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@ -2,14 +2,10 @@
|
||||
|
||||
import * as fs from 'fs';
|
||||
|
||||
require("./editor/deploy")
|
||||
|
||||
declare namespace pxt.editor {
|
||||
function deployCoreAsync(resp: pxtc.CompileResult, disconnect?: boolean): Promise<void>;
|
||||
}
|
||||
const deploy = require("./editor/deploy")
|
||||
|
||||
export function deployCoreAsync(resp: pxtc.CompileResult) {
|
||||
return pxt.editor.deployCoreAsync(resp, process.env["PXT_SERIAL"] ? false : true)
|
||||
return deploy.deployCoreAsync(resp, process.env["PXT_SERIAL"] ? false : true)
|
||||
.then(() => {
|
||||
fs.writeFileSync("built/full-" + pxtc.BINARY_UF2, resp.outfiles[pxtc.BINARY_UF2], {
|
||||
encoding: "base64"
|
||||
|
170
docs/coding.md
Normal file
170
docs/coding.md
Normal file
@ -0,0 +1,170 @@
|
||||
# Coding Activites
|
||||
|
||||
12 computer science activities, with cross-curricular opportunities in design and technology, science, and math.
|
||||
|
||||
* [Download Curriculum Materials](https://education.lego.com/en-us/downloads/mindstorms-ev3)
|
||||
|
||||
## Three Point Turn
|
||||
|
||||
```codecard
|
||||
[
|
||||
{
|
||||
"name": "Three Point Turn 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/three-point-turn-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Three Point Turn 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/three-point-turn-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Three Point Turn 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/three-point-turn-3",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
||||
|
||||
## Reversing the robot
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Reversing the robot 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/reversing-the-robot-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Reversing the robot 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/reversing-the-robot-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Reversing the robot 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/reversing-the-robot-3",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
||||
|
||||
## Light the way
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Light the way 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/light-the-way-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Light the way 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/light-the-way-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Light the way 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/light-the-way-3",
|
||||
"cardType": "example"
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
## Traffic Lights
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Traffic Lights 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/traffic-lights-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Traffic Lights 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/traffic-lights-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Traffic Lights 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/traffic-lights-3",
|
||||
"cardType": "example"
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
## Reverse Bepper
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Reverse Beeper 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/reverse-beeper-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Reverse Beeper 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/reverse-beeper-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Reverse Beeper 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/reverse-beeper-3",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
||||
|
||||
## Ignition
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Ignition 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/ingition-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Ignition 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/ignition-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Ignition 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/ignition-3",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
||||
|
||||
## Cruise Control
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Cruise Control 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/cruise-control-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Cruise Control 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/cruise-control-2",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Cruise Control 3",
|
||||
"description": "Activity 3",
|
||||
"url":"/coding/cruise-control-3",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
||||
|
||||
## Roaming
|
||||
|
||||
```codecard
|
||||
[{
|
||||
"name": "Roaming 1",
|
||||
"description": "Activity 1",
|
||||
"url":"/coding/roaming-1",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
"name": "Roaming 2",
|
||||
"description": "Activity 2",
|
||||
"url":"/coding/roaming-2",
|
||||
"cardType": "example"
|
||||
}, {
|
10
docs/coding/cruise-control-1.md
Normal file
10
docs/coding/cruise-control-1.md
Normal file
@ -0,0 +1,10 @@
|
||||
# Cruise Control Activity 1
|
||||
|
||||
```blocks
|
||||
let speed = 0;
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
if (speed < 100)
|
||||
speed = speed + 10;
|
||||
motors.largeBC.setSpeed(speed);
|
||||
})
|
||||
```
|
15
docs/coding/cruise-control-2.md
Normal file
15
docs/coding/cruise-control-2.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Cruise Control Activity 2
|
||||
|
||||
```blocks
|
||||
let speed = 0;
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
if (speed < 100)
|
||||
speed = speed + 10;
|
||||
motors.largeBC.setSpeed(speed);
|
||||
})
|
||||
sensors.touch2.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
if (speed > -100)
|
||||
speed = speed - 10;
|
||||
motors.largeBC.setSpeed(speed);
|
||||
})
|
||||
```
|
28
docs/coding/cruise-control-3.md
Normal file
28
docs/coding/cruise-control-3.md
Normal file
@ -0,0 +1,28 @@
|
||||
# Cruise Control Activity 3
|
||||
|
||||
```blocks
|
||||
let speed = 0
|
||||
function decelerate() {
|
||||
if (speed > -100) {
|
||||
speed = speed - 10
|
||||
}
|
||||
}
|
||||
function accelerate() {
|
||||
if (speed < 100) {
|
||||
speed = speed + 10
|
||||
}
|
||||
}
|
||||
function update() {
|
||||
brick.clearScreen()
|
||||
brick.printLine("speed: " + speed, 1)
|
||||
motors.largeBC.setSpeed(speed)
|
||||
}
|
||||
sensors.touch2.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
accelerate()
|
||||
update()
|
||||
})
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
decelerate()
|
||||
update()
|
||||
})
|
||||
```
|
11
docs/coding/ignition-1.md
Normal file
11
docs/coding/ignition-1.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Ignition Activity 1
|
||||
|
||||
```blocks
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
brick.showImage(images.eyesDizzy)
|
||||
})
|
||||
sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectDetected, function () {
|
||||
brick.showImage(images.eyesTiredMiddle)
|
||||
})
|
||||
brick.showImage(images.eyesSleeping)
|
||||
```
|
12
docs/coding/ignition-2.md
Normal file
12
docs/coding/ignition-2.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Ignition Activity 2
|
||||
|
||||
```blocks
|
||||
while (true) {
|
||||
if (sensors.touch1.wasPressed() &&
|
||||
sensors.ultrasonic4.distance() < 10) {
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||
}
|
||||
loops.pause(1);
|
||||
}
|
||||
```
|
13
docs/coding/ignition-3.md
Normal file
13
docs/coding/ignition-3.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Ignition Activity 3
|
||||
|
||||
```blocks
|
||||
while (true) {
|
||||
if (sensors.ultrasonic4.distance() < 10 &&
|
||||
sensors.touch1.wasPressed() &&
|
||||
brick.buttonEnter.wasPressed()) {
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||
}
|
||||
loops.pause(1);
|
||||
}
|
||||
```
|
9
docs/coding/light-the-way-1.md
Normal file
9
docs/coding/light-the-way-1.md
Normal file
@ -0,0 +1,9 @@
|
||||
# Light the way Activity 1
|
||||
|
||||
```blocks
|
||||
sensors.color3.onLightChanged(LightIntensityMode.Ambient, LightCondition.Dark, function () {
|
||||
brick.showImage(images.objectsLightOn)
|
||||
loops.pause(5000)
|
||||
brick.clearScreen()
|
||||
})
|
||||
```
|
10
docs/coding/light-the-way-2.md
Normal file
10
docs/coding/light-the-way-2.md
Normal file
@ -0,0 +1,10 @@
|
||||
# Light the way Activity 2
|
||||
|
||||
```blocks
|
||||
sensors.color3.onLightChanged(LightIntensityMode.Ambient, LightCondition.Bright, function () {
|
||||
brick.clearScreen()
|
||||
})
|
||||
sensors.color3.onLightChanged(LightIntensityMode.Ambient, LightCondition.Dark, function () {
|
||||
brick.showImage(images.objectsLightOn)
|
||||
})
|
||||
```
|
13
docs/coding/light-the-way-3.md
Normal file
13
docs/coding/light-the-way-3.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Light the way Activity 3
|
||||
|
||||
```blocks
|
||||
sensors.color3.onLightChanged(LightIntensityMode.Ambient, LightCondition.Bright, function () {
|
||||
brick.clearScreen()
|
||||
})
|
||||
sensors.color3.onLightChanged(LightIntensityMode.Ambient, LightCondition.Dark, function () {
|
||||
brick.showImage(images.objectsLightOn)
|
||||
})
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
brick.showImage(images.objectsLightOn);
|
||||
})
|
||||
```
|
11
docs/coding/reverse-beeper-1.md
Normal file
11
docs/coding/reverse-beeper-1.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Reverse Beeper Activity 1
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
music.playTone(440, sensors.ultrasonic4.distance());
|
||||
loops.pause(50)
|
||||
})
|
||||
motors.largeBC.setSpeed(-20);
|
||||
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear);
|
||||
motors.stopAllMotors();
|
||||
```
|
13
docs/coding/reverse-beeper-2.md
Normal file
13
docs/coding/reverse-beeper-2.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Reverse Beeper Activity 2
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (motors.largeB.speed() != 0 && sensors.ultrasonic4.distance() < 20) {
|
||||
music.playTone(440, sensors.ultrasonic4.distance());
|
||||
loops.pause(50)
|
||||
}
|
||||
})
|
||||
motors.largeBC.setSpeed(-20);
|
||||
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear);
|
||||
motors.stopAllMotors();
|
||||
```
|
21
docs/coding/reverse-beeper-3.md
Normal file
21
docs/coding/reverse-beeper-3.md
Normal file
@ -0,0 +1,21 @@
|
||||
# Reverse Beeper Activity 2
|
||||
|
||||
```blocks
|
||||
let beep = false
|
||||
beep = true
|
||||
control.runInBackground(function () {
|
||||
motors.largeB.setSpeed(-20)
|
||||
motors.largeC.setSpeed(-20)
|
||||
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear)
|
||||
motors.stopAllMotors()
|
||||
beep = false
|
||||
})
|
||||
control.runInBackground(function () {
|
||||
while (beep) {
|
||||
if (sensors.ultrasonic4.distance() < 20) {
|
||||
music.playTone(440, sensors.ultrasonic4.distance())
|
||||
loops.pause(50)
|
||||
}
|
||||
}
|
||||
})
|
||||
```
|
14
docs/coding/reversing-the-robot-1.md
Normal file
14
docs/coding/reversing-the-robot-1.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Reversing the robot Activity 1
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
motors.largeBC.setSpeed(50)
|
||||
sensors.touchSensor1.pauseUntil(TouchSensorEvent.Pressed)
|
||||
motors.largeBC.setSpeed(0)
|
||||
loops.pause(1000)
|
||||
brick.setLight(LightsPattern.OrangeFlash)
|
||||
motors.largeBC.setSpeed(-50)
|
||||
loops.pause(2000)
|
||||
motors.largeBC.setSpeed(0)
|
||||
})
|
||||
```
|
15
docs/coding/reversing-the-robot-2.md
