Commit Graph

121 Commits

Author SHA1 Message Date
Sam El-Husseini
e43837d358
Hide or remove logging (#523)
* Hide or remove logging

* Remote dmsg
2018-04-15 19:36:10 -07:00
Sam El-Husseini
d0331720b4
Fix slider gradient bug when loading components from a previous sim run. (#514) 2018-04-13 15:52:38 -07:00
Sam El-Husseini
3e534f7329
Update state of the landscape brick view as well to be consistent with the portrait view (main) (#508) 2018-04-13 14:01:37 -07:00
Sam El-Husseini
7f8499bb5f
Always show the motor value regardless if it's 0. (#509) 2018-04-13 14:01:25 -07:00
Peli de Halleux
4627328bcd
Output set Type fix (#487)
* properly send outputsettype info

* fix simulator

* bump pxt

* typo in docs
2018-04-11 08:48:07 -06:00
Sam El-Husseini
379a6a26be
Add large and medium motor speed labels (#480)
* Add large and medium motor speed labels

* Support dual motor labels.
2018-04-10 11:50:58 -07:00
Sam El-Husseini
8398c8efdb Dispose correctly of gradient definitions in the control. Attach to port number not id. 2018-04-10 11:49:15 -07:00
Sam El-Husseini
f41310e879
Update large motor holes to be transparent (like the real thing) (#476) 2018-04-09 17:27:57 -07:00
Sam El-Husseini
6d29cd40cb
Make both the simulator color picker and the Blockly editor color picker match in shape and the colors as well as order of colors. (#474) 2018-04-09 16:48:57 -07:00
Sam El-Husseini
b8286ab0b9
Medium motor resizing (#472) 2018-04-09 16:24:01 -07:00
Sam El-Husseini
ac1380ec92
Better screen zoom that makes use of the full width of the simulator. (#471) 2018-04-09 16:21:41 -07:00
Sam El-Husseini
d837a515dc Fix brick color not changing to the color red. Fixes 453 (#456) 2018-04-08 03:35:02 -06:00
Sam El-Husseini
0dc2548d0b
Optimize simulator for light mode. (#379)
* Optimize simulator for light mode.

* Add user-select none.
2018-03-28 13:36:52 -07:00
Peli de Halleux
06f66571cf
Upgrading to pxt 3.5.4 (#367)
* pxt/common updates

* added game lib

* removing gamelib
2018-03-16 14:32:11 -07:00
Sam El-Husseini
49dc3b0a75
Fix resizing of screen canvas to ensure it fits within the area in the ev3 svg (#365) 2018-03-08 14:34:27 -08:00
Peli de Halleux
d4b3ebc2e4
Missing updatestats (#351)
* aligning screeninit with pxt32

* remove shim

* missing shim

* missing shim
2018-02-26 21:25:04 -08:00
Michał Moskal
c2d26a8418 Integrate screen APIs from common packages (#343)
* starting screen api intergration

* Further image integration

* Aligning with new screen apis

* Build fixes

* Adjust to common screen state

* Fix unpackPNG

* Add game library

* Optimize screen rendering

* bumping common packages

* updated shims

* moving images into ev3

* upgrading to common packages

* added try/use

* cap

* fixed tryp age
2018-02-26 15:16:17 -08:00
Sam El-Husseini
a2218d9ba5
Fix canvas (screen) user select options to disable selection in Safari, Mozilla, etc. (#348) 2018-02-26 13:58:51 -08:00
Caitlin Hennessy
22ce840181 Widget fixes (#316)
* Use bBox in motor slider

* Use setRate instead of setAngle in gyro widget
2018-02-08 16:55:23 -08:00
Peli de Halleux
74ca722aac updated IR arts 2018-02-07 09:53:58 -08:00
Peli de Halleux
931ca40f49 updated IR art 2018-02-07 08:13:46 -08:00
Peli de Halleux
e58ec06e91
IR button indexing fixes (#303)
* IR remote id fixes

* hiding private api

* fixing indexing of buttons
2018-02-05 15:11:11 -08:00
Peli de Halleux
538493369b adding button class on remote buttons 2018-02-05 13:57:24 -08:00
Peli de Halleux
22c31c57df fix port bug 2018-02-02 14:19:07 -08:00
Peli de Halleux
69fcb7407a
Simulator support for remote (#302)
* fixing up state

* upgrading ir simulator

* displaying remote

* updated infrared svg
2018-02-02 13:38:54 -08:00
Caitlin Hennessy
4dfada877c Implement simulator sensor for ambient and reflected light (#301)
* Initial work

