pxt-ev3/libs/ultrasonic-sensor/ultrasonic.ts

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enum UltrasonicSensorEvent {
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//% block="object detected"
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ObjectDetected = 10,
//% block="object near"
ObjectNear = sensors.ThresholdState.Low,
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//% block="object far"
ObjectFar = sensors.ThresholdState.High
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}
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namespace sensors {
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//% fixedInstances
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export class UltraSonicSensor extends internal.UartSensor {
private promixityThreshold: sensors.ThresholdDetector;
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private movementThreshold: number;
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constructor(port: number) {
super(port)
this.promixityThreshold = new sensors.ThresholdDetector(this.id(), 0, 255, 10, 100); // range is 0..255cm
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this.movementThreshold = 1;
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}
_deviceType() {
return DAL.DEVICE_TYPE_ULTRASONIC
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}
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_query(): number {
return ((this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff) / 10) >> 0; // range is 0..2550, in 0.1 cm increments.
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}
_update(prev: number, curr: number) {
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// is there an object near?
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this.promixityThreshold.setLevel(curr);
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// did something change?
if (Math.abs(prev - curr) > this.movementThreshold)
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control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectDetected);
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}
/**
* Registers code to run when the given color is close
* @param handler the code to run when detected
*/
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//% help=input/ultrasonic/on
//% blockId=ultrasonicOn
//% block="on %sensor|%event"
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//% parts="ultrasonicsensor"
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//% blockNamespace=sensors
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//% sensor.fieldEditor="ports"
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//% weight=100 blockGap=8
//% group="Ultrasonic Sensor"
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onEvent(event: UltrasonicSensorEvent, handler: () => void) {
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control.onEvent(this._id, event, handler);
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}
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/**
* Waits for the event to occur
*/
//% help=input/ultrasonic/wait
//% block="pause until %sensor| %event"
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//% blockId=ultrasonicWait
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//% parts="ultrasonicsensor"
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//% blockNamespace=sensors
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//% sensor.fieldEditor="ports"
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//% weight=99 blockGap=8
//% group="Ultrasonic Sensor"
pauseUntil(event: UltrasonicSensorEvent) {
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control.waitForEvent(this._id, event);
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}
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/**
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* Gets the distance from the sonar in centimeters
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* @param sensor the ultrasonic sensor port
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*/
//% help=input/ultrasonic/distance
//% block="%sensor|distance"
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//% blockId=sonarGetDistance
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//% parts="ultrasonicsensor"
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//% blockNamespace=sensors
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//% sensor.fieldEditor="ports"
//% weight=65
//% group="Ultrasonic Sensor"
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distance(): number {
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// it supposedly also has an inch mode, but we stick to cm
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this._setMode(0)
return this._query();
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}
/**
* Sets a threshold value
* @param condition the dark or bright light condition
* @param value the value threshold
*/
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//% blockId=ultrasonicSetThreshold block="set %sensor|%condition|to %value"
//% group="Threshold" blockGap=8
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//% value.min=0 value.max=255
setThreshold(condition: UltrasonicSensorEvent, value: number) {
switch(condition) {
case UltrasonicSensorEvent.ObjectNear: this.promixityThreshold.setLowThreshold(value); break;
case UltrasonicSensorEvent.ObjectFar: this.promixityThreshold.setHighThreshold(value); break;
case UltrasonicSensorEvent.ObjectDetected: this.movementThreshold = value; break;
}
}
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}
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//% fixedInstance whenUsed block="ultrasonic 4" jres=icons.port4
export const ultrasonic4: UltraSonicSensor = new UltraSonicSensor(4)
//% fixedInstance whenUsed block="ultrasonic 1" jres=icons.port1
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export const ultrasonic1: UltraSonicSensor = new UltraSonicSensor(1)
//% fixedInstance whenUsed block="ultrasonic 2" jres=icons.port2
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export const ultrasonic2: UltraSonicSensor = new UltraSonicSensor(2)
//% fixedInstance whenUsed block="ultrasonic 3" jres=icons.port3
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export const ultrasonic3: UltraSonicSensor = new UltraSonicSensor(3)
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}