Normal file
15
docs/coding/reversing-the-robot-2.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Reversing the robot Activity 2
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
sensors.touchSensor1.pauseUntil(TouchSensorEvent.Pressed)
|
||||
motors.largeBC.setSpeed(50)
|
||||
sensors.touchSensor2.pauseUntil(TouchSensorEvent.Pressed)
|
||||
motors.largeBC.setSpeed(0)
|
||||
loops.pause(1000)
|
||||
brick.setLight(LightsPattern.OrangeFlash)
|
||||
motors.largeBC.setSpeed(-50)
|
||||
loops.pause(2000)
|
||||
motors.largeBC.setSpeed(0)
|
||||
})
|
||||
```
|
19
docs/coding/reversing-the-robot-3.md
Normal file
19
docs/coding/reversing-the-robot-3.md
Normal file
@ -0,0 +1,19 @@
|
||||
# Reversing the robot Activity 3
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
brick.showImage(images.eyesSleeping)
|
||||
sensors.touchSensor1.pauseUntil(TouchSensorEvent.Pressed)
|
||||
brick.showImage(images.eyesNeutral)
|
||||
motors.largeBC.setSpeed(50)
|
||||
sensors.touchSensor2.pauseUntil(TouchSensorEvent.Pressed)
|
||||
brick.showImage(images.eyesTiredMiddle)
|
||||
motors.largeBC.setSpeed(0)
|
||||
loops.pause(1000)
|
||||
brick.setLight(LightsPattern.OrangeFlash)
|
||||
brick.showImage(images.eyesDizzy)
|
||||
motors.largeBC.setSpeed(-50)
|
||||
loops.pause(2000)
|
||||
motors.largeBC.setSpeed(0)
|
||||
})
|
||||
```
|
36
docs/coding/roaming-1.md
Normal file
36
docs/coding/roaming-1.md
Normal file
@ -0,0 +1,36 @@
|
||||
# Roaming Activity 1
|
||||
|
||||
```blocks
|
||||
let drive: number[] = []
|
||||
brick.buttonLeft.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(1)
|
||||
})
|
||||
brick.buttonRight.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(3)
|
||||
})
|
||||
brick.buttonUp.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(4)
|
||||
})
|
||||
brick.buttonDown.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(5)
|
||||
})
|
||||
pauseUntil(() => drive.length >= 5)
|
||||
loops.pause(1000)
|
||||
music.playSoundEffectUntilDone(sounds.communicationGo)
|
||||
for (let d of drive) {
|
||||
if (d == 1) {
|
||||
motors.largeC.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeC.pauseUntilReady()
|
||||
} else if (d == 3) {
|
||||
motors.largeB.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeB.pauseUntilReady()
|
||||
} else if (d == 4) {
|
||||
motors.largeBC.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeBC.pauseUntilReady()
|
||||
} else {
|
||||
motors.largeBC.setSpeedFor(-50, 360, MoveUnit.Degrees)
|
||||
motors.largeBC.pauseUntilReady()
|
||||
}
|
||||
}
|
||||
music.playSoundEffectUntilDone(sounds.communicationGameOver)
|
||||
```
|
40
docs/coding/roaming-2.md
Normal file
40
docs/coding/roaming-2.md
Normal file
@ -0,0 +1,40 @@
|
||||
# Roaming Activity 2
|
||||
|
||||
```blocks
|
||||
let drive: number[] = []
|
||||
brick.buttonLeft.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(1)
|
||||
music.playSoundEffectUntilDone(sounds.systemClick)
|
||||
})
|
||||
brick.buttonRight.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(3)
|
||||
music.playSoundEffectUntilDone(sounds.systemClick)
|
||||
})
|
||||
brick.buttonUp.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(4)
|
||||
music.playSoundEffectUntilDone(sounds.systemClick)
|
||||
})
|
||||
brick.buttonDown.onEvent(ButtonEvent.Click, function () {
|
||||
drive.push(5)
|
||||
music.playSoundEffectUntilDone(sounds.systemClick)
|
||||
})
|
||||
brick.buttonEnter.pauseUntil(ButtonEvent.Click);
|
||||
loops.pause(1000)
|
||||
music.playSoundEffectUntilDone(sounds.communicationGo)
|
||||
for (let d of drive) {
|
||||
if (d == 1) {
|
||||
motors.largeC.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeC.pauseUntilReady()
|
||||
} else if (d == 3) {
|
||||
motors.largeB.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeB.pauseUntilReady()
|
||||
} else if (d == 4) {
|
||||
motors.largeBC.setSpeedFor(50, 360, MoveUnit.Degrees)
|
||||
motors.largeBC.pauseUntilReady()
|
||||
} else {
|
||||
motors.largeBC.setSpeedFor(-50, 360, MoveUnit.Degrees)
|
||||
motors.largeBC.pauseUntilReady()
|
||||
}
|
||||
}
|
||||
music.playSoundEffectUntilDone(sounds.communicationGameOver)
|
||||
```
|
12
docs/coding/three-point-turn-1.md
Normal file
12
docs/coding/three-point-turn-1.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Three Point Turn Activity 1
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
motors.largeBC.tank(75, 30)
|
||||
loops.pause(1500)
|
||||
motors.largeBC.tank(-30, -75)
|
||||
loops.pause(1000)
|
||||
motors.largeBC.tank(50, 50)
|
||||
loops.pause(3000)
|
||||
})
|
||||
```
|
14
docs/coding/three-point-turn-2.md
Normal file
14
docs/coding/three-point-turn-2.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Three Point Turn Activity 2
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
motors.largeBC.tank(75, 30)
|
||||
loops.pause(1500)
|
||||
motors.largeBC.tank(-30, -75)
|
||||
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear);
|
||||
motors.largeBC.tank(0, 0)
|
||||
loops.pause(1000)
|
||||
motors.largeBC.tank(50, 50)
|
||||
loops.pause(3000)
|
||||
})
|
||||
```
|
15
docs/coding/three-point-turn-3.md
Normal file
15
docs/coding/three-point-turn-3.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Three Point Turn Activity 3
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
motors.largeBC.tank(75, 30)
|
||||
loops.pause(1500)
|
||||
motors.largeBC.tank(-30, -75)
|
||||
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear);
|
||||
motors.largeBC.tank(0, 0)
|
||||
music.playSoundEffect(sounds.animalsDogBark1)
|
||||
loops.pause(1000)
|
||||
motors.largeBC.tank(50, 50)
|
||||
loops.pause(3000)
|
||||
})
|
||||
```
|
9
docs/coding/traffic-lights-1.md
Normal file
9
docs/coding/traffic-lights-1.md
Normal file
@ -0,0 +1,9 @@
|
||||
# Traffic Lights Activity 1
|
||||
|
||||
```blocks
|
||||
brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
|
||||
motors.largeBC.tank(20, 20)
|
||||
sensors.color3.pauseForColor(ColorSensorColor.Red)
|
||||
motors.largeBC.tank(0, 0)
|
||||
})
|
||||
```
|
10
docs/coding/traffic-lights-2.md
Normal file
10
docs/coding/traffic-lights-2.md
Normal file
@ -0,0 +1,10 @@
|
||||
# Traffic Lights Activity 2
|
||||
|
||||
```blocks
|
||||
sensors.color3.onColorDetected(ColorSensorColor.Red, function () {
|
||||
motors.largeBC.tank(0, 0)
|
||||
})
|
||||
sensors.color3.onColorDetected(ColorSensorColor.Green, function () {
|
||||
motors.largeBC.tank(20, 20)
|
||||
})
|
||||
```
|
11
docs/coding/traffic-lights-3.md
Normal file
11
docs/coding/traffic-lights-3.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Traffic Lights Activity 3
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.color3.light(LightIntensityMode.Reflected) < 15) {
|
||||
motors.largeBC.tank(30, 12)
|
||||
} else {
|
||||
motors.largeBC.tank(12, 30)
|
||||
}
|
||||
})
|
||||
```
|
23
docs/static/fonts/icons/iconfont.css
vendored
23
docs/static/fonts/icons/iconfont.css
vendored
@ -1,8 +1,8 @@
|
||||
@font-face {
|
||||
font-family: "iconfont";
|
||||
src: url("iconfont.eot?73552ec404b3a3d3769a3f04fa58c2c4?#iefix") format("embedded-opentype"),
|
||||
url("iconfont.woff2?73552ec404b3a3d3769a3f04fa58c2c4") format("woff2"),
|
||||
url("iconfont.woff?73552ec404b3a3d3769a3f04fa58c2c4") format("woff");
|
||||
src: url("iconfont.eot?8b7e57577c2d1f1ae9e810b9e010bc84?#iefix") format("embedded-opentype"),
|
||||
url("iconfont.woff2?8b7e57577c2d1f1ae9e810b9e010bc84") format("woff2"),
|
||||
url("iconfont.woff?8b7e57577c2d1f1ae9e810b9e010bc84") format("woff");
|
||||
}
|
||||
|
||||
.icon {
|
||||
@ -67,24 +67,27 @@ url("iconfont.woff?73552ec404b3a3d3769a3f04fa58c2c4") format("woff");
|
||||
.icon-variables:before {
|
||||
content: "\f111";
|
||||
}
|
||||
.icon-advancedcollapsed:before {
|
||||
.icon-console:before {
|
||||
content: "\f112";
|
||||
}
|
||||
.icon-advancedexpanded:before {
|
||||
.icon-advancedcollapsed:before {
|
||||
content: "\f113";
|
||||
}
|
||||
.icon-cancel:before {
|
||||
.icon-advancedexpanded:before {
|
||||
content: "\f114";
|
||||
}
|
||||
.icon-check:before {
|
||||
.icon-cancel:before {
|
||||
content: "\f115";
|
||||
}
|
||||
.icon-download:before {
|
||||
.icon-check:before {
|
||||
content: "\f116";
|
||||
}
|
||||
.icon-save:before {
|
||||
.icon-download:before {
|
||||
content: "\f117";
|
||||
}
|
||||
.icon-blocks:before {
|
||||
.icon-save:before {
|
||||
content: "\f118";
|
||||
}
|
||||
.icon-blocks:before {
|
||||
content: "\f119";
|
||||
}
|
||||
|
BIN
docs/static/fonts/icons/iconfont.eot
vendored
BIN
docs/static/fonts/icons/iconfont.eot
vendored
Binary file not shown.
17
docs/static/fonts/icons/iconfont.svg
vendored
17
docs/static/fonts/icons/iconfont.svg
vendored
@ -58,26 +58,29 @@
|
||||
<glyph glyph-name="variables"
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M36.8 12V7.8H3.4V12H36.8z M36.8 22.1V17.9H3.4V22.1H36.8z M36.7 32.2V28H3.3V32.2H36.7z" />
|
||||
<glyph glyph-name="advancedcollapsed"
|
||||
<glyph glyph-name="console"
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M15.6 21.3L2.3 15L2.3 19.8L11.1 23.6L2.3 27.4L2.3 32.2L15.6 25.9L15.6 21.3z M36 9.1L16.6 9.1L16.6 12.2L36 12.2L36 9.1z" />
|
||||
<glyph glyph-name="advancedcollapsed"
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M39.7 28.2L36.2 31.5L20 15.3L3.8 31.5L0.3 28.2L18.3 10.3L18.3 10.3L20 8.5L20.5 9L20.5 9z" />
|
||||
<glyph glyph-name="advancedexpanded"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M39.3 12L21.7 29.6L21.7 29.6L20 31.3L19.5 30.8L19.5 30.8L0.7 12L4 8.7L20 24.7L36 8.7z" />
|
||||
<glyph glyph-name="cancel"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M33 29.6L29.4 33.2L20.2 24L11 33.2L7.3 29.6L16.5 20.3L7.3 11.1L11 7.3L20.2 16.5L29.4 7.3L33 11.1L23.8 20.3z" />
|
||||
<glyph glyph-name="check"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M33.7 32.9L15.3 14.4L7.5 22.3L3.8 18.4L11.7 10.8L11.7 10.8L15.3 7.1L37.4 29.2z" />
|
||||
<glyph glyph-name="download"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M5.2 15.7H36.5V1.7H5.2V15.7z M28.5 24.2L26.1 26.6L22.6 23.1L22.6 36.5L19.1 36.5L19.1 23.5L16 26.6L13.6 24.2L20.9 16.7L21 16.9L21.2 16.7z" />
|
||||
<glyph glyph-name="save"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M25 34.5C25 33.6 25 32.8 25 31.9C25 31 24.7 30.9 24 30.9C23.5 30.9 22.8 30.9 22.4 30.9C22.1 30.9 21.4 31 21.4 31.7V31.9V36.9C21.4 37.3 21.6 37.8 22.3 38C22.3 38 22.3 38 22.4 38C23 38 23.7 38 24.2 38C24.7 38 25.2 37.6 25.2 37.1C25.2 37.1 25.2 37.1 25.2 36.9C25 36.3 25 35.2 25 34.5z M37.6 31.2C35.8 32.9 34.3 34.5 32.5 36.3C31 37.8 31 37.8 28.5 37.8C27.5 37.8 27.3 37.6 27.3 36.6V28.4C27.3 27.4 27.1 27.2 26.1 27.2H14.3C13.2 27.2 13 27.4 13 28.4V36.4C13 37.6 12.9 37.8 11.7 37.8H3.8C2.6 37.8 2.4 37.6 2.4 36.4V19.9C2.4 14.3 2.4 8.9 2.4 3.2C2.4 2 2.6 1.8 3.7 1.8H36.9C37.9 1.8 38.1 2.2 38.1 3.2V29.6C38.3 30.5 37.9 30.9 37.6 31.2zM33.7 6.7H7.1V23H33.7V6.7z" />
|
||||
<glyph glyph-name="blocks"
|
||||
unicode=""
|
||||
unicode=""
|
||||
horiz-adv-x="40" d=" M10.9 23H39V16.9H10.9V23z M39.2 27.1L39.2 33L0.9 33L0.9 31.1L0.9 27.1L0.9 12.9L0.9 7L39.2 7L39.2 12.9L6.9 12.9L6.9 27.1z" />
|
||||
</font>
|
||||
</defs>
|
||||
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
BIN
docs/static/fonts/icons/iconfont.ttf
vendored
BIN
docs/static/fonts/icons/iconfont.ttf
vendored
Binary file not shown.
BIN
docs/static/fonts/icons/iconfont.woff
vendored
BIN
docs/static/fonts/icons/iconfont.woff
vendored
Binary file not shown.
BIN
docs/static/fonts/icons/iconfont.woff2
vendored
BIN
docs/static/fonts/icons/iconfont.woff2
vendored
Binary file not shown.