* More stuff

* Stuff

* Stuff

* Hardcoded dashed line

* High and low thresholds

* Use rect bBox

* Add back grabbing hand

* Threshold placement

* Cleanup

* Don't need defs

* pxtarget

* Remove dashed lines for now
2018-02-02 13:24:50 -08:00
Peli de Halleux
ba47fb0589
Support for remote control buttons (#300)
* refactor beacon function inside IR sensor

* towards sim support

* channel labels

* reverting to singletons

* hiding unused apis

* lazy allocation of button instances

* tracking button state

* hook up the state
2018-02-02 09:48:27 -08:00
Peli de Halleux
89a82b54dc
Ir proximity in simulator (#299)
* support for IR proximity

* fixing build issue

* missing break

* remove auto-start of sensor

* setting mode on onEvent

* flooring slider value

* bump up proximity

* fixing threshold blocks
2018-02-01 22:03:01 -08:00
Peli de Halleux
d7ef7c353c typo in generated filter 2018-02-01 14:08:28 -08:00
Peli de Halleux
c7cb300cd9 fixing lights in Edge/Firefox 2018-02-01 14:03:36 -08:00
Peli de Halleux
2c0cc6a3d7
Use decodebase64 (#295)
* avoid atob directly

* prevent port names to be selected

* updated pxt
2018-01-31 18:10:15 -08:00
Peli de Halleux
a0907e7229
fixing button down issues on touch/mouse (#294) 2018-01-31 14:21:17 -08:00
Peli de Halleux
635d4a7624
Fixing race condition of button animation (#292) 2018-01-31 11:48:53 -08:00
Peli de Halleux
fcf91caeb4
Zoom screen (#285)
* always start with full brick layout

* adding 'on start' to template

* render entire board when selected

* zoom brick when clicking on screen

* resize when zooming

* toggle zooming of the brick

* inject close icon when selected

* fix toggling
2018-01-30 22:22:21 -08:00
Peli de Halleux
8a331648d6
Field editor fixes in Firefox (#284)
* fixing speed field picker

* switching to open sans

* alignment-baseline not support in FF
2018-01-30 20:40:41 -08:00
Peli de Halleux
a60427e2cf
using audio context manager function (#243)
* using audio context manager function

* updated pxt reference

* trigger build
2018-01-18 13:53:33 -08:00
Peli de Halleux
9fadf49b0e
Support for multiple motors in "used" logic. (#238)
* handle registerion of dual / single motors

* updated puppy
2018-01-15 23:57:21 -08:00
Sam El-Husseini
da9bea30b5 Update large motor view SVG so that the drop shadow is outside the hole SVG 2018-01-12 13:50:09 -08:00
Sam El-Husseini
751ea1494b motor slider fixes and fix motor output in vm 2018-01-12 13:33:25 -08:00
Sam El-Husseini
dfe84471e8
Merge pull request #144 from Microsoft/motorslider
Add motor slider control
2018-01-12 13:04:45 -08:00
Michał Moskal
20a4673f98 First draft of storage APIs (#122)
* First draft of storage APIs

* bumped pxt-core

* using fixed instances to seprate temp from permanent

* send console to storage

* sim support

* missing sim stubs

* adding storage blocks

* more sim support

* remove storage from default package

* fix rendering of ms

* render raw ms

* slize at better place

* duplicate bundled dir

* refactor limit

* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
9d5ca35e83 fix battery encoding 2018-01-11 08:47:09 -08:00
Peli de Halleux
0dd5ab9bde appliying manual speed 2018-01-10 14:08:50 -08:00
Sam El-Husseini
e93e659e8a nit: remove unnecessary comment 2018-01-10 13:51:35 -08:00
Sam El-Husseini
8357372fb5 Update to make it more like a crank 2018-01-10 13:47:39 -08:00
Sam El-Husseini
aa8635c4e7 Always use the motor slider control 2018-01-10 10:00:48 -08:00
Sam El-Husseini
4e4f5495da Merge branch 'master' into motorslider 2018-01-10 09:56:59 -08:00
Peli de Halleux
ce3383f1b7
Turn ratio field editor (#225)
* Turn ratio field editor (initial draft)

* Add field turn ratio editor

* Fix arrow rotation

* Fix left and right direction, remove unnecessary SVG circles.

* Update UI a little. add marker.

* updated math for turnratio angle

* slightly cuter

* cleanup

* consistent naming

* more cleanup

* fixing motor node issue

* updated package version
2018-01-09 22:05:26 -08:00
Sam El-Husseini
50f6c77fdb Fix port labels in the simulator. Fixes #219 2018-01-09 14:43:01 -08:00
Sam El-Husseini
9890f2340a Add no-drag class and set on synced motor labels. Fixes #213 (#221) 2018-01-09 12:04:37 -08:00