndUpdate() {
|
private queryAndUpdate() {
|
||||||
@@ -103,7 +104,7 @@ namespace sensors.internal {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export function init() {
|
function init() {
|
||||||
if (sensorInfos) return
|
if (sensorInfos) return
|
||||||
sensorInfos = []
|
sensorInfos = []
|
||||||
for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensorInfos.push(new SensorInfo(i))
|
for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensorInfos.push(new SensorInfo(i))
|
||||||
@@ -136,7 +137,6 @@ namespace sensors.internal {
|
|||||||
buf[UartCtlOff.Port] = port
|
buf[UartCtlOff.Port] = port
|
||||||
buf[UartCtlOff.Mode] = mode
|
buf[UartCtlOff.Mode] = mode
|
||||||
uartMM.ioctl(IO.UART_READ_MODE_INFO, buf)
|
uartMM.ioctl(IO.UART_READ_MODE_INFO, buf)
|
||||||
control.dmesg(`UART_READ_MODE_INFO ${buf.toHex()}`)
|
|
||||||
return buf
|
return buf
|
||||||
//let info = `t:${buf[TypesOff.Type]} c:${buf[TypesOff.Connection]} m:${buf[TypesOff.Mode]} n:${buf.slice(0, 12).toHex()}`
|
//let info = `t:${buf[TypesOff.Type]} c:${buf[TypesOff.Connection]} m:${buf[TypesOff.Mode]} n:${buf.slice(0, 12).toHex()}`
|
||||||
//serial.writeLine("UART " + port + " / " + mode + " - " + info)
|
//serial.writeLine("UART " + port + " / " + mode + " - " + info)
|
||||||
@@ -275,23 +275,21 @@ void cUiUpdatePower(void)
|
|||||||
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
||||||
let r = 0;
|
let r = 0;
|
||||||
for (let i = 0; i < conns.length; ++i) {
|
for (let i = 0; i < conns.length; ++i) {
|
||||||
r = conns[i] + (r << 6) + (r << 16) - r;
|
r = (r << 8 | conns[i]);
|
||||||
}
|
}
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
let nonActivated = 0;
|
let nonActivated = 0;
|
||||||
function detectDevices() {
|
function detectDevices() {
|
||||||
control.dmesg(`detect devices (hash ${hashDevices()})`)
|
//control.dmesg(`detect devices (${nonActivated} na)`)
|
||||||
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
||||||
let numChanged = 0;
|
let numChanged = 0;
|
||||||
const uartSensors: SensorInfo[] = [];
|
const uartSensors: SensorInfo[] = [];
|
||||||
|
|
||||||
for (const sensorInfo of sensorInfos) {
|
for (const sensorInfo of sensorInfos) {
|
||||||
const newConn = conns[sensorInfo.port]
|
const newConn = conns[sensorInfo.port]
|
||||||
if (newConn == sensorInfo.connType
|
if (newConn == sensorInfo.connType) {
|
||||||
&& sensorInfo.sensor
|
|
||||||
&& sensorInfo.sensor.isActive()) {
|
|
||||||
// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
|
// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -427,11 +425,11 @@ void cUiUpdatePower(void)
|
|||||||
constructor(port: number) {
|
constructor(port: number) {
|
||||||
super(port)
|
super(port)
|
||||||
this.mode = 0
|
this.mode = 0
|
||||||
this.realmode = -1
|
this.realmode = 0
|
||||||
}
|
}
|
||||||
|
|
||||||
_activated() {
|
_activated() {
|
||||||
this.realmode = -1
|
this.realmode = 0
|
||||||
this._setMode(this.mode)
|
this._setMode(this.mode)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -458,7 +456,7 @@ void cUiUpdatePower(void)
|
|||||||
|
|
||||||
reset() {
|
reset() {
|
||||||
if (this.isActive()) uartReset(this._port);
|
if (this.isActive()) uartReset(this._port);
|
||||||
this.realmode = -1;
|
this.realmode = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -558,7 +556,7 @@ void cUiUpdatePower(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
function setUartModes() {
|
function setUartModes() {
|
||||||
control.dmesg(`UART set modes ${devcon.toHex()}`)
|
control.dmesg(`UART set modes`)
|
||||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||||
const ports: number[] = [];
|
const ports: number[] = [];
|
||||||
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
|
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
|
||||||
@@ -570,7 +568,7 @@ void cUiUpdatePower(void)
|
|||||||
while (ports.length) {
|
while (ports.length) {
|
||||||
const port = ports.pop();
|