1
docs/static/loader_back.svg
vendored
Normal file
1
docs/static/loader_back.svg
vendored
Normal file
@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="301.499" height="179.742" viewBox="0 0 282.655 168.508"><g transform="translate(-41.005 -446.364)"><rect ry="30" rx="30" y="458.77" x="53.41" height="143.698" width="105.312" stroke="#000" stroke-width="17.724" stroke-linecap="round" stroke-linejoin="round"/><rect width="105.668" height="144.183" x="53.232" y="458.527" rx="30.101" ry="30.101" fill="#fff"/></g><g transform="translate(111.528 -446.364)"><rect width="105.312" height="143.698" x="53.41" y="458.77" rx="30" ry="30" stroke="#000" stroke-width="17.724" stroke-linecap="round" stroke-linejoin="round"/><rect ry="30.101" rx="30.101" y="458.527" x="53.232" height="144.183" width="105.668" fill="#fff"/></g></svg>
|
After Width: | Height: | Size: 721 B |
1
docs/static/loader_front.svg
vendored
Normal file
1
docs/static/loader_front.svg
vendored
Normal file
@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="301.499" height="179.742" viewBox="0 0 282.655 168.508"><g stroke="#000" stroke-linecap="round" stroke-linejoin="round"><g transform="translate(124.66 -243.829)"><circle r="25.968" cy="356.872" cx="-38.891" fill="none"/><circle cx="-38.891" cy="356.872" r="21.013" stroke-width=".809"/><path d="M-30.581 341.741a13.835 13.835 0 0 1 5.76 4.504l-11.099 8.26z" fill="#fff" stroke-width=".533"/></g><g transform="translate(277.193 -243.829)"><circle cx="-38.891" cy="356.872" r="25.968" fill="none"/><circle r="21.013" cy="356.872" cx="-38.891" stroke-width=".809"/><path d="M-30.581 341.741a13.835 13.835 0 0 1 5.76 4.504l-11.099 8.26z" fill="#fff" stroke-width=".533"/></g></g></svg>
|
After Width: | Height: | Size: 728 B |
1
docs/static/loader_full.svg
vendored
Normal file
1
docs/static/loader_full.svg
vendored
Normal file
@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="301.499" height="179.742" viewBox="0 0 282.655 168.508"><g transform="translate(-41.005 -446.364)"><rect ry="30" rx="30" y="458.77" x="53.41" height="143.698" width="105.312" stroke="#000" stroke-width="17.724" stroke-linecap="round" stroke-linejoin="round"/><rect width="105.668" height="144.183" x="53.232" y="458.527" rx="30.101" ry="30.101" fill="#fff"/></g><g transform="translate(124.66 -243.829)" stroke="#000" stroke-linecap="round" stroke-linejoin="round"><circle r="25.968" cy="356.872" cx="-38.891" fill="none"/><circle cx="-38.891" cy="356.872" r="21.013" stroke-width=".809"/><path d="M-30.581 341.741a13.835 13.835 0 0 1 5.76 4.504l-11.099 8.26z" fill="#fff" stroke-width=".533"/></g><g transform="translate(111.528 -446.364)"><rect width="105.312" height="143.698" x="53.41" y="458.77" rx="30" ry="30" stroke="#000" stroke-width="17.724" stroke-linecap="round" stroke-linejoin="round"/><rect ry="30.101" rx="30.101" y="458.527" x="53.232" height="144.183" width="105.668" fill="#fff"/></g><g transform="translate(277.193 -243.829)" stroke="#000" stroke-linecap="round" stroke-linejoin="round"><circle cx="-38.891" cy="356.872" r="25.968" fill="none"/><circle r="21.013" cy="356.872" cx="-38.891" stroke-width=".809"/><path d="M-30.581 341.741a13.835 13.835 0 0 1 5.76 4.504l-11.099 8.26z" fill="#fff" stroke-width=".533"/></g></svg>
|
After Width: | Height: | Size: 1.4 KiB |
@ -29,7 +29,8 @@ export function initAsync() {
|
||||
|
||||
let canHID = false
|
||||
if (pxt.U.isNodeJS) {
|
||||
canHID = true
|
||||
// doesn't seem to work ATM
|
||||
canHID = false
|
||||
} else {
|
||||
const forceHexDownload = /forceHexDownload/i.test(window.location.href);
|
||||
if (pxt.Cloud.isLocalHost() && pxt.Cloud.localToken && !forceHexDownload)
|
||||
|
@ -5,7 +5,7 @@ import { deployCoreAsync, initAsync } from "./deploy";
|
||||
import { FieldPorts } from "./field_ports";
|
||||
import { FieldImages } from "./field_images";
|
||||
|
||||
pxt.editor.initExtensionsAsync = function(opts: pxt.editor.ExtensionOptions): Promise<pxt.editor.ExtensionResult> {
|
||||
pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): Promise<pxt.editor.ExtensionResult> {
|
||||
pxt.debug('loading pxt-ev3 target extensions...')
|
||||
updateBlocklyShape();
|
||||
const res: pxt.editor.ExtensionResult = {
|
||||
@ -111,6 +111,20 @@ function updateBlocklyShape() {
|
||||
'l ' + 0 + ',' + (Blockly.BlockSvg as any).CORNER_RADIUS * 2 +
|
||||
'l ' + (Blockly.BlockSvg as any).CORNER_RADIUS + ',' + 0;
|
||||
|
||||
/**
|
||||
* Corner radius of the flyout background.
|
||||
* @type {number}
|
||||
* @const
|
||||
*/
|
||||
(Blockly as any).Flyout.prototype.CORNER_RADIUS = 0;
|
||||
|
||||
/**
|
||||
* Margin around the edges of the blocks in the flyout.
|
||||
* @type {number}
|
||||
* @const
|
||||
*/
|
||||
(Blockly as any).Flyout.prototype.MARGIN = 8;
|
||||
|
||||
}
|
||||
|
||||
// When require()d from node, bind the global pxt namespace
|
||||
|
3
libs/chassis/README.md
Normal file
3
libs/chassis/README.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Chassis
|
||||
|
||||
A library to control a chassis.
|
14
libs/chassis/_locales/chassis-jsdoc-strings.json
Normal file
14
libs/chassis/_locales/chassis-jsdoc-strings.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"chassis.Chassis": "A differential drive robot",
|
||||
"chassis.Chassis.drive": "Makes a differential drive robot move with a given speed (cm/s) and rotation rate (deg/s)\nusing a unicycle model.",
|
||||
"chassis.Chassis.driveFor": "Makes a differential drive robot move with a given speed (cm/s) and rotation rate (deg/s)\nusing a unicycle model.",
|
||||
"chassis.Chassis.driveFor|param|rotationSpeed": "rotation of the robot around the center point, eg: 30",
|
||||
"chassis.Chassis.driveFor|param|speed": "speed of the center point between motors, eg: 10",
|
||||
"chassis.Chassis.driveFor|param|value": "the amount of movement, eg: 2",
|
||||
"chassis.Chassis.drive|param|rotationSpeed": "rotation of the robot around the center point, eg: 30",
|
||||
"chassis.Chassis.drive|param|speed": "speed of the center point between motors, eg: 10",
|
||||
"chassis.Chassis.setMotors": "Sets the motors used by the chassis, default is B+C",
|
||||
"chassis.Chassis.setProperty": "Sets a property of the robot",
|
||||
"chassis.Chassis.setProperty|param|property": "the property to set",
|
||||
"chassis.Chassis.setProperty|param|value": "the value to set"
|
||||
}
|
10
libs/chassis/_locales/chassis-strings.json
Normal file
10
libs/chassis/_locales/chassis-strings.json
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"ChassisProperty.BaseLength|block": "base length (cm)",
|
||||
"ChassisProperty.WheelRadius|block": "wheel radius (cm)",
|
||||
"chassis.Chassis.driveFor|block": "drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s|for %value|%unit",
|
||||
"chassis.Chassis.drive|block": "drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s",
|
||||
"chassis.Chassis.setMotors|block": "set %chassis|motors to %motors",
|
||||
"chassis.Chassis.setProperty|block": "set %chassis|%property|to %value",
|
||||
"chassis|block": "chassis",
|
||||
"{id:category}Chassis": "Chassis"
|
||||
}
|
101
libs/chassis/chassis.ts
Normal file
101
libs/chassis/chassis.ts
Normal file
@ -0,0 +1,101 @@
|
||||
enum ChassisProperty {
|
||||
//% block="wheel radius (cm)"
|
||||
WheelRadius,
|
||||
//% block="base length (cm)"
|
||||
BaseLength
|
||||
}
|
||||
|
||||
namespace chassis {
|
||||
/**
|
||||
* A differential drive robot
|
||||
*/
|
||||
//% fixedInstances
|
||||
export class Chassis {
|
||||
// the motor pair
|
||||
public motors: motors.SynchedMotorPair;
|
||||
// the radius of the wheel (cm)
|
||||
public wheelRadius: number;
|
||||
// the distance between the wheels (cm)
|
||||
public baseLength: number;
|
||||
|
||||
constructor() {
|
||||
this.motors = motors.largeBC;
|
||||
this.wheelRadius = 3;
|
||||
this.baseLength = 12;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a differential drive robot move with a given speed (cm/s) and rotation rate (deg/s)
|
||||
* using a unicycle model.
|
||||
* @param speed speed of the center point between motors, eg: 10
|
||||
* @param rotationSpeed rotation of the robot around the center point, eg: 30
|
||||
*/
|
||||
//% blockId=motorDrive block="drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s"
|
||||
//% inlineInputMode=inline
|
||||
//% weight=99 blockGap=8
|
||||
drive(speed: number, rotationSpeed: number) {
|
||||
this.driveFor(speed, rotationSpeed, 0, MoveUnit.Degrees);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a differential drive robot move with a given speed (cm/s) and rotation rate (deg/s)
|
||||
* using a unicycle model.
