Michał Moskal
8ed79e7133
Swap X/y in images ( #528 )
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* Swap X/Y in image encoding
* Fix PNG decoder
* Now really fix png
* reducing deps
* moving png.cpp into ev3
* bumped pxt
* updated shims
* fixing c++ compilation
* updated shims
* Fix pixel order
* update pxt
* Fix C++ image decoding
* Add expanded PNG images
* Generate E1 format images (in libs/ev3 run 'pxt buildsprites images')
* Go back to white background
* Remove PNG support
2018-04-19 12:08:16 -07:00
Sam El-Husseini
83700b4e14
Music field editor ( #529 )
...
Music fiele editor
2018-04-17 22:16:19 -07:00
Sam El-Husseini
3c96cfcc0a
Change to always show the sensor controls. ( #526 )
2018-04-16 11:50:12 -07:00
Sam El-Husseini
e43837d358
Hide or remove logging ( #523 )
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* Hide or remove logging
* Remote dmsg
2018-04-15 19:36:10 -07:00
Sam El-Husseini
d0331720b4
Fix slider gradient bug when loading components from a previous sim run. ( #514 )
2018-04-13 15:52:38 -07:00
Sam El-Husseini
3e534f7329
Update state of the landscape brick view as well to be consistent with the portrait view (main) ( #508 )
2018-04-13 14:01:37 -07:00
Sam El-Husseini
7f8499bb5f
Always show the motor value regardless if it's 0. ( #509 )
2018-04-13 14:01:25 -07:00
Peli de Halleux
4627328bcd
Output set Type fix ( #487 )
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* properly send outputsettype info
* fix simulator
* bump pxt
* typo in docs
2018-04-11 08:48:07 -06:00
Sam El-Husseini
379a6a26be
Add large and medium motor speed labels ( #480 )
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* Add large and medium motor speed labels
* Support dual motor labels.
2018-04-10 11:50:58 -07:00
Sam El-Husseini
8398c8efdb
Dispose correctly of gradient definitions in the control. Attach to port number not id.
2018-04-10 11:49:15 -07:00
Sam El-Husseini
f41310e879
Update large motor holes to be transparent (like the real thing) ( #476 )
2018-04-09 17:27:57 -07:00
Sam El-Husseini
6d29cd40cb
Make both the simulator color picker and the Blockly editor color picker match in shape and the colors as well as order of colors. ( #474 )
2018-04-09 16:48:57 -07:00
Sam El-Husseini
b8286ab0b9
Medium motor resizing ( #472 )
2018-04-09 16:24:01 -07:00
Sam El-Husseini
ac1380ec92
Better screen zoom that makes use of the full width of the simulator. ( #471 )
2018-04-09 16:21:41 -07:00
Sam El-Husseini
d837a515dc
Fix brick color not changing to the color red. Fixes 453 ( #456 )
2018-04-08 03:35:02 -06:00
Sam El-Husseini
0dc2548d0b
Optimize simulator for light mode. ( #379 )
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* Optimize simulator for light mode.
* Add user-select none.
2018-03-28 13:36:52 -07:00
Peli de Halleux
06f66571cf
Upgrading to pxt 3.5.4 ( #367 )
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* pxt/common updates
* added game lib
* removing gamelib
2018-03-16 14:32:11 -07:00
Sam El-Husseini
49dc3b0a75
Fix resizing of screen canvas to ensure it fits within the area in the ev3 svg ( #365 )
2018-03-08 14:34:27 -08:00
Peli de Halleux
d4b3ebc2e4
Missing updatestats ( #351 )
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* aligning screeninit with pxt32
* remove shim
* missing shim
* missing shim
2018-02-26 21:25:04 -08:00
Michał Moskal
c2d26a8418
Integrate screen APIs from common packages ( #343 )
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* starting screen api intergration
* Further image integration
* Aligning with new screen apis
* Build fixes
* Adjust to common screen state
* Fix unpackPNG
* Add game library
* Optimize screen rendering
* bumping common packages
* updated shims
* moving images into ev3
* upgrading to common packages
* added try/use
* cap
* fixed tryp age
2018-02-26 15:16:17 -08:00
Sam El-Husseini
a2218d9ba5
Fix canvas (screen) user select options to disable selection in Safari, Mozilla, etc. ( #348 )
2018-02-26 13:58:51 -08:00
Caitlin Hennessy
22ce840181
Widget fixes ( #316 )
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* Use bBox in motor slider
* Use setRate instead of setAngle in gyro widget
2018-02-08 16:55:23 -08:00
Peli de Halleux
74ca722aac
updated IR arts
2018-02-07 09:53:58 -08:00
Peli de Halleux
931ca40f49
updated IR art
2018-02-07 08:13:46 -08:00
Peli de Halleux
e58ec06e91
IR button indexing fixes ( #303 )
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* IR remote id fixes
* hiding private api
* fixing indexing of buttons
2018-02-05 15:11:11 -08:00
Peli de Halleux