const port = ports.pop();
|
||||||
const status = waitNonZeroUartStatus(port)
|
const status = waitNonZeroUartStatus(port)
|
||||||
control.dmesg(`UART status ${status} at ${port}`);
|
control.dmesg(`UART set mode ${status} at ${port}`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -586,7 +584,6 @@ void cUiUpdatePower(void)
|
|||||||
while (true) {
|
while (true) {
|
||||||
if (port < 0) return
|
if (port < 0) return
|
||||||
updateUartMode(port, mode);
|
updateUartMode(port, mode);
|
||||||
control.dmesg(`UART_SET_CONN ${devcon.toHex()}`)
|
|
||||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||||
let status = waitNonZeroUartStatus(port)
|
let status = waitNonZeroUartStatus(port)
|
||||||
if (status & UART_PORT_CHANGED) {
|
if (status & UART_PORT_CHANGED) {
|
||||||
|
|||||||
@@ -524,7 +524,6 @@ void stopProgram() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
extern "C" void target_reset() {
|
extern "C" void target_reset() {
|
||||||
pthread_mutex_trylock(&execMutex);
|
|
||||||
stopMotors();
|
stopMotors();
|
||||||
stopProgram();
|
stopProgram();
|
||||||
if (lmsPid)
|
if (lmsPid)
|
||||||
|
|||||||
@@ -55,7 +55,7 @@ namespace motors {
|
|||||||
Size = 12
|
Size = 12
|
||||||
}
|
}
|
||||||
|
|
||||||
export function init() {
|
function init() {
|
||||||
if (pwmMM) return
|
if (pwmMM) return
|
||||||
pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
|
pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
|
||||||
if (!pwmMM) control.fail("no PWM file")
|
if (!pwmMM) control.fail("no PWM file")
|
||||||
@@ -124,7 +124,7 @@ namespace motors {
|
|||||||
export function stopAll() {
|
export function stopAll() {
|
||||||
const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
|
const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
|
||||||
writePWM(b);
|
writePWM(b);
|
||||||
control.cooperate();
|
pause(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -136,7 +136,7 @@ namespace motors {
|
|||||||
//% help=motors/reset-all
|
//% help=motors/reset-all
|
||||||
export function resetAll() {
|
export function resetAll() {
|
||||||
reset(Output.ALL)
|
reset(Output.ALL)
|
||||||
control.cooperate();
|
pause(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
interface MoveSchedule {
|
interface MoveSchedule {
|
||||||
@@ -159,7 +159,6 @@ namespace motors {
|
|||||||
private _accelerationTime: number;
|
private _accelerationTime: number;
|
||||||
private _decelerationSteps: number;
|
private _decelerationSteps: number;
|
||||||
private _decelerationTime: number;
|
private _decelerationTime: number;
|
||||||
private _inverted: boolean;
|
|
||||||
|
|
||||||
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
|
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
|
||||||
|
|
||||||
@@ -177,7 +176,6 @@ namespace motors {
|
|||||||
this._accelerationTime = 0;
|
this._accelerationTime = 0;
|
||||||
this._decelerationSteps = 0;
|
this._decelerationSteps = 0;
|
||||||
this._decelerationTime = 0;
|
this._decelerationTime = 0;
|
||||||
this._inverted = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -227,11 +225,9 @@ namespace motors {
|
|||||||
//% help=motors/motor/set-inverted
|
//% help=motors/motor/set-inverted
|
||||||
setInverted(inverted: boolean) {
|
setInverted(inverted: boolean) {
|
||||||
this.init();
|
this.init();
|
||||||
this._inverted = inverted;
|
const b = mkCmd(this._port, DAL.opOutputPolarity, 1)
|
||||||
}
|
b.setNumber(NumberFormat.Int8LE, 2, inverted ? 0 : 1);
|
||||||
|
writePWM(b)
|
||||||
protected invertedFactor(): number {
|
|
||||||
return this._inverted ? -1 : 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -269,7 +265,7 @@ namespace motors {
|
|||||||
if (this._brake && this._brakeSettleTime > 0)
|
if (this._brake && this._brakeSettleTime > 0)
|
||||||
pause(this._brakeSettleTime);
|
pause(this._brakeSettleTime);
|
||||||
else {
|
else {
|
||||||
control.cooperate();
|
pause(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -280,7 +276,7 @@ namespace motors {