|
||||
* @param speed speed of the center point between motors, eg: 10
|
||||
* @param rotationSpeed rotation of the robot around the center point, eg: 30
|
||||
* @param value the amount of movement, eg: 2
|
||||
* @param unit
|
||||
*/
|
||||
//% blockId=motorDriveFor block="drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s|for %value|%unit"
|
||||
//% inlineInputMode=inline
|
||||
//% weight=95 blockGap=8
|
||||
driveFor(speed: number, rotationSpeed: number, value: number, unit: MoveUnit) {
|
||||
// speed is expressed in %
|
||||
const R = this.wheelRadius; // cm
|
||||
const L = this.baseLength; // cm
|
||||
const PI = 3.14;
|
||||
const maxw = 170 / 60 * 2 * PI; // rad / s
|
||||
const maxv = maxw * R; // cm / s
|
||||
// speed is cm / s
|
||||
const v = speed; // cm / s
|
||||
const w = rotationSpeed / 360 * 2 * PI; // rad / s
|
||||
|
||||
const vr = (2 * v + w * L) / (2 * R); // rad / s
|
||||
const vl = (2 * v - w * L) / (2 * R); // rad / s
|
||||
|
||||
const sr = vr / maxw * 100; // %
|
||||
const sl = vl / maxw * 100; // %
|
||||
|
||||
this.motors.tankFor(sr, sl, value, unit)
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a property of the robot
|
||||
* @param property the property to set
|
||||
* @param value the value to set
|
||||
*/
|
||||
//% blockId=chassisSetProperty block="set %chassis|%property|to %value"
|
||||
//% blockGap=8
|
||||
//% weight=10
|
||||
setProperty(property: ChassisProperty, value: number) {
|
||||
switch (property) {
|
||||
case ChassisProperty.WheelRadius:
|
||||
this.wheelRadius = Math.max(0.1, value); break;
|
||||
case ChassisProperty.BaseLength:
|
||||
this.baseLength = Math.max(0.1, value); break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the motors used by the chassis, default is B+C
|
||||
* @param motors
|
||||
*/
|
||||
//% blockId=chassisSetMotors block="set %chassis|motors to %motors"
|
||||
//% weight=10
|
||||
setMotors(motors: motors.SynchedMotorPair) {
|
||||
this.motors = motors;
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed
|
||||
export const chassis = new Chassis();
|
||||
}
|
15
libs/chassis/pxt.json
Normal file
15
libs/chassis/pxt.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "chassis",
|
||||
"description": "Chassis robot support",
|
||||
"files": [
|
||||
"README.md",
|
||||
"chassis.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
"test.ts"
|
||||
],
|
||||
"public": true,
|
||||
"dependencies": {
|
||||
"core": "file:../core"
|
||||
}
|
||||
}
|
1
libs/chassis/test.ts
Normal file
1
libs/chassis/test.ts
Normal file
@ -0,0 +1 @@
|
||||
|
@ -223,15 +223,15 @@ namespace sensors {
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed block="color 3" weight=90 fixedInstance jres=icons.port3
|
||||
export const color3: ColorSensor = new ColorSensor(3)
|
||||
|
||||
//% whenUsed block="color 1" weight=95 fixedInstance jres=icons.port1
|
||||
export const color1: ColorSensor = new ColorSensor(1)
|
||||
|
||||
//% whenUsed block="color 2" weight=90 fixedInstance jres=icons.port2
|
||||
export const color2: ColorSensor = new ColorSensor(2)
|
||||
|
||||
//% whenUsed block="color 3" weight=90 fixedInstance jres=icons.port3
|
||||
export const color3: ColorSensor = new ColorSensor(3)
|
||||
|
||||
//% whenUsed block="color 4" weight=90 fixedInstance jres=icons.port4
|
||||
export const color4: ColorSensor = new ColorSensor(4)
|
||||
}
|
||||
|
@ -21,6 +21,7 @@
|
||||
"brick.Button.pauseUntil": "Waits until the event is raised",
|
||||
"brick.Button.pauseUntil|param|ev": "the event to wait for",
|
||||
"brick.Button.wasPressed": "See if the button was pressed again since the last time you checked.",
|
||||
"brick.batteryLevel": "Returns the current battery level",
|
||||
"brick.buttonDown": "Down button on the EV3 Brick.",
|
||||
"brick.buttonEnter": "Enter button on the EV3 Brick.",
|
||||
"brick.buttonLeft": "Left button on the EV3 Brick.",
|
||||
@ -58,10 +59,6 @@
|
||||
"motors.Motor.tacho": "Gets motor tachometer count.",
|
||||
"motors.Motor.toString": "Returns the status of the motor",
|
||||
"motors.MotorBase.isReady": "Returns a value indicating if the motor is still running a previous command.",
|
||||
"motors.MotorBase.move": "Moves the motor by a number of rotations, degress or seconds",
|
||||
"motors.MotorBase.move|param|speed": "the speed from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.MotorBase.move|param|unit": "the meaning of the value",
|
||||
"motors.MotorBase.move|param|value": "the move quantity, eg: 2",
|
||||
"motors.MotorBase.pauseUntilReady": "Pauses the execution until the previous command finished.",
|
||||
"motors.MotorBase.pauseUntilReady|param|timeOut": "optional maximum pausing time in milliseconds",
|
||||
"motors.MotorBase.reset": "Resets the motor(s).",
|
||||
@ -69,23 +66,28 @@
|
||||
"motors.MotorBase.setBrake|param|brake": "a value indicating if the motor should break when off",
|
||||
"motors.MotorBase.setReversed": "Reverses the motor polarity",
|
||||
"motors.MotorBase.setSpeed": "Sets the speed of the motor.",
|
||||
"motors.MotorBase.setSpeedFor": "Sets the motor speed for limited time or distance",
|
||||
"motors.MotorBase.setSpeedFor|param|speed": "the speed from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.MotorBase.setSpeedFor|param|unit": "the meaning of the value",
|
||||
"motors.MotorBase.setSpeedFor|param|value": "the move quantity, eg: 2",
|
||||
"motors.MotorBase.setSpeed|param|speed": "the speed from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.MotorBase.stop": "Stops the motor(s).",
|
||||
"motors.SynchedMotorPair.drive": "Makes a differential drive robot move with a given speed (%) and rotation rate (deg/s)\nusing a unicycle model.",
|
||||
"motors.SynchedMotorPair.drive|param|rotationSpeed": "rotation of the robot around the center point, eg: 30",
|
||||
"motors.SynchedMotorPair.drive|param|speed": "speed of the center point between motors, eg: 10",
|
||||
"motors.SynchedMotorPair.drive|param|value": "the amount of movement, eg: 2",
|
||||
"motors.SynchedMotorPair.setDimensions": "Sets the wheels radius and base length of a directional drive robot",
|
||||
"motors.SynchedMotorPair.setDimensions|param|wheelRadius": "@param baseLength ",
|
||||
"motors.SynchedMotorPair.steer": "Turns the motor and the follower motor by a number of rotations",
|
||||
"motors.SynchedMotorPair.steerFor": "Turns the motor and the follower motor by a number of rotations",
|
||||
"motors.SynchedMotorPair.steerFor|param|speed": "the speed from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.SynchedMotorPair.steerFor|param|turnRatio": "the ratio of power sent to the follower motor, from ``-200`` to ``200``, eg: 0",
|
||||
"motors.SynchedMotorPair.steerFor|param|unit": "the meaning of the value",
|
||||
"motors.SynchedMotorPair.steerFor|param|value": "the move quantity, eg: 2",
|
||||
"motors.SynchedMotorPair.steer|param|speed": "the speed from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.SynchedMotorPair.steer|param|turnRatio": "the ratio of power sent to the follower motor, from ``-200`` to ``200``, eg: 0",
|
||||
"motors.SynchedMotorPair.steer|param|unit": "the meaning of the value",
|
||||
"motors.SynchedMotorPair.steer|param|value": "the move quantity, eg: 2",
|
||||
"motors.SynchedMotorPair.tank": "The Move Tank block can make a robot drive forward, backward, turn, or stop. \nUse the Move Tank block for robot vehicles that have two Large Motors, \nwith one motor driving the left side of the vehicle and the other the right side. \nYou can make the two motors go at different speeds or in different directions \nto make your robot turn.",
|
||||
"motors.SynchedMotorPair.tankFor": "The Move Tank block can make a robot drive forward, backward, turn, or stop. \nUse the Move Tank block for robot vehicles that have two Large Motors, \nwith one motor driving the left side of the vehicle and the other the right side. \nYou can make the two motors go at different speeds or in different directions \nto make your robot turn.",
|
||||
"motors.SynchedMotorPair.tankFor|param|speedLeft": "the speed on the left motor, eg: 50",
|
||||
"motors.SynchedMotorPair.tankFor|param|speedRight": "the speed on the right motor, eg: 50",
|
||||
"motors.SynchedMotorPair.tankFor|param|unit": "the unit of the value",
|
||||
"motors.SynchedMotorPair.tankFor|param|value": "the amount of movement, eg: 2",
|
||||
"motors.SynchedMotorPair.tank|param|speedLeft": "the speed on the left motor, eg: 50",
|
||||
"motors.SynchedMotorPair.tank|param|speedRight": "the speed on the right motor, eg: 50",
|
||||
"motors.SynchedMotorPair.tank|param|unit": "@param speedLeft the speed on the left motor, eg: 50",
|
||||
"motors.SynchedMotorPair.tank|param|value": "the amount of movement, eg: 2",
|
||||
"motors.SynchedMotorPair.toString": "Returns the name(s) of the motor",
|
||||
"motors.mkCmd": "Allocates a message buffer",
|
||||
"motors.mkCmd|param|addSize": "required additional bytes",
|
||||
|
@ -15,6 +15,7 @@
|
||||
"MoveUnit.Degrees|block": "degrees",
|
||||
"MoveUnit.MilliSeconds|block": "milliseconds",
|
||||
"MoveUnit.Rotations|block": "rotations",
|
||||
"MoveUnit.Seconds|block": "seconds",
|
||||
"Output.AB|block": "A+B",
|
||||
"Output.AD|block": "A+D",
|
||||
"Output.ALL|block": "All",
|
||||
@ -28,6 +29,7 @@
|
||||
"brick.Button.onEvent|block": "on %button|%event",
|
||||
"brick.Button.pauseUntil|block": "pause until %button|%event",
|
||||
"brick.Button.wasPressed|block": "%button|was pressed",
|
||||
"brick.batteryLevel|block": "battery level",
|
||||
"brick.buttonDown|block": "down",
|
||||
"brick.buttonEnter|block": "enter",
|
||||
"brick.buttonLeft|block": "left",
|
||||
@ -50,14 +52,15 @@
|
||||
"motors.Motor.clearCounts|block": "%motor|clear counts",
|
||||
"motors.Motor.speed|block": "%motor|speed",
|
||||
"motors.Motor.tacho|block": "%motor|tacho",
|
||||
"motors.MotorBase.move|block": "move %motor|for %value|%unit|at %speed|%",
|
||||
"motors.MotorBase.pauseUntilReady|block": "%motor|pause until ready",
|
||||
"motors.MotorBase.setBrake|block": "set %motor|brake %brake",
|
||||
"motors.MotorBase.setReversed|block": "set %motor|reversed %reversed",
|
||||
"motors.MotorBase.setSpeed|block": "set speed of %motor|to %speed|%",
|
||||
"motors.SynchedMotorPair.drive|block": "drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s|for %value|%unit",
|
||||
"motors.SynchedMotorPair.steer|block": "steer %chassis turn by|%turnRatio|at speed %speed|%|for %value|%unit",
|
||||
"motors.SynchedMotorPair.tank|block": "tank %chassis|left %speedLeft|%|right %speedRight|%|for %value|%unit",
|
||||
"motors.MotorBase.setSpeedFor|block": "set %motor|speed to %speed|%|for %value|%unit",
|
||||
"motors.MotorBase.setSpeed|block": "set %motor|speed to %speed|%",
|
||||
"motors.SynchedMotorPair.steerFor|block": "steer %chassis|turn ratio %turnRatio|speed %speed|%|for %value|%unit",
|
||||
"motors.SynchedMotorPair.steer|block": "steer %chassis|turn ratio %turnRatio|speed %speed|%",
|
||||
"motors.SynchedMotorPair.tankFor|block": "tank %motors|%speedLeft|%|%speedRight|%|for %value|%unit",
|
||||
"motors.SynchedMotorPair.tank|block": "tank %motors|%speedLeft|%|%speedRight|%",
|
||||
"motors.largeAB|block": "large A+B",
|
||||
"motors.largeAD|block": "large A+D",
|
||||
"motors.largeA|block": "large A",
|
||||
@ -87,9 +90,11 @@
|
||||
"{id:category}Screen": "Screen",
|
||||
"{id:category}Serial": "Serial",
|
||||
"{id:group}Buttons": "Buttons",
|
||||
"{id:group}Chassis": "Chassis",
|
||||
"{id:group}Counters": "Counters",
|
||||
"{id:group}Light": "Light",
|
||||
"{id:group}More": "More",
|
||||
"{id:group}Motion": "Motion",
|
||||
"{id:group}Screen": "Screen",
|
||||
"{id:group}Sensors": "Sensors"
|
||||
"{id:group}Sensors": "Sensors",
|
||||
"{id:group}Sync Motion": "Sync Motion"
|
||||
}
|
12
libs/core/battery.ts
Normal file
12
libs/core/battery.ts
Normal file
@ -0,0 +1,12 @@
|
||||
|
||||
namespace brick {
|
||||
/**
|
||||
* Returns the current battery level
|
||||
*/
|
||||
//% blockId=brickBatteryLevel block="battery level"
|
||||
//% group="More"
|
||||
export function batteryLevel(): number {
|
||||
const info = sensors.internal.getBatteryInfo();
|
||||
return info.current;
|
||||
}
|
||||
}
|
@ -163,6 +163,12 @@ namespace brick {
|
||||
if (sl[i])
|
||||
ret |= 1 << i
|
||||
}
|
||||
// this needs to be done in query(), which is run without the main JS execution mutex
|
||||
// otherwise, while(true){} will lock the device
|
||||
if (ret & DAL.BUTTON_ID_ESCAPE) {
|
||||
motors.stopAllMotors();
|
||||
control.reset()
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
@ -172,8 +178,6 @@ namespace brick {
|
||||
if (!btnsMM) control.fail("no buttons?")
|
||||
buttons = []
|
||||
sensors.internal.unsafePollForChanges(50, readButtons, (prev, curr) => {
|
||||
if (curr & DAL.BUTTON_ID_ESCAPE)
|
||||
control.reset()
|
||||
for (let b of buttons)
|
||||
b._update(!!(curr & b.mask))
|
||||
})
|
||||
@ -188,7 +192,7 @@ namespace brick {
|
||||
initBtns()
|
||||
buttons.push(this)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
initBtns() // always ON as it handles ESCAPE button
|
||||
|
||||
@ -229,6 +233,7 @@ namespace control {
|
||||
/**
|
||||
* Determine the version of system software currently running.
|
||||
*/
|
||||
//%
|
||||
export function deviceFirmwareVersion(): string {
|
||||
let buf = output.createBuffer(6)
|
||||
brick.internal.getBtnsMM().read(buf)
|
||||
|
@ -3,7 +3,7 @@
|
||||
/**
|
||||
* Reading and writing data to the console output.