538493369b
adding button class on remote buttons
2018-02-05 13:57:24 -08:00
Peli de Halleux
22c31c57df
fix port bug
2018-02-02 14:19:07 -08:00
Peli de Halleux
69fcb7407a
Simulator support for remote ( #302 )
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* fixing up state
* upgrading ir simulator
* displaying remote
* updated infrared svg
2018-02-02 13:38:54 -08:00
Caitlin Hennessy
4dfada877c
Implement simulator sensor for ambient and reflected light ( #301 )
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* Initial work
* More stuff
* Stuff
* Stuff
* Hardcoded dashed line
* High and low thresholds
* Use rect bBox
* Add back grabbing hand
* Threshold placement
* Cleanup
* Don't need defs
* pxtarget
* Remove dashed lines for now
2018-02-02 13:24:50 -08:00
Peli de Halleux
ba47fb0589
Support for remote control buttons ( #300 )
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* refactor beacon function inside IR sensor
* towards sim support
* channel labels
* reverting to singletons
* hiding unused apis
* lazy allocation of button instances
* tracking button state
* hook up the state
2018-02-02 09:48:27 -08:00
Peli de Halleux
89a82b54dc
Ir proximity in simulator ( #299 )
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* support for IR proximity
* fixing build issue
* missing break
* remove auto-start of sensor
* setting mode on onEvent
* flooring slider value
* bump up proximity
* fixing threshold blocks
2018-02-01 22:03:01 -08:00
Peli de Halleux
d7ef7c353c
typo in generated filter
2018-02-01 14:08:28 -08:00
Peli de Halleux
c7cb300cd9
fixing lights in Edge/Firefox
2018-02-01 14:03:36 -08:00
Peli de Halleux
2c0cc6a3d7
Use decodebase64 ( #295 )
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* avoid atob directly
* prevent port names to be selected
* updated pxt
2018-01-31 18:10:15 -08:00
Peli de Halleux
a0907e7229
fixing button down issues on touch/mouse ( #294 )
2018-01-31 14:21:17 -08:00
Peli de Halleux
635d4a7624
Fixing race condition of button animation ( #292 )
2018-01-31 11:48:53 -08:00
Peli de Halleux
fcf91caeb4
Zoom screen ( #285 )
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* always start with full brick layout
* adding 'on start' to template
* render entire board when selected
* zoom brick when clicking on screen
* resize when zooming
* toggle zooming of the brick
* inject close icon when selected
* fix toggling
2018-01-30 22:22:21 -08:00
Peli de Halleux
8a331648d6
Field editor fixes in Firefox ( #284 )
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* fixing speed field picker
* switching to open sans
* alignment-baseline not support in FF
2018-01-30 20:40:41 -08:00
Peli de Halleux
a60427e2cf
using audio context manager function ( #243 )
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* using audio context manager function
* updated pxt reference
* trigger build
2018-01-18 13:53:33 -08:00
Peli de Halleux
9fadf49b0e
Support for multiple motors in "used" logic. ( #238 )
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* handle registerion of dual / single motors
* updated puppy
2018-01-15 23:57:21 -08:00
Sam El-Husseini
da9bea30b5
Update large motor view SVG so that the drop shadow is outside the hole SVG
2018-01-12 13:50:09 -08:00
Sam El-Husseini
751ea1494b
motor slider fixes and fix motor output in vm
2018-01-12 13:33:25 -08:00
Sam El-Husseini
dfe84471e8
Merge pull request #144 from Microsoft/motorslider
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Add motor slider control
2018-01-12 13:04:45 -08:00
Michał Moskal
20a4673f98
First draft of storage APIs ( #122 )
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* First draft of storage APIs
* bumped pxt-core
* using fixed instances to seprate temp from permanent
* send console to storage
* sim support
* missing sim stubs
* adding storage blocks
* more sim support
* remove storage from default package
* fix rendering of ms
* render raw ms
* slize at better place
* duplicate bundled dir
* refactor limit
* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
9d5ca35e83
fix battery encoding
2018-01-11 08:47:09 -08:00
Peli de Halleux
0dd5ab9bde
appliying manual speed
2018-01-10 14:08:50 -08:00
Sam El-Husseini
e93e659e8a
nit: remove unnecessary comment
2018-01-10 13:51:35 -08:00
Sam El-Husseini
8357372fb5
Update to make it more like a crank
2018-01-10 13:47:39 -08:00
Sam El-Husseini
aa8635c4e7
Always use the motor slider control
2018-01-10 10:00:48 -08:00
Sam El-Husseini
4e4f5495da
Merge branch 'master' into motorslider
2018-01-10 09:56:59 -08:00