|
|||||||
// allow robot to settle
|
// allow robot to settle
|
||||||
this.settle();
|
this.settle();
|
||||||
} else {
|
} else {
|
||||||
control.cooperate();
|
pause(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -298,9 +294,8 @@ namespace motors {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
|
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
|
||||||
// motor polarity is not supported at the firmware level for sync motor operations
|
|
||||||
const r: MoveSchedule = {
|
const r: MoveSchedule = {
|
||||||
speed: Math.clamp(-100, 100, speed | 0) * this.invertedFactor(),
|
speed: Math.clamp(-100, 100, speed >> 0),
|
||||||
useSteps: true,
|
useSteps: true,
|
||||||
steps: [step1 || 0, step2 || 0, step3 || 0]
|
steps: [step1 || 0, step2 || 0, step3 || 0]
|
||||||
}
|
}
|
||||||
@@ -357,7 +352,7 @@ namespace motors {
|
|||||||
// special: 0 is infinity
|
// special: 0 is infinity
|
||||||
if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
|
if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
|
||||||
this._run(schedule.speed);
|
this._run(schedule.speed);
|
||||||
control.cooperate();
|
pause(1);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -567,7 +562,6 @@ namespace motors {
|
|||||||
|
|
||||||
private __init() {
|
private __init() {
|
||||||
this.setOutputType(this._large);
|
this.setOutputType(this._large);
|
||||||
this.setInverted(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -747,7 +741,7 @@ namespace motors {
|
|||||||
//% help=motors/synced/steer
|
//% help=motors/synced/steer
|
||||||
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
|
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
|
||||||
this.init();
|
this.init();
|
||||||
speed = Math.clamp(-100, 100, speed >> 0) * this.invertedFactor();
|
speed = Math.clamp(-100, 100, speed >> 0);
|
||||||
if (!speed) {
|
if (!speed) {
|
||||||
this.stop();
|
this.stop();
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -26,8 +26,7 @@
|
|||||||
"icons.jres",
|
"icons.jres",
|
||||||
"ns.ts",
|
"ns.ts",
|
||||||
"platform.h",
|
"platform.h",
|
||||||
"integrator.ts",
|
"integrator.ts"
|
||||||
"cooperate.ts"
|
|
||||||
],
|
],
|
||||||
"testFiles": [
|
"testFiles": [
|
||||||
"test.ts"
|
"test.ts"
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
namespace brick {
|
|
||||||
/**
|
|
||||||
* Exits the program to the main menu. (in the simulator restarts it)
|
|
||||||
*/
|
|
||||||
//% blockId=loopstop block="exit program"
|
|
||||||
//% help=reference/brick/exit-program
|
|
||||||
//% weight=10
|
|
||||||
//% blockGap=8
|
|
||||||
//% group="Buttons"
|
|
||||||
export function exitProgram() {
|
|
||||||
control.reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
//% color="#68C3E2" weight=100 icon="\uf106"
|
//% color="#68C3E2" weight=100 icon="\uf106"
|
||||||
//% groups='["Buttons", "Screen", "Power"]'
|
//% groups='["Buttons", "Screen", "Battery"]'
|
||||||
//% labelLineWidth=60
|
//% labelLineWidth=60
|
||||||
namespace brick {
|
namespace brick {
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
"files": [
|
"files": [
|
||||||
"README.md",
|
"README.md",
|
||||||
"ns.ts",
|
"ns.ts",
|
||||||
"brick.ts",
|
|
||||||
"startup.ts",
|
"startup.ts",
|
||||||
"images.jres",
|
"images.jres",
|
||||||
"images.ts",
|
"images.ts",
|
||||||
|
|||||||
@@ -2,5 +2,9 @@
|
|||||||
console.addListener(function(msg: string) {
|
console.addListener(function(msg: string) {
|
||||||
control.dmesg(msg.substr(0, msg.length - 1))
|
control.dmesg(msg.substr(0, msg.length - 1))
|
||||||
})
|
})
|
||||||
|
// pulse green, play startup sound, turn off light
|
||||||
brick.showBoot();
|
brick.setStatusLight(StatusLight.GreenPulse);
|
||||||
|
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
||||||
|
pause(400)
|
||||||
|
// and we're ready
|
||||||
|
brick.setStatusLight(StatusLight.Off);
|
||||||
|
|||||||
@@ -140,20 +140,8 @@ namespace brick {
|
|||||||