|
||||
*/
|
||||
//% weight=12 color=#002050 icon="\uf120"
|
||||
//% weight=12 color=#00451A icon="\uf112"
|
||||
//% advanced=true
|
||||
namespace console {
|
||||
type Listener = (text: string) => void;
|
||||
|
@ -89,6 +89,14 @@ namespace sensors.internal {
|
||||
//serial.writeLine("UART " + port + " / " + mode + " - " + info)
|
||||
}
|
||||
|
||||
export function getBatteryInfo(): { temp: number; current: number } {
|
||||
init();
|
||||
return {
|
||||
temp: analogMM.getNumber(NumberFormat.Int16LE, AnalogOff.BatteryTemp),
|
||||
current: analogMM.getNumber(NumberFormat.Int16LE, AnalogOff.BatteryCurrent)
|
||||
}
|
||||
}
|
||||
|
||||
function detectDevices() {
|
||||
let conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
||||
let numChanged = 0
|
||||
@ -301,6 +309,10 @@ namespace sensors.internal {
|
||||
return 0
|
||||
return getUartNumber(fmt, off, this._port)
|
||||
}
|
||||
|
||||
protected reset() {
|
||||
if (this.isActive()) uartReset(this._port);
|
||||
}
|
||||
}
|
||||
|
||||
function uartReset(port: number) {
|
||||
|
@ -30,6 +30,8 @@ enum MoveUnit {
|
||||
Rotations,
|
||||
//% block="degrees"
|
||||
Degrees,
|
||||
//% block="seconds"
|
||||
Seconds,
|
||||
//% block="milliseconds"
|
||||
MilliSeconds
|
||||
}
|
||||
@ -204,7 +206,7 @@ namespace motors {
|
||||
* Sets the speed of the motor.
|
||||
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
*/
|
||||
//% blockId=motorSetSpeed block="set speed of %motor|to %speed|%"
|
||||
//% blockId=motorSetSpeed block="set %motor|speed to %speed|%"
|
||||
//% on.fieldEditor=toggleonoff
|
||||
//% weight=99 blockGap=8
|
||||
//% speed.min=-100 speed.max=100
|
||||
@ -219,16 +221,16 @@ namespace motors {
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the motor by a number of rotations, degress or seconds
|
||||
* Sets the motor speed for limited time or distance
|
||||
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
* @param value the move quantity, eg: 2
|
||||
* @param unit the meaning of the value
|
||||
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
*/
|
||||
//% blockId=motorMove block="move %motor|for %value|%unit|at %speed|%"
|
||||
//% blockId=motorMove block="set %motor|speed to %speed|%|for %value|%unit"
|
||||
//% weight=98 blockGap=8
|
||||
//% speed.min=-100 speed.max=100
|
||||
//% group="Motion"
|
||||
move(value: number, unit: MoveUnit, speed: number) {
|
||||
setSpeedFor(speed: number, value: number, unit: MoveUnit) {
|
||||
this.init();
|
||||
speed = Math.clamp(-100, 100, speed >> 0);
|
||||
if (!speed) {
|
||||
@ -246,6 +248,10 @@ namespace motors {
|
||||
stepsOrTime = value >> 0;
|
||||
useSteps = true;
|
||||
break;
|
||||
case MoveUnit.Seconds:
|
||||
stepsOrTime = (value * 1000) >> 0;
|
||||
useSteps = false;
|
||||
break;
|
||||
default:
|
||||
stepsOrTime = value;
|
||||
useSteps = false;
|
||||
@ -264,13 +270,7 @@ namespace motors {
|
||||
const buf = mkCmd(this._port, DAL.opOutputTest, 2);
|
||||
readPWM(buf)
|
||||
const flags = buf.getNumber(NumberFormat.UInt8LE, 2);
|
||||
// TODO: FIX with ~ support
|
||||
for(let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
const flag = 1 << i;
|
||||
if ((this._port & flag) && (flags & flag))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (~flags & this._port) == this._port;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -333,7 +333,7 @@ namespace motors {
|
||||
//% blockId=motorSpeed block="%motor|speed"
|
||||
//% weight=72
|
||||
//% blockGap=8
|
||||
//% group="Sensors"
|
||||
//% group="Counters"
|
||||
speed(): number {
|
||||
this.init();
|
||||
return getMotorData(this._port).actualSpeed;
|
||||
@ -345,7 +345,8 @@ namespace motors {
|
||||
*/
|
||||
//% blockId=motorAngle block="%motor|angle"
|
||||
//% weight=70
|
||||
//% group="Sensors"
|
||||
//% blockGap=8
|
||||
//% group="Counters"
|
||||
angle(): number {
|
||||
this.init();
|
||||
return getMotorData(this._port).count;
|
||||
@ -359,7 +360,7 @@ namespace motors {
|
||||
//% blockId=motorTachoCount block="%motor|tacho"
|
||||
//% weight=69
|
||||
//% blockGap=8
|
||||
//% group="Sensors"
|
||||
//% group="Counters"
|
||||
tacho(): number {
|
||||
this.init();
|
||||
return getMotorData(this._port).tachoCount;
|
||||
@ -371,7 +372,7 @@ namespace motors {
|
||||
//% blockId=motorClearCount block="%motor|clear counts"
|
||||
//% weight=68
|
||||
//% blockGap=8
|
||||
//% group="Sensors"
|
||||
//% group="Counters"
|
||||
clearCounts() {
|
||||
this.init();
|
||||
const b = mkCmd(this._port, DAL.opOutputClearCount, 0)
|
||||
@ -418,13 +419,9 @@ namespace motors {
|
||||
|
||||
//% fixedInstances
|
||||
export class SynchedMotorPair extends MotorBase {
|
||||
private wheelRadius: number;
|
||||
private baseLength: number;
|
||||
|
||||
constructor(ports: Output) {
|
||||
super(ports, () => this.__init(), (speed) => this.__setSpeed(speed), (steps, stepsOrTime, speed) => this.__move(steps, stepsOrTime, speed));
|
||||
this.wheelRadius = 3;
|
||||
this.baseLength = 12;
|
||||
this.markUsed();
|
||||
}
|
||||
|
||||
@ -445,7 +442,7 @@ namespace motors {
|
||||
private __setSpeed(speed: number) {
|
||||
syncMotors(this._port, {
|
||||
speed: speed,
|
||||
turnRatio: 100, // same speed
|
||||
turnRatio: 0, // same speed
|
||||
useBrake: !!this._brake
|
||||
})
|
||||
}
|
||||
@ -454,30 +451,47 @@ namespace motors {
|
||||
syncMotors(this._port, {
|
||||
useSteps: steps,
|
||||
speed: speed,
|
||||
turnRatio: 100, // same speed
|
||||
turnRatio: 0, // same speed
|
||||
stepsOrTime: stepsOrTime,
|
||||
useBrake: this._brake
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* The Move Tank block can make a robot drive forward, backward, turn, or stop.
|
||||
* Use the Move Tank block for robot vehicles that have two Large Motors,
|
||||
* with one motor driving the left side of the vehicle and the other the right side.
|
||||
* You can make the two motors go at different speeds or in different directions
|
||||
* to make your robot turn.
|
||||
* @param speedLeft the speed on the left motor, eg: 50
|
||||
* @param speedRight the speed on the right motor, eg: 50
|
||||
*/
|
||||
//% blockId=motorPairTank block="tank %motors|%speedLeft|%|%speedRight|%"
|
||||
//% weight=20 blockGap=8
|
||||
//% group="Sync Motion"
|
||||
tank(speedLeft: number, speedRight: number) {
|
||||
this.tankFor(speedLeft, speedRight, 0, MoveUnit.Degrees);
|
||||
}
|
||||
|
||||
/**
|
||||
* The Move Tank block can make a robot drive forward, backward, turn, or stop.
|
||||
* Use the Move Tank block for robot vehicles that have two Large Motors,
|
||||
* with one motor driving the left side of the vehicle and the other the right side.
|
||||
* You can make the two motors go at different speeds or in different directions
|
||||
* to make your robot turn.
|
||||
* @param value the amount of movement, eg: 2
|
||||
* @param unit
|
||||
* @param speedLeft the speed on the left motor, eg: 50
|
||||
* @param speedRight the speed on the right motor, eg: 50
|
||||
* @param value the amount of movement, eg: 2
|
||||
* @param unit the unit of the value
|
||||
*/
|
||||
//% blockId=motorPairTank block="tank %chassis|left %speedLeft|%|right %speedRight|%|for %value|%unit"
|
||||
//% weight=9 blockGap=8
|
||||
//% blockId=motorPairTankFor block="tank %motors|%speedLeft|%|%speedRight|%|for %value|%unit"
|
||||
//% weight=19
|
||||
//% speedLeft.min=-100 speedLeft=100
|
||||
//% speedRight.min=-100 speedRight=100
|
||||
//% inlineInputMode=inline
|
||||
//% group="Chassis"
|
||||
tank(speedLeft: number, speedRight: number, value: number, unit: MoveUnit) {
|
||||
//% group="Sync Motion"
|
||||
tankFor(speedLeft: number, speedRight: number, value: number, unit: MoveUnit) {
|
||||
this.init();
|
||||
|
||||
speedLeft = Math.clamp(-100, 100, speedLeft >> 0);
|
||||
@ -487,43 +501,11 @@ namespace motors {
|
||||
const turnRatio = speedLeft == speed
|
||||
? (100 - speedRight / speedLeft * 100)
|
||||
: (speedLeft / speedRight * 100 - 100);
|
||||
this.steer(turnRatio, speed, value, unit);
|
||||
|
||||
this.steerFor(turnRatio, speed, value, unit);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a differential drive robot move with a given speed (%) and rotation rate (deg/s)
|
||||
* using a unicycle model.
|
||||
* @param speed speed of the center point between motors, eg: 10
|
||||
* @param rotationSpeed rotation of the robot around the center point, eg: 30
|
||||
* @param value the amount of movement, eg: 2
|
||||
* @param unit
|
||||
*/
|
||||
//% blockId=motorDrive block="drive %chassis|at %speed|cm/s|turning %rotationSpeed|deg/s|for %value|%unit"
|
||||
//% inlineInputMode=inline
|
||||
//% group="Chassis"
|
||||
//% weight=8 blockGap=8
|
||||
drive(speed: number, rotationSpeed: number, value: number, unit: MoveUnit) {
|
||||
this.init();
|
||||
|
||||
// speed is expressed in %
|
||||
const R = this.wheelRadius; // cm
|
||||
const L = this.baseLength; // cm
|
||||
const PI = 3.14;
|
||||
const maxw = 170 / 60 * 2 * PI; // rad / s
|
||||
const maxv = maxw * R; // cm / s
|
||||
// speed is cm / s
|
||||
const v = speed; // cm / s
|
||||
const w = rotationSpeed / 360 * 2 * PI; // rad / s
|
||||
|
||||
const vr = (2 * v + w * L) / (2 * R); // rad / s
|
||||
const vl = (2 * v - w * L) / (2 * R); // rad / s
|
||||
|
||||
const sr = vr / maxw * 100; // %
|
||||
const sl = vl / maxw * 100; // %
|
||||
|
||||
this.tank(sr, sl, value, unit)
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns the motor and the follower motor by a number of rotations
|
||||
* @param turnRatio the ratio of power sent to the follower motor, from ``-200`` to ``200``, eg: 0
|
||||
@ -531,12 +513,28 @@ namespace motors {
|
||||
* @param value the move quantity, eg: 2
|
||||
* @param unit the meaning of the value
|
||||
*/
|
||||
//% blockId=motorPairTurn block="steer %chassis turn by|%turnRatio|at speed %speed|%|for %value|%unit"
|
||||
//% blockId=motorPairSteer block="steer %chassis|turn ratio %turnRatio|speed %speed|%"
|
||||
//% weight=7 blockGap=8
|
||||
//% turnRatio.min=-200 turnRatio=200
|
||||
//% inlineInputMode=inline
|
||||
//% group="Sync Motion"
|
||||
steer(turnRatio: number, speed: number) {
|
||||
this.steer(turnRatio, speed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns the motor and the follower motor by a number of rotations
|
||||
* @param turnRatio the ratio of power sent to the follower motor, from ``-200`` to ``200``, eg: 0
|
||||
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
* @param value the move quantity, eg: 2
|
||||
* @param unit the meaning of the value
|
||||
*/
|
||||
//% blockId=motorPairSteerFor block="steer %chassis|turn ratio %turnRatio|speed %speed|%|for %value|%unit"
|
||||
//% weight=6 blockGap=8
|
||||
//% turnRatio.min=-200 turnRatio=200
|
||||
//% inlineInputMode=inline
|
||||
//% group="Chassis"
|
||||
steer(turnRatio: number, speed: number, value: number, unit: MoveUnit) {
|
||||
//% group="Sync Motion"
|
||||
steerFor(turnRatio: number, speed: number, value: number, unit: MoveUnit) {
|
||||
this.init();
|
||||
speed = Math.clamp(-100, 100, speed >> 0);
|
||||
if (!speed) {
|
||||
@ -556,6 +554,10 @@ namespace motors {
|
||||
stepsOrTime = value >> 0;
|
||||
useSteps = true;
|
||||
break;
|
||||
case MoveUnit.Seconds:
|
||||
stepsOrTime = (value * 1000) >> 0;
|
||||
useSteps = false;
|
||||
break;
|
||||
default:
|
||||
stepsOrTime = value >> 0;
|
||||
useSteps = false;
|
||||
@ -569,17 +571,6 @@ namespace motors {
|
||||
stepsOrTime: stepsOrTime,
|
||||
useBrake: this._brake
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the wheels radius and base length of a directional drive robot
|
||||
* @param wheelRadius
|
||||
* @param baseLength
|
||||
*/
|
||||
//% group="Chassis"
|
||||
setDimensions(wheelRadius: number, baseLength: number): void {
|
||||
this.wheelRadius = wheelRadius;
|
||||
this.baseLength = baseLength;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -16,6 +16,7 @@
|
||||
"png.cpp",
|
||||
"screen.cpp",
|
||||
"screen.ts",
|
||||
"battery.ts",
|
||||
"output.cpp",
|
||||
"output.ts",
|
||||
"core.ts",
|
||||
|
@ -14,11 +14,16 @@ namespace sensors {
|
||||
}
|
||||
|
||||
//% color="#A5CA18" weight=90 icon="\uf10d"
|
||||
//% groups='["Motion", "Sensors", "Chassis"]'
|
||||
//% groups='["Motion", "Counters", "Sync Motion"]'
|
||||
//% labelLineWidth=0
|
||||
namespace motors {
|
||||
}
|
||||
|
||||
//% labelLineWidth=0
|
||||
namespace chassis {
|
||||
|
||||
}
|
||||
|
||||
//% labelLineWidth=0
|
||||
namespace behaviors {
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
{
|
||||
"sensors.GyroSensor.angle": "Get the current angle from the gyroscope.",
|
||||
"sensors.GyroSensor.rate": "Get the current rotation rate from the gyroscope."
|
||||
"sensors.GyroSensor.calibrate": "Forces a calibration of the gyro. Must be called when the sensor is completely still.",
|
||||
"sensors.GyroSensor.rotationRate": "Get the current rotation rate from the gyroscope."
