Commit Graph

102 Commits

Author SHA1 Message Date
Dmitriy Antipov
333b487bb6 final-changes 2023-05-13 22:53:44 +03:00
Dmitriy Antipov
d6d4479889 preliminary-changes-2 2023-05-10 10:43:28 +03:00
Dmitriy Antipov
73768bb236 preliminary-changes
Implemented toggle switches for each RGB component.
2023-05-09 17:27:05 +03:00
Dmitriy Antipov
c37a5d3cc5 updateRGBWheel.ts 2023-05-07 22:23:27 +03:00
Dmitriy Antipov
1784f21ff9 preliminary_sim_rgb_raw_support 2023-05-07 22:12:05 +03:00
Dmitriy Antipov
101d24aeff set-rgbraw-mode-circle-color 2023-05-06 13:45:08 +03:00
Dmitriy Antipov
fba924d125
Add a none option to the simulator for the color sensor and colorEnumPicker extension (#1018)
* Update colorGrid.ts

* Update ns.ts

Added option to select emptiness (nothing) for the colorEnumPicker block.

* set-new-names-for-color-cells

Set new names for colored cells that pops up when hovering over an element. So the user will understand the color.

* Update sim/visuals/controls/colorGrid.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

---------

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>
2023-05-05 16:04:13 -07:00
Dmitriy Antipov
9be35a1034
Added support for Reflection Raw mode for the color sensor to the simulator (#1017)
* redesigned-code-to-support-ref-raw

Code that adds reflection raw support for the color sensor. The range of values for this is from 0 to 1023, because analog to digital converter is 10 bits. In fact, the color sensor gives values ​​of about 400 - 700, but I decided to leave the range, which could theoretically be. For other cases (reflections and ambient lighting), the range remains from 0 to 100. The average value when setting the mode in the simulator is displayed as 512, for other modes 50%.

* block-description-update

Block description update, as it did not take into account the mode of raw reflection values.
2023-05-05 15:54:56 -07:00
Richard Knoll
bef4ebac43
Updating npm dependencies and getting the build to work (#1001)
* Updating npm dependencies and getting the build to work

* update node in github actions to 14.x
2021-09-22 15:51:32 -07:00
Michał Moskal
c5cec3a6ba update to pxt 5 and pxt-common-packages 6 (#934)
* bump pxt

* fix build issues

* Auto-gen of projects/summary

* removing feild editors moved to pxt

* various typing fixes

* more typing fixes

* fixing various typing issues

* Start on integration of new pxt

* serial number fixes

* gc-ify MMap object

* Re-build generated files

* fix console listeners

* clear lf() warnings

* More generated files

* also auto-generated

* Compilation fixes

* fix merge

* mostly fixing blocks

* fix sim

* fix field motors

* enable a few features

* moving to tsx

* try to fix edtiro compilation

* more defs

* removing commands

* removing extra $

* fix blockly warning

* hiding images

* enabling more pxt features

* hide images

* setup autorun

* add lock on target_reset

* update deps

* return trylock result

* updated pxt

* rename video section

* add alpha channel

* upgraded pxt

* bump pxt/version

* removed alpha ref

* var ceanup

* don't do major bump
2019-10-08 21:57:55 -07:00
Peli de Halleux
374bbb8304
Drift-compensated angle in gyro (#931)
* compute angle based on undrifted rate

* add is calibrating function

* fix integrator

* added example

* docs

* poll faster
2019-10-01 10:11:58 -07:00
Peli de Halleux
80b9c715b2
Gyro tutorials (#930)
* gyro tutorials

* tutorials

* fix gyro simulator

* images

* updated image

* fix svg errors
2019-09-30 22:43:50 -07:00
Sam El-Husseini
f0df0222c0
Fixes for High contrast mode as per lego design. Most changes are in PXT. Adding high contrast theme in the simulator (#564) 2018-05-04 10:36:48 -07:00
Sam El-Husseini
30a67b729d
Align all modules to a minimum height. (#563) 2018-05-03 15:02:13 -07:00
Sam El-Husseini
e4c3fa0e57 Make the light around the color sensor appear bright and not a reflection of the current color detected. (#561) 2018-05-03 08:39:06 -07:00
Peli de Halleux
7e58b9b699
Motor angle (#559)
* control angle with slider

* called changed state

* remove logging
2018-05-02 22:04:29 -07:00
Sam El-Husseini
b323929f03
Fix color grid on IE. (#556) 2018-05-02 16:23:53 -07:00
Sam El-Husseini
84990d66a9
Update simulator as per latest lego UI design for sensors. Fix full screen layout issues. (#554) 2018-05-02 13:58:59 -07:00
Sam El-Husseini
b69af383a6
Better mouse event handling (#552)
* Use learnings from touch events in Blockly and apply to the Ev3 sim. Register move and up events on the document rather than the individual element allowing users greater flexibility where they move their mouse once it's down.