function renderPorts() {
|
function renderPorts() {
|
||||||
const col = 44;
|
const col = 44;
|
||||||
const lineHeight8 = image.font8.charHeight + 2;
|
const lineHeight8 = image.font8.charHeight + 2;
|
||||||
const h = screen.height;
|
|
||||||
const w = screen.width;
|
|
||||||
const blink = (control.millis() >> 5) % (h - 1);
|
|
||||||
|
|
||||||
clearScreen();
|
clearScreen();
|
||||||
|
|
||||||
for (let i = 0; i < 4; ++i) {
|
|
||||||
const x = i * col + 2;
|
|
||||||
screen.print("ABCD"[i], x, 1 * lineHeight8, 1, image.font8)
|
|
||||||
screen.print((i + 1).toString(), x, h - lineHeight8, 1, image.font8)
|
|
||||||
}
|
|
||||||
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
|
||||||
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
|
||||||
|
|
||||||
function scale(x: number) {
|
function scale(x: number) {
|
||||||
if (Math.abs(x) >= 5000) {
|
if (Math.abs(x) >= 5000) {
|
||||||
const k = Math.floor(x / 1000);
|
const k = Math.floor(x / 1000);
|
||||||
@@ -167,38 +155,25 @@ namespace brick {
|
|||||||
const datas = motors.getAllMotorData();
|
const datas = motors.getAllMotorData();
|
||||||
for (let i = 0; i < datas.length; ++i) {
|
for (let i = 0; i < datas.length; ++i) {
|
||||||
const data = datas[i];
|
const data = datas[i];
|
||||||
const x = i * col + 2;
|
|
||||||
if (!data.actualSpeed && !data.count) continue;
|
if (!data.actualSpeed && !data.count) continue;
|
||||||
screen.print(`${scale(data.actualSpeed)}%`, x, 3 * lineHeight8, 1, image.font8)
|
const x = i * col;
|
||||||
screen.print(`${scale(data.count)}>`, x, 4 * lineHeight8, 1, image.font8)
|
screen.print("ABCD"[i], x + 2, 1 * lineHeight8, 1, image.font8)
|
||||||
|
screen.print(`${scale(data.actualSpeed)}%`, x + 2, 3 * lineHeight8, 1, image.font8)
|
||||||
|
screen.print(`${scale(data.count)}>`, x + 2, 4 * lineHeight8, 1, image.font8)
|
||||||
}
|
}
|
||||||
|
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
||||||
|
|
||||||
// sensors
|
// sensors
|
||||||
const sis = sensors.internal.getActiveSensors();
|
const sis = sensors.internal.getActiveSensors();
|
||||||
|
const h = screen.height;
|
||||||
|
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
||||||
for (let i = 0; i < sis.length; ++i) {
|
for (let i = 0; i < sis.length; ++i) {
|
||||||
const si = sis[i];
|
const si = sis[i];
|
||||||
const x = (si.port() - 1) * col + 2;
|
const x = (si.port() - 1) * col;
|
||||||
const inf = si._info();
|
const inf = si._info();
|
||||||
if (inf)
|
screen.print(si.port() + "", x, h - 4 * lineHeight8, 1, image.font8)
|
||||||
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
||||||
}
|
}
|
||||||
|
|
||||||
// alive dot
|
|
||||||
screen.setPixel(w - 1, blink, 1);
|
|
||||||
screen.setPixel(w - 1, blink - 1, 1);
|
|
||||||
screen.setPixel(w - 2, blink - 1, 1);
|
|
||||||
screen.setPixel(w - 2, blink, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function showBoot() {
|
|
||||||
// pulse green, play startup sound, turn off light
|
|
||||||
brick.setStatusLight(StatusLight.GreenPulse);
|
|
||||||
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
|
||||||
sensors.internal.init();
|
|
||||||
motors.init();
|
|
||||||
pause(800);
|
|
||||||
// and we're ready
|
|
||||||
brick.setStatusLight(StatusLight.Off);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "pxt-ev3",
|
"name": "pxt-ev3",
|
||||||
"version": "1.2.28",
|
"version": "1.2.21",
|
||||||
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
|
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
|
||||||
"private": false,
|
"private": false,
|
||||||
"keywords": [
|
"keywords": [
|
||||||
|
|||||||
BIN
sim/public/cityshapermap.jpg
Normal file
BIN
sim/public/cityshapermap.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 115 KiB |
@@ -9,6 +9,7 @@ namespace pxsim {
|
|||||||
private angle: number = 0;
|
private angle: number = 0;
|
||||||
private tacho: number = 0;
|
private tacho: number = 0;
|
||||||
private speed: number = 0;