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"sensors.GyroSensor.angle|block": "%sensor|angle",
|
||||
"sensors.GyroSensor.rate|block": "%sensor|rotation rate",
|
||||
"sensors.GyroSensor.calibrate|block": "%sensor|calibrate",
|
||||
"sensors.GyroSensor.rotationRate|block": "%sensor|rotation rate",
|
||||
"sensors.gyro1|block": "gyro 1",
|
||||
"sensors.gyro2|block": "gyro 2",
|
||||
"sensors.gyro3|block": "gyro 3",
|
||||
|
@ -7,8 +7,10 @@ const enum GyroSensorMode {
|
||||
namespace sensors {
|
||||
//% fixedInstances
|
||||
export class GyroSensor extends internal.UartSensor {
|
||||
private calibrating: boolean;
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.calibrating = false;
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
@ -32,6 +34,9 @@ namespace sensors {
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Gyro Sensor"
|
||||
angle(): number {
|
||||
if (this.calibrating)
|
||||
pauseUntil(() => !this.calibrating, 2000);
|
||||
|
||||
this.setMode(GyroSensorMode.Angle)
|
||||
return this.getNumber(NumberFormat.Int16LE, 0)
|
||||
}
|
||||
@ -40,7 +45,7 @@ namespace sensors {
|
||||
* Get the current rotation rate from the gyroscope.
|
||||
* @param sensor the gyroscope to query the request
|
||||
*/
|
||||
//% help=input/gyro/rate
|
||||
//% help=input/gyro/rotation-rate
|
||||
//% block="%sensor|rotation rate"
|
||||
//% blockId=gyroGetRate
|
||||
//% parts="gyroscope"
|
||||
@ -48,18 +53,53 @@ namespace sensors {
|
||||
//% sensor.fieldEditor="ports"
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Gyro Sensor"
|
||||
rate(): number {
|
||||
rotationRate(): number {
|
||||
if (this.calibrating)
|
||||
pauseUntil(() => !this.calibrating, 2000);
|
||||
|
||||
this.setMode(GyroSensorMode.Rate)
|
||||
return this.getNumber(NumberFormat.Int16LE, 0)
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed block="gyro 1" jres=icons.port1
|
||||
export const gyro1: GyroSensor = new GyroSensor(1)
|
||||
/**
|
||||
* Forces a calibration of the gyro. Must be called when the sensor is completely still.
|
||||
*/
|
||||
//% help=input/gyro/calibrate
|
||||
//% block="%sensor|calibrate"
|
||||
//% blockId=gyroCalibrate
|
||||
//% parts="gyroscope"
|
||||
//% blockNamespace=sensors
|
||||
//% sensor.fieldEditor="ports"
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Gyro Sensor"
|
||||
calibrate(): void {
|
||||
if (this.calibrating) return; // already in calibration mode
|
||||
|
||||
this.calibrating = true;
|
||||
// may be triggered by a button click, give time to settle
|
||||
loops.pause(500);
|
||||
// send a reset command
|
||||
this.reset();
|
||||
// we need to switch mode twice to perform a calibration
|
||||
if (this.mode == GyroSensorMode.Rate)
|
||||
this.setMode(GyroSensorMode.Angle);
|
||||
else
|
||||
this.setMode(GyroSensorMode.Rate);
|
||||
// switch back and wait
|
||||
if (this.mode == GyroSensorMode.Rate)
|
||||
this.setMode(GyroSensorMode.Angle);
|
||||
else
|
||||
this.setMode(GyroSensorMode.Rate);
|
||||
this.calibrating = false;
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed block="gyro 2" weight=95 jres=icons.port2
|
||||
export const gyro2: GyroSensor = new GyroSensor(2)
|
||||
|
||||
//% fixedInstance whenUsed block="gyro 1" jres=icons.port1
|
||||
export const gyro1: GyroSensor = new GyroSensor(1)
|
||||
|
||||
//% fixedInstance whenUsed block="gyro 3" jres=icons.port3
|
||||
export const gyro3: GyroSensor = new GyroSensor(3)
|
||||
|
||||
|
@ -6,10 +6,10 @@
|
||||
"sensors.TouchSensor.onEvent|block": "on %sensor|%event",
|
||||
"sensors.TouchSensor.pauseUntil|block": "pause until %sensor|%event",
|
||||
"sensors.TouchSensor.wasPressed|block": "%sensor|was pressed",
|
||||
"sensors.touchSensor1|block": "touch 1",
|
||||
"sensors.touchSensor2|block": "touch 2",
|
||||
"sensors.touchSensor3|block": "touch 3",
|
||||
"sensors.touchSensor4|block": "touch 4",
|
||||
"sensors.touch1|block": "touch 1",
|
||||
"sensors.touch2|block": "touch 2",
|
||||
"sensors.touch3|block": "touch 3",
|
||||
"sensors.touch4|block": "touch 4",
|
||||
"{id:category}Sensors": "Sensors",
|
||||
"{id:group}Touch Sensor": "Touch Sensor"
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
})
|
||||
sensors.touchSensor2.onEvent(TouchSensorEvent.Bumped, function () {
|
||||
sensors.touch2.onEvent(TouchSensorEvent.Bumped, function () {
|
||||
})
|
||||
sensors.touchSensor3.onEvent(TouchSensorEvent.Released, function () {
|
||||
sensors.touch3.onEvent(TouchSensorEvent.Released, function () {
|
||||
})
|
||||
sensors.touchSensor4.isPressed();
|
||||
sensors.touchSensor4.wasPressed();
|
||||
sensors.touch4.isPressed();
|
||||
sensors.touch4.wasPressed();
|
||||
|
@ -102,11 +102,11 @@ namespace sensors {
|
||||
}
|
||||
|
||||
//% whenUsed block="touch 1" weight=95 fixedInstance jres=icons.port1
|
||||
export const touchSensor1: TouchSensor = new TouchSensor(1)
|
||||
export const touch1: TouchSensor = new TouchSensor(1)
|
||||
//% whenUsed block="touch 2" weight=95 fixedInstance jres=icons.port2
|
||||
export const touchSensor2: TouchSensor = new TouchSensor(2)
|
||||
export const touch2: TouchSensor = new TouchSensor(2)
|
||||
//% whenUsed block="touch 3" weight=95 fixedInstance jres=icons.port3
|
||||
export const touchSensor3: TouchSensor = new TouchSensor(3)
|
||||
export const touch3: TouchSensor = new TouchSensor(3)
|
||||
//% whenUsed block="touch 4" weight=95 fixedInstance jres=icons.port4
|
||||
export const touchSensor4: TouchSensor = new TouchSensor(4)
|
||||
export const touch4: TouchSensor = new TouchSensor(4)
|
||||
}
|
||||
|
@ -86,6 +86,9 @@ namespace sensors {
|
||||
return this._query();
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed block="ultrasonic 4" jres=icons.port4
|
||||
export const ultrasonic4: UltraSonicSensor = new UltraSonicSensor(4)
|
||||
|
||||
//% fixedInstance whenUsed block="ultrasonic 1" jres=icons.port1
|
||||
export const ultrasonic1: UltraSonicSensor = new UltraSonicSensor(1)
|
||||
@ -95,7 +98,4 @@ namespace sensors {
|
||||
|
||||
//% fixedInstance whenUsed block="ultrasonic 3" jres=icons.port3
|
||||
export const ultrasonic3: UltraSonicSensor = new UltraSonicSensor(3)
|
||||
|
||||
//% fixedInstance whenUsed block="ultrasonic 4" jres=icons.port4
|
||||
export const ultrasonic4: UltraSonicSensor = new UltraSonicSensor(4)
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "pxt-ev3",
|
||||
"version": "0.0.52",
|
||||
"version": "0.0.55",
|
||||
"description": "LEGO Mindstorms EV3 for Microsoft MakeCode",
|
||||
"private": true,
|
||||
"keywords": [
|
||||
@ -44,7 +44,7 @@
|
||||
"webfonts-generator": "^0.4.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"pxt-common-packages": "0.15.3",
|
||||
"pxt-common-packages": "0.15.4",
|
||||
"pxt-core": "3.0.5"
|
||||
},
|
||||
"scripts": {
|
||||
|
@ -15,6 +15,7 @@
|
||||
"libs/ultrasonic-sensor",
|
||||
"libs/infrared-sensor",
|
||||
"libs/gyro-sensor",
|
||||
"libs/chassis",
|
||||
"libs/ev3",
|
||||
"libs/tests",
|
||||
"libs/behaviors"
|
||||
|
@ -3,24 +3,6 @@
|
||||
/// <reference path="../built/common-sim.d.ts"/>
|
||||
|
||||
namespace pxsim {
|
||||
export enum CPlayPinName {
|
||||
A0,
|
||||
A1,
|
||||
A2,
|
||||
A3,
|
||||
A4,
|
||||
A5,
|
||||
A6,
|
||||
A7,
|
||||
A8,
|
||||
A9,
|
||||
D4,
|
||||
D5,
|
||||
D6,
|
||||
D7,
|
||||
D8,
|
||||
D13
|
||||
}
|
||||
|
||||
export class EV3Board extends CoreBoard {
|
||||
view: SVGSVGElement;
|
||||
@ -36,7 +18,7 @@ namespace pxsim {
|
||||
brickNode: BrickNode;
|
||||
outputNodes: MotorNode[] = [];
|
||||
|
||||
private motorMap: pxt.Map<number> = {
|
||||
public motorMap: pxt.Map<number> = {
|
||||
0x01: 0,
|
||||
0x02: 1,
|
||||
0x04: 2,
|
||||
@ -115,27 +97,40 @@ namespace pxsim {
|
||||
return this.brickNode;
|
||||
}
|
||||
|
||||
motorUsed(port:number, large: boolean) {
|
||||
for(let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
motorUsed(port: number, large: boolean) {
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
const p = 1 << i;
|
||||
if (port & p) {
|
||||
const motorPort = this.motorMap[p];
|
||||
if (!this.outputNodes[motorPort])
|
||||
this.outputNodes[motorPort] = new MotorNode(motorPort, large);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hasMotor(port: number) {
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
const p = 1 << i;
|
||||
if (port & p) {
|
||||
const motorPort = this.motorMap[p];
|
||||
const outputNode = this.outputNodes[motorPort];
|
||||
if (outputNode)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
getMotor(port: number, large?: boolean): MotorNode[] {
|
||||
const r = [];
|
||||
for(let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
const p = 1 << i;
|
||||
if (port & p) {
|
||||
const motorPort = this.motorMap[p];
|
||||
const outputNode = this.outputNodes[motorPort];
|
||||
if (outputNode)
|
||||
r.push(outputNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
return r;
|
||||
}
|
||||
@ -144,6 +139,10 @@ namespace pxsim {
|
||||
return this.outputNodes;
|
||||
}
|
||||
|
||||
hasSensor(port: number) {
|
||||
return !!this.inputNodes[port];
|
||||
}
|
||||
|
||||
getSensor(port: number, type: number): SensorNode {
|
||||
if (!this.inputNodes[port]) {
|
||||
switch (type) {
|
||||
@ -168,6 +167,7 @@ namespace pxsim {
|
||||
runtime.postError = (e) => {
|
||||
// TODO
|
||||
runtime.updateDisplay();
|
||||
console.log('runtime error: ' + e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,13 +24,14 @@ namespace pxsim {
|
||||
}
|
||||
|
||||
export class EV3AnalogState {
|
||||
|
||||
constructor() {
|
||||
let data = new Uint8Array(5172)
|
||||
MMapMethods.register("/dev/lms_analog", {
|
||||
data,
|
||||
beforeMemRead: () => {
|
||||
//console.log("analog before read");
|
||||
data[AnalogOff.BatteryTemp] = 21; // TODO simulate this
|
||||
data[AnalogOff.BatteryCurrent] = 100; // TODO simulate this
|
||||
const inputNodes = ev3board().getInputNodes();