* Add mouse leave events
2018-05-02 13:54:06 -07:00
Sam El-Husseini
3c96cfcc0a Change to always show the sensor controls. (#526) 2018-04-16 11:50:12 -07:00
Sam El-Husseini
d0331720b4
Fix slider gradient bug when loading components from a previous sim run. (#514) 2018-04-13 15:52:38 -07:00
Sam El-Husseini
3e534f7329
Update state of the landscape brick view as well to be consistent with the portrait view (main) (#508) 2018-04-13 14:01:37 -07:00
Sam El-Husseini
7f8499bb5f
Always show the motor value regardless if it's 0. (#509) 2018-04-13 14:01:25 -07:00
Sam El-Husseini
379a6a26be
Add large and medium motor speed labels (#480)
* Add large and medium motor speed labels

* Support dual motor labels.
2018-04-10 11:50:58 -07:00
Sam El-Husseini
8398c8efdb Dispose correctly of gradient definitions in the control. Attach to port number not id. 2018-04-10 11:49:15 -07:00
Sam El-Husseini
f41310e879
Update large motor holes to be transparent (like the real thing) (#476) 2018-04-09 17:27:57 -07:00
Sam El-Husseini
6d29cd40cb
Make both the simulator color picker and the Blockly editor color picker match in shape and the colors as well as order of colors. (#474) 2018-04-09 16:48:57 -07:00
Sam El-Husseini
b8286ab0b9
Medium motor resizing (#472) 2018-04-09 16:24:01 -07:00
Sam El-Husseini
ac1380ec92
Better screen zoom that makes use of the full width of the simulator. (#471) 2018-04-09 16:21:41 -07:00
Sam El-Husseini
d837a515dc Fix brick color not changing to the color red. Fixes 453 (#456) 2018-04-08 03:35:02 -06:00
Sam El-Husseini
0dc2548d0b
Optimize simulator for light mode. (#379)
* Optimize simulator for light mode.

* Add user-select none.
2018-03-28 13:36:52 -07:00
Sam El-Husseini
49dc3b0a75
Fix resizing of screen canvas to ensure it fits within the area in the ev3 svg (#365) 2018-03-08 14:34:27 -08:00
Michał Moskal
c2d26a8418 Integrate screen APIs from common packages (#343)
* starting screen api intergration

* Further image integration

* Aligning with new screen apis

* Build fixes

* Adjust to common screen state

* Fix unpackPNG

* Add game library

* Optimize screen rendering

* bumping common packages

* updated shims

* moving images into ev3

* upgrading to common packages

* added try/use

* cap

* fixed tryp age
2018-02-26 15:16:17 -08:00
Sam El-Husseini
a2218d9ba5
Fix canvas (screen) user select options to disable selection in Safari, Mozilla, etc. (#348) 2018-02-26 13:58:51 -08:00
Caitlin Hennessy
22ce840181 Widget fixes (#316)
* Use bBox in motor slider

* Use setRate instead of setAngle in gyro widget
2018-02-08 16:55:23 -08:00
Peli de Halleux
74ca722aac updated IR arts 2018-02-07 09:53:58 -08:00
Peli de Halleux
931ca40f49 updated IR art 2018-02-07 08:13:46 -08:00
Peli de Halleux
538493369b adding button class on remote buttons 2018-02-05 13:57:24 -08:00
Peli de Halleux
22c31c57df fix port bug 2018-02-02 14:19:07 -08:00
Peli de Halleux
69fcb7407a
Simulator support for remote (#302)
* fixing up state

* upgrading ir simulator

* displaying remote

* updated infrared svg
2018-02-02 13:38:54 -08:00
Caitlin Hennessy
4dfada877c Implement simulator sensor for ambient and reflected light (#301)
* Initial work

* More stuff

* Stuff

* Stuff

* Hardcoded dashed line

* High and low thresholds

* Use rect bBox

* Add back grabbing hand

* Threshold placement

* Cleanup

* Don't need defs

* pxtarget

* Remove dashed lines for now
2018-02-02 13:24:50 -08:00
Peli de Halleux
ba47fb0589
Support for remote control buttons (#300)
* refactor beacon function inside IR sensor

* towards sim support

* channel labels

* reverting to singletons

* hiding unused apis

* lazy allocation of button instances

* tracking button state

* hook up the state
2018-02-02 09:48:27 -08:00
Peli de Halleux
89a82b54dc
Ir proximity in simulator (#299)
* support for IR proximity

* fixing build issue

* missing break

* remove auto-start of sensor

* setting mode on onEvent

* flooring slider value

* bump up proximity

* fixing threshold blocks
2018-02-01 22:03:01 -08:00
Peli de Halleux
d7ef7c353c typo in generated filter 2018-02-01 14:08:28 -08:00
Peli de Halleux
c7cb300cd9 fixing lights in Edge/Firefox 2018-02-01 14:03:36 -08:00
Peli de Halleux
2c0cc6a3d7
Use decodebase64 (#295)
* avoid atob directly

* prevent port names to be selected

* updated pxt
2018-01-31 18:10:15 -08:00
Peli de Halleux
a0907e7229
fixing button down issues on touch/mouse (#294) 2018-01-31 14:21:17 -08:00
Peli de Halleux
635d4a7624
Fixing race condition of button animation (#292) 2018-01-31 11:48:53 -08:00
Peli de Halleux
fcf91caeb4
Zoom screen (#285)
* always start with full brick layout

* adding 'on start' to template

* render entire board when selected

* zoom brick when clicking on screen

* resize when zooming

* toggle zooming of the brick

* inject close icon when selected

* fix toggling
2018-01-30 22:22:21 -08:00
Peli de Halleux
8a331648d6
Field editor fixes in Firefox (#284)
* fixing speed field picker

* switching to open sans

* alignment-baseline not support in FF
2018-01-30 20:40:41 -08:00