|
private speed: number = 0;
|
||||||
|
private polarity: number = 1; // -1, 1 or -1
|
||||||
|
|
||||||
private started: boolean;
|
private started: boolean;
|
||||||
private speedCmd: DAL;
|
private speedCmd: DAL;
|
||||||
@@ -30,7 +31,7 @@ namespace pxsim {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getSpeed() {
|
getSpeed() {
|
||||||
return Math.round(this.speed);
|
return Math.round(this.speed * (!this._synchedMotor && this.polarity == 0 ? -1 : 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
getAngle() {
|
getAngle() {
|
||||||
@@ -81,6 +82,16 @@ namespace pxsim {
|
|||||||
return this.id == NodeType.LargeMotor;
|
return this.id == NodeType.LargeMotor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
setPolarity(polarity: number) {
|
||||||
|
// Either 1 or 255 (reverse)
|
||||||
|
/*
|
||||||
|
-1 : Motor will run backward
|
||||||
|
0 : Motor will run opposite direction
|
||||||
|
1 : Motor will run forward
|
||||||
|
*/
|
||||||
|
this.polarity = polarity;
|
||||||
|
}
|
||||||
|
|
||||||
reset() {
|
reset() {
|
||||||
// not sure what reset does...
|
// not sure what reset does...
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -119,7 +119,11 @@ namespace pxsim {
|
|||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
case DAL.opOutputPolarity: {
|
case DAL.opOutputPolarity: {
|
||||||
console.error("opOutputPolarity not supported");
|
// reverse
|
||||||
|
const port = buf.data[1];
|
||||||
|
const polarity = pxsim.BufferMethods.getNumber(buf, BufferMethods.NumberFormat.Int8LE, 2);
|
||||||
|
const motors = ev3board().getMotor(port);
|
||||||
|
motors.forEach(motor => motor.setPolarity(polarity));
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
case DAL.opOutputSetType: {
|
case DAL.opOutputSetType: {
|
||||||
|
|||||||
55
sim/visuals/robotgametable.ts
Normal file
55
sim/visuals/robotgametable.ts
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
namespace pxsim {
|
||||||
|
export class RobotGameTable {
|
||||||
|
readonly ctx: CanvasRenderingContext2D;
|
||||||
|
readonly data: ImageData;
|
||||||
|
|
||||||
|
cx: number; // cm
|
||||||
|
cy: number; // cm
|
||||||
|
angle: number; // radians
|
||||||
|
cwidth: number; // cm
|
||||||
|
|
||||||
|
constructor(public canvas: HTMLCanvasElement, public scale: number) {
|
||||||
|
this.ctx = this.canvas.getContext("2d");
|
||||||
|
this.data = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height);
|
||||||
|
this.cx = this.width / 2;
|
||||||
|
this.cy = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the width in cm
|
||||||
|
*/
|
||||||
|
get width() {
|
||||||
|
return this.canvas.width * this.scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* gets the height in cm
|
||||||
|
*/
|
||||||
|
get height() {
|
||||||
|
return this.canvas.height * this.scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
color(): number {
|
||||||
|
// compute color sensor position from center;
|
||||||
|
// todo
|
||||||
|
const px = Math.max(0, Math.min(this.data.width, (this.cx ) / this.scale));
|
||||||
|
const py = Math.max(0, Math.min(this.data.height, (this.cy ) / this.scale));
|
||||||
|
// get color
|
||||||
|
const i = px * this.data.width + py;
|
||||||
|
let c =
|
||||||
|
(this.data.data[i] << 16) | (this.data.data[i + 1] << 8) | (this.data.data[i + 2]);
|
||||||
|
// map color to known color
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
|
||||||
|
intensity(): number {
|
||||||
|
const c = this.color();
|
||||||
|
return ((c >> 16 & 0xff) + (c >> 8 & 0xff) + (c & 0xff)) / 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
ultrasonicDistance() {
|
||||||
|
// obstacles?
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -27,6 +27,6 @@
|
|||||||
"Videos": "videos"
|
"Videos": "videos"
|
||||||
},
|
},
|
||||||
"electronManifest": {
|
"electronManifest": {
|
||||||
"latest": "v1.2.22"
|
"latest": "v1.1.20"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user