|
||||
for (let port = 0; port < DAL.NUM_INPUTS; port++) {
|
||||
const node = inputNodes[port];
|
||||
|
@ -1,10 +1,17 @@
|
||||
|
||||
|
||||
import lf = pxsim.localization.lf;
|
||||
|
||||
namespace pxsim.motors {
|
||||
|
||||
export function __motorUsed(port: number, large: boolean) {
|
||||
//console.log("MOTOR INIT " + port);
|
||||
ev3board().motorUsed(port, large);
|
||||
runtime.queueDisplayUpdate();
|
||||
if (!ev3board().hasMotor(port)) {
|
||||
ev3board().motorUsed(port, large);
|
||||
runtime.queueDisplayUpdate();
|
||||
} else {
|
||||
U.userError(`${lf("Multiple motors are connected to Port")} ${String.fromCharCode('A'.charCodeAt(0) + ev3board().motorMap[port])}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -12,7 +19,11 @@ namespace pxsim.sensors {
|
||||
|
||||
export function __sensorUsed(port: number, type: number) {
|
||||
//console.log("SENSOR INIT " + port + ", type: " + type);
|
||||
const sensor = ev3board().getSensor(port, type);
|
||||
runtime.queueDisplayUpdate();
|
||||
if (!ev3board().hasSensor(port)) {
|
||||
const sensor = ev3board().getSensor(port, type);
|
||||
runtime.queueDisplayUpdate();
|
||||
} else {
|
||||
U.userError(`${lf("Multiple sensors are connected to Port")} ${port + 1}`);
|
||||
}
|
||||
}
|
||||
}
|
@ -15,13 +15,17 @@ namespace pxsim {
|
||||
private speedCmdValues: number[];
|
||||
private speedCmdTacho: number;
|
||||
private speedCmdTime: number;
|
||||
private _synchedMotor: MotorNode; // non-null if master motor
|
||||
private _synchedMotor: MotorNode; // non-null if synchronized
|
||||
|
||||
constructor(port: number, large: boolean) {
|
||||
super(port);
|
||||
this.setLarge(large);
|
||||
}
|
||||
|
||||
isReady() {
|
||||
return !this.speedCmd;
|
||||
}
|
||||
|
||||
getSpeed() {
|
||||
return this.speed * (this.polarity == 0 ? -1 : 1);
|
||||
}
|
||||
@ -50,6 +54,7 @@ namespace pxsim {
|
||||
|
||||
clearSpeedCmd() {
|
||||
delete this.speedCmd;
|
||||
delete this.speedCmdValues;
|
||||
delete this._synchedMotor;
|
||||
}
|
||||
|
||||
@ -88,7 +93,7 @@ namespace pxsim {
|
||||
}
|
||||
|
||||
updateState(elapsed: number) {
|
||||
console.log(`motor: ${elapsed}ms - ${this.speed}% - ${this.angle}> - ${this.tacho}|`)
|
||||
//console.log(`motor: ${elapsed}ms - ${this.speed}% - ${this.angle}> - ${this.tacho}|`)
|
||||
const interval = Math.min(20, elapsed);
|
||||
let t = 0;
|
||||
while (t < elapsed) {
|
||||
@ -135,10 +140,10 @@ namespace pxsim {
|
||||
}
|
||||
case DAL.opOutputStepSync:
|
||||
case DAL.opOutputTimeSync: {
|
||||
if (!this._synchedMotor) // handled in other motor code
|
||||
const otherMotor = this._synchedMotor;
|
||||
if (otherMotor.port < this.port) // handled in other motor code
|
||||
break;
|
||||
|
||||
const otherMotor = this._synchedMotor;
|
||||
const speed = this.speedCmdValues[0];
|
||||
const turnRatio = this.speedCmdValues[1];
|
||||
const stepsOrTime = this.speedCmdValues[2];
|
||||
@ -153,8 +158,21 @@ namespace pxsim {
|
||||
if (brake) this.speed = 0;
|
||||
this.clearSpeedCmd();
|
||||
}
|
||||
// send synched motor state
|
||||
otherMotor.speed = Math.floor(this.speed * turnRatio / 100);
|
||||
|
||||
// turn ratio is a bit weird to interpret
|
||||
// see https://communities.theiet.org/blogs/698/1706
|
||||
if (turnRatio < 0) {
|
||||
otherMotor.speed = speed;
|
||||
this.speed *= (100 + turnRatio) / 100;
|
||||
} else {
|
||||
otherMotor.speed = this.speed * (100 - turnRatio) / 100;
|
||||
}
|
||||
|
||||
// clamp
|
||||
this.speed = Math.max(-100, Math.min(100, this.speed >> 0));
|
||||
otherMotor.speed = Math.max(-100, Math.min(100, otherMotor.speed >> 0));;
|
||||
|
||||
// stop other motor if needed
|
||||
if (!this._synchedMotor)
|
||||
otherMotor.clearSpeedCmd();
|
||||
break;
|
||||
@ -175,8 +193,15 @@ namespace pxsim {
|
||||
// let it coast to speed 0
|
||||
if (this.speed && !(this.started || this.speedCmd)) {
|
||||
// decay speed 5% per tick
|
||||
this.speed = Math.round(Math.max(0, Math.abs(this.speed) - 10) * Math.sign(this.speed));
|
||||
this.speed = Math.round(Math.max(0, Math.abs(this.speed) - 10) * sign(this.speed));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace pxsim {
|
||||
// A re-implementation of Math.sign (since IE11 doesn't support it)
|
||||
export function sign(num: number) {
|
||||
return num ? num < 0 ? -1 : 1 : 0;
|
||||
}
|
||||
}
|
@ -12,10 +12,24 @@ namespace pxsim {
|
||||
data[i] = 0
|
||||
},
|
||||
read: buf => {
|
||||
let v = "vSIM"
|
||||
for (let i = 0; i < buf.data.length; ++i)
|
||||
buf.data[i] = v.charCodeAt(i) || 0
|
||||
console.log("pwm read");
|
||||
// console.log("pwm read");
|
||||
if (buf.data.length == 0) return 2;
|
||||
const cmd = buf.data[0];
|
||||
switch (cmd) {
|
||||
case DAL.opOutputTest:
|
||||
const port = buf.data[1];
|
||||
let r = 0;
|
||||
ev3board().getMotor(port)
|
||||
.filter(motor => !motor.isReady())
|
||||
.forEach(motor => r |= (1 << motor.port));
|
||||
pxsim.BufferMethods.setNumber(buf, BufferMethods.NumberFormat.UInt8LE, 2, r);
|
||||
break;
|
||||
default:
|
||||
let v = "vSIM"
|
||||
for (let i = 0; i < buf.data.length; ++i)
|
||||
buf.data[i] = v.charCodeAt(i) || 0
|
||||
break;
|
||||
}
|
||||
return buf.data.length
|
||||
},
|
||||
write: buf => {
|
||||
@ -70,7 +84,7 @@ namespace pxsim {
|
||||
for (const motor of motors) {
|
||||
const otherMotor = motors.filter(m => m.port != motor.port)[0];
|
||||
motor.setSyncCmd(
|
||||
motor.port < otherMotor.port ? otherMotor : undefined,
|
||||
otherMotor,
|
||||
cmd, [speed, turnRatio, stepsOrTime, brake]);
|
||||
}
|
||||
return 2;
|
||||
|
@ -1,26 +1,51 @@
|
||||
/// <reference path="./moduleView.ts" />
|
||||
/// <reference path="./motorView.ts" />
|
||||
|
||||
namespace pxsim.visuals {
|
||||
export class LargeMotorView extends ModuleView implements LayoutElement {
|
||||
|
||||
private static ROTATING_ECLIPSE_ID = "hole";
|
||||
export class LargeMotorView extends MotorView implements LayoutElement {
|
||||
|
||||
constructor(port: number) {
|
||||
super(LARGE_MOTOR_SVG, "large-motor", NodeType.LargeMotor, port);
|
||||
super(LARGE_MOTOR_SVG, "large-motor", NodeType.LargeMotor, port, "hole");
|
||||
}
|
||||
|
||||
private syncedMotor: MotorNode;
|
||||
private syncedLabelG: SVGGElement;
|
||||
|
||||
updateState() {
|
||||
super.updateState();
|
||||
const motorState = ev3board().getMotors()[this.port];
|
||||
if (!motorState) return;
|
||||
const speed = motorState.getSpeed();
|
||||
|
||||
if (!speed) return;
|
||||
this.setMotorAngle(motorState.getAngle());
|
||||
const syncedMotor = motorState.getSynchedMotor();
|
||||
if ((syncedMotor || this.syncedMotor) && syncedMotor != this.syncedMotor) {
|
||||
this.syncedMotor = syncedMotor;
|
||||
if (this.syncedMotor) {
|
||||
this.showSyncedLabel(motorState, syncedMotor);
|
||||
} else if (this.syncedLabelG) {
|
||||
this.syncedLabelG.parentNode.removeChild(this.syncedLabelG);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private setMotorAngle(angle: number) {
|
||||
const holeEl = this.content.getElementById(this.normalizeId(LargeMotorView.ROTATING_ECLIPSE_ID))
|
||||
private showSyncedLabel(motorNode: MotorNode, syncedMotor: MotorNode) {
|
||||
const a = String.fromCharCode('A'.charCodeAt(0) + motorNode.port);
|
||||
const b = String.fromCharCode('A'.charCodeAt(0) + syncedMotor.port);
|
||||
|
||||
this.syncedLabelG = pxsim.svg.child(this.element, 'g', {'transform': 'scale(0.5)'}) as SVGGElement;
|
||||
pxsim.svg.child(this.syncedLabelG, 'rect', {'rx': 15, 'ry': 15, 'x': 0, 'y': 0, 'width': 84, 'height': 34, 'fill': '#A8A9A8'});
|
||||
pxsim.svg.child(this.syncedLabelG, 'circle', {'cx': 17, 'cy': 17, 'r': 15, 'fill': 'white'});
|
||||
const leftLabel = pxsim.svg.child(this.syncedLabelG, 'text', {'transform': 'translate(11, 22)', 'style': 'isolation: isolate;font-size: 16px;fill: #A8A9A8;font-family: ArialMT, Arial'});
|
||||
leftLabel.textContent = a;
|
||||
|
||||
pxsim.svg.child(this.syncedLabelG, 'rect', {'rx': 0, 'ry': 0, 'x': 37, 'y': 12, 'width': 10, 'height': 3, 'fill': '#ffffff'});
|
||||
pxsim.svg.child(this.syncedLabelG, 'rect', {'rx': 0, 'ry': 0, 'x': 37, 'y': 18, 'width': 10, 'height': 3, 'fill': '#ffffff'});
|
||||
|
||||
pxsim.svg.child(this.syncedLabelG, 'circle', {'cx': 67, 'cy': 17, 'r': 15, 'fill': 'white'});
|
||||
const rightLabel = pxsim.svg.child(this.syncedLabelG, 'text', {'transform': 'translate(61, 22)', 'style': 'isolation: isolate;font-size: 16px;fill: #A8A9A8;font-family: ArialMT, Arial'});
|
||||
rightLabel.textContent = b;
|
||||
}
|
||||
|
||||
protected renderMotorAngle(holeEl: Element, angle: number) {
|
||||
const width = 125.92;
|
||||
const height = 37.9;
|
||||
const transform = `rotate(${angle} ${width / 2} ${height / 2})`;
|
||||
|
@ -2,35 +2,17 @@
|
||||
|
||||
namespace pxsim.visuals {
|
||||
|
||||
export const MOTOR_ROTATION_FPS = 32;
|
||||
|
||||
export class MediumMotorView extends ModuleView implements LayoutElement {
|
||||
|
||||
private static ROTATING_ECLIPSE_ID = "medmotor_Hole";
|
||||
|
||||
private hasPreviousAngle: boolean;
|
||||
private previousAngle: number;
|
||||
export class MediumMotorView extends MotorView implements LayoutElement {
|
||||
|
||||
constructor(port: number) {
|
||||
super(MEDIUM_MOTOR_SVG, "medium-motor", NodeType.MediumMotor, port);
|
||||
super(MEDIUM_MOTOR_SVG, "medium-motor", NodeType.MediumMotor, port, "medmotor_Hole");
|
||||
}
|
||||
|
||||
public getPaddingRatio() {
|
||||
return 1 / 5;
|
||||
}
|
||||
|
||||
updateState() {
|
||||
super.updateState();
|
||||
const motorState = ev3board().getMotors()[this.port];
|
||||
if (!motorState) return;
|
||||
const speed = motorState.getSpeed();
|
||||
|
||||
if (!speed) return;
|
||||
this.setMotorAngle(motorState.getAngle());
|
||||
}
|
||||
|
||||
private setMotorAngle(angle: number) {
|
||||
const holeEl = this.content.getElementById(this.normalizeId(MediumMotorView.ROTATING_ECLIPSE_ID))
|
||||
protected renderMotorAngle(holeEl: Element, angle: number) {
|
||||
const width = 44.45;
|
||||
const height = 44.45;
|
||||
const transform = `translate(2 1.84) rotate(${angle} ${width / 2} ${height / 2})`;
|
||||
|
33
sim/visuals/nodes/motorView.ts
Normal file
33
sim/visuals/nodes/motorView.ts
Normal file
@ -0,0 +1,33 @@
|
||||
/// <reference path="./moduleView.ts" />
|
||||
|
||||
namespace pxsim.visuals {
|
||||
export abstract class MotorView extends ModuleView implements LayoutElement {
|
||||
|
||||
constructor(xml: string, prefix: string, id: NodeType, port: NodeType,
|
||||
protected rotating_hole_id: string) {
|
||||
super(xml, prefix, id, port);
|
||||
}
|
||||
|
||||
updateState() {
|
||||
super.updateState();
|
||||
const motorState = ev3board().getMotors()[this.port];
|
||||
if (!motorState) return;
|
||||
const speed = motorState.getSpeed();
|
||||
|
||||
if (!speed) return;
|
||||
this.setMotorAngle(motorState.getAngle());
|
||||
}
|
||||
|
||||
private setMotorAngle(angle: number) {
|
||||
const holeEl = this.content.getElementById(this.normalizeId(this.rotating_hole_id))
|
||||
this.renderMotorAngle(holeEl, angle);
|
||||
}
|
||||
|
||||
protected abstract renderMotorAngle(holeEl: Element, angle: number): void;
|
||||
|
||||
|
||||
getWiringRatio() {
|
||||
return 0.37;
|
||||
}
|
||||
}
|
||||
}
|
58
svgicons/categories/console.svg
Normal file
58
svgicons/categories/console.svg
Normal file
@ -0,0 +1,58 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Generator: Adobe Illustrator 22.0.1, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
version="1.1"
|
||||
id="svg41"
|
||||
x="0px"
|
||||
y="0px"
|
||||
viewBox="0 0 23 23"
|
||||
style="enable-background:new 0 0 23 23;"
|
||||
xml:space="preserve"
|
||||
inkscape:version="0.91 r13725"
|
||||
sodipodi:docname="console.svg"><metadata
|
||||
id="metadata12"><rdf:RDF><cc:Work
|
||||
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title>color</dc:title></cc:Work></rdf:RDF></metadata><defs
|
||||
id="defs10" /><sodipodi:namedview
|
||||
pagecolor="#ffff44"
|
||||
bordercolor="#666666"
|
||||
borderopacity="1"
|
||||
objecttolerance="10"
|
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gridtolerance="10"
|
||||
guidetolerance="10"
|
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inkscape:pageopacity="0"
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||||
inkscape:pageshadow="2"
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inkscape:window-width="1090"
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||||
inkscape:window-height="695"
|
||||
id="namedview8"
|
||||
showgrid="false"
|
||||
inkscape:zoom="10.26087"
|
||||
inkscape:cx="11.5"
|
||||
inkscape:cy="11.5"
|
||||
inkscape:window-x="0"
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inkscape:window-y="0"
|
||||
inkscape:window-maximized="0"
|
||||
inkscape:current-layer="svg41" /><style
|
||||
type="text/css"
|
||||
id="style3">
|
||||
.st0{fill:#FFFFFF;}
|
||||
</style><title
|
||||
id="title5">color</title><g
|
||||
id="g3830"
|
||||
transform="matrix(0.98283231,0,0,-1.0120366,8.9614614,10.754156)"><path
|
||||
d="m 0,0 -7.762,-3.561 0,2.701 5.142,2.18 -5.142,2.16 0,2.721 L 0,2.62 0,0 Z"
|
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style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none"
|
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id="path3832"
|
||||
inkscape:connector-curvature="0" /></g><path
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d="m 20.692705,17.741823 -11.1512146,0 0,-1.743739 11.1512146,0 0,1.743739 z"
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style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none"
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id="path3834"
|
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inkscape:connector-curvature="0" /></svg>
|
After Width: | Height: | Size: 2.2 KiB |
@ -19,6 +19,7 @@ webfontsGenerator({
|
||||
"./categories/sensors.svg",
|
||||
"./categories/text.svg",
|
||||
"./categories/variables.svg",
|
||||
"./categories/console.svg",
|
||||
"./categories/advancedcollapsed.svg",
|
||||
"./categories/advancedexpanded.svg",
|
||||
"./icons/cancel.svg",
|
||||
|
@ -8,6 +8,7 @@
|
||||
]
|
||||
},
|
||||
"galleries": {
|
||||
"Maker Activities": "maker"
|
||||
"Maker Activities": "maker",
|
||||
"Coding Activites": "coding"
|
||||
}
|
||||
}
|
@ -3,5 +3,5 @@ tests.test("Touch sensor pressed", function () {
|
||||
brick.print("and click enter", 0, 60)
|
||||
brick.buttonEnter.pauseUntil(ButtonEvent.Click)
|
||||
brick.clearScreen()
|
||||
tests.assert("Pressed", sensors.touchSensor1.isPressed())
|
||||
tests.assert("Pressed", sensors.touch1.isPressed())
|
||||
})
|
@ -53,7 +53,6 @@ div.blocklyTreeSeparator {
|
||||
/* Blockly Text */
|
||||
span.blocklyTreeLabel {
|
||||
font-family: @pageFont !important;
|
||||
text-transform: uppercase !important;
|
||||
font-size:1rem !important;
|
||||
font-weight: bold;
|
||||
}
|
||||
@ -118,34 +117,34 @@ span.blocklyTreeIcon.blocklyTreeIconaddpackage::before {
|
||||
}
|
||||
|
||||
span.blocklyTreeIcon.blocklyTreeIconadvancedcollapsed::before {
|
||||
content: "\f112";
|
||||
content: "\f113";
|
||||
}
|
||||
|
||||
span.blocklyTreeIcon.blocklyTreeIconadvancedexpanded::before {
|
||||
content: "\f113";
|
||||
content: "\f114";
|
||||
}
|
||||
|
||||
.save-editortools-btn .icon.save:before {
|
||||
font-family: 'legoIcons';
|
||||
content: "\f117";
|
||||
content: "\f118";
|
||||
}
|
||||
|
||||
.download-button .icon.download.icon-and-text:before {
|
||||
font-family: 'legoIcons';
|
||||
content: "\f116";
|
||||
content: "\f117";
|
||||
}
|
||||
|
||||
.button.approve.positive i.icon.checkmark:before {
|
||||
font-family: 'legoIcons';
|
||||
content: "\f115";
|
||||
content: "\f116";
|
||||
}
|
||||
|
||||
.button.approve.cancel i.icon.cancel:before {
|
||||
font-family: 'legoIcons';
|
||||
content: "\f114";
|
||||
content: "\f115";
|
||||
}
|
||||
|
||||
.blocks-menuitem i.icon.blocks:before {
|
||||
font-family: 'legoIcons' !important;
|
||||
content: "\f118" !important;
|
||||
content: "\f119" !important;
|
||||
}
|
||||
|
@ -1,3 +1,79 @@
|
||||
/*******************************
|
||||
Site Overrides
|
||||
*******************************/
|
||||
|
||||
.ui.loader:before {
|
||||
border: none;
|
||||
border-radius: 0px;
|
||||
box-shadow: none;
|
||||
background: transparent @loaderBackImage no-repeat center center;
|
||||
background-size: 100%;
|
||||
}
|
||||
|
||||
.ui.loader:after {
|
||||
border: none;
|
||||
box-shadow: none;
|
||||
border-radius: 0px;
|
||||
margin: 40px auto;
|
||||
background: transparent @loaderImage no-repeat center center;
|
||||
background-size: 100%;
|
||||
-webkit-animation: @loaderAnimation @loaderSpeed infinite linear;
|
||||
animation: @loaderAnimation @loaderSpeed infinite linear;
|
||||
}
|
||||
|
||||
.ui.loader.avatar:after {
|
||||
border: none;
|
||||
box-shadow: none;
|
||||
border-radius: 0px;
|
||||
margin: 40px auto;
|
||||
background: transparent @avatarImage no-repeat center center;
|
||||
background-size: 100%;
|
||||
-webkit-animation: @loaderAnimation @loaderSpeed infinite linear;
|
||||
animation: @loaderAnimation @loaderSpeed infinite linear;
|
||||
}
|
||||
|
||||
@-webkit-keyframes loader-pxt-ev3 {
|
||||
0% {
|
||||
-webkit-transform: translateX(@loaderStartPoint);
|
||||
transform: translateX(@loaderStartPoint);
|
||||
}
|
||||
20% {
|
||||
-webkit-transform: translateX(-@loaderMiddlePoint);
|
||||
transform: translateX(-@loaderMiddlePoint);
|
||||
}
|
||||
50% {
|
||||
-webkit-transform: translateX(-@loaderEndPoint);
|
||||
transform: translateX(-@loaderEndPoint);
|
||||
}
|
||||
75% {
|
||||
-webkit-transform: translateX(-@loaderMiddlePoint);
|
||||
transform: translateX(-@loaderMiddlePoint);
|
||||
}
|
||||
100% {
|
||||
-webkit-transform: translateX(@loaderStartPoint);
|
||||
transform: translateX(@loaderStartPoint);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes loader-pxt-ev3 {
|
||||
0% {
|
||||
-webkit-transform: translateX(@loaderStartPoint);
|
||||
transform: translateX(@loaderStartPoint);
|
||||
}
|
||||
20% {
|
||||
-webkit-transform: translateX(-@loaderMiddlePoint);
|
||||
transform: translateX(-@loaderMiddlePoint);
|
||||
}
|
||||
50% {
|
||||
-webkit-transform: translateX(-@loaderEndPoint);
|
||||
transform: translateX(-@loaderEndPoint);
|
||||
}
|
||||
75% {
|
||||
-webkit-transform: translateX(-@loaderMiddlePoint);
|
||||
transform: translateX(-@loaderMiddlePoint);
|
||||
}
|
||||
100% {
|
||||
-webkit-transform: translateX(@loaderStartPoint);
|
||||
transform: translateX(@loaderStartPoint);
|
||||
}
|
||||
}
|
@ -1,3 +1,19 @@
|
||||
/*******************************
|
||||
User Variable Overrides
|
||||
*******************************/
|
||||
|
||||
@loaderBackImageUrl: "../docs/static/loader_back.svg";
|
||||
@loaderBackImage: data-uri(@loaderBackImageUrl);
|
||||
|
||||
@loaderImageUrl: "../docs/static/loader_front.svg";
|
||||
@loaderImage: data-uri(@loaderImageUrl);
|
||||
|
||||
@loaderSpeed: 2s;
|
||||
|
||||
@loaderStartPoint: 0px;
|
||||
@loaderMiddlePoint: 14px;
|
||||
@loaderEndPoint: 28px;
|
||||
|
||||
@loaderAnimation: loader-pxt-ev3;
|
||||
|
||||
@large : 200px;
|
||||
|
@ -132,7 +132,7 @@
|
||||
Full screen
|
||||
--------------------*/
|
||||
|
||||
@fullscreenBackgroundGradientStart: @blue;
|
||||
@fullscreenBackgroundGradientStart: #fff;
|
||||
@fullscreenBackgroundGradientEnd: #fff;
|
||||
|
||||
/*-------------------
|
||||
@ -170,6 +170,6 @@
|
||||
--------------------*/
|
||||
|
||||
@flyoutLabelColor: white;
|
||||
@blocklyFlyoutColor: #282828;
|
||||
@blocklyFlyoutColorOpacity: 0.9;
|
||||
@monacoFlyoutColor: rgba(40, 40, 40,0.9);
|
||||
@blocklyFlyoutColor: #3B3C3D;
|
||||
@blocklyFlyoutColorOpacity: 1.0;
|
||||
@monacoFlyoutColor: rgba(59, 60, 61, 1.0);
|
||||
|
Reference in New Issue
Block a user